Downfall

Downfall

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 57 69 85
1440p QHD 57 91 111 136
1080p Full HD 80 128 156 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 69
3840x2160 High 57
3840x2160 Ultra 36
2560x1440 Low 136
2560x1440 Medium 111
2560x1440 High 91
2560x1440 Ultra 57
1920x1080 Low 191
1920x1080 Medium 156
1920x1080 High 128
1920x1080 Ultra 80

Downfall with AMD Ryzen 7 9850X3D + AMD Radeon RX 6600 XT, In-Depth Analysis

The AMD Ryzen 7 9850X3D paired with the AMD Radeon RX 6600 XT delivers a broad performance envelope in Downfall, scaling from a highly playable 1080p experience to a presentation that struggles at maximum settings in 4K. The measured data indicates a configuration where the GPU becomes the primary bottleneck as resolution increases, while the processor’s substantial cache and high clock speeds ensure that even at lower resolutions, frame rates remain consistently high. This analysis breaks down the measured performance across resolutions, settings, and component roles.

Resolution Scaling

The frame rate progression from 1920x1080 to 3840x2160 reveals a classic GPU-bound scaling pattern. At 1080p with Low settings, the combo achieves an average of 191 FPS. Moving to 1440p Low drops this to 136 FPS, a reduction of 55 FPS (or approximately 29%). At 4K Low, the average falls further to 85 FPS, which is 106 FPS (or roughly 55%) lower than the 1080p result. This steep decline indicates that the RX 6600 XT’s rendering throughput is the limiting factor as pixel count increases, rather than the CPU.

The scaling under High settings tells a similar story. The 1080p High average is 128 FPS, which drops to 91 FPS at 1440p, and then to 57 FPS at 4K. The delta between 1080p and 4K here is 71 FPS, a 55% reduction that mirrors the Low preset. This consistency across presets strongly suggests that the resolution increase is the dominant variable affecting performance, with the GPU’s fill rate and memory bandwidth being taxed equally regardless of the graphical complexity.

The most demanding scenario, Ultra settings, shows the largest absolute drop. At 1080p Ultra, the average is 80 FPS. This falls to 57 FPS at 1440p and plummets to 36 FPS at 4K. The 4K Ultra result is less than half of the 1080p Ultra figure, and it falls below the 60 FPS threshold that many users consider the minimum for smooth gameplay. The data shows that the gap between 1080p and 1440p (a 23 FPS drop) is smaller than the gap between 1440p and 4K (a 21 FPS drop) in percentage terms, but both are substantial.

What this scaling indicates is that the system is not CPU-limited at any tested resolution. If the Ryzen 7 9850X3D were the bottleneck, we would expect to see smaller frame rate differences between resolutions, as the CPU would struggle to feed the GPU even at lower pixel counts. Instead, the consistent 50-55% performance hit from 1080p to 4K across Low and High presets points squarely at the Radeon RX 6600 XT as the component that determines playability at higher resolutions. The 8 GB of VRAM and 256.0 GB/s of memory bandwidth are likely contributing factors to this scaling behavior, as 4K textures and higher resolutions demand more memory capacity and bandwidth than the card can efficiently provide.

CPU Role

The AMD Ryzen 7 9850X3D is a Zen 5 architecture processor with 8 cores and 16 threads, running on the AMD Socket AM5 platform. Its base clock is 4.70 GHz, with a boost clock of 5.60 GHz, and it features a substantial 96 MB of shared L3 cache. In Downfall, a horror title, these specifications appear to provide ample headroom for the GPU to operate without being starved of data.

Benchmark results for this CPU show strong multi-threaded and single-threaded capabilities. The Cinebench R23 multi-core score is 22807, and the single-core score is 2228. These figures indicate a processor that can handle both heavily threaded workloads and the lighter, latency-sensitive tasks that games often generate. The Passmark single-thread score of 4704 further reinforces the CPU’s ability to process game logic and draw calls quickly.

In the context of the measured FPS, the CPU’s role is best understood by examining the 1080p Low results. At 191 FPS average, the system is likely approaching the point where the CPU could begin to limit, but the fact that performance scales down significantly at higher resolutions suggests the GPU is still the primary constraint. The 8 cores and 16 threads are more than sufficient for a game from 2016, and the high boost clock of 5.60 GHz ensures that single-threaded performance is not a weak link.

The CPU’s percentile ranking against all processors is 92, placing it in the top tier of available CPUs. Its average benchmark score is 58386, and it sits close to rivals like the Intel Xeon Platinum 8260M (0.1% ahead) and the AMD Ryzen AI 9 HX 470 (0.7% behind). This positioning indicates that the 9850X3D is a high-end part, and in Downfall, it provides a stable foundation that allows the GPU to be the deciding factor in frame rate delivery. The data shows no scenario where the CPU appears to be the bottleneck, as even the lowest FPS at 4K Ultra (36 FPS) is still a GPU-bound result.

How This Combo Ranks

The combination of the Ryzen 7 9850X3D and the RX 6600 XT ranks 2091 out of 2928 tested combos in Downfall. This places the configuration in the lower-middle tier of all tested systems, which is a logical outcome given the GPU’s mid-range positioning. While the CPU is a top-tier part (92nd percentile), the GPU’s 70th percentile ranking drags the overall combo down in a game that is heavily GPU-dependent.

This ranking of 2091 out of 2928 means that approximately 71% of tested combos perform better in Downfall. This is not a surprising result, as the RX 6600 XT is an end-of-life product from the Radeon RX 6000 series, and it is paired with a processor that is significantly more powerful than necessary for this title. The data suggests that users with this combo are likely getting the maximum performance the GPU can deliver, with the CPU providing no measurable limitation.

The GPU’s nearest rivals, based on average benchmark score, include the NVIDIA GeForce GTX 1630 (0.7% behind) and the NVIDIA GeForce RTX 2080 SUPER (1.1% ahead). This close grouping in synthetic benchmarks does not necessarily translate to identical gaming performance, but it provides context for the GPU’s overall capability. The combo’s rank is a function of the GPU’s 8 GB VRAM and 128-bit memory bus, which are the likely constraining factors at higher resolutions and settings in Downfall.

Measured FPS Breakdown

The measured data provides a complete picture of performance across three resolutions and four settings levels. At 1920x1080, the combo delivers an average of 191 FPS on Low, 156 FPS on Medium (with a min of 133 and max of 180), 128 FPS on High, and 80 FPS on Ultra. These numbers show that 1080p is well within the capabilities of this hardware, with even the most demanding Ultra preset maintaining an average above 60 FPS.

Moving to 2560x1440, the averages are 136 FPS on Low, 111 FPS on Medium (min 95, max 128), 91 FPS on High, and 57 FPS on Ultra. The Medium preset’s minimum of 95 FPS indicates smooth performance, while the Ultra preset’s average of 57 FPS is just below the 60 FPS target. This resolution is a viable option for this combo, provided the user is willing to compromise on the highest settings.

At 3840x2160, the performance becomes more challenging. The Low preset averages 85 FPS, Medium averages 69 FPS (min 59, max 80), High averages 57 FPS, and Ultra averages 36 FPS. The Medium preset’s minimum of 59 FPS is borderline, while the High and Ultra presets fall below the 60 FPS threshold. The 4K Ultra result of 36 FPS is likely to feel sluggish in a horror game, where responsive controls and smooth motion are important for atmosphere.

The data shows a clear trend: the combo is excellent at 1080p, good at 1440p with settings adjustments, and only suitable for 4K at lower settings. The Medium preset at 4K, with a min FPS of 59, is the only 4K option that approaches a consistently playable experience. The lack of min/max data for Low, High, and Ultra presets limits analysis of frame time consistency, but the averages provide a reliable indicator of overall performance.

GPU Role

The AMD Radeon RX 6600 XT is based on the Navi 23 chip and the RDNA 2.0 architecture. It has 2048 shading units, 128 texture mapping units, and 64 ROPs. The GPU’s boost clock is 2589 MHz, with a game clock of 2359 MHz. It is equipped with 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth. These specifications position the card as a solid 1080p performer, but its limitations become apparent at higher resolutions.

In Downfall, the GPU’s role is critical. The measured FPS at 1080p High (128 FPS) shows that the card has enough raw compute power to handle the game’s rendering at moderate settings. However, the drop to 57 FPS at 4K High indicates that the 8 GB VRAM and 128-bit memory bus are insufficient to maintain performance when pixel count and texture data increase. The 256.0 GB/s of bandwidth is a limiting factor, as 4K resolutions require significantly more data to be moved from memory to the render pipeline.

The GPU’s performance percentile of 70 against all GPUs places it above average, but its nearest rivals include the NVIDIA GeForce GTX 1630 (0.7% behind) and the Intel Arc A350M (0.8% ahead). This clustering suggests that the RX 6600 XT is in a competitive mid-range segment, but it is not a high-end card. The Passmark G3D score of 16461 and the 3DMark Steel Nomad DX12 score of 1804 are synthetic measures that align with the gaming results.

The GPU’s 32 ray tracing cores and support for DirectX 12 Ultimate are features that may not be heavily utilized in Downfall, given the game’s 2016 release date. However, the card’s raw rasterization performance is what drives the measured FPS. The data shows that the GPU is the primary determinant of frame rate in this title, and its 8 GB VRAM is the most likely reason for the significant performance drop at 4K Ultra.

Settings Recommendations

Based on the measured FPS, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1080p, the Ultra preset delivers an average of 80 FPS, which is above the 60 FPS threshold. This makes Ultra the recommended setting for users with 1080p displays who prioritize visual quality, as the performance remains smooth.

For 1440p, the High preset provides an average of 91 FPS, which is a comfortable margin above 60 FPS. The Ultra preset’s average of 57 FPS is slightly below the 60 FPS target, so High is the recommended choice for a consistent experience. The Medium preset at 1440p delivers 111 FPS, but the visual fidelity loss may not be worth the extra frames for most users.

At 4K, the situation is more nuanced. The Medium preset offers an average of 69 FPS with a minimum of 59 FPS, making it the only 4K preset that consistently approaches playable frame rates. The High preset’s average of 57 FPS is borderline, and the Ultra preset’s 36 FPS is likely too low for a horror game where smooth motion enhances the experience. Therefore, Medium is the recommended setting for 4K, with the caveat that the minimum of 59 FPS is close to the edge.

The Low preset at 4K delivers 85 FPS, which is high, but it sacrifices significant visual quality. Given that the Medium preset maintains a playable frame rate, the extra visual fidelity is worth the performance trade-off. The data indicates that users should prioritize the Medium preset at 4K, the High preset at 1440p, and the Ultra preset at 1080p for the best balance of visual quality and performance.

FAQ

*Q: Can this combo run Downfall at 4K with maximum settings?*

A: No. The measured average FPS at 3840x2160 Ultra is 36 FPS, which is well below the 60 FPS target. The GPU’s 8 GB VRAM and memory bandwidth are insufficient for this workload.

*Q: What is the best resolution for this combo in Downfall?*

A: Based on the data, 1920x1080 is the best resolution. At 1080p Ultra, the combo delivers an average of 80 FPS, which is smooth and allows for the highest visual settings.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The AMD Ryzen 7 9850X3D has an average benchmark score of 58386. It is 0.1% ahead of the Intel Xeon Platinum 8260M and 0.5% ahead of the Intel Core i9-14900, while being 0.2% behind the Intel Xeon w5-2545 and 0.7% behind the AMD Ryzen AI 9 HX 470.

Q: Is the GPU the bottleneck in this configuration?

A: Yes. The resolution scaling data shows a consistent 50-55% drop in FPS from 1080p to 4K across Low and High presets, which indicates that the GPU is the limiting component. The CPU’s high performance metrics support this conclusion.

Q: What is the minimum FPS recorded for the 4K Medium preset?

A: The minimum FPS for 3840x2160 Medium is 59 FPS, with a maximum of 80 FPS and an average of 69 FPS.

Q: How does the GPU rank against other graphics cards?

A: The AMD Radeon RX 6600 XT is in the 70th percentile against all GPUs. Its nearest rival, the NVIDIA GeForce GTX 1630, is 0.7% behind, while the Intel Arc A350M is 0.8% ahead. The NVIDIA GeForce RTX 2080 SUPER is 1.1% ahead.

Hardware Specifications

AMD Ryzen 7 9850X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9850X3D + AMD Radeon RX 6600 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 69.0
3840x2160 High 57.0
3840x2160 Ultra 36.0
2560x1440 Low 136.0
2560x1440 Medium 111.0
2560x1440 High 91.0
2560x1440 Ultra 57.0
1920x1080 Low 191.0
1920x1080 Medium 156.0
1920x1080 High 128.0
1920x1080 Ultra 80.0

Downfall with Ryzen 7 9850X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6600 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 9850X3D + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.