Doom

Doom

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 54 65 74
1440p QHD 82 101 119 137
1080p Full HD 127 155 184 211

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 65
3840x2160 High 54
3840x2160 Ultra 45
2560x1440 Low 137
2560x1440 Medium 119
2560x1440 High 101
2560x1440 Ultra 82
1920x1080 Low 211
1920x1080 Medium 184
1920x1080 High 155
1920x1080 Ultra 127

Doom with AMD Ryzen 9 5950X + AMD Radeon RX 9060, In-Depth Analysis

The AMD Ryzen 9 5950X paired with the AMD Radeon RX 9060 presents a fascinating study in bottleneck dynamics when running Doom (2016). The measured frame rates across resolutions reveal a system that shifts from being heavily GPU-limited at 4K to potentially CPU-limited or balanced at 1080p. This combination, ranking 1686th out of 2930 tested combos, demonstrates that raw component strength does not always translate to top-tier gaming performance, especially in a title that is known for its scalability. The data suggests that the RX 9060, while competent, is the primary constraint at higher resolutions, whereas the 16-core 5950X has ample headroom to spare.

Resolution Scaling

The progression from 1920x1080 to 3840x2160 shows a predictable and steep decline in average frame rates, but the magnitude of that decline tells a clear story about where the bottleneck lies. At High settings, the system produces 155 FPS at 1080p, which drops to 101 FPS at 1440p, and finally to just 54 FPS at 4K. This represents a 35% performance hit when moving from 1080p to 1440p, and a further 47% drop when moving from 1440p to 4K. Such a dramatic falloff is characteristic of a GPU-bound scenario; the rendering load is increasing faster than the graphics card can keep up.

Looking at the Low settings row makes this even clearer. Here, the system achieves 211 FPS at 1080p, 137 FPS at 1440p, and 74 FPS at 4K. The percentage drop from 1080p to 1440p is 35% (from 211 to 137 FPS), and from 1440p to 4K it is 46% (from 137 to 74 FPS). The consistency of these percentages across different settings presets strongly indicates that the AMD Radeon RX 9060 is the limiting factor. If the CPU were the bottleneck, we would expect to see the frame rates plateau at lower resolutions, with a much smaller difference between 1080p and 1440p. Instead, the scaling is almost perfectly linear with pixel count, which is the signature of a graphics card that is saturated.

The 4K results are particularly telling for the GPU's limitations. Even on Low settings, the card can only muster an average of 74 FPS, which is below the 100 FPS threshold many gamers consider smooth for a fast-paced FPS. On Ultra settings at 4K, the average plummets to 45 FPS, making the experience feel sluggish. The data implies that the RX 9060's 8 GB of memory and 128-bit bus are simply not sufficient for the demands of 4K rendering in this title. The 288.0 GB/s of bandwidth becomes a severe constraint, and the 1792 shading units are overwhelmed by the sheer pixel throughput required at 3840x2160.

Interestingly, the scaling between Medium and High settings is relatively small compared to the jump to Ultra. At 1440p, the system gets 119 FPS on Medium and 101 FPS on High, a difference of 18 FPS. However, dropping to Ultra reduces the average to 82 FPS, a significant 19 FPS loss from High. This non-linear scaling suggests that the Ultra preset introduces a particularly taxing effect or rendering technique that disproportionately impacts the GPU's fill rate and memory subsystem. This pattern repeats at 1080p (184 to 155 to 127 FPS) and 4K (65 to 54 to 45 FPS), confirming that the jump from High to Ultra is the most computationally expensive step.

Settings Recommendations

Based on the measured data, the optimal balance of visual fidelity and performance for this combo depends heavily on the target resolution. For 1920x1080, the High preset is the clear sweet spot. It delivers an average of 155 FPS, which is well above the refresh rate of most standard monitors, while providing a significant visual upgrade over Medium (184 FPS) or Low (211 FPS). The 1080p High setting uses the available GPU headroom effectively, offering a 22% improvement in frame rate over Ultra (127 FPS) with, presumably, a minimal visual cost. Pushing to Ultra would sacrifice 28 FPS for marginal gains, which is not a favorable trade-off in a fast-action game.

At 2560x1440, the High preset again emerges as the recommended choice. The average of 101 FPS is just above the crucial 100 FPS mark, ensuring a smooth experience on high-refresh-rate 1440p monitors. The Medium preset at 119 FPS offers more headroom, but the step down in visual quality is likely noticeable. The Ultra preset, at 82 FPS, is playable but may feel less fluid during intense combat sequences. The data suggests that High is the "performance-per-quality" sweet spot, providing a substantial improvement over Medium while maintaining a frame rate that is competitive for online play.

For 3840x2160, the situation becomes more challenging. The High preset's 54 FPS average is below the 60 FPS target for a smooth console-like experience. The Low preset achieves 74 FPS, which is playable, but it forces the user to sacrifice nearly all graphical enhancements. The Medium preset, with an average of 65 FPS and a minimum of 55 FPS, might be the most balanced option for 4K. It offers a middle ground between the Low and High presets, providing a frame rate that dips but is generally playable. The Ultra preset at 45 FPS is not recommended, as the low average will likely lead to noticeable stuttering and input lag. The data indicates that 4K gaming on this combo requires a compromise, and Medium appears to be the best compromise between a stable frame rate and visual quality.

How This Combo Ranks

The AMD Ryzen 9 5950X and AMD Radeon RX 9060 combination holds the 1686th position out of 2930 tested combos for Doom. This places it in the 42nd percentile, meaning that roughly 58% of all tested CPU-GPU pairings deliver higher average frame rates in this specific game. This ranking is somewhat surprising given the components involved. The Ryzen 9 5950X is a high-end CPU, and while the RX 9060 is not a flagship GPU, its ranking should theoretically be higher.

The data suggests that the combo's ranking is dragged down by the GPU. The CPU's benchmark scores are excellent; for example, it achieves a Cinebench R23 multicore score of 26017 and a Passmark multithread score of 45424. However, in a GPU-bound scenario like Doom at 1440p or 4K, the CPU's power is largely irrelevant. The frame rate is determined by how fast the RX 9060 can render frames, not by how quickly the 5950X can feed it data. The GPU's Passmark G3D score of 17631 and its 59th percentile ranking among all GPUs align more closely with the combo's overall game ranking.

Comparing the individual components to their nearest rivals further contextualizes this ranking. The CPU's average benchmark score (51947) is nearly identical to its nearest rival, the Intel Core Ultra 5 235HX, which scores 52073 (a delta of -0.2%). This shows the 5950X is a top-tier processor. In contrast, the GPU's average score (16014) is just 0.7% below the NVIDIA GeForce RTX 3060 Ti (16129) and 1% above the AMD Radeon RX 7700 (15852). This positions the RX 9060 as a solid mid-range performer. The game's FPS is a direct reflection of this GPU-tier performance, not the CPU's capabilities. Therefore, the combo ranks where it does because the RX 9060, while a good card, is not powerful enough to boost the system into the top echelons of Doom performance, a game that is primarily limited by graphics hardware.

FAQ

Q: Why does the frame rate drop so much more from 1440p to 4K than from 1080p to 1440p?

A: The data shows a consistent ~35% drop from 1080p to 1440p and a ~46% drop from 1440p to 4K across most settings. This larger drop indicates that the AMD Radeon RX 9060's render output units (64 ROPS) and memory bandwidth (288.0 GB/s) are severely taxed by the 4K resolution, creating a more pronounced bottleneck as the pixel workload increases exponentially.

Q: Is the Ryzen 9 5950X holding back performance in this game?

A: No. The CPU's Cinebench R23 multicore score of 26017 and Passmark multithread score of 45424 are extremely high. The frame rates scale consistently with resolution, which is a classic sign of a GPU bottleneck. The CPU has ample headroom, as evidenced by the large FPS gains when lowering resolution, which relieves pressure on the GPU, not the CPU.

Q: What is the best resolution to play Doom with this combo?

A: The data suggests 2560x1440 on High settings is the optimal target. It achieves an average of 101 FPS, which is smooth and responsive. At 1080p, the system is overperforming (155 FPS on High), suggesting the GPU is not being fully utilized. At 4K, the system struggles to maintain 60 FPS on any preset except Low, making it less ideal for a fluid experience.

Q: How does the RX 9060 compare to its nearest competitor, the RTX 3060 Ti?

A: The average benchmark score for the RX 9060 is 16014, which is 0.7% lower than the RTX 3060 Ti's score of 16129. This indicates they are essentially performance peers in synthetic tests. The measured FPS in Doom would likely be very similar between these two GPUs when paired with the same CPU.

Q: Will lowering settings from High to Medium provide a large performance boost?

A: Yes, but the benefit is not linear. At 1440p, the jump from High (101 FPS) to Medium (119 FPS) provides an 18 FPS increase. However, the jump from Medium to Low (137 FPS) is also an 18 FPS increase. The largest step is from High to Ultra, which results in a 19 FPS decrease in performance, showing that Ultra is disproportionately demanding.

GPU Role

The AMD Radeon RX 9060 is the primary determinant of frame rates in this pairing. Its performance characteristics, particularly its memory configuration and raw compute power, directly dictate the measured FPS. The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 288.0 GB/s. At 4K, this becomes a significant limitation. The data shows that even on Low settings, the card can only manage 74 FPS, suggesting that the memory bandwidth is insufficient to feed the 1792 shading units quickly enough to hit higher frame rates.

The GPU's core clocks are also relevant. The boost clock is listed at 2990 MHz, with a game clock of 2400 MHz. The difference between these two figures suggests that the card can dynamically adjust its speed. The high boost clock helps in less demanding scenes, but under sustained load at high resolutions, it may throttle down towards the game clock, impacting the average FPS. The fact that the 4K Medium preset shows a minimum FPS of 55 and a maximum of 74 highlights this variability; the card is not maintaining a consistent performance level.

The RX 9060's benchmark scores confirm its mid-range positioning. Its Passmark G3D score of 17631 and Geekbench OpenCL score of 88183 are respectable, but they are not in the same league as high-end cards. Its 59th percentile ranking among all GPUs means that a significant portion of the market has faster graphics cards. In Doom, which is not a particularly demanding title by modern standards, the card's 1792 shading units and 64 ROPS are the limiting factor. The data shows that the GPU is the bottleneck at every resolution, but it is most severely exposed at 4K, where its architectural limitations are fully realized.

CPU Role

The AMD Ryzen 9 5950X plays a supporting, yet stable, role in this configuration. With 16 cores and 32 threads based on the Zen 3 architecture, the CPU is a powerhouse for multi-threaded workloads. Its Cinebench R23 multicore score of 26017 and Geekbench multicore score of 15233 demonstrate its immense processing capability. In Doom, however, the CPU's job is to feed the GPU with draw calls and game logic, a task that it can handle with ease, even at high frame rates.

The CPU's high boost clock of 4.90 GHz and single-thread performance (Cinebench R15 single-core score of 266.5) are critical for gaming. While Doom is not heavily CPU-bound, it still requires a processor that can handle the game's main thread. The 5950X's single-core performance is more than adequate. The data shows that it is not the limiting factor; even at 1080p High settings, the system achieves 155 FPS, which is a high frame rate that many CPUs would struggle to support. The 5950X has no trouble keeping up.

The CPU's memory support for DDR4 on a dual-channel bus with 51.2 GB/s bandwidth is standard for its generation. The CPU's large 64 MB L3 cache is beneficial, as it can store more game data on-chip, reducing the need to access slower system memory. The benchmark results position the 5950X in the 91st percentile of all CPUs. Its nearest rival, the Intel Core Ultra 5 235HX, has a nearly identical average score (52073 vs 51947), showing that the 5950X is a top-tier performer. In this game, the CPU is essentially a non-issue, providing a massive performance buffer that ensures the GPU is always the limiting factor.

Measured FPS Breakdown

The measured frame rates for this combo are as follows, detailing the average FPS for each resolution and settings preset:

1920x1080:

  • Low: 211 FPS average
  • Medium: 184 FPS average (min 156, max 212)
  • High: 155 FPS average
  • Ultra: 127 FPS average

2560x1440:

  • Low: 137 FPS average
  • Medium: 119 FPS average (min 101, max 137)
  • High: 101 FPS average
  • Ultra: 82 FPS average

3840x2160:

  • Low: 74 FPS average
  • Medium: 65 FPS average (min 55, max 74)
  • High: 54 FPS average
  • Ultra: 45 FPS average

These numbers paint a complete picture. At 1080p, the system is capable of very high frame rates, with even the Ultra preset achieving 127 FPS. The Medium preset shows a minimum of 156 FPS, indicating consistent performance. At 1440p, the frame rates are still excellent, with High settings just breaking the 100 FPS barrier. The minimum FPS for Medium at 1440p is 101, which means the experience is smooth and free from major hitches. The 4K results are a stark contrast. The Ultra preset's 45 FPS average is below the threshold for smooth gameplay. The Medium preset's minimum of 55 FPS shows that the system can dip into the 50s, which can be noticeable. The data confirms that this combo is excellent for 1080p and 1440p gaming, but it is not suited for high-refresh-rate 4K gaming in Doom.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + AMD Radeon RX 9060 in Doom

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 65.0
3840x2160 High 54.0
3840x2160 Ultra 45.0
2560x1440 Low 137.0
2560x1440 Medium 119.0
2560x1440 High 101.0
2560x1440 Ultra 82.0
1920x1080 Low 211.0
1920x1080 Medium 184.0
1920x1080 High 155.0
1920x1080 Ultra 127.0

Doom with Ryzen 9 5950X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 9060 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + RX 9060

Explore FPS benchmarks for other games using this same hardware combination.