Doom

Doom

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 50 57 68
1440p QHD 78 88 106 124
1080p Full HD 116 143 166 190

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 57
3840x2160 High 50
3840x2160 Ultra 38
2560x1440 Low 124
2560x1440 Medium 106
2560x1440 High 88
2560x1440 Ultra 78
1920x1080 Low 190
1920x1080 Medium 166
1920x1080 High 143
1920x1080 Ultra 116

Doom with Intel Core i5-10400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The Intel Core i5-10400F and NVIDIA GeForce RTX 3060 Ti combination delivers a robust experience in Doom (2016), with benchmark data showing that the pairing lands in the 1253rd position out of 1681 tested combos. This places it in the upper-middle tier of the database, indicating that while it is not a top-tier enthusiast setup, it provides a solid foundation for high-refresh-rate 1080p gaming and remains viable at higher resolutions. The measured frame rates reveal a system that scales predictably with settings and resolution, though the performance ceiling is clearly defined by the GPU at 4K and by the CPU at lower resolutions.

FAQ

Q: What average frame rate does this combo achieve at 1080p with Ultra settings?

A: At 1920x1080 with Ultra settings, the average FPS is 115.9. This is notably lower than the 142.5 FPS seen at High settings, showing that the Ultra preset imposes a significant rendering load on the RTX 3060 Ti.

Q: How does the CPU compare to its nearest rivals in average benchmark score?

A: The Core i5-10400F has an average benchmark score of 14168. It trails the AMD Ryzen 3 7320C by 0.8%, the Intel Core i5-8500 by 1.1%, and the AMD Ryzen Embedded V2546 by 1.2%, while edging out the AMD EPYC 7552 by 0.4%.

Q: What is the GPU's average benchmark score and its percentile ranking?

A: The RTX 3060 Ti has an average benchmark score of 25120, placing it in the 69th percentile of all GPUs. It sits slightly below the AMD Radeon RX 6700M, which scores 25180, a delta of -0.2%.

Q: Does the combo maintain playable frame rates at 4K across all settings?

A: Yes, the data shows playable averages at 3840x2160, ranging from 67.6 FPS at Low settings down to 37.6 FPS at Ultra. The High preset achieves 49.7 FPS, while Medium hits 57.4 FPS.

Q: What is the CPU's boost clock and how does it relate to single-threaded performance?

A: The CPU has a boost clock of 4.30 GHz. In synthetic benchmarks, it scores 688 in 3dMark single-thread and 1453 in Cinebench R23 single-core, indicating strong per-core performance that helps maintain high frame rates in less demanding scenes.

Q: How much VRAM does the GPU have, and what is its memory bandwidth?

A: The RTX 3060 Ti features 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. This capacity is sufficient for the textures and assets used in Doom at the tested settings.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is the primary driver of frame rate variance across the tested resolutions. Based on the Ampere architecture and built on an 8 nm process, this GPU operates at a base clock of 1410 MHz and a boost clock of 1665 MHz. Its memory configuration of 8 GB GDDR6 on a 256-bit bus delivers 448.0 GB/s of bandwidth, which is a critical factor for streaming high-resolution textures in Doom. The GPU's raw compute capabilities include 16.20 TFLOPS of FP32 performance and a texture rate of 253.1 GTexel/s, allowing it to handle the game's fast-paced rendering demands.

The benchmark results indicate that the GPU is the limiting component at 4K resolution. At 3840x2160, the average FPS drops from 67.6 at Low settings to 37.6 at Ultra, a steep decline that highlights the heavy pixel shader load. The transition from Low to Medium reduces performance by 10.2 FPS, while the jump from Medium to High costs another 7.7 FPS. The most significant hit occurs when moving from High to Ultra, which costs 12.1 FPS. This pattern suggests that the Ultra preset introduces effects that heavily tax the GPU's 4864 shading units and 80 ROPs. Interestingly, the GPU's passmark G3D score of 20349 and its 69th percentile ranking among all GPUs confirm that it is a mid-to-high-tier part, but the 4K results show its limitations when pushed to the absolute maximum settings.

CPU Role

The Intel Core i5-10400F provides the processing foundation for this combo, with a 6-core, 12-thread configuration running at a base clock of 2.90 GHz and a boost clock of 4.30 GHz. Its 12 MB of shared L3 cache and 42.7 GB/s of dual-channel DDR4 memory bandwidth are adequate for feeding the GPU in Doom. In synthetic tests, the CPU scores 4748 in 3dMark's 16-thread workload and 10297 in Cinebench R23 multicore, while its single-thread score of 1453 in R23 suggests reasonable per-core performance for a 10th-generation part.

At 1080p, the CPU's role becomes more pronounced. The data shows that at 1920x1080, the average FPS scales from 115.9 at Ultra to 190.3 at Low. The spread between Low and Ultra (74.4 FPS) is larger than the spread seen at 1440p, which indicates that at lower resolutions, the GPU is less saturated, and the CPU's ability to issue draw calls and process game logic becomes more critical. The CPU's performance in 3dMark's 2-thread test (1350) and 4-thread test (2560) suggests that while it can handle the game's primary threads, it may not fully exploit the GPU's potential at very high frame rates. However, the results at 1080p High (142.5 FPS) show that the CPU is capable of sustaining well over 140 FPS, which is more than adequate for most displays. The CPU's 73rd percentile ranking against all CPUs, with an average benchmark score of 14168, places it in a competitive position relative to its peers, though it trails the nearest rivals by small margins.

How This Combo Ranks

The combination of the Core i5-10400F and RTX 3060 Ti achieves a rank of 1253 out of 1681 tested combos in Doom. This places it in the 74th percentile of all configurations in the database, which is a solid mid-to-upper tier position. The ranking suggests that while this setup is not among the elite performers, it outperforms a significant majority of the tested combos. The GPU's 69th percentile ranking is slightly lower than the combo's overall position, indicating that the CPU may be providing a marginal uplift in this game's specific workload. Conversely, the CPU's 73rd percentile ranking is close to the combo's rank, suggesting a balanced pairing.

When compared to the nearest rival GPUs, the RTX 3060 Ti's average score of 25120 is nearly identical to the AMD Radeon RX 6700M (25180), with a delta of only -0.2%. This near-parity in synthetic benchmarks suggests that in Doom, the performance differences between these cards are likely minimal, and the combo's rank is more influenced by the CPU and memory configuration. The CPU's nearest rivals show similarly small deltas, with the AMD EPYC 7552 being 0.4% faster and the Intel Core i5-8500 being 1.1% slower. These tight margins indicate that the combo's rank is not defined by a single component's dominance but rather by the synergy between the two parts, which delivers a consistent experience across the board.

Resolution Scaling

The measured FPS data reveals a clear pattern of resolution scaling that underscores the GPU's role as the primary bottleneck at higher pixel counts. At 1920x1080, the average FPS ranges from 115.9 (Ultra) to 190.3 (Low), representing a 64% increase in performance when dropping from the highest to the lowest settings. At 2560x1440, the range narrows to 77.7 (Ultra) to 123.5 (Low), a 59% increase. At 3840x2160, the range tightens further to 37.6 (Ultra) to 67.6 (Low), a 79% increase. This pattern shows that as resolution increases, the absolute FPS drops, but the relative impact of settings changes remains significant.

The scaling from 1080p to 4K at the same settings illustrates the GPU's workload growth. For instance, at High settings, the FPS drops from 142.5 at 1080p to 88.4 at 1440p, and then to 49.7 at 4K. This represents a 65% drop from 1080p to 4K. At Ultra settings, the drop is even more pronounced, from 115.9 at 1080p to 77.7 at 1440p and 37.6 at 4K, a 68% reduction. These numbers indicate that the GPU is the limiting factor at 4K, as the pixel count quadruples from 1080p, yet the FPS does not quarter, suggesting that the CPU still provides enough headroom to mitigate some of the load. Conversely, at 1080p Low (190.3 FPS), the system approaches the CPU's limit, as the GPU is less stressed, and further increases in frame rate would likely require a faster processor. The data suggests that this combo is best suited for 1080p and 1440p gaming, where it can deliver high frame rates, while 4K demands a reduction in settings to maintain fluid gameplay.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 3060 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 67.6
3840x2160 Medium 57.4
3840x2160 High 49.7
3840x2160 Ultra 37.6
2560x1440 Low 123.5
2560x1440 Medium 106.4
2560x1440 High 88.4
2560x1440 Ultra 77.7
1920x1080 Low 190.3
1920x1080 Medium 165.5
1920x1080 High 142.5
1920x1080 Ultra 115.9

Doom with ii5-10400F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3060 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with ii5-10400F + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.