Doom
This combination delivers exceptional performance with an average of 187 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 76 | 90 | 109 | 121 |
| 1440p QHD | 139 | 169 | 194 | 227 |
| 1080p Full HD | 209 | 256 | 303 | 347 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core i7-14700F + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 4070 SUPER delivers a decisive performance profile in Doom, where the GPU becomes the clear limiting factor as resolution climbs. At 1080p, the system produces frame rates that far exceed display refresh capabilities, with the Low preset hitting 346.7 FPS and even the demanding Ultra preset reaching 209 FPS. Moving to 1440p, the scaling remains strong, with Ultra still delivering 138.7 FPS, but the transition to 4K reveals the expected GPU-bound behavior. At 4K, the Ultra preset drops to 76.3 FPS, while the High preset maintains 90.3 FPS. The data shows a predictable pattern: the gap between Low and Ultra settings widens from 137.7 FPS at 1080p to 44.6 FPS at 4K, indicating that at lower resolutions the CPU and memory system can feed the GPU efficiently, while at 4K the rendering workload dominates and settings matter less proportionally.
Resolution Scaling
The measured FPS data across the three resolutions illustrates a classic GPU-bound curve. From 1080p to 1440p, the average FPS across all settings drops by roughly 25-35%, which is a healthy scaling factor for a modern title. For instance, High settings go from 256.4 FPS at 1080p to 169 FPS at 1440p, a reduction of 87.4 FPS. This indicates that the RTX 4070 SUPER is still the primary driver, but the CPU has enough headroom to keep up with the increased pixel count.
The jump from 1440p to 4K is where the constraint becomes most apparent. The High preset falls from 169 FPS to 90.3 FPS, a 46.6% decrease. Similarly, the Low preset drops from 226.8 FPS to 120.9 FPS. This substantial drop-off at 4K confirms that the rendering resolution is now the bottleneck, and the performance gap between settings narrows. At 4K, the difference between Low and Ultra is 44.6 FPS, compared to 137.7 FPS at 1080p. This compression of the settings range at 4K is a hallmark of a system where the GPU's shading and memory bandwidth are saturated, making the choice of preset less impactful than at lower resolutions where CPU overhead can create larger differentials.
FAQ
Q: What is the maximum average frame rate achievable with this combination?
A: The highest recorded average FPS is 346.7, achieved at 1920x1080 resolution with the Low settings preset.
Q: How does the Ultra preset perform at 4K resolution?
A: At 3840x2160 with Ultra settings, the measured average FPS is 76.3. This remains above the 60 FPS threshold for smooth gameplay, though it is the lowest score in the dataset.
Q: Is the CPU or GPU the primary bottleneck at 1080p?
A: At 1920x1080, the high frame rates (e.g., 302.7 FPS on Medium) suggest the workload is not heavily GPU-bound. The CPU, with its 20 cores and 28 threads, likely provides sufficient instruction throughput to keep the GPU fed, but the data shows that the GPU is still the limiting factor in terms of raw rendering output.
Q: What is the performance difference between High and Ultra settings at 1440p?
A: At 2560x1440, the High preset achieves 169 FPS, while the Ultra preset achieves 138.7 FPS. This represents a 30.3 FPS difference, indicating that the additional graphical effects in Ultra come at a measurable cost.
*Q: How does this combo rank among all tested configurations for Doom?*
A: The combo ranks 291 out of 1681 tested combinations, placing it in the top 17.3% of all systems benchmarked for this game.
Q: Does the GPU support modern graphics APIs relevant to this game?
A: Yes, the RTX 4070 SUPER supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, both of which are applicable to Doom's rendering pipeline.
Settings Recommendations
Based on the measured rows, the optimal experience depends on the target resolution. For 1920x1080, the High preset at 256.4 FPS is the most balanced choice, as it provides a substantial visual upgrade over Medium (302.7 FPS) while still offering frame rates well above any high-refresh display's capability. The Ultra preset at 209 FPS is also viable, but the 47.4 FPS loss from High may not justify the marginal visual fidelity gains for competitive play.
At 2560x1440, the High preset again emerges as the recommended setting. With 169 FPS, it clears the 144 Hz refresh rate mark with headroom, while the Ultra preset at 138.7 FPS still provides a smooth experience but dips below that threshold. For users with 144 Hz monitors, High is the clear winner; for 60 Hz displays, Ultra at 138.7 FPS is excessive, making High a more efficient choice regarding GPU load.
For 4K, the High preset at 90.3 FPS is the recommended starting point. It offers a 14 FPS advantage over Ultra (76.3 FPS) and stays comfortably above 60 FPS. The Medium preset at 109.3 FPS is another strong option for those prioritizing frame rate over maximum detail, but High provides the best balance of visual quality and performance in the dataset. The Low preset at 120.9 FPS is only advisable for extreme frame rate chasing, as the visual degradation is significant.
Measured FPS Breakdown
At 1920x1080, the system demonstrates exceptional performance across all presets. The Low preset leads with 346.7 FPS, followed by Medium at 302.7 FPS, High at 256.4 FPS, and Ultra at 209 FPS. The spread of 137.7 FPS between the lowest and highest settings shows that the CPU and GPU combination has ample headroom to render this title at high speed, with the GPU being the primary constraint even at the lowest settings.
Moving to 2560x1440, the frame rates remain high but begin to compress. Low yields 226.8 FPS, Medium 194.4 FPS, High 169 FPS, and Ultra 138.7 FPS. The relative drop from 1080p is consistent across settings, with the Low preset seeing a 34.6% decrease and the Ultra preset a 33.6% decrease. This uniform scaling indicates that the rendering workload is scaling proportionally with pixel count, and the system's memory bandwidth of 504.2 GB/s is sufficient to handle the increased data throughput.
At 3840x2160, the GPU's limits are clearly exposed. Low settings produce 120.9 FPS, which is still a playable result, but the progression to Medium (109.3 FPS), High (90.3 FPS), and Ultra (76.3 FPS) shows a steeper decline. The difference between Low and Ultra at 4K is 44.6 FPS, which is less than half the spread seen at 1080p. This pattern confirms that at 4K, the pixel fill rate and shading throughput of the RTX 4070 SUPER are the limiting factors, and the CPU's 20 cores and 28 threads are not a contributor to any performance ceiling.
How This Combo Ranks
In the benchmark database, this Intel Core i7-14700F and NVIDIA GeForce RTX 4070 SUPER combination holds a rank of 291 out of 1681 tested combos for Doom. This places it in the 82.7th percentile of all systems measured, indicating that it is a top-tier configuration for this title. The rank reflects the high absolute frame rates achieved, particularly at 1080p and 1440p, where the combo outpaces the majority of other tested hardware.
The GPU's individual benchmark performance supports this ranking. The RTX 4070 SUPER scores 29,995 in Passmark G3D, placing it in the 84th percentile of all GPUs. Its nearest rival, the NVIDIA RTX A6000, scores 42,653, which is a 0.2% difference, showing the 4070 SUPER is within a negligible margin of a professional-grade card. Conversely, the CPU's Passmark multithread score of 41,765 places it in the 94th percentile of all CPUs, with the AMD Ryzen 9 9900X being 0.6% faster. The combination of a top-decile CPU and a high-80s percentile GPU results in a system that ranks in the top 18% for this specific game, which aligns with the measured FPS data showing strong performance across all resolutions.
CPU Role
The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. Its Cinebench R23 multi-core score of 35,443 and single-core score of 5,003 indicate robust multi-threaded and single-threaded performance. In Doom, which is a well-optimized FPS title, the CPU's role is to feed the GPU with draw calls and physics calculations. The data shows that at 1080p, the CPU is not a bottleneck, as frame rates exceed 200 FPS even on Ultra settings. The high boost clock of 5.40 GHz ensures that the game's primary thread has ample single-core performance, while the 28 threads provide headroom for background tasks and any secondary game threads.
The CPU's cache hierarchy, with an L3 cache of 33 MB shared, also contributes to its ability to handle the game's data sets. However, the measured FPS data at 4K, where the frame rate drops to 76.3 FPS on Ultra, indicates that the GPU's rendering capabilities are the definitive limit. The CPU's performance is not the constraining factor in this configuration. The CPU’s 65W TDP and 20 cores provide a balanced platform, but for Doom, the RTX 4070 SUPER's 35.48 TFLOPS of FP32 compute and 504.2 GB/s of memory bandwidth are what ultimately determine the frame rate ceiling. The benchmark results consistently show that the GPU is the limiting component, particularly as resolution increases, and the CPU's strong single-core and multi-core scores ensure it does not detract from the overall gaming experience.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 4070 SUPER in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 120.9 |
| 3840x2160 | Medium | 109.3 |
| 3840x2160 | High | 90.3 |
| 3840x2160 | Ultra | 76.3 |
| 2560x1440 | Low | 226.8 |
| 2560x1440 | Medium | 194.4 |
| 2560x1440 | High | 169.0 |
| 2560x1440 | Ultra | 138.7 |
| 1920x1080 | Low | 346.7 |
| 1920x1080 | Medium | 302.7 |
| 1920x1080 | High | 256.4 |
| 1920x1080 | Ultra | 209.0 |
Doom with ii7-14700F + Other GPUs
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Doom with RTX 4070 SUPER + Other CPUs
See how Doom performs with the same GPU but different processors.
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