Doom
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 52 | 62 | 71 |
| 1440p QHD | 79 | 97 | 114 | 131 |
| 1080p Full HD | 122 | 149 | 177 | 203 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 4060 Mobile, In-Depth Analysis
The Intel Core Ultra 9 275HX and NVIDIA GeForce RTX 4060 Mobile pairing produces a highly capable Doom experience, with the data showing a clear emphasis on high refresh rate gaming at 1080p and solid performance at higher resolutions. The benchmark results indicate that this combo sits in the 2270th position out of 3712 tested combinations, placing it in the upper-middle tier of the database, with the CPU and GPU each contributing distinct strengths to the final frame rates.
CPU Role
The Intel Core Ultra 9 275HX is a 24-core, 24-thread processor from the Core Ultra Series 2, built on Intel's Arrow Lake architecture using a 3 nm process from TSMC. Its base clock of 2.70 GHz and boost clock of 5.40 GHz provide substantial headroom for demanding workloads, and the processor carries a 55 W TDP. The cache hierarchy is substantial: 192 KB of L1 per core, 3 MB of L2 per core, and a shared 36 MB of L3 cache. This configuration, combined with a 102.4 GB/s memory bandwidth on DDR5, makes it a formidable part for both gaming and productivity.
In Doom, the CPU's role is primarily to feed the GPU with draw calls and physics data. The game's engine is well-optimized, but at lower resolutions, the CPU can become a bottleneck. The data shows this processor is not the limiting factor in most scenarios. The CPU's benchmark scores are strong: a Cinebench R23 multi-core score of 35589 and a single-core score of 2204, which places it in the 94th percentile of all CPUs. Its average benchmark score of 67469 puts it in close competition with the Intel Xeon w5-3525, which scores 67673, a delta of -0.3%, and the AMD EPYC 4484PX, which scores 67822, a delta of -0.5%. This indicates the Core Ultra 9 275HX is competitive with workstation-class parts, offering more than enough processing power to avoid holding back the RTX 4060 Mobile in a game like Doom.
Given the high single-thread performance, the data suggests that the CPU can easily handle the game's logic at high frame rates. The 24 cores and 24 threads are more than sufficient for a title that typically uses fewer threads, and the 5.40 GHz boost clock ensures that any single-threaded tasks are executed with minimal latency. The 36 MB of shared L3 cache also helps reduce memory latency, which is crucial for maintaining consistent frame pacing in fast-paced action.
GPU Role
The NVIDIA GeForce RTX 4060 Mobile is the primary driver of visual output in this combo. It is based on the AD107 chip using Ada Lovelace architecture, manufactured on a 5 nm process by TSMC. The GPU operates at a base clock of 1545 MHz and a boost clock of 1890 MHz, with 3072 shading units, 96 TMUs, and 48 ROPs. It has 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 256.0 GB/s. The memory clock is 2000 MHz, which translates to 16 Gbps effective. The GPU also features 24 RT cores and 96 tensor cores, supporting DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.
The GPU's performance in Doom is directly tied to its memory bandwidth and shader throughput. The 256.0 GB/s bandwidth is adequate for the game's texture streaming, while the 11.61 TFLOPS of FP32 performance provides ample compute power. The RTX 4060 Mobile's benchmark scores show a Passmark G3D score of 17469 and a Geekbench Vulkan score of 89569, placing it in the 67th percentile of all GPUs. Its average benchmark score of 22729 is within a small margin of its nearest rivals: the NVIDIA GeForce RTX 2080 scores 22895 (delta -0.7%), the AMD Radeon RX 7700 XT scores 22549 (delta 0.8%), and the Intel Arc B580 scores 23021 (delta -1.3%). This suggests that the RTX 4060 Mobile is a solid mid-range performer, capable of handling modern titles at high settings.
In Doom, the GPU is the primary bottleneck at higher resolutions, as the frame rates scale with the render resolution. At 1080p, the GPU is often able to push well over 150 FPS, but at 4K, the frame rates drop significantly, indicating that the shader and memory resources are fully utilized. The 8 GB VRAM is sufficient for Doom's textures, even at Ultra settings, but the data shows that the GPU's raw compute limits the frame rate at 4K Ultra to 43 FPS.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: The average FPS at 1920x1080 with High settings is 149 FPS, which is well above the typical 60 FPS threshold for smooth gameplay.
Q: How does the combo rank compared to other tested systems in Doom?
A: The combo ranks 2270th out of 3712 tested combinations, placing it in the upper-mid range of the database, roughly in the 61st percentile of all tested combos.
Q: What is the highest average FPS recorded for this combo in Doom?
A: The highest average FPS is 203, achieved at 1920x1080 resolution with Low settings. This shows the headroom available when visual fidelity is reduced.
Q: Does the RTX 4060 Mobile have enough VRAM for this game?
A: The 8 GB of GDDR6 memory is sufficient for Doom, as the game's texture requirements are modest, and the data shows playable frame rates at 4K Ultra, indicating no VRAM-related stutter or crashes.
Q: What is the CPU's single-core performance relative to its multi-core performance?
A: The CPU scores 2204 in Cinebench R23 single-core and 35589 in multi-core, showing strong single-thread performance that is critical for game logic, but its multi-core advantage is less relevant for Doom.
Q: Is the GPU or CPU the limiting factor at 1440p?
A: At 2560x1440 with High settings, the average FPS is 97, while at 1080p High it is 149. The 35% drop from 1080p to 1440p suggests the GPU is starting to become the bottleneck, as the CPU has ample headroom.
How This Combo Ranks
The combo of the Intel Core Ultra 9 275HX and NVIDIA GeForce RTX 4060 Mobile achieves a rank of 2270 out of 3712 tested combinations in Doom. This rank places it in the upper-middle tier of the database, meaning there are 2270 combos that perform better, but also 1442 combos that perform worse. Given the CPU's high percentile (94th) and the GPU's mid-range percentile (67th), the overall rank is a blend of these two components. The data suggests that the GPU is the limiting factor in this pairing, as the CPU is capable of much higher performance than the GPU can deliver in Doom.
Compared to other combos, this pairing benefits from the CPU's strong single-thread performance, which helps maintain high frame rates at lower resolutions. However, the GPU's performance, while competitive with the RTX 2080 and RX 7700 XT, holds back the system at higher resolutions. The rank indicates that there are many combos with more powerful GPUs that would outperform this setup, but it also shows that this is a balanced pairing for 1080p and 1440p gaming. The data does not include a comparison of the CPU and GPU individually, but the deltaPct values for the GPU's nearest rivals suggest that the RTX 4060 Mobile is just a few percent behind the RTX 2080, which is a notable achievement for a mobile part.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance across three resolutions and four settings levels. At 1920x1080, the average FPS ranges from 203 at Low settings to 122 at Ultra settings. Medium settings produce an average of 177 FPS, with a minimum of 150 and a maximum of 203. High settings yield an average of 149 FPS. These numbers indicate that the combo is well-suited for high refresh rate monitors, as even Ultra settings clear 120 FPS.
Moving to 2560x1440, the average FPS drops across all settings. Low settings produce 131 FPS, Medium settings yield 114 FPS (with a min of 97 and max of 132), High settings produce 97 FPS, and Ultra settings drop to 79 FPS. The data shows that 1440p is still playable at High settings, but the frame rate is approaching the 60 FPS threshold at Ultra.
At 3840x2160, the performance drops further. Low settings produce 71 FPS, Medium settings yield 62 FPS (with a min of 53 and max of 71), High settings produce 52 FPS, and Ultra settings drop to 43 FPS. The data shows that 4K gaming is possible, but only at Low or Medium settings for a smooth experience. The difference between Low and Ultra at 4K is 28 FPS, indicating that the GPU is the primary bottleneck at this resolution.
Settings Recommendations
Based on the measured FPS rows, the best experience depends on the target resolution. At 1920x1080, Ultra settings are recommended, as the average FPS of 122 is still above the 100 FPS mark, providing a smooth and visually rich experience. The data shows that even Medium settings average 177 FPS, but Ultra is preferable for visual fidelity without sacrificing playability.
At 2560x1440, High settings are the optimal choice, averaging 97 FPS. This provides a good balance between visual quality and performance, as Ultra settings drop to 79 FPS, which is still playable but less smooth. Medium settings at 1440p offer 114 FPS, but the visual downgrade is not necessary given the High setting's performance.
At 3840x2160, Medium settings are the best option, averaging 62 FPS. This is just above the 60 FPS threshold for smooth gameplay. Low settings average 71 FPS, but the visual quality is significantly reduced. Ultra settings at 4K average only 43 FPS, which is not recommended for a fast-paced game like Doom. The data suggests that for 4K, the GPU is the limiting factor, and Medium settings provide the best balance of frame rate and visual quality.
Resolution Scaling
The FPS data shows a clear trend of decreasing performance as resolution increases. From 1920x1080 to 2560x1440, the average FPS at High settings drops from 149 to 97, a reduction of 52 FPS, or about 35%. From 2560x1440 to 3840x2160, the average FPS at High settings drops from 97 to 52, a reduction of 45 FPS, or about 46%. This pattern indicates that the GPU is the limiting component, as the CPU has ample headroom to handle the increased resolution without a corresponding drop in performance.
At Low settings, the scaling is similar but with higher absolute numbers. The average FPS drops from 203 at 1080p to 131 at 1440p (a 35% drop) and then to 71 at 4K (a 46% drop from 1440p). This consistent scaling across settings confirms that the GPU's rendering pipeline is the bottleneck, as the CPU's workload does not change significantly with resolution. The data shows that the RTX 4060 Mobile's 256.0 GB/s memory bandwidth and 11.61 TFLOPS of compute are insufficient to maintain high frame rates at 4K, but they are more than adequate for 1080p and 1440p. The limiting component is clearly the GPU, as the CPU's performance is in the 94th percentile and is not the cause of the frame rate drops at higher resolutions.
Hardware Specifications
Intel Core Ultra 9 275HX
NVIDIA GeForce RTX 4060 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 275HX + NVIDIA GeForce RTX 4060 Mobile in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 131.0 |
| 2560x1440 | Medium | 114.0 |
| 2560x1440 | High | 97.0 |
| 2560x1440 | Ultra | 79.0 |
| 1920x1080 | Low | 203.0 |
| 1920x1080 | Medium | 177.0 |
| 1920x1080 | High | 149.0 |
| 1920x1080 | Ultra | 122.0 |
Doom with iUltra 9 275HX + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 4060 Mobile + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with iUltra 9 275HX + RTX 4060 Mobile
Explore FPS benchmarks for other games using this same hardware combination.