Downfall

Downfall

AVERAGE FPS
110
good

This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 63 76 93
1440p QHD 63 101 123 150
1080p Full HD 88 141 172 210

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 76
3840x2160 High 63
3840x2160 Ultra 39
2560x1440 Low 150
2560x1440 Medium 123
2560x1440 High 101
2560x1440 Ultra 63
1920x1080 Low 210
1920x1080 Medium 172
1920x1080 High 141
1920x1080 Ultra 88

Downfall with AMD Ryzen 5 9600X + AMD Radeon RX 9060, In-Depth Analysis

Resolution Scaling

The recorded data for Downfall with the AMD Ryzen 5 9600X and AMD Radeon RX 9060 shows a clear, consistent pattern of frame rate degradation as resolution increases. At the High preset, the transition from 1920x1080 to 2560x1440 reduces average FPS from 141 to 101, a drop of 40 frames. Moving further to 3840x2160, the average falls to 63 FPS, representing a 55% reduction from the 1080p baseline. This scaling behavior is typical for a system where the graphics card becomes the primary constraint at higher pixel counts.

The Low preset demonstrates the same trend with more headroom. At 1920x1080, the combo delivers 210 FPS average. At 2560x1440, that number falls to 150 FPS, and at 3840x2160 it reaches 93 FPS. The relative drop from 1080p to 4K is 56%, nearly identical to the High preset's 55% reduction. This consistency suggests the scaling penalty is resolution-driven rather than settings-driven, which points to the GPU's rendering throughput as the limiting factor.

Medium settings show a slightly different curve. The 1920x1080 result is 172 FPS average, dropping to 123 FPS at 2560x1440, then to 76 FPS at 3840x2160. The 4K figure is 56% lower than the 1080p figure, again aligning with the other presets. The Ultra preset follows the steepest decline: 88 FPS at 1080p, 63 FPS at 1440p, and 39 FPS at 4K. The 4K Ultra result is only 44% of the 1080p Ultra result, indicating that the combination of high resolution and maximum settings pushes the GPU well beyond its comfortable operating range.

The pattern across all four settings presets reveals that the CPU is not the bottleneck in this game. If the processor were limiting performance, the frame rates would cluster together at lower resolutions, showing diminishing returns as resolution decreases. Instead, the measured data shows a nearly linear relationship between pixel count and FPS, which is the signature of a GPU-bound workload. The Ryzen 5 9600X has sufficient headroom to feed the Radeon RX 9060 even at 1080p, where the GPU is already working near its maximum output.

CPU Role

The AMD Ryzen 5 9600X is a 6-core, 12-thread processor based on the Zen 5 architecture, built on a 4 nm process at TSMC. Its base clock is 3.90 GHz with a boost clock of 5.40 GHz, and it carries a TDP of 65 W. The chip includes 80 KB of L1 cache per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. Memory support is DDR5 over a dual-channel bus, providing 89.6 GB/s of bandwidth.

In Downfall, a horror game released in 2016, the CPU demands are modest relative to modern titles. The game's engine does not appear to scale heavily with thread count, as evidenced by the frame rates remaining largely stable across different quality presets at the same resolution. At 1080p Low, the system achieves 210 FPS average, which is high enough to suggest the CPU is not the limiting factor even at the lowest graphics load. If the processor were struggling, the 1080p Low result would be much closer to the 1080p High result, since the GPU would have spare capacity in both cases.

The Ryzen 5 9600X's single-thread performance is strong, with a Geekbench single-core score of 2923 and a Cinebench R23 single-core score of 2183.5. These figures are relevant because older game engines, including many horror titles from the mid-2010s, often rely on a few heavily utilized threads. The processor's high boost clock of 5.40 GHz helps maintain smooth frame pacing in such scenarios. The 3DMark single-thread score of 1253 and the 2-thread score of 2456 further confirm that the chip excels in lightly threaded workloads.

Multi-threaded performance is also respectable, with a Cinebench R23 multi-core score of 17528.5 and a Geekbench multi-core score of 14438. The 3DMark 8-thread score of 6726 and max-thread score of 7590 indicate that the 6-core, 12-thread configuration scales well in synthetic tests. However, Downfall does not appear to leverage this parallel capability heavily, as the frame rate differences between Low and High settings at a given resolution are consistent with GPU-bound behavior rather than CPU-bound limitations.

The processor's percentile ranking against all CPUs is 81, meaning it outperforms the majority of processors in the database. Its nearest rivals include the AMD Ryzen 7 PRO 5755GE with an average score 0.2% higher, the AMD Ryzen 7 7840H at 0.5% lower, the AMD Ryzen 7 5800XT at 0.6% lower, and the AMD Ryzen 7 8845HS at 0.8% lower. These small deltas indicate that the Ryzen 5 9600X sits in a tightly contested performance band, but for this specific game, the CPU's capabilities are more than sufficient to avoid bottlenecking the GPU.

How This Combo Ranks

The combination of the AMD Ryzen 5 9600X and AMD Radeon RX 9060 achieves a rank of 2185 out of 3716 tested combos in Downfall. This places the pairing in the 59th percentile of all combinations, meaning it outperforms roughly three-fifths of the systems in the database for this game. The rank is not exceptional, but it is respectable given that the GPU is positioned in the mid-range segment of the Radeon RX 9000 series.

The GPU's average benchmark score is 16014, with a percentile ranking of 59 against all GPUs. Its nearest rivals in the database include the NVIDIA GeForce RTX 3060 Ti with an average score 0.7% higher, the AMD Radeon R9 370X at 1% lower, the AMD Radeon RX 7700 at 1% lower, and the AMD Radeon Pro W5500 at 2.1% lower. These close margins indicate that the RX 9060 is competitive with a broad set of graphics cards, but it does not decisively outperform any of them in general-purpose benchmarks. In Downfall specifically, the combo rank suggests that the CPU+GPU pairing works well together, but the overall position is constrained by the GPU's mid-tier compute capabilities.

The CPU's average benchmark score is 29713, with a percentile of 81 against all CPUs. The processor's nearest rivals are all within 0.8% of its average score, showing that the Ryzen 5 9600X is a strong performer in its class. The combination of a top-quartile CPU with a slightly-above-median GPU results in a system that is well balanced for games like Downfall, where the CPU is underutilized and the GPU carries most of the rendering load. The rank of 2185 out of 3716 reflects this balance: the system is not at the top of the charts, but it comfortably outperforms a majority of tested configurations.

Measured FPS Breakdown

The recorded data includes 12 distinct measurement points across three resolutions and four quality settings. At 1920x1080, the Low preset delivers an average of 210 FPS, the Medium preset delivers 172 FPS with a minimum of 146 and a maximum of 198, the High preset delivers 141 FPS, and the Ultra preset delivers 88 FPS. The spread from Low to Ultra is 122 FPS, which is the widest of any resolution, indicating that the GPU has significant headroom at 1080p to respond to settings changes.

At 2560x1440, the Low preset averages 150 FPS, the Medium preset averages 123 FPS with a minimum of 104 and a maximum of 141, the High preset averages 101 FPS, and the Ultra preset averages 63 FPS. The spread from Low to Ultra is 87 FPS, narrower than at 1080p. This contraction is expected because the GPU is already working harder at 1440p, leaving less relative performance difference between settings.

At 3840x2160, the Low preset averages 93 FPS, the Medium preset averages 76 FPS with a minimum of 65 and a maximum of 88, the High preset averages 63 FPS, and the Ultra preset averages 39 FPS. The spread from Low to Ultra is 54 FPS, the narrowest of all resolutions. At 4K, even the Low preset is demanding on the GPU, and the Ultra preset pushes the system to a level that is borderline for smooth gameplay.

The Medium preset is the only one with recorded minimum and maximum frame times, and these follow a consistent pattern. At 1080p, the minimum is 146 FPS and the maximum is 198 FPS, giving a range of 52 FPS. At 1440p, the minimum is 104 FPS and the maximum is 141 FPS, a range of 37 FPS. At 4K, the minimum is 65 FPS and the maximum is 88 FPS, a range of 23 FPS. The shrinking range at higher resolutions indicates that frame pacing becomes more consistent as the GPU approaches its utilization ceiling, which is a typical behavior for a GPU-bound scenario.

GPU Role

The AMD Radeon RX 9060 is built on the RDNA 4.0 architecture with the Navi 44 chip, fabricated on a 4 nm process at TSMC. It features 1792 shading units, 112 texture mapping units, and 64 raster operation units. The GPU has 28 ray tracing cores, though the game's age suggests ray tracing is not a significant factor in these measurements. The card operates at a base clock of 1700 MHz, a game clock of 2400 MHz, and a boost clock of 2990 MHz. Memory is 8 GB of GDDR6 on a 128-bit bus, providing 288.0 GB/s of bandwidth.

The GPU's memory configuration is a notable consideration for Downfall. The game was released in 2016, and its texture requirements are moderate by modern standards. The 8 GB frame buffer is adequate for 1080p and 1440p gameplay at most settings, as evidenced by the recorded frame rates. At 4K Ultra, the average FPS drops to 39, which could indicate that the GPU is also approaching the limits of its memory capacity, though the compute load alone would likely produce a similar result given the card's performance tier.

The GPU's compute capabilities are reflected in its benchmark scores. It achieves a 3DMark Steel Nomad DX12 score of 3322, a Geekbench OpenCL score of 88183, and a Geekbench Vulkan score of 39476. The PassMark G3D score is 17631, and the PassMark GPU Compute score is 9919. These figures place the card in the 59th percentile of all GPUs, with an average benchmark score of 16014. The nearest rival, the NVIDIA GeForce RTX 3060 Ti, scores 0.7% higher, while the AMD Radeon R9 370X scores 1% lower. This tight grouping means the RX 9060 is competitive with its peers, but it does not offer a decisive advantage in raw compute.

The GPU's pixel rate is 191.4 GPixel/s and its texture rate is 334.9 GTexel/s. These rates are directly relevant to Downfall's rendering workload. The game's horror setting likely involves dark environments with heavy use of shadow and lighting effects, which stress the pixel and texture pipelines. The measured frame rates suggest that the GPU handles these effects well at 1080p and 1440p, but struggles to maintain playable performance at 4K Ultra, where the pixel rate becomes insufficient for the increased output demand.

FAQ

Q: What is the highest average frame rate recorded for this combo?

A: The highest recorded average is 210 FPS at 1920x1080 with the Low preset.

Q: Can this system run Downfall at 4K with playable frame rates?

A: At 3840x2160, the High preset averages 63 FPS and the Medium preset averages 76 FPS, which are playable. The Ultra preset averages 39 FPS, which may be too low for smooth gameplay.

Q: How does the GPU compare to its nearest rivals in benchmark scores?

A: The Radeon RX 9060 has an average benchmark score of 16014. The NVIDIA GeForce RTX 3060 Ti scores 0.7% higher, the AMD Radeon R9 370X scores 1% lower, the AMD Radeon RX 7700 scores 1% lower, and the AMD Radeon Pro W5500 scores 2.1% lower.

Q: What is the combo rank of this system in Downfall?

A: The combination of the Ryzen 5 9600X and Radeon RX 9060 ranks 2185 out of 3716 tested combos, placing it in the 59th percentile.

Q: Is the CPU or GPU the limiting factor in this game?

A: The recorded data indicates the GPU is the limiting factor. Frame rates scale consistently with resolution and settings, and the CPU's strong single-thread and multi-thread scores suggest it has ample headroom.

Q: What is the best quality setting at 2560x1440?

A: The Medium preset averages 123 FPS with a minimum of 104 FPS, which provides a smooth experience. The High preset averages 101 FPS, and the Ultra preset averages 63 FPS.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and the desired frame rate floor. At 1920x1080, all presets deliver playable averages, with the Low preset at 210 FPS, Medium at 172 FPS, High at 141 FPS, and Ultra at 88 FPS. For a high-refresh-rate display, the High preset at 141 FPS offers the best balance of visual quality and smoothness, as the Ultra preset's 88 FPS is still acceptable but does not fully utilize a 144 Hz panel. The Medium preset at 172 FPS is also a strong choice for competitive play, though the visual downgrade from High is modest.

At 2560x1440, the High preset averages 101 FPS, which is well above the 60 FPS threshold and suitable for most monitors. The Medium preset averages 123 FPS with a minimum of 104 FPS, offering a slightly higher frame rate with a minor reduction in visual fidelity. The Ultra preset at 63 FPS is borderline; it maintains an average above 60 FPS but may experience dips below that threshold in demanding scenes. For a consistent experience, the High preset is the recommended choice at 1440p, as it provides a 60% margin above the minimum playable frame rate while retaining most of the game's visual features.

At 3840x2160, the High preset averages 63 FPS, which is just above the 60 FPS target. The Medium preset averages 76 FPS with a minimum of 65 FPS, providing a more comfortable margin. The Low preset at 93 FPS is smooth but sacrifices significant visual quality. The Ultra preset at 39 FPS is not recommended for 4K, as it falls well below the playable threshold. For 4K gaming, the Medium preset offers the best compromise, delivering an average of 76 FPS with a minimum of 65 FPS, which ensures no major frame rate drops during gameplay.

The data suggests that the Medium preset is the most versatile across all resolutions. At 1080p it provides 172 FPS, at 1440p it provides 123 FPS, and at 4K it provides 76 FPS. In each case, the minimum recorded frame rate remains above 60 FPS, which is the standard for smooth gameplay. The High preset is a close second, but its 4K average of 63 FPS leaves less headroom for fluctuations. The Ultra preset is only viable at 1080p, where its 88 FPS average is acceptable, and should be avoided at higher resolutions. The Low preset is best reserved for situations where maximum frame rates are prioritized over visual quality, such as competitive multiplayer scenarios, though Downfall is primarily a single-player horror experience.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + AMD Radeon RX 9060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 93.0
3840x2160 Medium 76.0
3840x2160 High 63.0
3840x2160 Ultra 39.0
2560x1440 Low 150.0
2560x1440 Medium 123.0
2560x1440 High 101.0
2560x1440 Ultra 63.0
1920x1080 Low 210.0
1920x1080 Medium 172.0
1920x1080 High 141.0
1920x1080 Ultra 88.0

Downfall with Ryzen 5 9600X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 9060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RX 9060

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