Doom
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 36 | 47 | 52 |
| 1440p QHD | 59 | 69 | 83 | 93 |
| 1080p Full HD | 89 | 108 | 131 | 146 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
The combination of the AMD Ryzen 7 5800X and the NVIDIA GeForce GTX 1660 SUPER in Doom produces a dataset that clearly illustrates a GPU-bound pairing at higher resolutions. The CPU, an 8-core, 16-thread Zen 3 part with a boost clock of 4.70 GHz, sits in the 84th percentile of all CPUs, while the GPU, a Turing-based 12nm part with 6 GB of GDDR6, sits in the 55th percentile. Measured results show the combo ranks 1497th out of 1681 tested combinations, a position driven almost entirely by the graphics card's limits as resolution scales.
Resolution Scaling
The measured FPS data shows a steep and consistent decline as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 107.8 FPS at 1080p to 69 FPS at 1440p, and finally to 35.7 FPS at 4K. This represents a reduction of roughly two-thirds from the 1080p baseline to the 4K result. The pattern is similar across all presets. At Low settings, the average falls from 146.3 FPS at 1080p to 93.4 FPS at 1440p and 51.9 FPS at 4K. The 4K Low result is just over a third of the 1080p Low figure. This scaling behavior is characteristic of a system where the GPU becomes the limiting component as pixel count rises. The CPU's strong single-thread performance, evidenced by a Cinebench R23 single-core score of 3327, is more than capable of feeding the GPU at 1080p, but the GTX 1660 SUPER's 1408 shading units and 6 GB memory bus are overwhelmed by the 4K workload. The drop from 1440p to 4K is particularly severe: at High settings, the 69 FPS at 1440p falls to 35.7 FPS at 4K, a halving of performance that points directly to the GPU's fill-rate and memory bandwidth constraints.
Settings Recommendations
The measured rows provide a clear guide for optimal settings at each resolution. At 1920x1080, the Ultra preset delivers an average of 88.9 FPS, which is comfortably above the 60 FPS threshold for smooth play. High settings yield 107.8 FPS, and Medium reaches 130.7 FPS, but the Ultra preset's 88.9 FPS is the highest quality setting that still maintains a high frame rate. At 2560x1440, the Ultra preset drops to 59.1 FPS, just below the 60 FPS mark, while High settings produce 69 FPS. For 1440p, the High preset is the best balance, offering a solid 69 FPS without sacrificing the visual fidelity that the Ultra preset would provide. At 3840x2160, no preset reaches 60 FPS. The Low preset averages 51.9 FPS, Medium 46.7 FPS, High 35.7 FPS, and Ultra 29.7 FPS. For 4K, the Low preset is the only viable option, as it is the only one that stays above 50 FPS, though it still falls short of a locked 60. The data suggests that 1080p Ultra is the sweet spot for this combination, while 1440p users should select High, and 4K users must accept Low settings for the best playable experience.
GPU Role
The NVIDIA GeForce GTX 1660 SUPER is built on the Turing architecture using a 12 nm process. Its base clock is 1530 MHz, with a boost clock of 1785 MHz. The memory subsystem consists of 6 GB of GDDR6 on a 192-bit bus, providing a bandwidth of 336.0 GB/s. The GPU has 1408 shading units, 88 texture mapping units, and 48 ROPs. Its pixel rate is 85.68 GPixel/s, and its texture rate is 157.1 GTexel/s, with an FP32 throughput of 5.027 TFLOPS. In the benchmark database, this GPU holds a percentile rank of 55 among all GPUs, with an average benchmark score of 14286. Its nearest rival is the AMD Radeon RX Vega 11, which scores 14314, a delta of -0.2 percent, meaning the GTX 1660 SUPER is essentially tied with that integrated solution in average synthetic performance. The Intel Iris Xe MAX Graphics scores 14315 (delta -0.2), the AMD Radeon Vega 11 scores 14352 (delta -0.5), and the AMD Radeon RX 5500 XT scores 14389 (delta -0.7). The 6 GB VRAM is sufficient for 1080p and 1440p, but the 4K results indicate that the memory bandwidth and shading capacity are insufficient for high-fidelity rendering at that resolution. The boost clock of 1785 MHz is respectable, but the architecture's limitations are exposed by the steep FPS drop at 4K. The launch MSRP for this GPU was 229 USD.
How This Combo Ranks
In the overall ranking for Doom, this specific combination of the AMD Ryzen 7 5800X and the NVIDIA GeForce GTX 1660 SUPER places 1497th out of 1681 tested combos. This places it in the lower 11 percent of all tested configurations. The CPU alone is in the 84th percentile, but the GPU is in the 55th percentile, and the combo rank reflects the weaker link. The data shows that the CPU's high performance is not enough to boost the combo's standing, as the GPU's limitations dominate the final frame rates. The 1497th rank indicates that a large majority of other tested combinations achieve higher average FPS in Doom, likely due to more capable graphics cards. The CPU's nearest rivals, such as the AMD Ryzen 7 5800 (avg score 27535, delta 0.3 percent) and the Intel Core i5-12600KF (avg score 27827, delta -0.8 percent), show that the 5800X is competitive in synthetic CPU benchmarks, but this does not translate to a high combo rank when paired with a mid-range GPU.
CPU Role
The AMD Ryzen 7 5800X is a desktop processor from the 5000 series, built on the Zen 3 architecture (codenamed Vermeer) using a 7 nm process. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. The L3 cache is 32 MB, and it supports DDR4 memory. Its launch MSRP was $449. In synthetic benchmarks, it scores 23571 in Cinebench R23 multi-core and 3327 in single-core. In Passmark, it scores 27732 in multi-thread and 3445 in single-thread. Its average benchmark score is 27606, placing it in the 84th percentile of all CPUs. Its nearest rival is the AMD Ryzen 7 5800, which has an average score of 27535, a delta of 0.3 percent, meaning the 5800X is slightly ahead. The Intel Core i7-13700H scores 27716, a delta of -0.4 percent, meaning the 5800X is slightly behind. In Doom, the CPU's role is to feed the GPU. The high single-thread performance, as shown by the 3327 Cinebench R23 single-core score, ensures that the CPU does not bottleneck the GPU at 1080p, where frame rates reach 146.3 FPS on Low settings. The 8-core, 16-thread configuration provides ample headroom for the game's engine, but the data indicates that the CPU is not the limiting factor in this pairing, as the FPS scales inversely with resolution, a classic sign of GPU saturation.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1660 SUPER in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.9 |
| 3840x2160 | Medium | 46.7 |
| 3840x2160 | High | 35.7 |
| 3840x2160 | Ultra | 29.7 |
| 2560x1440 | Low | 93.4 |
| 2560x1440 | Medium | 82.9 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 59.1 |
| 1920x1080 | Low | 146.3 |
| 1920x1080 | Medium | 130.7 |
| 1920x1080 | High | 107.8 |
| 1920x1080 | Ultra | 88.9 |
Doom with Ryzen 7 5800X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with GTX 1660 SUPER + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + GTX 1660 SUPER
Explore FPS benchmarks for other games using this same hardware combination.