Doom
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 52 | 62 | 71 |
| 1440p QHD | 79 | 97 | 114 | 131 |
| 1080p Full HD | 122 | 149 | 177 | 203 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4060, In-Depth Analysis
The Intel Core Ultra 7 155H paired with the NVIDIA GeForce RTX 4060 delivers a highly playable experience in Doom, but the data reveals a clear pattern of GPU-bound scaling as resolution increases. The measured FPS rows show a progressive decline from 1080p to 4K, with the gap between settings presets narrowing at higher resolutions, indicating where the system’s bottleneck shifts.
Resolution Scaling
The benchmark results for this combo show a steep performance curve as resolution climbs. At 1920x1080, the average frame rates are exceptionally high across all presets, ranging from 122 FPS on Ultra to 203 FPS on Low. This suggests that at 1080p, the system has ample headroom, and the CPU is capable of feeding the GPU enough data to maintain these elevated numbers. The jump to 2560x1440 sees a notable reduction: High settings drop from 149 FPS to 97 FPS, a decrease of roughly 35%. Low settings fall from 203 FPS to 131 FPS, and Medium from 177 FPS to 114 FPS. Ultra settings decline from 122 FPS to 79 FPS.
The most significant scaling hit occurs when moving to 3840x2160. At 4K, the High preset averages just 52 FPS, which is a 46% drop from the 1440p result. Low settings manage 71 FPS, Medium 62 FPS, and Ultra falls to 43 FPS. The pattern is telling: the percentage gap between Low and Ultra shrinks as resolution increases. At 1080p, Ultra is about 40% slower than Low (122 vs 203 FPS). At 1440p, the gap narrows to roughly 40% (79 vs 131 FPS). At 4K, Ultra is only about 39% slower than Low (43 vs 71 FPS). This compression of the performance delta indicates that the GPU becomes the limiting component at higher resolutions, as the pixel fill rate and memory bandwidth constraints dominate over the settings-driven workload differences.
The data shows that the transition from 1080p to 1440p is where the system loses the most absolute FPS, but the transition from 1440p to 4K is where the playability threshold is crossed. High settings at 4K produce 52 FPS, which is below the 60 FPS target many users prefer, while Medium produces 62 FPS. This suggests that the RTX 4060’s 128-bit memory interface and 8 GB VRAM are sufficient for 1440p but become stressed at 4K, where the average frame rate drops by roughly half compared to 1080p.
GPU Role
The NVIDIA GeForce RTX 4060 is built on the Ada Lovelace architecture with a 5 nm process node and 18,900 million transistors on a 159 mm² die. The GPU operates at a base clock of 1830 MHz and a boost clock of 2460 MHz, with memory running at 2125 MHz (17 Gbps effective). The 8 GB GDDR6 memory on a 128-bit bus provides 272.0 GB/s of bandwidth. These specifications directly correlate with the measured FPS data.
In Doom, the GPU’s role becomes increasingly dominant as resolution rises. At 1080p, the RTX 4060’s 3072 shading units and 48 ROPs are more than adequate, producing 149 FPS on High and 203 FPS on Low. The pixel rate of 118.1 GPixel/s and texture rate of 236.2 GTexel/s are sufficient for the game’s demands at this resolution. However, at 4K, the GPU’s compute throughput of 15.11 TFLOPS shows its limits. The 4K Ultra preset averages 43 FPS, indicating that the RTX 4060 is not designed for maximum settings at this resolution.
The memory subsystem plays a critical role. The 272.0 GB/s bandwidth is a bottleneck at 4K, where the game requires more data to be moved per frame. The measured FPS difference between 1440p High and 4K High (97 vs 52 FPS) aligns with the theoretical bandwidth requirements, as 4K has four times the pixels of 1080p, though the game’s optimization mitigates this somewhat. The 8 GB VRAM capacity is not a limiting factor at these settings, as Doom’s texture demands are modest for its release era, but the bus width of 128 bits constrains the data transfer rate.
The RTX 4060’s percentile rank of 61 among all GPUs, with an average benchmark score of 17639, places it in the mid-range tier. Its nearest rivals include the AMD Radeon 780M with a deltaPct of 0.3% and the AMD Radeon Pro 560 with a deltaPct of 0.5%. In Doom specifically, the GPU’s performance at 1080p is strong, but the scaling curve shows that users seeking 4K gameplay must rely on lower presets to maintain playable frame rates.
Settings Recommendations
The measured FPS rows provide clear guidance for optimal settings at each resolution. At 1920x1080, all presets deliver playable frame rates, but the data suggests that High settings offer the best balance. The High preset averages 149 FPS, which is 27 FPS lower than Low (203 FPS) but provides significantly better visual quality. Medium sits at 177 FPS, and Ultra at 122 FPS. For users with high refresh rate displays, Medium at 177 FPS is a strong choice, as it stays above 144 FPS while offering better fidelity than Low.
At 2560x1440, the recommendation shifts. High settings produce 97 FPS, which is comfortable for 60 Hz displays and acceptable for 100 Hz panels. Medium produces 114 FPS, and Low produces 131 FPS. Ultra drops to 79 FPS, which is still playable but may stutter on VRR displays without proper sync. The data suggests that Medium is the sweet spot at 1440p, as it maintains a 114 FPS average while providing better texture detail and lighting than Low. The min FPS for Medium is 97, ensuring consistent frame pacing.
At 3840x2160, the options become more constrained. Ultra averages 43 FPS, High averages 52 FPS, and Medium averages 62 FPS. Low produces 71 FPS. For a smooth experience at 4K, Medium is the recommended preset, as it delivers 62 FPS with a min of 53 FPS, which is above the 50 FPS threshold for most users. High at 52 FPS is borderline, and Ultra at 43 FPS is likely to feel sluggish. Low at 71 FPS is smooth but sacrifices visual fidelity significantly. The data indicates that Medium at 4K is the only preset that balances performance and quality without requiring a frame rate cap.
How This Combo Ranks
This specific combination of the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 4060 ranks 2270 out of 3712 tested combos in Doom, placing it in the lower half of the database. The comboRankInGame of 2270 with 3712 total combos indicates that this pairing is not optimized for Doom’s engine, which favors higher-end GPUs and desktop CPUs with higher clock speeds.
The CPU’s percentile rank of 83 among all processors, with an average benchmark score of 32697, suggests it is a capable mobile processor. Its nearest rivals include the Intel Core i5-14600T with a deltaPct of 0%, the AMD Ryzen AI 7 PRO 360 with a deltaPct of 0.1%, and the AMD Ryzen 7 PRO 6850H with a deltaPct of -0.4%. The GPU’s percentile rank of 61 places it below the CPU in relative performance, which explains why the combo ranks lower than the individual components’ positions might suggest.
The ranking gap is more pronounced at higher resolutions. While the combo’s absolute rank is 2270, the data shows that at 1080p, the system performs admirably, suggesting that the rank is dragged down by the 4K results. Users with 1080p displays will find this combo to be well above average for Doom, while those targeting 4K will find it below the median. The rank reflects the overall performance across all tested resolutions, and the 4K metrics penalize the combo significantly.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: The measured average FPS for the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 4060 at 1920x1080 with High settings is 149 FPS.
Q: Can this combo run Doom at 4K with Medium settings?
A: Yes, the data shows an average FPS of 62 at 3840x2160 with Medium settings, with a minimum FPS of 53 and maximum of 71.
Q: How does the RTX 4060 compare to its nearest GPU rival in benchmark scores?
A: The RTX 4060 has an average benchmark score of 17639, which is 0.3% higher than the AMD Radeon 780M and 0.5% higher than the AMD Radeon Pro 560.
Q: What is the CPU’s boost clock and core count?
A: The Intel Core Ultra 7 155H has 16 cores and 22 threads, with a boost clock of 4.80 GHz.
Q: Which preset at 1440p provides the highest FPS above 100?
A: At 2560x1440, the Low preset averages 131 FPS, and the Medium preset averages 114 FPS, both above 100 FPS.
Q: What is the combo’s rank among all tested configurations?
A: The combo ranks 2270 out of 3712 tested combos in Doom.
Measured FPS Breakdown
At 1920x1080, the measured FPS values are as follows: Low averages 203 FPS, Medium averages 177 FPS with a minimum of 150 and maximum of 203, High averages 149 FPS, and Ultra averages 122 FPS. These results show a linear progression where each step up in settings costs approximately 25-30 FPS, with Ultra being the only preset that falls below 150 FPS.
At 2560x1440, the data shows: Low averages 131 FPS, Medium averages 114 FPS with a minimum of 97 and maximum of 132, High averages 97 FPS, and Ultra averages 79 FPS. The scaling here is steeper than at 1080p, with the gap between Low and Ultra expanding to 52 FPS. The minimum FPS for Medium at 97 suggests that the system can maintain near-100 FPS even during demanding scenes.
At 3840x2160, the measured values are: Low averages 71 FPS, Medium averages 62 FPS with a minimum of 53 and maximum of 71, High averages 52 FPS, and Ultra averages 43 FPS. The frame rates compress significantly, with only 28 FPS separating the lowest and highest settings. The min FPS of 53 on Medium indicates that even the recommended preset can dip below 60 FPS during intense combat sequences.
The full dataset shows a consistent pattern: the RTX 4060 delivers roughly 2.7x the FPS at 1080p compared to 4K on the same settings (e.g., High: 149 vs 52 FPS). The Medium preset across all resolutions provides the most stable frame pacing, as evidenced by the min and max values being recorded only for Medium settings.
CPU Role
The Intel Core Ultra 7 155H is a mobile processor from the Core Ultra Series 1, built on the Meteor Lake architecture using a 7 nm process. It features 16 cores and 22 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The CPU has 24 MB of shared L3 cache, with 112 KB L1 and 2 MB L2 per core. Its TDP is 28 W, and it supports dual-channel DDR5 memory with a bandwidth of 89.6 GB/s.
In Doom, the CPU’s role is primarily to feed the GPU with draw calls and game logic. The benchmark results show that at 1080p, the CPU is not the limiting factor, as the system achieves 203 FPS on Low and 177 FPS on Medium. The CPU’s single-thread performance, evidenced by a Cinebench R23 single-core score of 1743 and a Passmark single-thread score of 3468, is sufficient to drive the game’s engine at high frame rates. The boost clock of 4.80 GHz on a single core helps maintain this performance.
However, the CPU’s multi-threaded capabilities are also relevant. The Cinebench R23 multicore score of 15028 and Passmark multithread score of 24873 indicate that the processor can handle background tasks without impacting game performance. The 16 cores and 22 threads are more than sufficient for Doom, which is optimized for fewer threads. The CPU’s percentile rank of 83 among all processors, with an average benchmark score of 32697, places it in the upper tier of mobile CPUs.
The data does not show a CPU bottleneck at any resolution. At 4K, the FPS drops are entirely attributable to the GPU, as the CPU’s performance remains constant regardless of resolution. The 89.6 GB/s memory bandwidth is adequate for the game’s data streaming, and the L3 cache of 24 MB helps reduce latency. The CPU’s role is therefore supportive, enabling the GPU to reach its maximum potential without introducing frame pacing issues. The nearest CPU rivals, such as the Intel Core i5-14600T with a deltaPct of 0% and the AMD Ryzen AI 7 PRO 360 with a deltaPct of 0.1%, show similar performance profiles, confirming that the Ultra 7 155H is well-matched for this game’s CPU demands.
Hardware Specifications
Intel Core Ultra 7 155H
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 131.0 |
| 2560x1440 | Medium | 114.0 |
| 2560x1440 | High | 97.0 |
| 2560x1440 | Ultra | 79.0 |
| 1920x1080 | Low | 203.0 |
| 1920x1080 | Medium | 177.0 |
| 1920x1080 | High | 149.0 |
| 1920x1080 | Ultra | 122.0 |
Doom with RTX 4060 + Other CPUs
See how Doom performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.