Downfall

Downfall

AVERAGE FPS
148
excellent

This combination delivers exceptional performance with an average of 148 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 84 103 125
1440p QHD 85 135 165 202
1080p Full HD 118 189 231 282

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 125
3840x2160 Medium 103
3840x2160 High 84
3840x2160 Ultra 53
2560x1440 Low 202
2560x1440 Medium 165
2560x1440 High 135
2560x1440 Ultra 85
1920x1080 Low 282
1920x1080 Medium 231
1920x1080 High 189
1920x1080 Ultra 118

Downfall with AMD Ryzen 5 5600X + AMD Radeon RX 7800 XT, In-Depth Analysis

The AMD Ryzen 5 5600X paired with the AMD Radeon RX 7800 XT delivers a compelling 1080p and 1440p experience in Downfall, but the data reveals a steep performance cliff at 4K Ultra settings. This combination ranks in the 1234th position out of 3716 tested combos, placing it in the upper third of all systems tested. The measured frames per second across resolutions and settings tell a clear story about where this hardware excels and where it struggles.

Resolution Scaling

The performance drop from 1080p to 4K is substantial, but the pattern is not uniform across all settings presets. At Low settings, the average frame rate falls from 282 FPS at 1920x1080 to 202 FPS at 2560x1440, a reduction of 80 FPS, and then further down to 125 FPS at 3840x2160. That represents a 55.7% decrease from 1080p to 4K, which is significant but still leaves the game highly playable at 4K with Low settings.

Moving to Medium settings shows a similar trend with slightly less dramatic scaling. The 1080p result of 231 FPS drops to 165 FPS at 1440p and then to 103 FPS at 4K. The gap between 1440p and 4K here is 62 FPS, while the gap between 1080p and 1440p is 66 FPS, indicating that the GPU is becoming the primary bottleneck as resolution increases.

High settings follow the expected pattern with 189 FPS at 1080p, 135 FPS at 1440p, and 84 FPS at 4K. The percentage drops are consistent: 28.6% from 1080p to 1440p and 37.8% from 1440p to 4K. This suggests that at High settings, the workload is scaling predictably with pixel count, and neither the CPU nor GPU is creating an unusual bottleneck.

Ultra settings reveal the most dramatic scaling issue. The 1080p result of 118 FPS drops to 85 FPS at 1440p and then collapses to just 53 FPS at 4K. The 1440p to 4K drop of 32 FPS represents a 37.6% reduction, which is steeper than the 28% drop seen from 1080p to 1440p. This indicates that Ultra settings at 4K are pushing the RX 7800 XT well beyond its comfortable operating range in Downfall.

The resolution scaling data points to the GPU as the limiting component at higher resolutions, particularly with more demanding settings. The 1080p results across all settings remain exceptionally high, with even Ultra settings maintaining 118 FPS, which suggests the Ryzen 5 5600X is feeding the GPU adequately at lower resolutions. The 4K Ultra result of 53 FPS is the only configuration that falls below the 60 FPS threshold, making it the only truly problematic combination in this dataset.

How This Combo Ranks

With a rank of 1234 out of 3716 tested combinations, this pairing sits comfortably in the top third of all systems benchmarked in Downfall. The percentile placement reflects a balanced setup that outperforms a majority of tested configurations while not reaching the upper echelons dominated by newer or more expensive hardware.

The CPU's average benchmark score of 21771 places it in the 75th percentile among all processors tested. Its nearest rivals include the AMD Ryzen 7 4800H with a score of 21749 and a delta of 0.1%, the AMD Ryzen 5 PRO 6650U at 21874 with a -0.5% delta, the Intel Core i7-11700 at 21891 with a -0.5% delta, and the AMD EPYC 9554P at 21899 with a -0.6% delta. This clustering within 0.6% of the 5600X's score indicates that the CPU is performing exactly as expected for its class, with no significant outperformance or deficit relative to comparable processors.

The GPU's average benchmark score of 11627 places it in the 51st percentile among all GPUs, which is notably lower than the CPU's percentile ranking. The nearest rivals for the RX 7800 XT include the NVIDIA GeForce GTX 1660 with a score of 11680 and a -0.5% delta, the AMD Radeon Pro 5500M at 11528 with a 0.9% delta, the NVIDIA Tesla K20c at 11479 with a 1.3% delta, and the AMD Radeon RX 6500 XT at 11842 with a -1.8% delta. The GPU's scores in individual tests show strong DirectX 11 performance at 249 in Passmark, but weaker DirectX 12 at 93 and DirectX 10 at 121.

The disparity between the CPU's 75th percentile and the GPU's 51st percentile suggests that while the processor is a strong performer relative to its peers, the graphics card is more mid-pack in overall benchmark standings. However, the measured FPS in Downfall tells a different story, as the game appears to favor this GPU architecture despite its modest benchmark percentile.

Settings Recommendations

For 4K gaming, Medium settings provide the best balance with an average of 103 FPS and a minimum of 87 FPS, ensuring smooth gameplay without the massive frame rate penalty of Ultra settings. High settings at 4K deliver 84 FPS average, which remains playable but leaves less headroom for demanding scenes. Low settings at 4K achieve 125 FPS average, but the visual quality reduction may not be worth the performance gain when Medium offers such strong results.

At 1440p, Ultra settings deliver 85 FPS average, which is perfectly playable and provides the best visual experience without sacrificing smoothness. The 1440p High result of 135 FPS and Medium result of 165 FPS offer additional headroom for those who prefer higher refresh rates. The 1440p Low result of 202 FPS is excessive for most displays and suggests the hardware is underutilized at that preset.

For 1080p, Ultra settings are the recommended choice with 118 FPS average, as the CPU and GPU combination handles the full visual feature set without issue. High settings at 189 FPS and Medium at 231 FPS are also viable, but the Ultra preset maximizes image quality while maintaining frame rates well above the 60 FPS threshold. The Low setting at 282 FPS is only useful for competitive play where every frame matters.

The measured minimum FPS values for Medium settings across all resolutions show consistent stability: 196 FPS minimum at 1080p, 140 FPS at 1440p, and 87 FPS at 4K. These minimums indicate that frame pacing remains consistent without severe drops, which is crucial for a horror game where sudden frame hitches can break immersion.

Measured FPS Breakdown

At 1920x1080, the performance hierarchy follows expected patterns. Low settings produce an average of 282 FPS, which is the highest measured result in the entire dataset. Medium settings deliver 231 FPS average with a minimum of 196 FPS and maximum of 266 FPS, showing tight frame delivery. High settings achieve 189 FPS average, while Ultra settings drop to 118 FPS average. The spread from 282 FPS at Low to 118 FPS at Ultra represents a 58.2% reduction in frame rate when enabling all visual features.

Moving to 2560x1440, Low settings still produce an impressive 202 FPS average. Medium settings achieve 165 FPS average with a minimum of 140 FPS and maximum of 190 FPS, maintaining a consistent 25 FPS margin between average and minimum. High settings reach 135 FPS average, and Ultra settings fall to 85 FPS average. The 1440p results show that this combination remains highly capable across all settings, with even the most demanding preset staying above 80 FPS.

At 3840x2160, the performance picture changes significantly. Low settings maintain 125 FPS average, which is still excellent for 4K gaming. Medium settings deliver 103 FPS average with a minimum of 87 FPS and maximum of 118 FPS, representing the best balance of quality and performance at this resolution. High settings achieve 84 FPS average, which is playable but approaching the threshold where dips might become noticeable. Ultra settings drop to 53 FPS average, which is the only configuration in the entire dataset that falls below 60 FPS.

The FPS data reveals that the gap between High and Ultra settings grows substantially with resolution. At 1080p, the difference is 71 FPS (189 vs 118). At 1440p, the difference narrows to 50 FPS (135 vs 85). At 4K, the difference becomes 31 FPS (84 vs 53). This narrowing gap suggests that at higher resolutions, the GPU is already saturated with pixel workload, and the additional visual features of Ultra settings have a proportionally smaller impact on frame rate.

GPU Role

The AMD Radeon RX 7800 XT with its 16 GB of GDDR6 memory on a 256-bit bus provides 624.1 GB/s of memory bandwidth, which proves sufficient for Downfall across all tested resolutions. The 4K Medium result of 103 FPS with a minimum of 87 FPS indicates that the memory subsystem handles the high-resolution textures without bandwidth starvation. The GPU's boost clock of 2430 MHz and game clock of 2124 MHz, built on the RDNA 3.0 architecture with 3840 shading units, deliver the raw compute needed for this title.

The 60 ray tracing cores and 96 ROPs contribute to the GPU's ability to maintain playable frame rates at 4K with Medium settings. The 37.32 TFLOPS of FP32 performance provides ample compute for the horror game's rendering requirements. The 5 nm process node with 28,100 million transistors on a 346 mm² die allows the GPU to sustain high clocks without excessive power draw, though the 263 W TDP and 600 W suggested PSU indicate this is not a low-power card.

The GPU's benchmark scores show varied performance across different APIs. The Passmark DirectX 11 score of 249 is strong, while the DirectX 12 score of 93 is comparatively lower. The Geekbench Vulkan score of 54228 is impressive, suggesting that the GPU performs well in modern graphics APIs. The 3DMark Steel Nomad DX12 score of 4157 provides a synthetic reference point, but the measured FPS in Downfall demonstrates real-world performance that exceeds what the GPU's 51st percentile ranking might suggest.

The 16 GB VRAM capacity is a notable advantage in Downfall, as the game's horror environments with their detailed textures and lighting effects can consume significant memory at higher resolutions. The 4K Ultra result of 53 FPS suggests that the GPU is compute-bound rather than memory-bound at that setting, as the performance drop aligns with the increased shading and texture work required by the Ultra preset.

CPU Role

The AMD Ryzen 5 5600X with its 6 cores and 12 threads, based on the Zen 3 architecture, provides the processing foundation for this combination. The 3.70 GHz base clock and 4.60 GHz boost clock deliver strong single-thread performance, as evidenced by the Cinebench R23 single-core score of 1541 and Geekbench single-core score of 1989. This single-thread strength is crucial for Downfall, which appears to scale well with the CPU's 32 MB of L3 cache.

The CPU's multi-threaded capabilities, shown in the Cinebench R23 multi-core score of 11838 and Geekbench multi-core score of 9173, provide sufficient headroom for the game's background tasks and physics calculations. The Passmark multithread score of 21858 and the 3DMark max threads score of 5588 indicate that the CPU can handle the full thread utilization that modern games require, even if Downfall primarily relies on fewer cores.

The 75th percentile ranking among all CPUs places the 5600X in a strong position relative to its peers. Its nearest rival, the AMD Ryzen 7 4800H, scores nearly identically at 21749 with a 0.1% delta, while the Intel Core i7-11700 and AMD Ryzen 5 PRO 6650U sit slightly higher at 21891 and 21874 respectively. The AMD EPYC 9554P at 21899 shows that even a high-end server processor scores only 0.6% higher, underscoring the 5600X's efficiency in gaming workloads.

The 65 W TDP of the 5600X allows it to sustain boost clocks without thermal throttling in most cooling solutions. The DDR4 memory support with dual-channel configuration and 51.2 GB/s memory bandwidth provides sufficient data throughput for the game's asset streaming. The PCIe Gen 4 interface with 20 lanes ensures the GPU has adequate bandwidth for data transfer, though Downfall's performance characteristics suggest that PCIe Gen 3 would likely be sufficient given the game's release in 2016.

The CPU's role in this combination becomes evident when examining the 1080p Low result of 282 FPS. This high frame rate indicates that the CPU is not a limiting factor at lower resolutions, allowing the GPU to render frames as fast as possible. Even at 1080p Ultra with 118 FPS, the CPU maintains adequate headroom, as evidenced by the consistent minimum FPS values across Medium settings at all resolutions.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 7800 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 125.0
3840x2160 Medium 103.0
3840x2160 High 84.0
3840x2160 Ultra 53.0
2560x1440 Low 202.0
2560x1440 Medium 165.0
2560x1440 High 135.0
2560x1440 Ultra 85.0
1920x1080 Low 282.0
1920x1080 Medium 231.0
1920x1080 High 189.0
1920x1080 Ultra 118.0

Downfall with Ryzen 5 5600X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7800 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.