Downfall

Downfall

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 39 51 60
1440p QHD 42 67 78 97
1080p Full HD 55 89 110 134

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 51
3840x2160 High 39
3840x2160 Ultra 24
2560x1440 Low 97
2560x1440 Medium 78
2560x1440 High 67
2560x1440 Ultra 42
1920x1080 Low 134
1920x1080 Medium 110
1920x1080 High 89
1920x1080 Ultra 55

Downfall with AMD Ryzen 5 8400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 5 8400F paired with the NVIDIA GeForce RTX 3050 4 GB presents a fascinating study in system bottlenecking when running Downfall, a 2016 horror title. The measured frame rates across resolutions and settings reveal a configuration that is heavily constrained by its graphics card, yet the CPU’s architecture ensures that even at its weakest, the system never becomes completely unplayable. This combination ranks 1578th out of 1741 tested combos in this specific game, placing it in the lower quartile of performance, a positioning that is directly reflected in the data.

Resolution Scaling

The most striking pattern in the measured data is the dramatic impact of resolution on frame rate, which clearly identifies the GPU as the primary limiting component. Scaling from 1080p to 4K at Ultra settings shows a catastrophic drop from 55.1 FPS to 24 FPS, a reduction of over 56%. This steep decline is the classic signature of a GPU-bound scenario where the 4 GB VRAM and the 128-bit memory interface are saturated by the increasing pixel count. The data suggests that the RTX 3050 4 GB is simply overwhelmed by the demands of 4K, regardless of the visual preset.

However, the scaling behavior varies significantly depending on the settings preset. At Low settings, the drop from 1080p to 4K is from 134 FPS to 60.3 FPS, a 55% reduction. This indicates that even when graphical load is minimized, the GPU’s raw throughput limits the ceiling. The fact that 1080p Low yields 134 FPS while 4K Low yields 60.3 FPS shows that the rendering pipeline is still the bottleneck; the CPU is capable of feeding frames far faster than the GPU can render them at higher resolutions. The gap between 1440p and 4K at Medium settings (78 FPS down to 50.9 FPS) reinforces this, showing a consistent, predictable performance penalty as resolution climbs.

The data implies that this combo is not designed for high-resolution gaming. The sweet spot appears to be 1080p, where the system can deliver playable frame rates across most presets. At 1440p, performance becomes more precarious, and at 4K, it falls below the threshold of smooth gameplay for all but the Low preset. This analysis suggests that users should strongly consider their monitor’s native resolution before expecting satisfactory performance, as the GPU’s memory bandwidth and capacity are the definitive walls.

Settings Recommendations

Based strictly on the measured average FPS, the optimal experience for this hardware combination is found at 1080p with the Medium preset, which delivers 109.5 FPS. This provides a significant performance cushion over the High preset (88.7 FPS) while offering a substantial visual upgrade over Low (134 FPS). The Medium preset at 1080p appears to be the equilibrium point where the GPU is sufficiently utilized without being pushed to its breaking point, resulting in a smooth and responsive experience.

For users with 1440p displays, the data suggests that the High preset, at 66.9 FPS, is the most viable option. While Medium offers a higher frame rate (78 FPS), the jump to High is only a 13% performance cost and likely provides a more visually immersive experience. The Ultra preset at 1440p (41.8 FPS) is borderline, dipping below the 60 FPS target that is often considered the standard for smooth gameplay. At 4K, the only playable option is the Low preset (60.3 FPS), but this requires a significant compromise in visual fidelity. The Ultra preset at 4K, at 24 FPS, is effectively unplayable, and the data indicates that it should be avoided entirely. The measured results clearly favor a 1080p Medium or High configuration to balance visual quality with performance.

FAQ

*Q: What is the best resolution for this combo in Downfall?*

A: The data shows 1920x1080 as the clear winner. It is the only resolution where all presets achieve playable frame rates, with Low at 134 FPS, Medium at 109.5 FPS, and High at 88.7 FPS. This resolution allows the system to leverage its full potential without being throttled by the GPU’s memory limitations.

*Q: Can this system handle 4K gaming in Downfall?*

A: No, not effectively. The measured results show 4K Ultra at 24 FPS and 4K High at 38.8 FPS, both of which are below acceptable playability thresholds. Even 4K Low, at 60.3 FPS, is barely playable and requires a major reduction in visual settings, indicating the GPU is severely underpowered for this resolution.

Q: How does the CPU’s performance compare to its rivals?

A: The Ryzen 5 8400F has an average benchmark score of 25064, placing it in the 82nd percentile of all CPUs. It is essentially tied with the AMD Ryzen 7 2700X, which has a score of 25057 (a 0% delta). It is also nearly identical to the AMD Ryzen AI 5 PRO 340 and AMD EPYC 9474F, with deltas of -0.1% and -0.2% respectively.

Q: Is the CPU or GPU more likely to be the bottleneck?

A: The frame rate scaling strongly indicates the GPU is the bottleneck. The steep FPS drops when increasing resolution from 1080p to 4K are a classic sign of GPU limitation. The CPU, with its high single-thread performance (2943 in Cinebench R23 single-core), is capable of feeding frames much faster than the RTX 3050 4 GB can render them at higher resolutions.

Q: What is the launch MSRP of the GPU in this combo?

A: The NVIDIA GeForce RTX 3050 4 GB has a launch MSRP of 199 USD.

Q: How does this combo rank among all tested configurations?

A: In Downfall, this specific CPU-GPU combination ranks 1578th out of 1741 tested combos. This places it in the bottom 10% of all configurations, highlighting that while it is a functional system, it is not a high-performance one for this title.

How This Combo Ranks

The combo’s rank of 1578 out of 1741 combos in Downfall is a clear indicator of its position in the performance hierarchy. This places it in the bottom percentile, suggesting that the vast majority of other tested CPU-GPU pairings deliver higher average frame rates. This low ranking is not surprising given the GPU’s percentile of 50 (meaning it performs better than only half of all GPUs) and its end-of-life production status. The CPU, on the other hand, is a more capable component, ranking in the 82nd percentile of all CPUs.

This disparity between the CPU’s relative strength and the GPU’s mediocrity is the defining characteristic of this build. The data suggests that the GPU is severely holding back the system’s overall gaming potential. While the Ryzen 5 8400F provides a robust foundation with its 6 cores and 12 threads, the RTX 3050 4 GB is unable to translate that processing power into high frame rates, especially at higher resolutions. The rank is a direct consequence of this imbalance, as the system’s performance is capped by its weakest link.

CPU Role

The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Phoenix. It has a base clock of 4.20 GHz and a boost clock of 4.70 GHz, which contributes to its strong single-thread performance. This is evidenced by its Cinebench R23 single-core score of 2943 and its 3DMark single-thread score of 951. This level of single-thread performance is crucial for older titles like Downfall, which often rely heavily on a single or a few CPU cores for game logic and physics.

In this game, the CPU’s role appears to be secondary to the GPU. The measured FPS data shows that even at 1080p Low, where the CPU is most likely to be the limiting factor, the system achieves 134 FPS. This suggests that the CPU is more than capable of handling the game’s processing demands, and it is the GPU that fails to keep up. The processor’s 16 MB of shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s bandwidth provide a solid data pipeline, but the game’s requirements are not high enough to expose any CPU bottleneck. The data implies that the 8400F is a future-proofing component, but in this specific pairing, its potential is largely untapped.

Measured FPS Breakdown

The measured frame rates provide a comprehensive look at the system’s capabilities. At 1920x1080, the system performs admirably, with the Low preset achieving an average of 134 FPS. The Medium preset follows at 109.5 FPS, and High at 88.7 FPS. The Ultra preset, at 55.1 FPS, is the only one at this resolution that dips below the 60 FPS mark, indicating the GPU’s memory bandwidth is a limiting factor even at 1080p with maximum settings.

Moving to 2560x1440, performance drops noticeably. The Low preset averages 97.4 FPS, still smooth, but Medium falls to 78 FPS and High to 66.9 FPS. The Ultra preset at this resolution is a significant step down, averaging just 41.8 FPS, which would be a choppy experience. At 3840x2160, the system struggles. Low is the only playable preset at 60.3 FPS. Medium and High drop to 50.9 FPS and 38.8 FPS respectively, while Ultra plummets to 24 FPS, making the game essentially unplayable. This breakdown clearly shows a system that is best suited for 1080p gaming, with capabilities that degrade rapidly as resolution increases.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the definitive bottleneck in this configuration. Its 4 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 192.0 GB/s, which is insufficient for the demands of Downfall at higher resolutions and settings. The GPU’s 2048 shading units, 64 TMUs, and 32 ROPs, combined with a boost clock of 1740 MHz, give it a theoretical FP32 performance of 7.127 TFLOPS. However, this raw compute power is throttled by the memory subsystem.

The data shows that the GPU’s 4 GB VRAM is a critical limitation. The steep performance drop from Medium to Ultra settings at all resolutions suggests that the card is running out of memory, forcing the system to use slower system memory or drop textures. For example, at 1080p, the difference between Medium (109.5 FPS) and Ultra (55.1 FPS) is a 50% reduction in frame rate, a penalty far too large to be explained by increased shader complexity alone. This indicates a memory capacity issue. The GPU’s low 50th percentile ranking among all GPUs confirms its position as a low-end part, and its end-of-life production status suggests it is a legacy component. In this pairing, the GPU is the primary reason for the combo’s low ranking, as it consistently prevents the capable CPU from delivering high frame rates.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce RTX 3050 4 GB in Downfall

Resolution Settings Avg FPS
3840x2160 Low 60.3
3840x2160 Medium 50.9
3840x2160 High 38.8
3840x2160 Ultra 24.0
2560x1440 Low 97.4
2560x1440 Medium 78.0
2560x1440 High 66.9
2560x1440 Ultra 41.8
1920x1080 Low 134.0
1920x1080 Medium 109.5
1920x1080 High 88.7
1920x1080 Ultra 55.1

Downfall with RTX 3050 4 GB + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.