Doom
This combination delivers exceptional performance with an average of 255 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 102 | 125 | 148 | 170 |
| 1440p QHD | 189 | 231 | 273 | 314 |
| 1080p Full HD | 292 | 357 | 417 | 438 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
The AMD Ryzen 7 7700X paired with the NVIDIA GeForce RTX 5090 D achieves a combo rank of 23 out of 2,930 tested configurations in Doom. This places the pairing in the top 0.8% of all recorded combinations, indicating that this system is positioned at the extreme high end of performance for this title. The data shows a configuration that delivers frame rates far beyond the thresholds required for competitive play, making it a top-tier setup in the database.
How This Combo Ranks
The comboRankInGame field places this specific CPU-GPU pairing at rank 23 out of 2,930 combos. This is a percentile placement of roughly 99.2, meaning the system outperforms the vast majority of tested configurations in Doom. The ranking reflects the synergy between the Ryzen 7 7700X and the RTX 5090 D, both of which are high-end components in their respective categories.
The CPU itself holds an 85th percentile ranking among all processors tested, with an average benchmark score of 35,909. Its nearest rivals in the CPU benchmark database include the AMD Ryzen 7 PRO 5845, which scores 35,802 and trails by 0.3%, and the Intel Core 7 250H at 35,728, which is 0.5% behind. The Intel Core Ultra 9 185H scores 35,670, a 0.7% deficit. These margins are minimal, indicating the 7700X sits in a tightly contested performance band for general compute workloads.
For the GPU, the RTX 5090 D holds a 92nd percentile ranking among all graphics cards, with an average benchmark score of 77,712. Its nearest rivals in the GPU database are the AMD Radeon RX 6650M XT at 76,904 (1.1% slower), the AMD Radeon RX 6850M XT at 78,940 (1.6% faster), and the NVIDIA Tesla P100 PCIe 12 GB at 79,396 (2.1% faster). The deltaPct values show that while the 5090 D is not the absolute fastest in synthetic GPU tests, it is within a narrow margin of its closest competitors.
The combination of an 85th percentile CPU and a 92nd percentile GPU yields a 99.2nd percentile result in Doom specifically. This suggests the game is highly optimized to leverage both the CPU's strong single-thread performance and the GPU's massive rendering throughput, resulting in a system that is near the apex of the database's tested hardware.
GPU Role
The NVIDIA GeForce RTX 5090 D is built on the Blackwell 2.0 architecture with a GB202 chip, fabricated on a 5 nm process at TSMC. It contains 92,200 million transistors on a 750 mm² die, giving it a transistor density of 122.9 million per square millimeter. The GPU operates with a base clock of 2017 MHz and a boost clock of 2407 MHz, with memory running at 1750 MHz (28 Gbps effective).
The memory subsystem is a defining feature: 32 GB of GDDR7 on a 512-bit bus yields a bandwidth of 1.79 TB/s. This is a substantial amount of memory bandwidth, which is critical for high-resolution textures and heavy geometry loads. In Doom, the data indicates that this bandwidth is more than sufficient, as the GPU never appears to be the limiting factor even at 4K Ultra settings.
The GPU's compute specifications include 21,760 shading units, 680 TMUs, and 176 ROPs. It also features 170 RT cores and 680 tensor cores, which are relevant for ray tracing and AI-enhanced features, though Doom's 2016 release predates widespread RT adoption. The pixel rate is 423.6 GPixel/s, and the texture rate is 1,636.8 GTexel/s. FP32 performance is rated at 104.8 TFLOPS, with FP16 at the same 104.8 TFLOPS (1:1 ratio).
The GPU's TDP is 575 W, with a suggested PSU of 950 W, and it requires a single 16-pin power connector. The card is dual-slot, measuring 304 mm in length, 137 mm in height, and 48 mm in width. It connects via PCIe 5.0 x16 and outputs through 1x HDMI 2.1b and 3x DisplayPort 2.1b. The API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring broad compatibility with modern rendering paths.
In the measured FPS data for Doom, the GPU's role varies by resolution. At 1080p, the GPU is underutilized, as frame rates exceed 400 FPS on lower settings, indicating the CPU is the primary driver. At 4K, the GPU's raw power becomes more relevant, but even at Ultra settings the average FPS remains above 100, showing that the 5090 D has ample headroom for this game's demands.
FAQ
Q: What is the overall performance ranking of this CPU-GPU combo in Doom?
A: The combo ranks 23rd out of 2,930 tested configurations, placing it in the top 1% of all recorded pairings for this game.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 7 7700X scores 35,909 on average, which is 0.3% higher than the AMD Ryzen 7 PRO 5845, 0.5% higher than the Intel Core 7 250H, and 0.7% higher than the Intel Core Ultra 9 185H.
Q: What is the GPU's percentile ranking among all tested graphics cards?
A: The RTX 5090 D holds a 92nd percentile ranking, with an average benchmark score of 77,712 across all GPU tests.
Q: Which settings preset provides the highest average frame rate at 1080p?
A: The Low preset at 1920x1080 delivers the highest average FPS of 438, followed by Medium at 417 FPS.
Q: What is the minimum FPS recorded at 4K Medium settings?
A: At 3840x2160 with Medium settings, the minimum FPS is 126, with an average of 148 FPS and a maximum of 170 FPS.
Q: Does the CPU or GPU act as the bottleneck at 1080p?
A: At 1920x1080, the frame rates are extremely high (exceeding 400 FPS on Low settings), which indicates the CPU is the limiting component, as the GPU has more than enough capacity to render at these speeds.
Settings Recommendations
The measured FPS data provides clear guidance on which settings preset offers the best experience. At each resolution, the Low preset yields the highest average frame rate, followed by Medium, High, and Ultra in descending order. The differences between presets are substantial, which suggests that Doom's settings have a significant impact on performance.
At 1920x1080, the Low preset achieves 438 FPS, Medium achieves 417 FPS, High achieves 357 FPS, and Ultra achieves 292 FPS. The gap between Low and Ultra is 146 FPS, or roughly 33% lower performance at the highest settings. For players with high-refresh-rate monitors (240 Hz or above), the Low preset guarantees frame rates that far exceed the display's capabilities, while the Medium preset still provides a comfortable margin above 240 FPS.
At 2560x1440, the Low preset delivers 314 FPS, Medium delivers 273 FPS, High delivers 231 FPS, and Ultra delivers 189 FPS. The Medium preset at 1440p is the sweet spot for maintaining frame rates above 240 FPS, as it stays well above the 200 FPS threshold. The High preset at 231 FPS is still excellent for 144 Hz displays, while Ultra drops to 189 FPS, which remains playable but sacrifices the high refresh rate advantage.
At 3840x2160, the Low preset achieves 170 FPS, Medium achieves 148 FPS, High achieves 125 FPS, and Ultra achieves 102 FPS. For 4K gaming, the High preset at 125 FPS is the optimal balance, as it provides a smooth experience on 120 Hz displays. The Ultra preset at 102 FPS is still viable for 100 Hz panels, but the Medium preset at 148 FPS offers a more responsive feel with minimal visual trade-offs.
The data suggests that the Medium preset is the recommended starting point for most users, as it provides a significant performance boost over High and Ultra while maintaining higher visual fidelity than Low. At 1080p, Medium's 417 FPS is only 5% slower than Low, making it the best value in terms of frame rate per visual quality. At 1440p, Medium's 273 FPS is 13% faster than High, and at 4K, Medium's 148 FPS is 18% faster than High.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). The full dataset is as follows:
At 1920x1080, the Low preset averages 438 FPS. The Medium preset averages 417 FPS, with a minimum of 355 FPS and a maximum of 480 FPS. The High preset averages 357 FPS. The Ultra preset averages 292 FPS. The spread from Low to Ultra is 146 FPS, with Ultra representing a 33.3% reduction in average FPS compared to Low.
At 2560x1440, the Low preset averages 314 FPS. The Medium preset averages 273 FPS, with a minimum of 232 FPS and a maximum of 314 FPS. The High preset averages 231 FPS. The Ultra preset averages 189 FPS. The spread from Low to Ultra is 125 FPS, with Ultra representing a 39.8% reduction compared to Low.
At 3840x2160, the Low preset averages 170 FPS. The Medium preset averages 148 FPS, with a minimum of 126 FPS and a maximum of 170 FPS. The High preset averages 125 FPS. The Ultra preset averages 102 FPS. The spread from Low to Ultra is 68 FPS, with Ultra representing a 40.0% reduction compared to Low.
The Medium preset is the only one with recorded minimum and maximum FPS values across all resolutions. At 1080p, the minimum of 355 FPS and maximum of 480 FPS show a variance of 125 FPS, indicating that even the lowest frame rate is exceptionally high. At 1440p, the minimum of 232 FPS and maximum of 314 FPS show a variance of 82 FPS. At 4K, the minimum of 126 FPS and maximum of 170 FPS show a variance of 44 FPS, which is the tightest range of the three resolutions.
CPU Role
The AMD Ryzen 7 7700X is an 8-core, 16-thread processor based on the Zen 4 architecture, codenamed Raphael. It operates on the AMD Socket AM5 platform and is manufactured on a 5 nm process at TSMC, containing 6,570 million transistors on a 71 mm² die. The base clock is 4.50 GHz, with a boost clock of 5.40 GHz. The TDP is rated at 105 W.
The cache hierarchy consists of 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. The CPU supports DDR5 memory on a dual-channel bus, with a memory bandwidth of 83.2 GB/s. It also supports ECC memory and features 24 PCIe Gen 5 lanes (CPU only). The integrated graphics are Radeon Graphics, and the CPU includes an unlocked multiplier for overclocking.
In synthetic benchmarks, the 7700X scores 19,088 in Cinebench R23 multi-core and 1,987 in single-core. Geekbench scores are 12,451 multi-core and 2,289 single-core. The 3DMark results show 8,859 for 16 threads, 8,852 for max threads, 7,057 for 8 threads, 4,074 for 4 threads, 2,112 for 2 threads, and 1,090 for single thread. These scores indicate strong multi-threaded performance that scales well with core count, as the 16-thread score is nearly identical to the max-thread score.
In Doom, the CPU's role is most apparent at 1080p, where frame rates reach 438 FPS on Low settings. At this resolution, the GPU is not the bottleneck, as the 5090 D can render frames faster than the CPU can feed it. The CPU's high single-thread performance (1,090 in 3DMark single-thread) is crucial for maintaining these high frame rates, as Doom's engine is heavily dependent on single-threaded game logic.
The CPU's 85th percentile ranking among all processors, combined with its nearest rivals being within 0.7% of its average score, shows that it is a top-tier processor for gaming. The 32 MB of L3 cache is beneficial for game workloads, and the 5.40 GHz boost clock provides the raw speed needed to drive very high frame rates in esports-style titles like Doom.
Resolution Scaling
The measured FPS data shows how performance scales from 1080p to 4K. At 1080p Low, the average FPS is 438. At 1440p Low, it drops to 314, a reduction of 28.3%. At 4K Low, it drops to 170, a reduction of 61.2% from 1080p. This scaling pattern indicates that the GPU becomes more of a limiting factor as resolution increases, but the frame rates remain exceptionally high even at 4K.
For the Medium preset, the scaling is similar: 417 FPS at 1080p, 273 FPS at 1440p (a 34.5% drop), and 148 FPS at 4K (a 64.5% drop from 1080p). The High preset shows 357 FPS at 1080p, 231 FPS at 1440p (a 35.3% drop), and 125 FPS at 4K (a 65.0% drop). The Ultra preset shows 292 FPS at 1080p, 189 FPS at 1440p (a 35.3% drop), and 102 FPS at 4K (a 65.1% drop).
The percentage drop from 1080p to 4K is consistent across all settings, hovering around 61-65%. This consistency suggests that the scaling is primarily driven by resolution, not by settings. The fact that the drop is not more severe (e.g., a 75% reduction) indicates that the GPU has enough bandwidth and compute power to handle the increased pixel count without disproportionate performance loss.
The limiting component shifts across resolutions. At 1080p, the CPU is the bottleneck, as evidenced by the high frame rates that exceed what most GPUs can deliver. At 1440p, the balance shifts toward the GPU, but the CPU still contributes significantly, as frame rates remain above 300 FPS on Low settings. At 4K, the GPU becomes the primary limiting factor, but the 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth ensure that even at Ultra settings, the average FPS stays above 100.
The data shows that this combo is capable of delivering a playable experience at any resolution and settings combination. The weakest measured result is 4K Ultra at 102 FPS, which is still well above the 60 FPS standard for smooth gameplay. The strongest result is 1080p Low at 438 FPS, which is more than sufficient for any high-refresh-rate display currently available. This indicates a system that is over-provisioned for Doom at 1080p and 1440p, but appropriately matched for 4K high-refresh-rate gaming.
Hardware Specifications
AMD Ryzen 7 7700X
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5090 D in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 170.0 |
| 3840x2160 | Medium | 148.0 |
| 3840x2160 | High | 125.0 |
| 3840x2160 | Ultra | 102.0 |
| 2560x1440 | Low | 314.0 |
| 2560x1440 | Medium | 273.0 |
| 2560x1440 | High | 231.0 |
| 2560x1440 | Ultra | 189.0 |
| 1920x1080 | Low | 438.0 |
| 1920x1080 | Medium | 417.0 |
| 1920x1080 | High | 357.0 |
| 1920x1080 | Ultra | 292.0 |
Doom with Ryzen 7 7700X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5090 D + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 7700X + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.