Doom

Doom

AVERAGE FPS
167
excellent

This combination delivers exceptional performance with an average of 167 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 81 95 109
1440p QHD 122 149 176 202
1080p Full HD 188 230 272 312

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 95
3840x2160 High 81
3840x2160 Ultra 66
2560x1440 Low 202
2560x1440 Medium 176
2560x1440 High 149
2560x1440 Ultra 122
1920x1080 Low 312
1920x1080 Medium 272
1920x1080 High 230
1920x1080 Ultra 188

Doom with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 5 7400F and NVIDIA GeForce RTX 3080 Ti combination delivers a remarkably strong performance in Doom, placing this pairing in the top quarter of all tested configurations. The data indicates that this combo is capable of delivering exceptionally high frame rates even at maximum settings, making it a potent choice for this title.

Settings Recommendations

The benchmark results show that the Ultra preset is entirely viable for this hardware combination in Doom, but the optimal choice depends heavily on the target resolution. At 1920x1080, the Ultra preset achieves an average of 188 FPS, which is far beyond the requirements of high-refresh-rate monitors. The data suggests that players with standard 1080p displays will find Ultra to be the best experience, as the frame rate remains exceptionally high without needing to compromise on visual fidelity.

For 2560x1440 resolution, the Ultra preset delivers a strong 122 FPS average, which is still smooth for most displays. However, the measured results indicate that the Medium preset at this resolution offers a significant advantage, producing 176 FPS average with a minimum of 150 FPS and a maximum of 202 FPS. This represents a 44% improvement over the Ultra setting's average, which makes Medium the recommended choice for competitive play or for users with 144Hz monitors who prefer to maintain a consistent frame rate above the refresh threshold. The High preset at 1440p sits between these two, with a 149 FPS average, making it a solid middle ground for those who want better visuals than Medium but can tolerate slightly lower frame rates.

At 3840x2160, the situation changes dramatically. The Ultra preset drops to a 66 FPS average, which is playable but not ideal for fast-paced action. The High preset at 4K provides a better experience with an 81 FPS average, but the Medium preset offers the most balanced approach, achieving 95 FPS average with a minimum of 81 FPS and a maximum of 110 FPS. The data clearly indicates that Medium is the sweet spot for 4K gaming on this combo, as it maintains a frame rate above 60 FPS while keeping visual quality respectable. The Low preset at 4K yields 109 FPS, but the visual downgrade is likely not worth the extra 14 FPS over Medium.

Across all resolutions, the High preset represents a good default choice, but the measured FPS values show that the Medium preset provides the best combination of performance and stability, particularly at higher resolutions where the GPU workload is more demanding.

How This Combo Ranks

This specific hardware combination ranks 716 out of 2930 tested combos in Doom, placing it in the 76th percentile of all configurations. This ranking reflects the strong synergy between the AMD Ryzen 5 7400F and the NVIDIA GeForce RTX 3080 Ti for this particular game. The combo's position in the top quarter indicates that it outperforms the majority of tested systems, though it is not at the absolute top tier where the most extreme hardware configurations reside.

The ranking is particularly impressive considering the CPU's position in the broader market. The AMD Ryzen 5 7400F sits at the 83rd percentile versus all CPUs, with an average benchmark score of 32750. Its nearest rivals include the Intel Core i5-14600T with a score of 32707 (a 0.1% difference), the Intel Core Ultra 7 155H at 32697 (0.2% difference), and the AMD Ryzen AI 7 PRO 360 at 32662 (0.3% difference). The Ryzen 5 7400F also edges out the AMD Ryzen 7 PRO 6850H which scores 32812, meaning the 7400F is 0.2% behind that particular chip. This clustering of scores shows that the CPU's performance is competitive with its direct peers, contributing to the overall combo ranking.

The GPU, on the other hand, also holds an 83rd percentile position versus all GPUs, with an average benchmark score of 41187. Its nearest rivals include the AMD Radeon Pro 5300 at 40870 (0.8% difference), the NVIDIA Tesla M40 24 GB at 41707 (1.2% difference), and the NVIDIA Tesla M40 at 41897 (1.7% difference). The NVIDIA GeForce RTX 5070 scores 40377, which is 2% behind the RTX 3080 Ti. These comparisons demonstrate that the GPU is well-positioned within its performance class, and when paired with the CPU, the combined result is a top-quartile ranking in Doom.

The fact that the combo achieves this ranking with a CPU that is not the absolute fastest available suggests that Doom's performance is more heavily influenced by the GPU, which is typical for a well-optimized FPS title.

GPU Role

The NVIDIA GeForce RTX 3080 Ti plays the dominant role in determining Doom's frame rates, as evidenced by the scaling of FPS across different resolutions and settings. The GPU features 12 GB of GDDR6X memory on a 384-bit bus, providing 912.4 GB/s of bandwidth. This substantial memory bandwidth is crucial for a fast-paced FPS like Doom, where texture streaming and high-resolution assets demand rapid data transfer.

The GPU's clock speeds are relevant to its performance: a base clock of 1365 MHz and a boost clock of 1665 MHz. The memory operates at 1188 MHz with 19 Gbps effective speed. These specs, combined with 10240 shading units, 320 TMUs, and 112 ROPs, allow the card to push high pixel and texture rates. The pixel rate is 186.5 GPixel/s and the texture rate is 532.8 GTexel/s, which directly impacts how quickly the GPU can fill the screen with rendered geometry and apply textures.

In Doom, the GPU's strength is most apparent at 4K resolution. At 3840x2160 with Ultra settings, the combo produces 66 FPS average, which is a demanding scenario for any graphics card. The GPU's 34.10 TFLOPS of FP32 compute power helps maintain these frame rates. The transition from Ultra to High at 4K yields an improvement from 66 FPS to 81 FPS, a 23% increase, showing how the GPU's workload decreases with lower settings. The Medium preset further boosts performance to 95 FPS, and Low reaches 109 FPS, demonstrating the GPU's ability to scale with reduced graphical demands.

The 12 GB VRAM capacity is sufficient for Doom's requirements, as the game does not appear to exceed this limit even at 4K Ultra, given the observed playable frame rates. The GPU's architecture supports DirectX 12 Ultimate, which Doom can utilize for modern rendering features. The benchmark results show that the RTX 3080 Ti is not the bottleneck at lower resolutions, as the frame rates at 1080p are extremely high, maxing out at 312 FPS on Low settings.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of how this combo performs across a matrix of resolutions and settings. At 1920x1080, the results are exceptionally high across all presets. The Low setting produces an average of 312 FPS, which is the highest recorded average for this combo. Medium achieves 272 FPS average with a minimum of 231 FPS and a maximum of 313 FPS, while High delivers 230 FPS average. The Ultra preset at 1080p still manages 188 FPS average, which is more than sufficient for any current display technology.

Moving to 2560x1440, the frame rates remain impressive but show the expected decrease. Low settings produce 202 FPS average, Medium achieves 176 FPS average with a minimum of 150 FPS and a maximum of 202 FPS, and High drops to 149 FPS average. The Ultra preset at 1440p delivers 122 FPS average, which is still very playable but begins to show the GPU's limits under maximum graphical load.

At 3840x2160, the performance scales down more noticeably. Low settings yield 109 FPS average, which is a solid experience for 4K. Medium settings produce 95 FPS average with a minimum of 81 FPS and a maximum of 110 FPS, providing a stable frame rate for most users. High settings drop to 81 FPS average, and Ultra falls to 66 FPS average, which is at the edge of what is considered smooth for a fast-paced FPS.

The data reveals that the gap between settings is not uniform across resolutions. At 1080p, the difference between Low and Ultra is 124 FPS (312 vs 188), representing a 40% reduction. At 1440p, the same settings comparison shows an 80 FPS difference (202 vs 122), also a 40% reduction. At 4K, the difference is 43 FPS (109 vs 66), a 39% reduction. This consistency indicates that the GPU's scaling with settings is proportional, regardless of resolution.

Resolution Scaling

The transition from 1080p to 4K reveals significant insights about where the bottleneck lies in this system. At 1080p with Medium settings, the combo achieves 272 FPS average. Moving to 1440p Medium, the frame rate drops to 176 FPS, a 35% decrease. Continuing to 4K Medium, the average falls to 95 FPS, which is another 46% decrease from the 1440p figure. The overall drop from 1080p to 4K at Medium settings is 65%, from 272 FPS to 95 FPS.

This scaling pattern is more pronounced at higher settings. For Ultra, the progression is 188 FPS at 1080p, 122 FPS at 1440p (a 35% drop), and 66 FPS at 4K (a 46% drop from 1440p). The total reduction from 1080p to 4K at Ultra is 65%, identical to the Medium percentage. Similarly, at Low settings, the frames go from 312 FPS at 1080p to 202 FPS at 1440p (35% drop) to 109 FPS at 4K (46% drop from 1440p), again totaling a 65% reduction.

The consistency of these percentage drops across different settings indicates that the GPU is the primary limiting factor in this configuration. If the CPU were the bottleneck, we would expect to see smaller frame rate differences at lower resolutions where the CPU has to feed more frames per second. However, the data shows that even at 1080p Low, where the CPU would be most challenged to keep up with 312 FPS, the scaling to higher resolutions follows the expected pattern for a GPU-bound scenario.

The 35% drop from 1080p to 1440p is consistent with the pixel count increase of 78%, but the actual frame rate reduction is less than linear, suggesting some inefficiency in the scaling. The 46% drop from 1440p to 4K, which represents a 125% increase in pixel count, shows a more severe penalty, indicating that the GPU's memory bandwidth and compute resources become increasingly taxed at 4K. The 912.4 GB/s bandwidth is sufficient for most scenarios but becomes a limiting factor at the highest resolutions.

CPU Role

The AMD Ryzen 5 7400F provides a solid foundation for this combo, with its 6 cores and 12 threads based on the Zen 4 architecture. The CPU operates with a base clock of 3.70 GHz and can boost up to 4.70 GHz, which are strong frequencies for gaming workloads. The 32 MB of shared L3 cache helps reduce memory latency, and the dual-channel DDR5 memory support with 83.2 GB/s bandwidth ensures the CPU can feed data to the GPU efficiently.

In Doom, the CPU's role is less prominent than the GPU's, as evidenced by the frame rate scaling patterns discussed earlier. However, the CPU's performance is still adequate to avoid becoming a bottleneck in most scenarios. The Ryzen 5 7400F's benchmark scores support this assessment: it achieves a Cinebench R23 multi-core score of 21765 and a single-core score of 3072. These scores indicate balanced performance that is well-suited for gaming.

The CPU's 83rd percentile ranking versus all CPUs places it above the majority of processors, which helps explain why the combo achieves a top-quartile ranking in Doom. Its nearest rival, the Intel Core i5-14600T, scores nearly identically, with a 0.1% difference, showing that the 7400F is competitive with other mid-range options. The AMD Ryzen 7 PRO 6850H, which scores 0.2% higher, is a mobile processor that would not typically be used in a desktop gaming system, so the comparison is primarily academic.

In practical terms, the CPU's 12 threads are sufficient for Doom's engine, which is known for being well-optimized. The fact that the frame rates at 1080p reach up to 312 FPS without any apparent CPU limitation suggests that the Ryzen 5 7400F has enough headroom to handle even the most demanding scenarios the game can present. The CPU's 65W TDP indicates efficient operation, allowing it to maintain high boost clocks without excessive heat generation.

The data shows that this CPU is not the limiting factor in this combo. The consistent scaling of frame rates with resolution, regardless of settings, points to the GPU as the primary constraint. This is a healthy balance for a gaming system, as it means the CPU has spare capacity to handle background tasks while gaming, and future GPU upgrades could unlock even higher frame rates without needing a CPU replacement.

Hardware Specifications

AMD Ryzen 5 7400F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3080 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 109.0
3840x2160 Medium 95.0
3840x2160 High 81.0
3840x2160 Ultra 66.0
2560x1440 Low 202.0
2560x1440 Medium 176.0
2560x1440 High 149.0
2560x1440 Ultra 122.0
1920x1080 Low 312.0
1920x1080 Medium 272.0
1920x1080 High 230.0
1920x1080 Ultra 188.0

Doom with Ryzen 5 7400F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3080 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 7400F + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.