Doom
This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 42 | 48 | 50 |
| 1440p QHD | 57 | 71 | 83 | 96 |
| 1080p Full HD | 89 | 113 | 128 | 152 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
The AMD Ryzen 7 5800XT and NVIDIA GeForce GTX 1660 Ti combination delivers a playable but not exceptional experience in Doom, with performance heavily dependent on resolution and quality settings. The data shows a clear pattern: the CPU has ample headroom, while the GPU becomes the primary constraint as resolution increases. This analysis breaks down the component roles, ranking, and scaling behavior observed in the benchmark results.
FAQ
Q: What is the average frame rate at 1080p with High settings?
A: The combination achieves an average of 112.8 FPS at 1920x1080 with High settings, indicating a smooth experience for most gameplay scenarios.
Q: How does the CPU compare to its nearest rivals in overall benchmark score?
A: The Ryzen 7 5800XT has an average benchmark score of 29774, placing it 0.1% above the AMD Ryzen 7 PRO 5755GE and 0.3% above the AMD Ryzen AI 7 PRO 360, while sitting 0.3% below the AMD Ryzen 7 6800HS and AMD Ryzen 7 7840H.
Q: What is the GPU's percentile ranking among all tested graphics cards?
A: The GTX 1660 Ti falls in the 55th percentile of all GPUs, with an average benchmark score of 13925, placing it slightly ahead of the AMD Radeon RX 570X by 0.4% but behind the NVIDIA Tesla K10 by 0.7%.
*Q: What is the best performance result for this combo in Doom?*
A: The highest average frame rate recorded is 151.7 FPS at 1920x1080 with Low settings, showing the ceiling of this hardware configuration.
Q: How steep is the performance drop from 1080p to 4K at Ultra settings?
A: At Ultra quality, the average FPS falls from 88.5 at 1920x1080 to 56.6 at 2560x1440, and further to 34.2 at 3840x2160, representing a 61.4% reduction from 1080p to 4K.
Q: What is the combo's overall rank among tested configurations?
A: This pairing ranks 1452nd out of 1681 tested combos, placing it in the lower portion of the database for Doom performance.
CPU Role
The AMD Ryzen 7 5800XT is a desktop processor built on the Zen 3 architecture, codenamed Vermeer, featuring 8 cores and 16 threads. Its base clock of 3.80 GHz boosts up to 4.80 GHz, powered by a 105 W TDP. The CPU's benchmark results are robust: a Cinebench R23 multicore score of 23794 and a single-core score of 3359 demonstrate strong computational capability. In 3DMark testing, the processor scores 7683 with 16 threads and 959 in single-thread tests, indicating balanced scaling across thread counts.
Within Doom, the CPU's role appears secondary to the graphics card. At 1080p with Low settings, the CPU must feed frames quickly to achieve 151.7 FPS, and the 8-core/16-thread configuration with a 4.80 GHz boost likely prevents bottlenecks at these frame rates. The processor's high single-thread performance, reflected in the 3359 Cinebench R23 single-core score, is particularly relevant for a game like Doom that relies on strong per-core performance for game logic and physics. The CPU's average benchmark score of 29774 places it in the 86th percentile of all CPUs, and its nearest rivals include the AMD Ryzen 7 PRO 5755GE (0.1% slower) and the AMD Ryzen 7 7840H (0.3% faster), showing it is competitively positioned.
The CPU's 32 MB L3 cache and DDR4 memory support with dual-channel bandwidth of 51.2 GB/s provide adequate data throughput. In practical terms, the data suggests the Ryzen 7 5800XT is not the limiting factor in this combination. As resolution increases, frame rates drop regardless of CPU capability, which points to the GPU as the primary constraint. The processor's ability to maintain high frame rates at lower resolutions, such as 151.7 FPS at 1080p Low, indicates it has enough headroom to handle the game's demands without becoming a bottleneck.
GPU Role
The NVIDIA GeForce GTX 1660 Ti is built on the Turing architecture using a 12 nm process, featuring 1536 shading units, 96 texture mapping units, and 48 raster output units. It operates at a base clock of 1500 MHz with a boost clock of 1770 MHz, backed by 6 GB of GDDR6 memory on a 192-bit bus delivering 288.0 GB/s of bandwidth. The GPU's FP32 performance is rated at 5.437 TFLOPS, and it supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.
The GPU's benchmark scores show a mixed profile. The PassMark G3D score of 12871 and Geekbench OpenCL score of 60863 indicate competent DirectX 11 and compute performance, but DirectX 12 scores are notably lower at 51 in PassMark. The GPU's average benchmark score of 13925 places it in the 55th percentile of all GPUs, with nearest rivals including the AMD Radeon RX 570X (0.4% slower) and the NVIDIA RTX A2000 Mobile (0.8% slower). This mid-range positioning is reflected in Doom performance.
In Doom, the GPU's role becomes increasingly dominant as resolution and settings rise. At 1080p, the GPU delivers 112.8 FPS on High and 88.5 FPS on Ultra, but at 1440p these figures drop to 71.1 and 56.6 FPS respectively. At 4K, performance falls to 42.1 FPS on High and 34.2 FPS on Ultra, showing a clear limitation. The 6 GB VRAM capacity is sufficient for 1080p and 1440p, but at 4K with Ultra settings, the memory bandwidth and capacity may be strained, contributing to the lower frame rates. The GPU's 288.0 GB/s bandwidth is a constraining factor at higher resolutions, where texture and geometry demands increase significantly.
How This Combo Ranks
The combination of the Ryzen 7 5800XT and GTX 1660 Ti ranks 1452nd out of 1681 tested combos for Doom, placing it in the bottom 13.6% of all configurations. This ranking reflects the GPU's mid-range status rather than the CPU's capability. The CPU's 86th percentile ranking among all CPUs contrasts sharply with the GPU's 55th percentile, creating an imbalance where the graphics card limits overall performance.
The combo's ranking is consistent with the measured frame rates. At 1080p High, the 112.8 FPS average is respectable, but at 4K Ultra, the 34.2 FPS average is below the 60 FPS threshold that many users target. The data indicates that this configuration is better suited for 1080p gaming, where it can achieve high frame rates across most settings, than for higher resolutions. The rank of 1452 out of 1681 suggests that while the combo is functional, it is outperformed by a significant majority of tested configurations, likely those with more powerful GPUs paired with similarly capable CPUs.
The performance gap between settings at each resolution is telling. At 1080p, the difference between Low (151.7 FPS) and Ultra (88.5 FPS) is 63.2 FPS, showing a substantial impact from quality settings. This gap widens proportionally at higher resolutions, indicating that the GPU is the primary driver of performance variance. The CPU's consistent performance across tests suggests it would support a more powerful GPU without becoming a bottleneck, making this combo's ranking largely a function of the GTX 1660 Ti's capabilities.
Resolution Scaling
The measured frame rates show a clear and consistent drop as resolution increases from 1080p to 4K. At High settings, the average FPS goes from 112.8 at 1920x1080 to 71.1 at 2560x1440, and finally to 42.1 at 3840x2160. This represents a 37.0% decrease from 1080p to 1440p, and a further 40.8% decrease from 1440p to 4K, resulting in a total 62.7% reduction from 1080p to 4K.
The scaling pattern reveals the limiting component. At 1080p, the frame rates are high across all settings, with Low at 151.7 FPS and Ultra at 88.5 FPS. The CPU's strong single-thread and multicore performance (Cinebench R23 scores of 3359 and 23794 respectively) can keep up with these frame rates. However, as resolution increases, the pixel count quadruples from 1080p to 4K, placing exponentially more demand on the GPU's fill rate and memory bandwidth. The GTX 1660 Ti's 288.0 GB/s bandwidth and 84.96 GPixel/s pixel rate are insufficient to maintain high frame rates at 4K, evidenced by the 34.2 FPS average at Ultra settings.
The settings-based scaling at each resolution further confirms the GPU bottleneck. At 1080p, the difference between Low and Ultra is 63.2 FPS (151.7 vs 88.5), but at 1440p this difference is 38.9 FPS (95.5 vs 56.6), and at 4K it narrows to 15.9 FPS (50.1 vs 34.2). The narrowing gap at higher resolutions indicates that the GPU is saturating its resources, and quality settings have diminishing returns as the GPU becomes fully utilized. This behavior is characteristic of a GPU-limited scenario, where the CPU has spare capacity but the GPU cannot render frames fast enough to benefit from it. The data clearly shows that for this combo, the GTX 1660 Ti is the limiting factor at resolutions above 1080p, and even at 1080p with Ultra settings, the GPU is working near its capacity.
Hardware Specifications
AMD Ryzen 7 5800XT
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1660 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.1 |
| 3840x2160 | Medium | 47.9 |
| 3840x2160 | High | 42.1 |
| 3840x2160 | Ultra | 34.2 |
| 2560x1440 | Low | 95.5 |
| 2560x1440 | Medium | 83.3 |
| 2560x1440 | High | 71.1 |
| 2560x1440 | Ultra | 56.6 |
| 1920x1080 | Low | 151.7 |
| 1920x1080 | Medium | 127.5 |
| 1920x1080 | High | 112.8 |
| 1920x1080 | Ultra | 88.5 |
Doom with Ryzen 7 5800XT + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with GTX 1660 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + GTX 1660 Ti
Explore FPS benchmarks for other games using this same hardware combination.