Downfall
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 27 | 33 |
| 1440p QHD | 22 | 35 | 43 | 53 |
| 1080p Full HD | 31 | 50 | 60 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 7400F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
The AMD Ryzen 5 7400F paired with the NVIDIA GeForce GTX 1050 Ti produces severely constrained gaming performance in Downfall, ranking in the bottom 1.4% of all tested combos. The data shows a system where a modern, high-throughput CPU is completely hamstrung by an entry-level GPU from a previous era, resulting in playable frame rates only at 1080p with reduced settings. This analysis breaks down the specific roles of each component, the performance scaling across resolutions, and the optimal settings for this hardware pairing.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture (Raphael codename), built on a 5 nm process by TSMC. Its base clock of 3.70 GHz and boost clock of 4.70 GHz, combined with a 32 MB shared L3 cache, position it as a highly capable modern desktop CPU. The processor's benchmark scores confirm its strength: it achieves a Cinebench R23 multi-core score of 21765 and a single-core score of 3072, placing it in the 83rd percentile of all CPUs. Its average benchmark score of 32750 puts it statistically tied with its nearest rivals, such as the Intel Core i5-14600T (deltaPct 0.1) and the AMD Ryzen 7 PRO 6850H (deltaPct -0.2).
However, in Downfall, the CPU's potential is largely irrelevant due to the GPU bottleneck. The measured FPS data shows that at 1080p with Low settings, the combo achieves 74 FPS, which is the highest frame rate recorded across all tests. At 1080p Ultra, the frame rate collapses to 31 FPS. This pattern—where FPS drops dramatically with increased graphical settings at the same resolution—is a classic indicator that the GPU is the limiting factor, not the CPU. The Ryzen 5 7400F's 6 cores and 12 threads are more than sufficient to feed the GTX 1050 Ti; the CPU's PassMark multi-thread score of 25645 and integer math score of 74745 demonstrate ample processing headroom that remains unused.
The CPU's memory bandwidth of 83.2 GB/s via dual-channel DDR5 support also does not factor into the performance bottleneck here. Since the GTX 1050 Ti has a memory bandwidth of 112.1 GB/s and a 128-bit bus, the data flow from CPU to GPU is not the constraint. The benchmark results indicate that even at 1080p Low, where the CPU would be most stressed, the system only reaches 74 FPS, which is a modest result for a CPU of this caliber. This suggests that the GPU's shading units (768) and texture mapping units (48) are saturated well before the CPU's 12 threads can be fully utilized. The CPU's role in this combo is to provide a stable foundation without introducing frame pacing issues or stutters, which it does effectively; the bottleneck is entirely on the graphics side.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo ranks 2888 out of 2928 tested combinations in Downfall, placing it in the bottom 1.4% of all systems. This is an exceptionally poor ranking that reflects the GTX 1050 Ti's position in the GPU hierarchy. The GPU's percentile versus all GPUs is 25, meaning it performs better than only a quarter of all graphics cards. Its average benchmark score of 4193 places it in direct competition with the AMD Radeon R5 M330 (deltaPct 0.6) and the NVIDIA Quadro K2100M (deltaPct 1), both of which are similarly low-end parts.
The ranking is dragged down entirely by the GPU. The CPU's 83rd percentile ranking among all CPUs is a stark contrast to the combo's 1.4% ranking in this game. This disparity highlights that the Ryzen 5 7400F is a top-tier processor by most metrics, but it is paired with a GPU that was released in 2016 and is now end-of-life. The GTX 1050 Ti's PassMark G3D score of 6340 and its DirectX 12 score of 26 (out of a possible high score) illustrate its limitations in modern titles like Downfall, which is a horror game from 2016 but still demands more graphical horsepower than this GPU can provide at higher settings.
The combo's rank is not an indictment of the CPU but rather a direct consequence of the GPU's age and capability. The data shows that the closest GPU rivals (R5 M330, Quadro K2100M) are not performance leaders either, confirming that this GPU sits at the very bottom of the performance spectrum. For context, the combo's measured FPS at 1080p Medium (60 FPS) is the only setting that approaches a playable standard, and even that is below the 60 FPS target that many games aim for. The ranking reflects a system that can run Downfall but only under specific, low-demand conditions.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear and consistent scaling pattern across resolutions. At 1080p, the average FPS for Low, Medium, High, and Ultra are 74, 60, 50, and 31 respectively. Moving to 1440p, the same settings yield 53, 43, 35, and 22 FPS. At 4K (3840x2160), the results drop further to 33, 27, 22, and 14 FPS. This represents a percentage drop from 1080p to 4K of approximately 55% for Low settings (74 to 33), 55% for Medium (60 to 27), 56% for High (50 to 22), and 55% for Ultra (31 to 14).
The near-uniform ~55% drop in FPS from 1080p to 4K across all settings is a textbook sign of a GPU-bound scenario. When the CPU were the limiting factor, the FPS drop would be less severe because the CPU's workload does not scale directly with resolution. However, the GPU's workload scales almost linearly with pixel count; 4K has exactly four times the pixels of 1080p, so the frame rate drops proportionally. The data shows this relationship holds: 74 FPS at 1080p Low drops to 33 FPS at 4K Low, which is roughly a 2.24x decrease, not the 4x decrease one might expect from pixel count alone. This is because the GPU is already partially bottlenecked at 1080p, so the additional resolution pressure does not have a fully linear effect.
The limiting component is unambiguously the GPU. The GTX 1050 Ti's 4 GB of GDDR5 memory and 112.1 GB/s bandwidth are insufficient for 4K textures and geometry, as evidenced by the 14 FPS result at 4K Ultra. The CPU's performance does not degrade with resolution; a stronger GPU would yield much higher FPS at 1440p and 4K. The data confirms that the Ryzen 5 7400F has no trouble maintaining its end of the bargain, as the FPS drops are entirely attributable to the GPU's rendering capabilities. The min FPS values at Medium settings (23 FPS at 4K, 37 FPS at 1440p, 51 FPS at 1080p) also show a similar scaling pattern, further reinforcing that the GPU is the sole constraint.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
*Q: What is the best resolution to play Downfall with this hardware combo?*
A: The data shows that 1080p is the only viable resolution for a playable experience. At 1080p Low, the combo achieves 74 FPS, and at 1080p Medium, it reaches 60 FPS with a minimum of 51 FPS. At 1440p, even Low settings only yield 53 FPS, and at 4K, all settings produce averages below 33 FPS.
Q: Is the Ryzen 5 7400F or the GTX 1050 Ti the bottleneck in this system?
A: The GPU is the clear bottleneck. The CPU ranks in the 83rd percentile of all CPUs with a Cinebench R23 multi-core score of 21765, while the GPU ranks in the 25th percentile with a PassMark G3D score of 6340. The FPS scaling from 1080p to 4K shows a consistent ~55% drop, which is characteristic of a GPU-bound workload.
Q: How does the GTX 1050 Ti compare to its nearest rivals in benchmark scores?
A: The GTX 1050 Ti has an average benchmark score of 4193. Its nearest rival, the AMD Radeon R5 M330, has a score of 4170 (deltaPct 0.6), and the NVIDIA Quadro K2100M has a score of 4151 (deltaPct 1). The NVIDIA Quadro K3000M scores higher at 4241 (deltaPct -1.1), meaning the 1050 Ti is slightly below it.
Q: What is the highest average FPS achievable with this combo?
A: The highest recorded average FPS is 74, achieved at 1920x1080 resolution with Low settings. The next highest is 60 FPS at 1080p Medium, followed by 53 FPS at 1440p Low. No other combination of resolution and settings produces an average above 50 FPS.
Q: Does the CPU's memory bandwidth affect the gaming performance here?
A: No. The Ryzen 5 7400F supports dual-channel DDR5 with a bandwidth of 83.2 GB/s, while the GPU has a memory bandwidth of 112.1 GB/s. Since the GPU is the bottleneck, the CPU's memory bandwidth is not a limiting factor; the system's performance is constrained by the GPU's 4 GB VRAM and 128-bit bus.
*Q: How does the combo's ranking in Downfall compare to the CPU's overall percentile?*
A: The combo ranks 2888 out of 2928 tested combos in Downfall, placing it in the bottom 1.4%. In contrast, the CPU alone is in the 83rd percentile of all CPUs. This discrepancy indicates that the GPU's poor performance (25th percentile) overwhelmingly dictates the combo's ranking in this game.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1050 Ti is a Pascal-architecture GPU built on a 14 nm process by Samsung, with a die size of 132 mm² containing 3,300 million transistors. Its base clock is 1291 MHz with a boost clock of 1392 MHz, and it features 768 shading units, 48 texture mapping units, and 32 raster output units. The GPU has 4 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 112.1 GB/s. Its pixel rate is 44.54 GPixel/s and its texture rate is 66.82 GTexel/s, with an FP32 performance of 2.138 TFLOPS.
These specifications are the primary reason for the low frame rates in Downfall. The 4 GB VRAM is insufficient for higher resolutions and settings; the data shows that at 4K Ultra, the average FPS is just 14, and at 4K High, it is 22. The GPU's 128-bit memory bus and 112.1 GB/s bandwidth struggle with the data demands of a horror game that likely uses high-resolution textures and complex lighting. The GPU's DirectX 12 benchmark score of 26 (on the PassMark scale) and DirectX 11 score of 45 indicate weak performance in modern API workloads, which aligns with the measured results.
The GPU's end-of-life production status and release date of 2016 mean it lacks the hardware features (like ray tracing cores or tensor cores, which are listed as null) that modern games may use. Its Vulkan score of 10001 and OpenCL score of 18129 show it can handle basic compute tasks, but its PassMark G3D score of 6340 places it in the 25th percentile of all GPUs. The measured FPS data confirms that the GPU's 75 W TDP and dual-slot design deliver only enough power for 1080p gaming at medium settings, where it achieves 60 FPS. At any higher resolution or settings, the GPU becomes the definitive wall, and the CPU's 83rd percentile performance cannot compensate for it.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data provides a clear hierarchy of settings for this combo. At 1080p, the Low preset delivers an average of 74 FPS, which is the smoothest experience but likely sacrifices visual fidelity. The Medium preset at 1080p delivers 60 FPS average with a minimum of 51 FPS, which is the best balance for a playable and visually acceptable experience. The High preset drops to 50 FPS average, which may still be playable but introduces more frame time inconsistency. The Ultra preset at 1080p averages only 31 FPS, which is below the threshold for smooth gameplay in a horror title that relies on atmosphere and timing.
For the best experience per the measured rows, the 1080p Medium preset is the recommended choice. It is the only setting that achieves a 60 FPS average while maintaining a minimum FPS above 50, ensuring no significant stutters. The 1440p Medium preset averages 43 FPS with a minimum of 37 FPS, which could be acceptable for players who prioritize resolution over smoothness, but it is noticeably less fluid. The 4K options are not viable for a good experience, as even Low settings only reach 33 FPS, and Medium drops to 27 FPS with a minimum of 23 FPS.
The data suggests that the GTX 1050 Ti's 4 GB VRAM is a hard limit for higher resolutions. At 1080p Medium, the game likely fits within the VRAM budget, but at 1440p and above, texture streaming and geometry exceed the 128-bit memory bus capacity, causing the steep FPS drops. Therefore, the optimal settings are 1080p with Medium preset, which provides a stable 60 FPS experience. If a player prefers higher visual quality, 1080p High at 50 FPS is a compromise, but the 60 FPS target is only met at Medium. The Ultra preset is not recommended, as the 31 FPS average is below the playable threshold for a genre that benefits from responsive controls and consistent frame pacing.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce GTX 1050 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 53.0 |
| 2560x1440 | Medium | 43.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 22.0 |
| 1920x1080 | Low | 74.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 50.0 |
| 1920x1080 | Ultra | 31.0 |
Downfall with Ryzen 5 7400F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with GTX 1050 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.