Doom
This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 50 | 59 | 68 |
| 1440p QHD | 75 | 92 | 109 | 125 |
| 1080p Full HD | 116 | 142 | 168 | 193 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5500X3D + AMD Radeon RX 7600, In-Depth Analysis
The AMD Ryzen 5 5500X3D and AMD Radeon RX 7600 combination ranks at position 1991 out of 2930 tested combos for Doom, placing it in the 68th percentile of all configurations. This mid-pack standing reflects a pairing where neither component dominates the other, but rather a balanced setup that delivers consistent frame rates across the board. The data shows a system that is well-suited for this 2016 title, offering playable performance even at demanding 4K resolutions, though it does not reach the heights of top-tier hardware. The combo’s rank suggests that while it is not a leaderboard-topper, it sits comfortably within a large field, outperforming roughly two-thirds of all tested systems. This positioning is notable given the components’ individual benchmark standings, indicating that their synergy in Doom is effective without being exceptional. The measured FPS figures support this assessment, showing a clear scaling pattern that highlights the GPU as the primary performance driver at higher resolutions while the CPU provides ample headroom at lower settings.
Measured FPS Breakdown
The measured FPS data for this combo provides a comprehensive look at performance across three resolutions and four settings presets. At 1920x1080, the system demonstrates its strongest performance, with average frame rates ranging from 116 FPS at Ultra to 193 FPS at Low. The Medium preset delivers 168 FPS, while High achieves 142 FPS, showing a clear progression where each step down in settings yields roughly 15-20% more performance. The minimum and maximum values for Medium at this resolution are 143 FPS and 193 FPS respectively, indicating that the frame time variance is tight and consistent, with no significant dips that would disrupt gameplay.
Moving to 2560x1440, the average FPS figures drop substantially but remain highly playable. Low settings produce 125 FPS, Medium hits 109 FPS, High reaches 92 FPS, and Ultra drops to 75 FPS. The Medium preset’s minimum of 92 FPS and maximum of 125 FPS mirror the range seen at 1080p, suggesting that the GPU is scaling linearly with resolution while maintaining stable frame delivery. The step from Low to Ultra at this resolution represents a 40% performance reduction, which is a significant but not unexpected cost for the visual fidelity increase.
At 3840x2160, the combo begins to show its limits, though it remains functional. Low settings average 68 FPS, Medium drops to 59 FPS, High falls to 50 FPS, and Ultra bottoms out at 41 FPS. The Medium preset’s minimum of 50 FPS and maximum of 68 FPS highlight that even at 4K, the system avoids severe frame drops, keeping the experience smooth enough for most players. However, the Ultra preset at 41 FPS approaches the threshold where responsiveness may be compromised, and the data indicates that this setting is only viable for those who prioritize visuals over fluidity.
Comparing the settings across resolutions, the relative performance gaps are consistent. At 1080p, Ultra is 40% slower than Low, while at 1440p this gap expands to 40% as well, and at 4K it grows to 40%. This uniformity suggests that the GPU is the limiting factor at all resolutions, as the CPU is not introducing additional bottlenecks that would skew the scaling. The average FPS at 1080p Low of 193 FPS is particularly notable, as it exceeds the refresh rate of most standard monitors, indicating that the CPU and GPU combination is capable of delivering extremely high frame rates when graphical demands are lowered.
FAQ
Q: What is the best resolution for this combo to achieve 60+ FPS consistently?
A: Based on the data, 2560x1440 at Medium settings delivers 109 FPS, and even 3840x2160 at Low settings achieves 68 FPS. For a solid 60 FPS target, 1440p with High settings (92 FPS) or 4K with Medium settings (59 FPS) are the most demanding options that remain playable, with the 4K Medium result being just shy of the 60 FPS mark.
Q: How does the combo rank compared to other tested systems?
A: The combo ranks 1991 out of 2930 tested combos, placing it in the 68th percentile. This means it outperforms approximately 68% of all configurations tested in Doom, positioning it as a mid-range performer that is capable but not elite.
Q: Is the CPU or GPU more likely to be the bottleneck in this game?
A: The benchmark data indicates the GPU is the primary limiter. At 1080p Low, the system reaches 193 FPS, which is near the CPU’s practical ceiling, but as resolution increases to 4K, FPS drops to 68 FPS at Low settings, showing a clear GPU-bound scaling. The CPU’s performance headroom is evidenced by the large FPS gains when lowering settings at 1080p.
Q: What is the difference between the Low and Ultra presets at 1440p?
A: At 2560x1440, the Low preset averages 125 FPS, while Ultra averages 75 FPS, a difference of 50 FPS or 40%. This represents the trade-off between visual quality and performance, with Ultra offering the highest fidelity at the cost of significant frame rate reduction.
Q: Does the combo maintain stable frame rates, or are there significant drops?
A: The data shows stable performance. At 1080p Medium, the minimum is 143 FPS and the maximum is 193 FPS, a range of 50 FPS. At 1440p Medium, the range is from 92 to 125 FPS, and at 4K Medium, from 50 to 68 FPS, indicating consistent frame delivery without severe stuttering.
Q: How does this combo compare to the CPU’s nearest rivals in synthetic benchmarks?
A: The Ryzen 5 5500X3D has an average benchmark score of 37018, which is 0.2% higher than the AMD Ryzen 5 5600F and Intel Core Ultra 5 225, 0.2% lower than the AMD Ryzen AI 7 PRO 450, and 0.3% higher than the Intel Core i9-12900T. These differences are negligible, indicating the CPU performs on par with its direct competitors.
Resolution Scaling
The resolution scaling from 1920x1080 to 3840x2160 reveals a predictable pattern that underscores the GPU’s role as the primary performance determinant. At Low settings, the average FPS drops from 193 at 1080p to 125 at 1440p, a 35% reduction, and then to 68 at 4K, a further 46% reduction. This scaling is consistent with a GPU-bound scenario, where the rendering load increases quadratically with pixel count. The RX 7600’s 8 GB of GDDR6 memory and 288.0 GB/s bandwidth are sufficient for this title, as the frame rate decline is steady rather than collapsing, indicating that memory capacity is not a limiting factor.
At Medium settings, the FPS progression is 168 at 1080p, 109 at 1440p, and 59 at 4K, showing a 35% drop from 1080p to 1440p and a 46% drop from 1440p to 4K. The consistency of these percentage drops across settings suggests that the GPU is handling the additional pixel workload without hitting a memory or bandwidth wall. The High preset follows the same pattern: 142 FPS at 1080p, 92 at 1440p, and 50 at 4K, with drops of 35% and 46% respectively. This uniformity indicates that the game’s rendering engine scales predictably with resolution, and the combo’s performance is not subject to anomalies.
The Ultra preset shows the most significant absolute decline, from 116 FPS at 1080p to 75 at 1440p and 41 at 4K. The 35% drop from 1080p to 1440p matches the other presets, but the 45% drop from 1440p to 4K is slightly smaller, suggesting that the GPU is nearing its fill rate limits at the highest resolution. The data indicates that the CPU, with its 6 cores and 12 threads, is not introducing a bottleneck at any resolution, as the FPS scaling is purely driven by the GPU’s rendering capabilities. If the CPU were limiting, the FPS would plateau at higher resolutions, but instead it continues to decline, confirming that the RX 7600 is the limiting component.
Settings Recommendations
Based on the measured FPS rows, the optimal settings preset depends on the target resolution and the user’s preference for frame rate versus visual fidelity. At 1920x1080, all presets are playable, with even Ultra averaging 116 FPS. The data suggests that High settings at 142 FPS provide an excellent balance, offering a significant visual upgrade over Low (193 FPS) while maintaining a frame rate well above the 144 Hz refresh rate that many monitors support. For users with high refresh rate displays, Low settings at 193 FPS would be the choice to maximize smoothness, but the difference between High and Low is only 51 FPS, which may not justify the graphical compromise for most players.
At 2560x1440, the Medium preset at 109 FPS is the recommended starting point, as it delivers a high frame rate that remains fluid on 120 Hz displays. High settings at 92 FPS are also viable, offering better visuals with only a 17 FPS penalty. Ultra at 75 FPS is playable for those who prefer image quality, but the data shows that the step from High to Ultra costs 17 FPS, which may be noticeable in fast-paced action. Low settings at 125 FPS are the best choice for competitive play, where every frame counts, but the visual downgrade is substantial.
At 3840x2160, the recommendation is more constrained. Low settings at 68 FPS are the only preset that consistently exceeds 60 FPS, making it the default choice for 4K gaming. Medium at 59 FPS is borderline, and while it offers better visuals, the data shows it dips to 50 FPS at times, which may cause perceptible stutter. High at 50 FPS and Ultra at 41 FPS are not recommended for smooth gameplay, as they fall below the 60 FPS threshold and the minimum FPS is not recorded for these presets, suggesting potential variability. The data indicates that for 4K, users should stick to Low or Medium and accept the trade-off between visual quality and frame rate stability.
CPU Role
The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its 96 MB of shared L3 cache is a defining feature, providing a substantial amount of fast memory for game data. In Doom, the CPU’s role is to feed the GPU with draw calls and game logic, and the data shows it performs this task effectively. At 1080p Low, the system achieves 193 FPS, which is likely near the CPU’s maximum frame output for this game, as lower resolutions place less strain on the GPU, allowing the CPU to become the limiting factor.
The CPU’s benchmark scores provide context for its performance. Its single-thread score of 2941 and multithread score of 20363 indicate strong per-core performance, which is crucial for games like Doom that rely on a few primary threads. The physics score of 2282 and integer math score of 60033 further demonstrate its capability in processing game logic. The CPU ranks in the 85th percentile of all CPUs, placing it above the majority of processors, and its nearest rivals show that it is competitive with the Ryzen 5 5600F and Intel Core Ultra 5 225, with deltaPct values of 0.2% and 0.2% respectively.
The fact that the FPS scaling from 1080p to 4K is consistent across all settings indicates that the CPU is not introducing a bottleneck at higher resolutions. If the CPU were limiting, the FPS would not decrease as resolution increases, as the CPU’s workload would remain constant. Instead, the FPS drops proportionally with pixel count, confirming that the CPU has sufficient headroom to keep the GPU fully utilized. The 105 W TDP and 7 nm process node suggest efficient power delivery, and the DDR4 memory support with 51.2 GB/s bandwidth is adequate for this game’s data streaming needs. The CPU’s production status is Active, and its release date of June 2025 indicates it is a current product.
GPU Role
The AMD Radeon RX 7600 is the primary performance driver in this combo, and its specifications directly influence the measured FPS. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth. Its boost clock of 2655 MHz and game clock of 2250 MHz are high for the RDNA 3.0 architecture, and the 2048 shading units deliver 21.75 TFLOPS of FP32 compute. These specifications are well-suited for Doom, which is a 2016 title that does not require the latest hardware to run at high frame rates.
The GPU’s benchmark scores show it performs in the 57th percentile of all GPUs, with an average score of 15171. Its nearest rivals include the NVIDIA GeForce RTX 3050 OEM, which it trails by 0.2%, and the AMD Radeon Pro 560X, which it leads by 0.6%. This places the RX 7600 in a competitive mid-range position, and the measured FPS data confirms its capability in Doom. At 1080p, the GPU is able to push frame rates above 116 FPS at all settings, indicating it is not overly taxed at this resolution. The step to 1440p shows a 35% FPS reduction, which is expected given the increased pixel count, but the GPU still maintains 75 FPS at Ultra.
At 4K, the GPU’s limitations become apparent, with Ultra averaging only 41 FPS. This is a 65% reduction from 1080p Ultra, highlighting that the RX 7600 is not designed for 4K gaming at high settings. The 8 GB of VRAM is sufficient for Doom, as the game does not require more than that at 4K, but the GPU’s raw compute power is the limiting factor. The data shows that the GPU’s performance scales linearly with resolution, indicating that it is not hitting a memory bandwidth wall, but rather a shading and fill rate limit. The 165 W TDP and dual-slot design are modest, and the PCIe 4.0 x8 interface provides adequate bandwidth for the GPU to communicate with the CPU. The GPU’s release date of May 2023 and its Active production status indicate it is a mature product, and its 13,300 million transistors on a 6 nm process node demonstrate a high level of integration.
Hardware Specifications
AMD Ryzen 5 5500X3D
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 7600 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 68.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 50.0 |
| 3840x2160 | Ultra | 41.0 |
| 2560x1440 | Low | 125.0 |
| 2560x1440 | Medium | 109.0 |
| 2560x1440 | High | 92.0 |
| 2560x1440 | Ultra | 75.0 |
| 1920x1080 | Low | 193.0 |
| 1920x1080 | Medium | 168.0 |
| 1920x1080 | High | 142.0 |
| 1920x1080 | Ultra | 116.0 |
Doom with Ryzen 5 5500X3D + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 7600 + Other CPUs
See how Doom performs with the same GPU but different processors.
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