Doom
This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 18 | 23 | 26 |
| 1440p QHD | 28 | 36 | 45 | 47 |
| 1080p Full HD | 44 | 52 | 64 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 7700 + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data for Doom with the AMD Ryzen 7 7700 and NVIDIA GeForce GTX 1050 Ti reveals a steep and consistent performance cliff as resolution climbs. At 1920x1080 with Low settings, the combo delivers 73.6 FPS average. Dropping to 2560x1440 Low yields 46.9 FPS — a 36% reduction in frame rate. Pushing further to 3840x2160 Low nets just 26.2 FPS, which is 64% below the 1080p Low figure. This scaling pattern is the hallmark of a GPU-bound scenario, where the pixel throughput demands of higher resolutions overwhelm the graphics processor.
The data becomes even more telling when examining the settings spread at each resolution. At 1080p, the difference between Low (73.6 FPS) and Ultra (44.1 FPS) is substantial — a 40% performance penalty for maxing out the visual preset. At 1440p, the Low-to-Ultra gap narrows slightly: 46.9 FPS down to 27.5 FPS, a 41% drop. However, at 4K, the spread compresses dramatically: Low sits at 26.2 FPS, Medium at 23 FPS, and High at 18.4 FPS, with Ultra at 18.3 FPS. The compression at 4K — where Low and Ultra are only 7.9 FPS apart — indicates that the GPU has hit a hard computational ceiling, and settings changes yield diminishing returns because the rasterization load alone saturates the card.
This behavior strongly suggests the GTX 1050 Ti is the primary limiting component. The Ryzen 7 7700, with its 8 cores and 16 threads, is clearly capable of feeding frames far faster than the GPU can render them. The evidence lies in the 4K data: even at Low settings, the combo manages only 26.2 FPS, a figure far below what a modern 8-core CPU would bottleneck at. If the CPU were the constraint, we would expect to see frame rates remain relatively flat across resolutions, with settings changes having minimal impact. Instead, the data shows resolution is the dominant variable, pointing squarely at pixel fill rate and memory bandwidth as the bottlenecks.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 7700 brings substantial processing headroom to this pairing. With 8 cores and 16 threads, a base clock of 3.80 GHz, and a boost clock of 5.30 GHz, this Zen 4 architecture chip (codenamed Raphael) is built on a 5 nm process from TSMC. Its benchmark scores reflect a high-performance part: Cinebench R23 multicore reaches 29302, while the single-core score sits at 4136. The 3DMark single-thread score of 1049 and 16-thread score of 8484 further confirm strong per-core and multi-threaded capabilities. The CPU's percentileVsAllCpus of 91 indicates it outperforms 91% of all tested CPUs in the database.
In the context of Doom, the CPU's role is to handle game logic, physics, and draw call submission — tasks that rarely stress an 8-core/16-thread processor in a 2016 title. The nearest rivals in the CPU benchmark database, such as the AMD Ryzen 9 7940H (avgScore 40431, deltaPct 0.1) and Intel Core i9-13905H (avgScore 40712, deltaPct -0.6), show that the 7700 sits in a tight performance cluster. This means the CPU is not an outlier — it's a well-rounded performer that should not bottleneck even a mid-range GPU in most scenarios.
The data supports this interpretation. At 1080p Low, the combo achieves 73.6 FPS, which is a respectable frame rate but far from the CPU's theoretical limit. The Ryzen 7 7700's passmark multithread score of 34470 and single-thread score of 4063 indicate it can handle significantly higher frame rates in less GPU-bound titles. Therefore, the CPU is effectively underutilized in this pairing — the GTX 1050 Ti is the constraint, and the 7700 is running well within its capabilities. This suggests that upgrading the GPU would yield substantial FPS gains without needing to touch the processor.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1050 Ti is the decisive factor in this combo's performance. This Pascal-architecture card (chip GP107) is built on a 14 nm Samsung process and features 4 GB of GDDR5 memory on a 128-bit bus, providing 112.1 GB/s of bandwidth. Its clocks are modest: base 1291 MHz, boost 1392 MHz, and memory at 1752 MHz (7 Gbps effective). The card's 768 shading units, 48 TMUs, and 32 ROPs yield a pixel rate of 44.54 GPixel/s and a texture rate of 66.82 GTexel/s. FP32 performance is 2.138 TFLOPS.
The GPU's benchmark percentile tells a sobering story: percentileVsAllGpus of 30 means it ranks below 70% of all tested GPUs. Its avgBenchmarkScore of 5316 is nearly identical to its nearest rivals — the NVIDIA GeForce 930A (5317, deltaPct 0), NVIDIA GeForce 940M (5297, deltaPct 0.4), and AMD Radeon R7 240 (5280, deltaPct 0.7). These are entry-level and mobile-class parts, underscoring that the 1050 Ti is a low-end desktop GPU by modern standards.
In Doom, this GPU's limitations manifest clearly. The 4K results — 18.4 FPS on High, 23 FPS on Medium, 26.2 FPS on Low — show that the card cannot maintain playable frame rates at that resolution regardless of settings. The 4 GB VRAM is also a likely contributor to the Ultra settings penalty at 1440p: 27.5 FPS on Ultra versus 45.1 FPS on Medium (a 39% drop), which suggests texture memory pressure forces the card to swap data, further hurting performance. The data implies that the GTX 1050 Ti is best suited for 1080p gaming, where it can deliver 44.1 FPS on Ultra and 73.6 FPS on Low, but even there, it lacks headroom for high-refresh displays.
FAQ
Q: What is the best resolution to play Doom with this combo?
A: The only resolution where the combo consistently exceeds 60 FPS is 1920x1080 with Low settings (73.6 FPS). At 1440p, the highest average is 46.9 FPS (Low), and at 4K, all settings are below 26.2 FPS.
Q: Does the CPU bottleneck the GPU at 1080p?
A: No. The Ryzen 7 7700's 8-core/16-thread design and high benchmark scores (e.g., Cinebench R23 multicore 29302) indicate it can handle far more than the GTX 1050 Ti can render. The GPU is the limiting factor at all resolutions.
Q: How much FPS does lowering settings from Ultra to Low save at each resolution?
A: At 1080p, the gain is 29.5 FPS (from 44.1 to 73.6). At 1440p, the gain is 19.4 FPS (from 27.5 to 46.9). At 4K, the gain is 7.9 FPS (from 18.3 to 26.2).
Q: Is this combo ranked well among tested combos in Doom?
A: No. It ranks 1664 out of 1681 combos (comboRankInGame), placing it in the bottom 1% of tested systems.
Q: What GPU score does the GTX 1050 Ti have compared to its closest rivals?
A: Its avgBenchmarkScore is 5316. The nearest rival is the NVIDIA GeForce 930A at 5317 (deltaPct 0), followed by the NVIDIA GeForce 940M at 5297 (deltaPct 0.4) and AMD Radeon R7 240 at 5280 (deltaPct 0.7).
Q: Can this combo handle 4K gaming in Doom?
A: Not at playable frame rates. The highest 4K average is 26.2 FPS on Low settings, with Ultra dropping to 18.3 FPS. All 4K results are below 30 FPS.
How This Combo Ranks
The combo's position in the database is stark: rank 1664 out of 1681 tested combinations, placing it in the bottom 1% of all systems benchmarked for Doom. This ranking reflects the profound imbalance between the CPU and GPU. The Ryzen 7 7700 is a high-end processor — its 91st percentile among all CPUs — but it is paired with a GPU that sits at the 30th percentile among all GPUs. The result is a system where the CPU's potential is largely wasted, as the GTX 1050 Ti cannot translate the processor's capabilities into frame rate.
The ranking is consistent with the FPS data. A combo ranked 1664th out of 1681 implies that nearly every other system tested delivers better performance in Doom. The measured FPS figures — peaking at 73.6 FPS on 1080p Low — are playable only in the most forgiving settings. The poor ranking is not a reflection of the CPU but rather the GPU's entry-level standing. In the database's nearestRivals for the GPU, the GTX 1050 Ti is grouped with integrated and low-end mobile parts (e.g., NVIDIA GeForce 940M, AMD Radeon R7 M445), which are not designed for demanding FPS titles at high resolutions.
The data suggests that this combo would be an outlier in any modern gaming context. For a 2016 title like Doom, the ranking indicates that even older mid-range GPUs from that era would likely outperform this pairing. The only scenario where this combo is viable is 1080p with reduced settings, and even then, it barely crosses the 60 FPS threshold on Low.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend on the user's priority: frame rate smoothness versus visual fidelity. For a 60 FPS target, the only viable option is 1920x1080 with Low settings, which achieves 73.6 FPS. Medium settings at 1080p drop to 64.3 FPS, which still clears 60 FPS but with less headroom. High at 1080p yields 51.5 FPS, which is below the 60 FPS threshold, and Ultra falls to 44.1 FPS.
For users with a 1440p monitor, the data shows no settings preset reaches 60 FPS. The best option is Low at 46.9 FPS, followed by Medium at 45.1 FPS — both are close, but neither provides a smooth 60 FPS experience. At 1440p High (35.7 FPS) and Ultra (27.5 FPS), the experience becomes increasingly choppy, making these presets impractical for competitive play.
At 4K, no preset is playable. The highest average is 26.2 FPS on Low, which is below the 30 FPS console-standard threshold for basic playability. The recommendation is clear: stick to 1080p, use Low or Medium settings, and avoid Ultra unless the user prioritizes screenshots over gameplay smoothness. Medium at 1080p (64.3 FPS) offers the best balance of visual quality and performance, given that it maintains a 60+ FPS average while providing better textures and effects than Low.
Measured FPS Breakdown
The complete set of measured FPS values is as follows:
3840x2160 (4K):
- High: 18.4 FPS average
- Low: 26.2 FPS average
- Medium: 23.0 FPS average
- Ultra: 18.3 FPS average
2560x1440 (1440p):
- High: 35.7 FPS average
- Low: 46.9 FPS average
- Medium: 45.1 FPS average
- Ultra: 27.5 FPS average
1920x1080 (1080p):
- High: 51.5 FPS average
- Low: 73.6 FPS average
- Medium: 64.3 FPS average
- Ultra: 44.1 FPS average
The data reveals a consistent pattern across all settings: 1080p is the only resolution where the combo approaches playable frame rates, with Low and Medium both exceeding 60 FPS. The 4K results are uniformly poor, with the best case (Low) achieving just 26.2 FPS. The 1440p results sit in a middle ground, with Low and Medium in the mid-40s but High and Ultra dropping below 36 FPS. These numbers confirm that the GTX 1050 Ti is the definitive bottleneck, and the Ryzen 7 7700's performance is effectively untapped at every resolution and settings combination.
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce GTX 1050 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.2 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 18.4 |
| 3840x2160 | Ultra | 18.3 |
| 2560x1440 | Low | 46.9 |
| 2560x1440 | Medium | 45.1 |
| 2560x1440 | High | 35.7 |
| 2560x1440 | Ultra | 27.5 |
| 1920x1080 | Low | 73.6 |
| 1920x1080 | Medium | 64.3 |
| 1920x1080 | High | 51.5 |
| 1920x1080 | Ultra | 44.1 |
Doom with Ryzen 7 7700 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with GTX 1050 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.