Doom
This combination delivers exceptional performance with an average of 186 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 74 | 90 | 107 | 123 |
| 1440p QHD | 136 | 166 | 197 | 226 |
| 1080p Full HD | 210 | 257 | 304 | 339 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
The AMD Ryzen 7 5800X3D paired with the NVIDIA GeForce RTX 4070 SUPER delivers an exceptionally strong performance profile in Doom, with the benchmark data showing triple-digit frame rates across nearly every resolution and settings combination. The combo ranks 646th out of 3712 tested configurations, placing it in the top 17.4% of all systems evaluated for this title. The data reveals a configuration that is rarely constrained by the CPU at 1080p, but which begins to show GPU limitations as resolution scales upward, particularly under the Ultra preset.
FAQ
*Q: What is the highest average FPS recorded for this combo in Doom?*
A: The highest average FPS recorded is 339, achieved at 1920x1080 resolution with the Low preset. The Medium preset at the same resolution delivers 304 FPS average, while High produces 257 FPS and Ultra drops to 210 FPS.
Q: How does the combo rank among all tested systems in this game?
A: The combination ranks 646th out of 3712 total tested combos, placing it in the top 17.4% of all configurations. This percentile position indicates a high-performing setup relative to the broader database of tested hardware.
Q: What is the lowest average FPS recorded, and under what conditions?
A: The lowest average FPS is 74, recorded at 3840x2160 resolution with the Ultra preset. This is the only measurement in the entire dataset that falls below 90 FPS average, and it represents the most demanding scenario tested.
Q: What is the difference in average FPS between the Low and Ultra presets at 1440p?
A: At 2560x1440, the Low preset averages 226 FPS, while the Ultra preset averages 136 FPS. This represents a reduction of 90 FPS, or approximately 39.8% lower performance when moving from the lowest to the highest quality settings.
Q: Does the CPU or GPU appear to be the limiting factor at 1080p?
A: The data suggests the CPU is the primary limiter at 1920x1080, as the GPU is capable of producing extremely high frame rates that approach the CPU's maximum output capability. The 5800X3D’s 8-core, 16-thread configuration and 96 MB of shared L3 cache provide the thread management needed to sustain 210-339 FPS averages.
Q: What is the average FPS spread between the Medium preset’s minimum and maximum at 4K?
A: At 3840x2160 with Medium settings, the measured range spans from a minimum of 91 FPS to a maximum of 123 FPS, resulting in an average of 107 FPS. This 32 FPS variance is the largest recorded across all Medium preset measurements.
CPU Role
The AMD Ryzen 7 5800X3D provides the processing foundation for this configuration, built on the Zen 3 architecture with 8 cores and 16 threads. Its base clock of 3.40 GHz and boost clock of 4.50 GHz are supplemented by a substantial 96 MB of shared L3 cache, a defining characteristic of the X3D series that benefits game workloads with large working sets. The CPU’s benchmark results show a single-thread score of 884 in 3dmark and a multi-thread score of 7299 in 3dmark_16_threads, indicating balanced performance across both lightly and heavily threaded scenarios.
In Doom, the CPU’s role becomes apparent in the 1080p results, where frame rates reach 339 FPS average at Low settings. This extreme throughput suggests the GPU is not the bottleneck at this resolution, as the RTX 4070 SUPER is capable of far exceeding typical display refresh rates. The CPU’s 80th percentile ranking versus all CPUs, with an average benchmark score of 27896, places it slightly above the Intel Core i9-10900K (deltaPct 0.1) and marginally below the AMD Ryzen AI 5 PRO 340 (deltaPct -0.1). This positioning indicates the 5800X3D is a competitive gaming processor, but the data shows that its performance ceiling is reached when the GPU is underutilized.
The 5800X3D’s 3dmark_2_threads score of 1746 and 3dmark_4_threads score of 3392 reveal that its strength lies in moderate thread counts, which aligns with game engines that prioritize a few primary threads. The 8-thread score of 5906 is notably close to the max-thread score of 7285, suggesting that Doom’s workload scales well up to 8 threads but gains diminishing returns beyond that point. This explains why the CPU can maintain 257 FPS at 1080p High settings without the frame rate collapsing, as the game’s thread scheduling aligns with the CPU’s core layout.
GPU Role
The NVIDIA GeForce RTX 4070 SUPER serves as the primary rendering engine, featuring 12 GB of GDDR6X memory on a 192-bit bus, delivering 504.2 GB/s of bandwidth. Its boost clock of 2475 MHz and 7168 shading units provide substantial compute throughput, evidenced by a 3dmark Steel Nomad DX12 score of 4627 and a Geekbench Vulkan score of 205624. The GPU’s 83rd percentile ranking versus all GPUs, with an average benchmark score of 43223, places it slightly above the NVIDIA Quadro M6000 24 GB (deltaPct -0.1) and just below the NVIDIA GeForce RTX 4090 Mobile (deltaPct -1).
In Doom, the GPU’s influence becomes dominant at higher resolutions and settings. At 4K Ultra, the average FPS drops to 74, a 67.8% reduction from the 1080p Low result of 339 FPS. This steep decline indicates that the GPU’s memory bandwidth and shading capacity are being fully taxed at 3840x2160, particularly with the Ultra preset’s increased geometry and texture demands. The 12 GB VRAM capacity is sufficient for this game, as no out-of-memory related stutters are indicated in the measured data, but the 192-bit bus width limits the rate at which texture data can be fetched.
The GPU’s passmark G3D score of 29995 and passmark GPU Compute score of 17108 highlight its raw compute capability, yet the measured FPS at 4K Ultra shows that even this hardware struggles to maintain 60 FPS averages under maximum load. The data suggests that the RTX 4070 SUPER is the limiting component at 1440p and 4K, as the CPU’s frame output capability at 1080p far exceeds what the GPU can deliver at higher resolutions. The transition from 1440p High (166 FPS) to 1440p Ultra (136 FPS) shows an 18.1% reduction, which is consistent with GPU-bound scaling as settings increase.
How This Combo Ranks
The combination of the Ryzen 7 5800X3D and RTX 4070 SUPER holds the 646th position out of 3712 tested combos in Doom, placing it in the 82.6th percentile of all configurations. This ranking reflects a high-performance pairing that excels in this title, though it does not reach the top tiers where more expensive CPUs and GPUs might improve frame rates at lower resolutions. The 5800X3D’s nearest rival, the AMD Ryzen 7 6800U, has an average benchmark score of 27887, which is essentially identical (deltaPct 0), indicating that the CPU’s performance is well-matched to its class.
The GPU’s nearest rival, the NVIDIA Quadro M6000 24 GB, scores 43262 in average benchmarks, a deltaPct of -0.1 relative to the RTX 4070 SUPER’s 43223. This near-identical score suggests that the GPU’s compute capabilities are comparable to a workstation card with more memory, but the RTX 4070 SUPER’s advantage in Doom likely comes from its newer architecture and driver optimizations. The combo’s ranking at 646th out of 3712 means that 3066 other combinations perform better, presumably those with higher-end GPUs like the RTX 4090 series or more powerful CPUs.
The ranking data implies that this combo is optimized for high-refresh-rate 1440p gaming, as the 166 FPS average at High settings exceeds most 144Hz display capabilities. At 4K, the combo still delivers playable performance with 90 FPS average at High settings, but the 74 FPS at Ultra suggests that users seeking maximum visual fidelity at 4K would need to accept lower frame rates or reduce settings. The 17.4% top-tier positioning is a strong indicator of overall capability, but it also shows that there is headroom for improvement with more powerful components.
Resolution Scaling
The measured FPS data reveals clear scaling patterns as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average FPS drops from 339 at 1080p to 226 at 1440p (a 33.3% reduction) and further to 123 at 4K (a 45.6% reduction from 1440p). This steep decline indicates that the GPU is increasingly the limiting factor as pixel count grows, since the CPU’s frame generation capability remains constant across resolutions. The 1080p Low result of 339 FPS is likely near the CPU’s maximum output, as the GPU has ample headroom to render more frames if the CPU could supply them.
The scaling pattern across presets shows that the GPU’s workload increases disproportionately at higher settings. At 1080p, the difference between Low (339 FPS) and Ultra (210 FPS) is 129 FPS, a 38.1% reduction. At 1440p, the difference between Low (226 FPS) and Ultra (136 FPS) is 90 FPS, a 39.8% reduction. At 4K, the difference between Low (123 FPS) and Ultra (74 FPS) is 49 FPS, a 39.8% reduction. This consistent percentage drop across resolutions indicates that the settings presets have a uniform impact on GPU workload, regardless of resolution.
The data also shows that the transition from Medium to Ultra has a larger impact than from Low to Medium. At 4K, Medium averages 107 FPS while Ultra averages 74 FPS, a 30.8% reduction. In contrast, Low to Medium shows a 13.0% reduction (from 123 to 107 FPS). This suggests that the Ultra preset introduces rendering features that are particularly demanding on the GPU’s shading units and memory bandwidth, likely including higher-quality shadow mapping and ambient occlusion effects. The resolution scaling indicates that users targeting 4K should prefer Medium or High settings to maintain frame rates above 90 FPS average.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates across all presets. The Low preset averages 339 FPS, while Medium averages 304 FPS with a minimum of 259 and maximum of 350. High settings produce 257 FPS average, and Ultra drops to 210 FPS. These numbers suggest that at 1080p, the configuration is CPU-limited, as the GPU could likely render more frames if the CPU could feed it faster. The 129 FPS gap between Low and Ultra at this resolution highlights the CPU’s ability to maintain high throughput even with increased GPU workload.
At 2560x1440, the frame rates remain high but show a more pronounced GPU influence. Low averages 226 FPS, Medium averages 197 FPS (min 167, max 227), High averages 166 FPS, and Ultra averages 136 FPS. The 90 FPS spread between Low and Ultra at this resolution is smaller than at 1080p, indicating that the GPU is beginning to become the bottleneck. The Medium preset’s minimum of 167 FPS is still well above 144Hz refresh rates, making this an ideal resolution for high-refresh displays.
At 3840x2160, the GPU is clearly the limiting factor. Low averages 123 FPS, Medium averages 107 FPS (min 91, max 123), High averages 90 FPS, and Ultra averages 74 FPS. The 49 FPS spread between Low and Ultra at 4K is the smallest across all resolutions, confirming that the GPU’s rendering capacity is being fully utilized at all settings. The Medium preset’s minimum of 91 FPS ensures smooth gameplay on standard 60Hz displays, while High settings dip to 90 FPS average, still playable but with less headroom.
Across all resolutions, the Medium preset consistently shows the largest variance between minimum and maximum FPS, with a 91 FPS spread at 1080p (259 to 350), a 60 FPS spread at 1440p (167 to 227), and a 32 FPS spread at 4K (91 to 123). This variance suggests that Medium settings produce more variable frame pacing, potentially due to dynamic scene complexity, while Low and Ultra settings exhibit more consistent performance.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the target resolution and display refresh rate. For 1080p displays, the High preset (257 FPS average) provides a strong balance between visual quality and performance, easily exceeding 240Hz refresh rates. The Ultra preset (210 FPS) is also viable for 240Hz displays, but the 47 FPS difference between High and Ultra may not justify the visual gains for competitive play. The Low preset (339 FPS) is only recommended for esports scenarios where maximum frame rate is prioritized over visual fidelity.
For 1440p gaming, the High preset (166 FPS average) is the standout recommendation, as it comfortably exceeds 144Hz refresh rates while providing substantial visual quality improvements over Medium (197 FPS). The Medium preset (197 FPS) offers a 31 FPS advantage over High but may reduce texture quality and shadow fidelity noticeably. The Ultra preset (136 FPS) is suitable for 120Hz displays, but the 30 FPS drop from High suggests that the visual improvements are not worth the performance cost for most users.
For 4K displays, the High preset (90 FPS average) is the recommended choice for users with 90Hz or higher refresh rates, as it provides the best visual quality while maintaining smooth gameplay. The Medium preset (107 FPS) is preferable for 100Hz displays, offering a 17 FPS advantage over High with only moderate visual compromises. The Ultra preset (74 FPS) is only viable for 60Hz displays, and the 33% reduction from High to Ultra indicates that the extra graphical features are not worth the frame rate loss. The Low preset (123 FPS) is not recommended at 4K, as the visual quality degradation is excessive relative to the performance gain.
The data suggests that the Medium preset offers the most balanced experience across all resolutions, with its minimum FPS remaining above 90 at 4K and above 259 at 1080p. However, for users prioritizing visual quality, the High preset provides the best compromise between fidelity and performance, particularly at 1440p where it achieves 166 FPS average. The Ultra preset is best reserved for 1080p displays where the 210 FPS average still provides a competitive advantage.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 4070 SUPER in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 123.0 |
| 3840x2160 | Medium | 107.0 |
| 3840x2160 | High | 90.0 |
| 3840x2160 | Ultra | 74.0 |
| 2560x1440 | Low | 226.0 |
| 2560x1440 | Medium | 197.0 |
| 2560x1440 | High | 166.0 |
| 2560x1440 | Ultra | 136.0 |
| 1920x1080 | Low | 339.0 |
| 1920x1080 | Medium | 304.0 |
| 1920x1080 | High | 257.0 |
| 1920x1080 | Ultra | 210.0 |
Doom with Ryzen 7 5800X3D + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 4070 SUPER + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + RTX 4070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.