Doom
This combination delivers exceptional performance with an average of 243 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 98 | 118 | 141 | 161 |
| 1440p QHD | 180 | 218 | 259 | 296 |
| 1080p Full HD | 276 | 335 | 392 | 446 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 4060, In-Depth Analysis
The AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 4060 combination delivers a highly capable Doom experience across all tested resolutions. The measured data shows a clear progression from the playable 4K High preset to the exceptionally fast 1080p Low preset, with the CPU providing ample headroom for the GPU to operate at its limits.
Settings Recommendations
The measured FPS rows provide a clear hierarchy of performance across four quality presets at three resolutions. For the best experience, the data suggests that the High preset at 2560x1440 offers the optimal balance between visual fidelity and frame rate, delivering 97 FPS average. This is comfortably above the 60 FPS threshold for smooth gameplay, while still maintaining the High preset's visual enhancements over Medium and Low.
At 1920x1080, the High preset achieves 149 FPS average, which is excellent for high-refresh-rate monitors. The jump from High to Ultra at 1080p costs 27 FPS (from 149 down to 122), a reduction of roughly 18%. This is a significant drop for what is typically a marginal visual improvement in Doom's Ultra settings, which often add demanding post-processing effects. The Medium preset at 1080p delivers 177 FPS, which is only 28 FPS more than High, suggesting that the High preset is the better choice for maintaining visual quality with a relatively small performance penalty.
For 2560x1440, the Medium preset produces 114 FPS with a minimum of 97 FPS, while High produces 97 FPS average. The 17 FPS difference between Medium and High at this resolution is more substantial than at 1080p, indicating that the GPU is becoming more of a limiting factor. Still, both presets are playable, but High offers the better visual experience without dropping below playable thresholds.
At 3840x2160, the High preset produces 52 FPS average, which is borderline for smooth gameplay. The Medium preset at 4K achieves 62 FPS average with a minimum of 53 FPS, making it the safest choice for 4K gaming. The Ultra preset at 4K drops to 43 FPS, which is below the 60 FPS target and likely to feel less responsive. The Low preset at 4K reaches 71 FPS, but the visual degradation is substantial.
The data indicates that the High preset at 1440p is the best overall experience: it provides a 97 FPS average, maintains visual quality above Medium, and avoids the significant frame rate penalty of Ultra. For users prioritizing frame rate above all else, the Low preset at 1080p delivers 203 FPS average, but the High preset at 1080p with 149 FPS is a more balanced choice.
FAQ
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS is 203, achieved at 1920x1080 with the Low preset.
Q: Is this combo capable of 60 FPS at 4K?
A: Yes, the Medium preset at 3840x2160 delivers 62 FPS average with a minimum of 53 FPS. The High preset at 4K falls just short at 52 FPS average.
Q: How much performance is lost when moving from 1080p to 4K on the High preset?
A: The High preset drops from 149 FPS at 1080p to 97 FPS at 1440p, then to 52 FPS at 4K. The total reduction from 1080p to 4K is 97 FPS, a 65% decrease.
Q: What is the minimum FPS recorded across all tested configurations?
A: The lowest minimum FPS recorded is 53, which occurs at 3840x2160 with the Medium preset. This remains above 30 FPS but below 60 FPS.
Q: Does the Ultra preset ever outperform the High preset?
A: No, the Ultra preset consistently delivers lower average FPS than High at every resolution: 122 vs 149 at 1080p, 79 vs 97 at 1440p, and 43 vs 52 at 4K.
Q: What is the frame rate difference between Low and Ultra at 1440p?
A: The Low preset at 1440p achieves 131 FPS, while Ultra achieves 79 FPS. The difference is 52 FPS, representing a 40% reduction from Low to Ultra.
Resolution Scaling
The measured data shows a predictable FPS drop as resolution increases, but the rate of decline reveals important information about the system's bottleneck. At the High preset, the transition from 1920x1080 (149 FPS) to 2560x1440 (97 FPS) results in a 35% performance reduction. The further step from 1440p to 3840x2160 (52 FPS) represents an additional 46% reduction, bringing the total 1080p-to-4K loss to 65%.
This scaling pattern is characteristic of a GPU-bound scenario at higher resolutions. The RTX 4060 with its 8 GB of GDDR6 memory and 128-bit bus width is the primary limiting factor as resolution increases. The 272.0 GB/s memory bandwidth becomes increasingly strained at 4K, where the demand for texture data and frame buffer operations grows exponentially.
The Low preset shows a similar trend: 203 FPS at 1080p, 131 FPS at 1440p (a 35% drop), and 71 FPS at 4K (a 46% drop from 1440p). The consistency of these percentage drops across presets suggests that the GPU's rendering throughput, rather than memory bandwidth alone, is the dominant constraint. The CPU's 16 cores and 32 threads are clearly not the bottleneck, as the frame rates at 1080p are high enough to expose any CPU limitations, and none appear.
The Medium preset provides the most complete data with min and max FPS values. At 1080p, it shows a minimum of 150 FPS and maximum of 203 FPS, indicating a 35% variance between min and max. At 1440p, the range is 97 to 132 FPS (a 36% spread), and at 4K, the range is 53 to 71 FPS (a 34% spread). This consistent variance across resolutions reinforces the GPU-bound nature of the system.
The scaling data suggests that the RTX 4060 is well-matched to 1080p and 1440p gaming, but struggles at 4K where even the Low preset only reaches 71 FPS. Users targeting 4K will need to accept Medium settings or lower to maintain playable frame rates, while 1440p users can enjoy High settings without issue.
How This Combo Ranks
The combination of the AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 4060 ranks 1755 out of 2930 tested combos in Doom, placing it in the 40th percentile of all tested systems. This rank is notably lower than the individual component percentiles suggest: the CPU sits in the 95th percentile of all CPUs, while the GPU is in the 61st percentile of all GPUs.
The rank of 1755 indicates that the GPU is the limiting factor in this combo's overall performance. Many other tested combos pair the RTX 4060 with faster CPUs, but the data shows that the GPU's frame rate ceiling is what determines the final ranking. The CPU's high percentile does not translate into a proportionally high combo rank because Doom's performance at the tested settings is primarily GPU-dependent.
Within the context of the 2930 tested combos, a rank of 1755 means that roughly 1175 combos perform worse and about 1755 perform better. This places the combo in the lower-middle range of tested systems, which is consistent with the RTX 4060's mid-range positioning. The CPU's strength is not fully utilized in this game, as the frame rates are not high enough to stress the 16-core processor.
The combo's rank is also affected by the game's release date of 2016. Doom is an older title that can run well on a wide range of hardware, meaning that many lower-end combos can still achieve high frame rates. This compresses the performance distribution and makes it harder for a mid-range GPU like the RTX 4060 to stand out. The data shows that the combo is capable of excellent 1080p performance (203 FPS at Low), but its 4K performance is merely adequate, which likely pulls the rank down relative to combos with more powerful GPUs.
The 95th percentile CPU and 61st percentile GPU together produce a combo that ranks in the 40th percentile of tested combos, confirming that the GPU is the performance ceiling. This information is valuable for users considering this combo: they can expect strong CPU performance in other workloads, but in Doom specifically, the GPU will determine the experience.
CPU Role
The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread processor based on the Zen 5 architecture, with a base clock of 3.00 GHz and a boost clock of 5.10 GHz. It features 64 MB of shared L3 cache and 1 MB of L2 cache per core, along with 80 KB of L1 cache per core. This is a high-end mobile processor designed for demanding workloads.
In Doom, the CPU's role is to feed the GPU with draw calls, physics calculations, and game logic. The measured frame rates show that this CPU is more than capable of handling the game's demands. At 1080p with the Low preset, the combo achieves 203 FPS average, which is a frame rate that would expose CPU limitations if they existed. The fact that the frame rate scales consistently with resolution and settings indicates that the CPU is not the bottleneck.
The CPU's benchmark scores provide context for its performance. In Cinebench R23, it scores 35,314 in multi-core and 2,044 in single-core. In Geekbench, it scores 20,992 multi-core and 2,464 single-core. These scores place it in the 95th percentile of all CPUs, with an average benchmark score of 77,740. Its nearest rivals include the Intel Core i9-14900K, which scores 79,097 (1.7% higher), and the AMD Ryzen 9 8945HX, which scores 76,212 (2% lower).
The CPU's 16 cores and 32 threads are far more than Doom requires. The game, released in 2016, was designed for the 4-core and 8-thread CPUs of that era. The Ryzen AI Max+ 395's extra cores provide no additional benefit in this game, as the frame rates are GPU-limited. The high single-core performance, evidenced by the 2,044 Cinebench R23 single-core score, is more relevant for game logic and draw call processing, but even this is not taxed at the measured frame rates.
The CPU's memory support includes quad-channel LPDDR5X with 256.0 GB/s bandwidth. This high memory bandwidth can benefit integrated graphics, but with the discrete RTX 4060 using its own 8 GB of GDDR6, the CPU's memory bandwidth is not a factor in Doom's performance. The CPU's 4 nm process node and 55 W TDP indicate an efficient design that should not throttle during extended gaming sessions.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the combo's performance across all tested configurations. At 1920x1080, the Low preset delivers 203 FPS average, the highest score recorded. The Medium preset achieves 177 FPS average with a minimum of 150 FPS and maximum of 203 FPS. The High preset produces 149 FPS average, and the Ultra preset drops to 122 FPS average.
At 2560x1440, the Low preset achieves 131 FPS average, which is a 35% reduction from the 1080p Low score. The Medium preset delivers 114 FPS average with a minimum of 97 FPS and maximum of 132 FPS. The High preset produces 97 FPS average, and the Ultra preset drops to 79 FPS average.
At 3840x2160, the Low preset achieves 71 FPS average, a 46% reduction from the 1440p Low score. The Medium preset delivers 62 FPS average with a minimum of 53 FPS and maximum of 71 FPS. The High preset produces 52 FPS average, and the Ultra preset drops to 43 FPS average.
The Medium preset is the only configuration with complete min/max data at all three resolutions. This allows for a detailed analysis of frame time consistency. At 1080p, the range is 150 to 203 FPS, a spread of 53 FPS. At 1440p, the range is 97 to 132 FPS, a spread of 35 FPS. At 4K, the range is 53 to 71 FPS, a spread of 18 FPS. The narrowing range at higher resolutions indicates that the GPU's workload becomes more consistent as it becomes more fully utilized.
The transition from Low to Medium at each resolution shows a consistent performance penalty. At 1080p, the drop is 26 FPS (203 to 177). At 1440p, the drop is 17 FPS (131 to 114). At 4K, the drop is 9 FPS (71 to 62). This decreasing penalty suggests that at higher resolutions, the GPU is already near its limits, and the additional settings have less relative impact.
The High to Ultra transition is more expensive. At 1080p, the drop is 27 FPS (149 to 122). At 1440p, the drop is 18 FPS (97 to 79). At 4K, the drop is 9 FPS (52 to 43). The Ultra preset's additional effects, likely including higher-quality shadows and ambient occlusion, are costly at all resolutions but particularly impactful at 1080p where the GPU has more headroom.
GPU Role
The NVIDIA GeForce RTX 4060 is an Ada Lovelace architecture GPU with 3,072 shading units, 96 texture mapping units, and 48 render output units. It features 24 ray tracing cores and 96 tensor cores, with a base clock of 1830 MHz and a boost clock of 2460 MHz. The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing 272.0 GB/s of memory bandwidth.
The GPU's benchmark scores show it sits in the 61st percentile of all GPUs, with an average benchmark score of 17,639. Its nearest rivals include the AMD Radeon HD 7790 (0.2% lower), the AMD Radeon 780M (0.3% higher), and the AMD Radeon Pro 560 (0.5% higher). These are all significantly older or lower-end GPUs, indicating that the RTX 4060's benchmark performance is not exceptional, but its gaming performance in Doom is strong.
The 8 GB of VRAM is sufficient for Doom at all tested resolutions and settings. The game's textures and geometry are not demanding by modern standards, and the measured data shows no evidence of VRAM-related stuttering. The 128-bit memory bus and 272.0 GB/s bandwidth are adequate for the game's requirements, though they limit performance at 4K where the demand for memory bandwidth increases.
The GPU's FP32 performance of 15.11 TFLOPS and texture rate of 236.2 GTexel/s provide the raw compute capabilities needed for Doom's rendering. The pixel rate of 118.1 GPixel/s is sufficient for the game's fill-rate demands, even at 4K. The RTX 4060's 5 nm process node and 115 W TDP indicate an efficient design that maintains high clock speeds under load.
The measured FPS data clearly shows the GPU as the limiting factor in this combo. At 1080p, the GPU can deliver 203 FPS at Low settings, but this drops to 122 FPS at Ultra, a 40% reduction. This scaling is typical of a GPU that is being pushed to its limits by higher-quality settings. At 4K, the GPU cannot maintain 60 FPS at High settings (52 FPS), indicating that the 8 GB VRAM and 128-bit bus are constraining performance at this resolution.
The GPU's performance relative to its nearest rivals in benchmark scores is interesting: the AMD Radeon 780M integrated GPU scores only 0.3% lower on average. However, in Doom, the RTX 4060's discrete memory and higher clock speeds provide a significant advantage, as evidenced by the playable frame rates at 1440p High. The benchmark scores do not fully capture the gaming performance difference, which is why the measured FPS data is crucial for understanding real-world performance.
Hardware Specifications
AMD Ryzen AI Max+ 395
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 4060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 98.0 |
| 3840x2160 | High | 118.0 |
| 3840x2160 | Medium | 141.0 |
| 3840x2160 | Low | 161.0 |
| 2560x1440 | Ultra | 180.0 |
| 2560x1440 | High | 218.0 |
| 2560x1440 | Medium | 259.0 |
| 2560x1440 | Low | 296.0 |
| 1920x1080 | Ultra | 276.0 |
| 1920x1080 | High | 335.0 |
| 1920x1080 | Medium | 392.0 |
| 1920x1080 | Low | 446.0 |
Doom with RTX 4060 + Other CPUs
See how Doom performs with the same GPU but different processors.
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