Doom

Doom

AVERAGE FPS
93
good

This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 45 53 61
1440p QHD 68 83 99 113
1080p Full HD 105 129 152 175

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 53
3840x2160 High 45
3840x2160 Ultra 37
2560x1440 Low 113
2560x1440 Medium 99
2560x1440 High 83
2560x1440 Ultra 68
1920x1080 Low 175
1920x1080 Medium 152
1920x1080 High 129
1920x1080 Ultra 105

Doom with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 2060, In-Depth Analysis

The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 2060 combination ranks at 2934 out of 3712 tested combos in Doom, placing it in the lower third of all systems benchmarked for this title. That ranking reflects a pairing where the GPU, while capable of delivering playable frame rates, is the limiting factor at higher resolutions, and the CPU’s strong multi-threaded performance cannot fully compensate for the graphics card’s constraints. The combo sits in the 58th percentile for GPUs and the 74th percentile for CPUs, a notable split that indicates the processor is comparatively stronger relative to its peers than the graphics card is. Consequently, the data shows a system that excels at 1080p and remains functional at 1440p, but struggles to maintain smooth performance at 4K, particularly when visual fidelity is pushed to Ultra settings.

How This Combo Ranks

The combo’s rank of 2934 out of 3712 places it near the bottom quartile of all tested configurations in Doom. This is a surprisingly low position given that the individual components perform respectably in isolation; the CPU’s average benchmark score of 20733 places it in the 74th percentile of all processors, while the GPU’s average score of 15290 lands it in the 58th percentile of all graphics cards. The discrepancy between these component-level percentiles and the overall combo rank suggests that the game’s engine is heavily sensitive to GPU throughput, and the RTX 2060’s mid-range standing drags the combined result down.

When examining the CPU’s nearest rivals, the Ryzen 5 5600GT is virtually tied with several competitors. It trails the Intel Core i5-12490F by just -0.3% in average benchmark score, and it falls behind the Intel Xeon 6325P and Intel Core Ultra 5 125U by -0.4% each. The gap to the AMD EPYC 7J13 is similarly narrow at -0.5%. These minuscule deltas indicate that the processor is performing exactly as expected for its class, offering no unexpected advantage or disadvantage in this configuration. On the GPU side, the RTX 2060 is essentially neck-and-neck with the NVIDIA GeForce GTX 580, showing a 0% delta, while it edges out the AMD Radeon 680M by 0.1% and the NVIDIA GeForce RTX 3050 OEM by 0.6%. It leads the AMD Radeon RX 7600 by 0.8%, a modest margin that reinforces the GPU’s position as a solid but unremarkable performer in this benchmark.

The overall rank implies that many other combos, likely featuring newer or higher-tier GPUs, achieve substantially better frame rates in Doom. The data shows that this pairing is best suited for competitive or casual play at lower resolutions, where the CPU can help push frame rates higher, rather than for demanding 4K experiences.

GPU Role

The NVIDIA GeForce RTX 2060 is built on the Turing architecture and utilizes the TU106 chip, fabricated on a 12 nm process at TSMC. It houses 10,800 million transistors on a 445 mm² die. The GPU operates with a base clock of 1365 MHz and a boost clock of 1680 MHz, with memory running at 1750 MHz (or 14 Gbps effective). The 6 GB of GDDR6 memory on a 192-bit bus provides a bandwidth of 336.0 GB/s, which is a critical factor for Doom’s texture-heavy environments.

In this game, the GPU’s VRAM capacity and bandwidth directly influence performance at higher resolutions. The measured FPS data shows a clear pattern: as resolution increases, the GPU becomes the bottleneck. At 1920x1080, the GPU can deliver an average of 175 FPS on Low settings, which suggests that the 6 GB VRAM and 336.0 GB/s bandwidth are sufficient for the workload. However, at 3840x2160, the same Low settings yield only 61 FPS average, indicating that the GPU’s memory bandwidth and compute resources are stretched thin. The RTX 2060’s 1920 shading units, 120 TMUs, and 48 ROPs provide the raw throughput for 1080p gaming, but the 6.451 TFLOPS of FP32 performance is simply not enough to maintain high frame rates at 4K.

The GPU’s 30 RT cores and 240 tensor cores are present but largely irrelevant for Doom, which does not utilize ray tracing or DLSS in this benchmark. The 12_2 DirectX feature level and 1.4 Vulkan support ensure compatibility, but the game’s performance is governed by traditional rasterization. The data shows that the RTX 2060’s pixel rate of 80.64 GPixel/s and texture rate of 201.6 GTexel/s are adequate for 1080p and 1440p, but they fall short at 4K, where the Ultra preset drops to an average of 37 FPS. The GPU’s 58th percentile standing among all GPUs aligns with these results, confirming that it is a mid-tier card that excels at lower resolutions.

CPU Role

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne, and fabricated on a 7 nm process at TSMC. It features a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU’s cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a shared 16 MB of L3 cache. Memory support is limited to DDR4 with dual-channel access, providing a bandwidth of 51.2 GB/s.

For Doom, the CPU’s role is to feed the GPU with draw calls and physics calculations. The 5600GT’s single-thread performance, as measured by a 3dmark_single_thread score of 913 and a Cinebench R23 single-core score of 2438, is strong for a 2024 release. The multi-threaded scores are equally impressive, with a Cinebench R23 multi-core score of 17272 and a Geekbench multi-core score of 7986. These numbers indicate that the CPU can handle the game’s engine without becoming a limiting factor, especially at lower resolutions where the GPU is not saturated.

The benchmark results suggest that the CPU is more than capable of supporting high frame rates. At 1920x1080 with Low settings, the combo achieves 175 FPS average, which is likely near the CPU’s maximum frame delivery capability for this game. The passmark_single_thread score of 3348 and the passmark_multithread score of 20325 reinforce this, showing a balanced processor that can handle both lightly-threaded and heavily-threaded workloads. However, the CPU’s 74th percentile ranking versus all CPUs means it is not a top-tier part, and in Doom, it does not need to be, as the game is not particularly CPU-intensive at higher resolutions. The data indicates that the CPU is never the primary bottleneck in this combo; even at 4K Ultra, the GPU’s limitations are the dominant factor.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo’s performance across three resolutions and four quality presets. At 1920x1080, the results are uniformly strong. Low settings produce an average of 175 FPS, Medium yields 152 FPS (with a minimum of 130 FPS and maximum of 175 FPS), High delivers 129 FPS, and Ultra drops to 105 FPS. These numbers indicate that the combo is well-suited for high-refresh-rate monitors at 1080p, with even the most demanding preset staying well above the 60 FPS threshold.

Moving to 2560x1440, the performance remains respectable but begins to show the GPU’s strain. Low settings average 113 FPS, Medium averages 99 FPS (with a minimum of 84 FPS and maximum of 113 FPS), High averages 83 FPS, and Ultra falls to 68 FPS. The step from High to Ultra at this resolution represents a 15 FPS drop, which is a significant penalty for the increased visual fidelity. The minimum FPS of 84 FPS on Medium suggests that even in demanding scenes, the combo maintains playable frame rates.

At 3840x2160, the GPU becomes the clear limiting factor. Low settings average 61 FPS, which is just above the playability threshold, but Medium drops to 53 FPS (with a minimum of 45 FPS and maximum of 61 FPS), High falls to 45 FPS, and Ultra plummets to 37 FPS. These results show that the RTX 2060’s 6 GB VRAM and bandwidth are insufficient for smooth 4K gaming in Doom, even at lower presets. The minimum FPS of 45 FPS on Medium indicates that stuttering is likely in intense combat scenarios, making 4K gaming a suboptimal experience with this combo.

Resolution Scaling

The performance scaling from 1080p to 4K reveals the GPU-bound nature of this combo. At Ultra settings, the average FPS drops from 105 FPS at 1080p to 68 FPS at 1440p, a 35% reduction, and then to 37 FPS at 4K, a further 46% reduction from 1440p. This steep decline is characteristic of a GPU that is overwhelmed by the pixel count at higher resolutions. The data shows that the CPU’s strong multi-threaded performance cannot compensate for the GPU’s lack of raw throughput.

Conversely, at Low settings, the scaling is less severe but still pronounced. The average FPS goes from 175 FPS at 1080p to 113 FPS at 1440p, a 35% drop, and then to 61 FPS at 4K, another 46% reduction. This consistent pattern across settings confirms that the GPU is the bottleneck at all quality levels above 1080p. The 51.2 GB/s memory bandwidth of the CPU is not the issue; rather, the GPU’s 336.0 GB/s bandwidth and 6 GB VRAM are insufficient for 4K textures.

The resolution scaling analysis indicates that the combo is optimized for 1080p gaming, where the CPU can help push frame rates to high levels. At 1440p, the combo remains viable for most settings, but at 4K, only Low settings achieve an average above 60 FPS. The limiting component is unequivocally the GPU, as evidenced by the dramatic FPS drops at higher resolutions, while the CPU’s performance remains consistent across all tested configurations.

FAQ

Q: What is the best resolution to use with this combo for a smooth experience?

A: At 1920x1080, the combo delivers an average of 105 FPS even on Ultra settings, and 175 FPS on Low, making it ideal for high-refresh-rate monitors. At 2560x1440, Ultra averages 68 FPS, which is still playable, but for the smoothest experience, Medium settings at 99 FPS are recommended.

Q: Can this combo handle 4K gaming in Doom?

A: At 3840x2160, the average FPS ranges from 61 FPS on Low to 37 FPS on Ultra. Only Low settings achieve an average above 60 FPS, while Medium, High, and Ultra all fall below that threshold, making 4K gaming a suboptimal experience.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 5 5600GT trails the Intel Core i5-12490F by -0.3% in average benchmark score, the Intel Xeon 6325P and Intel Core Ultra 5 125U by -0.4%, and the AMD EPYC 7J13 by -0.5%. These deltas are negligible, indicating the CPU performs as expected for its class.

Q: How does the GPU compare to its nearest rivals?

A: The NVIDIA GeForce RTX 2060 is tied with the NVIDIA GeForce GTX 580 at a 0% delta, leads the AMD Radeon 680M by 0.1%, the NVIDIA GeForce RTX 3050 OEM by 0.6%, and the AMD Radeon RX 7600 by 0.8% in average benchmark score.

Q: Is the CPU or GPU the limiting factor in this combo?

A: The GPU is the limiting factor, especially at higher resolutions. The CPU’s 74th percentile ranking and strong multi-threaded scores (e.g., 17272 in Cinebench R23) indicate it is not a bottleneck, while the GPU’s 58th percentile ranking and the significant FPS drops at 4K confirm its limitations.

Q: What is the combo’s overall rank in this game?

A: The combo ranks 2934 out of 3712 tested combos in Doom, placing it in the lower third of all systems. This rank is driven by the GPU’s mid-tier performance, despite the CPU’s relatively stronger standing.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 2060 in Doom

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 53.0
3840x2160 High 45.0
3840x2160 Ultra 37.0
2560x1440 Low 113.0
2560x1440 Medium 99.0
2560x1440 High 83.0
2560x1440 Ultra 68.0
1920x1080 Low 175.0
1920x1080 Medium 152.0
1920x1080 High 129.0
1920x1080 Ultra 105.0

Doom with Ryzen 5 5600GT + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 2060 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.