Doom
This combination delivers exceptional performance with an average of 156 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 77 | 91 | 99 |
| 1440p QHD | 113 | 138 | 167 | 186 |
| 1080p Full HD | 173 | 216 | 254 | 294 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core i7-14700KF + AMD Radeon RX 6800 XT, In-Depth Analysis
The Intel Core i7-14700KF and AMD Radeon RX 6800 XT combination delivers exceptionally high frame rates in Doom, making the game playable at maximum refresh rates across most settings. The data shows this pairing sits at rank 581 out of 1681 tested combos, placing it in the upper third of all tested systems. At 1080p, the system achieves a staggering 294 FPS on Low settings, indicating that the CPU's 20 cores and 28 threads, boosted by the GPU's 4608 shading units, are more than sufficient to eliminate any bottleneck at standard resolutions. The measured results reveal a system that prioritizes raw speed, with the RX 6800 XT's 512.0 GB/s bandwidth proving particularly effective in this fast-paced title.
FAQ
Q: What is the highest average frame rate recorded for this system in Doom?
A: The highest measured average is 294 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the CPU perform relative to its closest rival in synthetic benchmarks?
A: The Core i7-14700KF has an average benchmark score of 70104, which is essentially identical to the Intel Core i7-14700K (score 70074, delta 0%), and slightly ahead of the AMD EPYC 9115 (score 69887, delta 0.3%).
Q: What is the frame rate difference between Low and Ultra settings at 4K?
A: At 3840x2160, the system delivers 99.3 FPS on Low settings, dropping to 61.6 FPS on Ultra. This represents a 37.7 FPS reduction when moving to the highest preset.
Q: How much VRAM does the GPU have, and what is its memory bandwidth?
A: The AMD Radeon RX 6800 XT features 16 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 512.0 GB/s.
Q: What is the GPU's percentile ranking among all tested GPUs?
A: The RX 6800 XT sits at the 87th percentile, indicating it outperforms 87% of all GPUs in the database.
Q: Does the system maintain 60 FPS at 4K Ultra settings?
A: Yes, the measured average at 3840x2160 with Ultra settings is 61.6 FPS, just barely clearing the 60 FPS threshold for smooth gameplay.
Settings Recommendations
The benchmark data presents a clear hierarchy of performance across four presets. At 1920x1080, the Low preset yields 294 FPS, while Medium produces 254.4 FPS and High delivers 216.3 FPS. The Ultra preset at this resolution still achieves a very playable 173.3 FPS. The scaling from Low to Ultra at 1080p shows a 120.7 FPS drop, indicating that even the highest quality settings leave substantial headroom for high-refresh-rate monitors.
For the best balance of visual fidelity and performance, the High preset at 2560x1440 is the strongest recommendation. This configuration produces 137.6 FPS, which is well above the 100 FPS threshold for competitive play and represents only a 48.8 FPS reduction compared to Low settings at the same resolution. The jump from High to Ultra at 1440p costs 24.2 FPS (from 137.6 to 113.4), a notable penalty that may not justify the visual gains in a fast-moving shooter.
At 3840x2160, the Medium preset appears to be the optimal choice. It delivers 90.5 FPS, which is 28.9 FPS higher than Ultra (61.6 FPS) and only 8.8 FPS lower than Low (99.3 FPS). The High preset at 4K produces 76.8 FPS, still comfortably above 60 FPS but with diminishing returns over Medium. Given that Ultra at 4K barely clears 60 FPS, Medium offers the best combination of smoothness and visual quality for 4K displays.
Resolution Scaling
The frame rate progression from 1920x1080 to 3840x2160 reveals important information about the system's bottleneck characteristics. At High settings, the system delivers 216.3 FPS at 1080p, 137.6 FPS at 1440p, and 76.8 FPS at 4K. The percentage drop from 1080p to 1440p is 36.4%, while the drop from 1440p to 4K is 44.2%. This pattern indicates that the GPU becomes increasingly dominant as a limiting factor at higher resolutions.
The scaling behavior at Low settings is even more telling. The system produces 294 FPS at 1080p, 186.4 FPS at 1440p, and 99.3 FPS at 4K. The 1080p to 1440p reduction is 36.6%, and the 1440p to 4K reduction is 46.7%. The consistent percentage drops across different settings suggest that the RX 6800 XT's rendering throughput is the primary constraint, with the CPU's strong single-thread performance (6290 in Cinebench R23 single-core) providing ample headroom even at lower resolutions.
The measured data shows that resolution scaling is almost perfectly linear with pixel count. Moving from 1080p to 1440p increases pixel count by 77.8%, and frame rates drop by roughly 36-37% at all settings. The transition from 1440p to 4K increases pixels by 125% yet frame rates only decline by 44-47%, indicating that the GPU's memory bandwidth (512.0 GB/s) and texture rate (648.0 GTexel/s) help mitigate the additional load at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the system demonstrates exceptional performance across all presets. Low settings produce 294 FPS, Medium reaches 254.4 FPS, High achieves 216.3 FPS, and Ultra still delivers 173.3 FPS. The spread from Low to Ultra is 120.7 FPS, showing that even the most demanding preset at this resolution leaves the system far from any performance ceiling. The 1080p results indicate that the Core i7-14700KF's 5.60 GHz boost clock is fully utilized, with the CPU's benchmark percentile of 96 confirming its position among top-tier processors.
Moving to 2560x1440, the system maintains high frame rates with more variation between presets. Low settings yield 186.4 FPS, Medium produces 167.1 FPS, High delivers 137.6 FPS, and Ultra drops to 113.4 FPS. The difference between Low and Ultra at this resolution is 73 FPS, which is a smaller absolute gap than at 1080p but still represents a substantial 39.2% performance loss. The system's 16 GB of VRAM is not a limiting factor at this resolution, as even the most demanding textures fit comfortably within the memory capacity.
At 3840x2160, the frame rates become more moderate but remain playable. Low settings achieve 99.3 FPS, Medium produces 90.5 FPS, High delivers 76.8 FPS, and Ultra drops to 61.6 FPS. The Ultra preset barely maintains 60 FPS, while the other settings provide more comfortable margins. The 4K results show a 37.7 FPS difference between Low and Ultra, indicating that the GPU's 20.74 TFLOPS of FP32 compute power is the primary determinant of performance at this resolution.
GPU Role
The AMD Radeon RX 6800 XT plays a decisive role in this game's performance profile, particularly at higher resolutions. The GPU operates at a base clock of 1825 MHz, with a game clock of 2015 MHz and a boost clock of 2250 MHz. These clock speeds, combined with 4608 shading units, allow the card to process the game's geometry and effects efficiently. The 72 ray accelerators are present but do not see significant use in this title, as Doom's rendering pipeline relies more on traditional rasterization.
The memory configuration is a critical asset for this game. The 16 GB of GDDR6 memory on a 256-bit bus delivers 512.0 GB/s of bandwidth, which is essential for the game's texture streaming and level geometry. The measured frame rates at 4K Ultra (61.6 FPS) suggest that the GPU's memory bandwidth is sufficient even at the highest settings, as the card does not appear to be starved for data. The pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s provide the fill rate necessary to maintain high frame rates across all tested resolutions.
The GPU's benchmark results place it at the 87th percentile among all GPUs, with an average score of 49982. Its nearest rival, the Intel Arc A550M, scores 49737 (delta 0.5%), while the NVIDIA RTX 4070 Ti SUPER scores 48704 (delta 2.6%), meaning the RX 6800 XT outperforms all its direct competitors in the database. The GPU's DirectX 12 Ultimate support and Vulkan 1.4 API compatibility ensure full feature support for modern game engines, while its 300 W TDP and dual-slot design make it a substantial but manageable addition to a gaming system. The card's 26,800 million transistors on a 7 nm TSMC process provide the computational foundation for the high frame rates observed in this benchmark data.
Hardware Specifications
Intel Core i7-14700KF
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + AMD Radeon RX 6800 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 99.3 |
| 3840x2160 | Medium | 90.5 |
| 3840x2160 | High | 76.8 |
| 3840x2160 | Ultra | 61.6 |
| 2560x1440 | Low | 186.4 |
| 2560x1440 | Medium | 167.1 |
| 2560x1440 | High | 137.6 |
| 2560x1440 | Ultra | 113.4 |
| 1920x1080 | Low | 294.0 |
| 1920x1080 | Medium | 254.4 |
| 1920x1080 | High | 216.3 |
| 1920x1080 | Ultra | 173.3 |
Doom with ii7-14700KF + Other GPUs
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Doom with RX 6800 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
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