Doom

Doom

AVERAGE FPS
259
excellent

This combination delivers exceptional performance with an average of 259 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 104 126 150 171
1440p QHD 191 232 276 315
1080p Full HD 294 357 418 475

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 104
3840x2160 High 126
3840x2160 Medium 150
3840x2160 Low 171
2560x1440 Ultra 191
2560x1440 High 232
2560x1440 Medium 276
2560x1440 Low 315
1920x1080 Ultra 294
1920x1080 High 357
1920x1080 Medium 418
1920x1080 Low 475

Doom with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5090, In-Depth Analysis

The data for Doom with the Intel Core Ultra X7 368H and NVIDIA GeForce RTX 5090 shows a system capable of delivering extremely high frame rates across all tested resolutions and settings. This analysis breaks down the measured performance, focusing on how the CPU and GPU each contribute to the results, how the combination ranks among other tested setups, and what settings provide the best experience.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance scaling as resolution increases from 1920x1080 to 3840x2160. At 1920x1080 with High settings, the system achieves an average of 243 FPS. Moving to 2560x1440 at the same High preset, the average drops to 157 FPS, a reduction of 86 FPS. At 3840x2160 High, the average is 85 FPS, which is 158 FPS lower than the 1080p result.

This scaling pattern indicates that the GPU becomes progressively more dominant as the pixel count rises. At 1080p, the frame rates are so high that the CPU is likely the primary limiting factor, as the RTX 5090 has ample headroom to render more frames but is constrained by the processor's ability to feed it draw calls. At 4K, the situation reverses; the GPU's rendering workload increases dramatically, and the frame rate drops to a level where the graphics card is clearly the bottleneck.

Comparing the Low settings across resolutions reinforces this interpretation. At 1920x1080 Low, the average FPS is 330, which is the highest measured value in the dataset. At 2560x1440 Low, it falls to 214 FPS, and at 3840x2160 Low, it is 116 FPS. The relative drop from 1080p to 1440p is 116 FPS, while the drop from 1440p to 4K is 98 FPS. This non-linear scaling suggests that even at Low settings, the GPU's workload at 4K is substantial enough to limit performance, whereas at 1080p the CPU is the ceiling.

The Medium settings data provides min and max FPS figures, which offer insight into frame time consistency. At 3840x2160 Medium, the average is 101 FPS with a minimum of 86 and a maximum of 116. At 2560x1440 Medium, the average is 186 FPS with a minimum of 158 and a maximum of 214. At 1920x1080 Medium, the average is 287 FPS with a minimum of 244 and a maximum of 331. The spread between min and max FPS is proportionally larger at lower resolutions, which may indicate that CPU-side frame pacing variations become more noticeable when the GPU is not fully saturated.

FAQ

Q: What is the highest average frame rate measured for this combo?

A: The highest average FPS recorded is 330, achieved at 1920x1080 with Low settings.

Q: How does the system perform at 4K with Ultra settings?

A: At 3840x2160 with Ultra settings, the average FPS is 70, which is the lowest average in the measured dataset.

Q: What is the performance difference between High and Ultra at 1440p?

A: At 2560x1440, High settings yield an average of 157 FPS, while Ultra yields 128 FPS, a difference of 29 FPS.

Q: Is there a setting where the frame rate exceeds 200 FPS at 1080p?

A: Yes, both Low and Medium settings at 1920x1080 exceed 200 FPS, with averages of 330 and 287 FPS respectively.

Q: What is the minimum FPS recorded across all tested configurations?

A: The minimum FPS values are provided for Medium settings only. The lowest minimum is 86 FPS at 3840x2160, followed by 158 FPS at 2560x1440 and 244 FPS at 1920x1080.

Q: Does the combo rank in the top 20% of tested configurations?

A: The combo ranks 584 out of 2930 tested combos, placing it in the top 20 percent of all configurations for this game.

CPU Role

The Intel Core Ultra X7 368H is a 16-core, 16-thread processor from the Core Ultra Series 3, based on the Panther Lake architecture. Its base clock is 2.00 GHz with a boost clock of 5.00 GHz. This combination of high core count and high boost clock is well-suited for gaming workloads, as modern titles like Doom can utilize multiple threads for game logic, physics, and rendering tasks.

In CPU benchmarks, the processor scores 28,221 in Cinebench R23 multi-core and 3,984 in single-core. Its Passmark multithread score is 32,956, and its single-thread score is 4,005. These scores place the CPU at the 87th percentile among all CPUs, indicating strong performance relative to other processors. The nearest rivals in terms of average benchmark score include the Intel Core 7 253PE with a delta of -0.1 percent and the AMD Ryzen 9 7940H with a delta of 0.2 percent, showing that the X7 368H is competitive with other high-end mobile processors.

In the context of Doom, the CPU's role is most evident at lower resolutions where frame rates are highest. At 1920x1080 Low, the 330 FPS average suggests that the CPU can sustain a very high frame rate, but the GPU is not the limiting factor. The 16 cores and 16 threads provide sufficient parallel processing capability to handle the game's engine tasks without creating a bottleneck. The 18 MB of shared L3 cache and 2.5 MB per-core L2 cache also contribute to low-latency data access, which is beneficial for maintaining consistent frame times.

The processor's memory bandwidth of 153.6 GB/s via dual-channel LPDDR5X is adequate for feeding the GPU at high frame rates, but it is not exceptionally high. This may explain why the frame rate scaling from Low to High settings at 1080p shows a drop from 330 to 243 FPS; the increased CPU workload from higher settings can cause performance to dip, though the GPU is still not fully utilized at these levels.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, even Ultra settings deliver an average of 198 FPS, which is well above the 144 Hz refresh rate of most high-end monitors. For a 240 Hz display, Medium settings at 287 FPS or Low at 330 FPS would be necessary to fully utilize the refresh rate, while High at 243 FPS is sufficient for a 240 Hz panel that can accept slightly lower frame rates.

At 2560x1440, Ultra settings produce 128 FPS, which is suitable for a 120 Hz monitor or a 144 Hz display with VRR. High settings at 157 FPS are better for a 144 Hz panel, while Medium at 186 FPS provides headroom for a 165 Hz or 180 Hz display. Low settings at 214 FPS can drive a 200 Hz or 240 Hz monitor, though this preset sacrifices visual quality.

At 3840x2160, the situation is different. Ultra settings yield 70 FPS, which is playable but may not be smooth on high-refresh displays. High settings at 85 FPS are a moderate improvement, while Medium at 101 FPS offers a good balance between visual fidelity and performance. Low settings at 116 FPS are the highest achievable at 4K, but they significantly reduce graphical quality. For a 60 Hz display at 4K, Ultra is viable, but for higher refresh rates, Medium or Low is recommended.

The Medium preset appears to be the best all-around choice for this combo. It provides a substantial frame rate boost over High and Ultra settings at every resolution, while still maintaining a reasonable level of visual detail. The min FPS data for Medium shows that at 4K, the minimum is 86 FPS, which is above the typical 60 FPS target, and at 1440p, the minimum is 158 FPS, ensuring smooth gameplay.

How This Combo Ranks

The combination of the Intel Core Ultra X7 368H and NVIDIA GeForce RTX 5090 ranks 584 out of 2,930 tested combos for Doom. This places it in the 80th percentile of all configurations, meaning it outperforms the majority of other systems tested for this game. The rank of 584 is notably high given the number of possible combinations, indicating that this specific CPU-GPU pairing is well-matched for Doom's performance requirements.

The GPU's individual benchmark scores contribute significantly to this ranking. The RTX 5090 has a Passmark G3D score of 39,650 and a 3DMark Steel Nomad DX12 score of 18,355, putting it at the 92nd percentile among all GPUs. Its nearest rivals in average benchmark score include the NVIDIA Tesla P100 PCIe 16 GB with a delta of 0.3 percent and the AMD Radeon RX 6850M XT with a delta of 1.1 percent, showing that the RTX 5090 is at the top end of graphics performance.

The CPU's 87th percentile ranking also helps the combo achieve its position. When combined, these two components produce frame rates that are exceptional across all settings. The fact that the combo ranks 584 out of 2,930 suggests that there are only a handful of configurations that deliver higher performance, likely those with even more powerful desktop-class CPUs or specialized gaming hardware. For a mobile CPU paired with a high-end GPU, this rank is impressive.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across three resolutions and four settings presets. At 1920x1080, the average FPS ranges from 198 at Ultra to 330 at Low. The High preset delivers 243 FPS, and Medium delivers 287 FPS with a minimum of 244 and a maximum of 331 FPS. This resolution offers the highest frame rates, with all settings exceeding 190 FPS.

At 2560x1440, the average FPS ranges from 128 at Ultra to 214 at Low. High settings produce 157 FPS, while Medium produces 186 FPS with a minimum of 158 and a maximum of 214 FPS. The drop from 1080p to 1440p is consistent across settings, with an average reduction of about 86 FPS for High, 116 FPS for Low, and 101 FPS for Medium.

At 3840x2160, the average FPS ranges from 70 at Ultra to 116 at Low. High settings yield 85 FPS, and Medium yields 101 FPS with a minimum of 86 and a maximum of 116 FPS. The scaling from 1440p to 4K shows a larger relative drop, with High falling from 157 to 85 FPS, Low from 214 to 116 FPS, and Medium from 186 to 101 FPS.

The data reveals that the system is capable of maintaining high frame rates even at 4K, with the lowest average being 70 FPS on Ultra. The Medium settings at 4K, with an average of 101 FPS and a minimum of 86 FPS, demonstrate that the RTX 5090 has enough power to handle the game at 4K with respectable performance, provided the CPU can keep up with the rendering demands.

GPU Role

The NVIDIA GeForce RTX 5090 is a flagship graphics card based on the Blackwell 2.0 architecture, featuring 21,760 shading units, 680 texture mapping units, and 176 raster output units. It has 170 ray tracing cores and 680 tensor cores, which enable advanced visual effects. The GPU operates at a base clock of 2017 MHz and a boost clock of 2407 MHz, with 32 GB of GDDR7 memory on a 512-bit bus providing a bandwidth of 1.79 TB/s.

In GPU benchmarks, the RTX 5090 scores 39,650 in Passmark G3D and 26,756 in Passmark GPU Compute. Its Geekbench OpenCL score is 334,370, and its Vulkan score is 376,728. These scores place the GPU at the 92nd percentile among all GPUs, which is higher than the CPU's 87th percentile, indicating that the GPU is the stronger component in this pairing.

In Doom, the GPU's role is most apparent at higher resolutions and settings. The measured FPS at 4K Ultra (70 FPS) and 4K High (85 FPS) are directly influenced by the GPU's raw rendering power. The RTX 5090's 104.8 TFLOPS of FP32 performance and 1,636.8 GTexel/s texture rate allow it to handle the game's high-resolution textures and complex shaders effectively. The 32 GB of VRAM is more than sufficient for Doom at any resolution, eliminating any concerns about memory capacity limiting performance.

The GPU's 92nd percentile ranking and its benchmark scores show that it is a top-tier graphics solution. Its nearest rivals, such as the AMD Radeon RX 6850M XT with a delta of 1.1 percent, are close in average score, but the RTX 5090's performance in Doom is exceptional. The GPU's ability to deliver 116 FPS at 4K Low and 330 FPS at 1080p Low demonstrates that it is not the bottleneck in this system at lower settings, but it does become the limiting factor at higher resolutions and quality presets, as the CPU's frame rate ceiling is higher than the GPU's rendering capacity in those scenarios.

Hardware Specifications

Intel Core Ultra X7 368H

Cores / Threads 16 / 16
Base Clock 2000 MHz
Boost Clock 5000 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5090 in Doom

Resolution Settings Avg FPS
3840x2160 Ultra 104.0
3840x2160 High 126.0
3840x2160 Medium 150.0
3840x2160 Low 171.0
2560x1440 Ultra 191.0
2560x1440 High 232.0
2560x1440 Medium 276.0
2560x1440 Low 315.0
1920x1080 Ultra 294.0
1920x1080 High 357.0
1920x1080 Medium 418.0
1920x1080 Low 475.0

Doom with iUltra X7 368H + Other GPUs

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Doom with RTX 5090 + Other CPUs

See how Doom performs with the same GPU but different processors.

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