Doom

Doom

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 50 58 68
1440p QHD 75 94 108 126
1080p Full HD 116 141 166 193

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 58
3840x2160 High 50
3840x2160 Ultra 43
2560x1440 Low 126
2560x1440 Medium 108
2560x1440 High 94
2560x1440 Ultra 75
1920x1080 Low 193
1920x1080 Medium 166
1920x1080 High 141
1920x1080 Ultra 116

Doom with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

The AMD Ryzen 5 5500 paired with the NVIDIA GeForce RTX 2060 SUPER delivers a thoroughly playable Doom experience across most settings, but the optimal choice depends heavily on your target resolution and refresh rate. This combination ranks 1165 out of 1681 tested combos for this title, placing it in the lower-middle portion of the database. The measured data reveals a clear pattern: this pairing excels at 1080p and 1440p where the GPU has enough headroom to push high frame rates, while 4K requires a settings compromise to stay smooth.

Settings Recommendations

For 1920x1080, the data strongly favors the High preset as the best experience. It delivers 140.9 FPS average, which is only 51.6 FPS below the Low preset’s 192.5 FPS but provides substantially better visual quality than Ultra’s 116.2 FPS. The Medium preset sits at 165.9 FPS, but the jump from Medium to High costs only 25 FPS while offering a meaningful visual uplift. For 144Hz displays, High is the sweet spot—it clears the refresh threshold comfortably while leaving headroom for demanding scenes.

At 2560x1440, Medium becomes the recommended preset. It averages 108.2 FPS, which is well above the 75.1 FPS of Ultra and only 18.2 FPS below High’s 93.6 FPS. Wait—the data shows High at 93.6 FPS and Medium at 108.2 FPS, so Medium is actually faster than High. The difference between Medium and High is 14.6 FPS, which is noticeable but not transformative. Medium offers the best balance for 1440p, as it stays above 100 FPS while High dips below 100. For 60Hz displays, High is acceptable, but for higher refresh monitors, Medium is the practical ceiling.

For 3840x2160, the situation is more constrained. The Low preset is the only viable option for smooth gameplay, averaging 68.1 FPS. Medium drops to 57.9 FPS, which is borderline for 60Hz displays, and High falls to 50.4 FPS. Ultra at 43.1 FPS is not recommended for competitive play. If you have a 60Hz 4K display, Low preset is the safe choice to avoid dips below 60 FPS; Medium might work if you tolerate occasional frame drops.

GPU Role

The RTX 2060 SUPER’s 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, which is sufficient for Doom’s textures at all tested settings. The GPU’s boost clock of 1650 MHz and base clock of 1470 MHz drive its 7.181 TFLOPS of FP32 performance. The data shows a clear scaling pattern: at 1080p, Low to Ultra spans from 192.5 FPS down to 116.2 FPS, indicating the GPU is the primary bottleneck at lower settings but still has headroom. At 4K, the spread narrows—Low at 68.1 FPS down to Ultra at 43.1 FPS—showing that the GPU’s memory bandwidth and compute are increasingly stressed.

The 34 RT cores and 272 tensor cores are present on this Turing architecture, but Doom’s benchmark results do not appear to leverage ray tracing or DLSS, as the measured FPS scales linearly with traditional rasterization settings. The GPU’s 63rd percentile ranking among all GPUs places it above the GTX TITAN, which scores 0.3% lower, and just below the RTX 2070, which scores 0.5% higher. This positioning explains why the combo struggles at 4K Ultra—the GPU is competitive for its class but not a high-end part.

The GPU’s pixel rate of 105.6 GPixel/s and texture rate of 224.4 GTexel/s are the theoretical limits that explain the 4K performance gap. At 3840x2160, the 8.3 million pixel count per frame requires substantial fill rate, and the measured 43.1 FPS at Ultra aligns with the GPU’s compute limits. Lowering settings reduces the pixel shading load, which is why Low at 4K nearly doubles the frame rate to 68.1 FPS.

FAQ

Q: Can this combo run Doom at 144 FPS on 1080p?

A: Yes, but only on lower presets. The Low preset averages 192.5 FPS, Medium averages 165.9 FPS, and High averages 140.9 FPS. Ultra falls short at 116.2 FPS.

Q: What is the best 4K preset for this pairing?

A: Low is the only preset that clears 60 FPS, averaging 68.1 FPS. Medium sits at 57.9 FPS, which is playable but risks drops, while High and Ultra average 50.4 FPS and 43.1 FPS respectively.

Q: How does this GPU compare to the RTX 2070 in general benchmarks?

A: The RTX 2060 SUPER’s average benchmark score is 19774, which is 0.5% lower than the RTX 2070’s 19680. In practical terms, the performance difference is negligible.

Q: Is the Ryzen 5 5500 a bottleneck at 1080p?

A: The CPU’s 6 cores and 12 threads with a boost clock of 4.20 GHz are sufficient for Doom’s workload. The 1080p Low preset at 192.5 FPS suggests the GPU is the limiting factor, as the CPU can feed frames beyond that rate.

Q: What is the minimum FPS across all settings?

A: The dataset only provides average FPS values. The lowest average is 43.1 FPS at 4K Ultra, and the highest is 192.5 FPS at 1080p Low.

Q: Does the combo rank well among all tested configurations?

A: It ranks 1165 out of 1681 combos, placing it in the 69th percentile. This means roughly 30% of tested combinations perform better in Doom.

Measured FPS Breakdown

At 1920x1080, the full settings range is usable. Low produces 192.5 FPS, which is ideal for high-refresh esports play. Medium delivers 165.9 FPS, offering a solid balance. High drops to 140.9 FPS but remains above typical 120Hz refresh rates. Ultra bottoms out at 116.2 FPS, which is still smooth but sacrifices 76.3 FPS compared to Low.

At 2560x1440, the scaling tightens. Low averages 126.4 FPS, which is excellent for 1440p. Medium achieves 108.2 FPS, keeping you above the 100 FPS threshold. High falls to 93.6 FPS, which is acceptable for 90Hz displays but not ideal for 144Hz. Ultra drops to 75.1 FPS, which is playable but noticeably less fluid than the lower presets.

At 3840x2160, the choices narrow significantly. Low is the only preset above 60 FPS at 68.1 FPS. Medium sits at 57.9 FPS, which is borderline for 60Hz panels. High manages 50.4 FPS, and Ultra is the weakest at 43.1 FPS. The gap between Low and Ultra at 4K is 25 FPS, showing that the GPU’s performance ceiling is reached quickly at this resolution.

The resolution scaling shows that dropping from 1080p to 1440p costs roughly 27% performance on High preset (from 140.9 to 93.6 FPS). Moving from 1440p to 4K on High costs another 46% (from 93.6 to 50.4 FPS). These deltas highlight that the RTX 2060 SUPER is best suited for 1080p and playable at 1440p, with 4K reserved for lower presets.

How This Combo Ranks

The combo’s rank of 1165 out of 1681 tested configurations places it in the bottom 30% of all pairings for Doom. This does not mean the experience is poor—the measured FPS at 1080p and 1440p is strong—but it indicates that many other CPU and GPU pairings achieve higher frame rates in this specific title. The relative weakness comes from the GPU’s 63rd percentile ranking among all GPUs combined with the CPU’s 79th percentile among all CPUs. Neither component is top-tier, and the combination does not boost either part’s standing.

Compared to the nearest GPU rivals, the RTX 2060 SUPER scores 0.3% higher than the GTX TITAN and 0.5% lower than the RTX 2070. This narrow margin means that swapping to an RTX 2070 would not dramatically change the Doom experience, but the gap to higher-tier GPUs is what pushes this combo down the rankings. The CPU’s nearest rivals include the Intel Core i5-12500, which scores 0.1% higher, and the AMD Ryzen 5 PRO 4655GE, which also scores 0.1% higher—these deltas are within noise, so CPU choice is not the limiting factor here.

The practical takeaway is that this combo is a solid mid-range pairing for 1080p gaming, but its ranking reflects that it is outclassed by higher-end configurations that can maintain high FPS at 1440p and 4K with higher presets. For Doom specifically, the data shows that the GPU is the performance ceiling, and that ceiling is reached quickly as resolution increases.

CPU Role

The AMD Ryzen 5 5500 provides 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. The 16 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are adequate for Doom’s engine, which is not particularly cache-hungry. The CPU’s benchmark scores show strong multi-threaded performance—Cinebench R23 multicore at 16429 points and Passmark multithread at 19330—but the game’s FPS data suggests that the CPU is rarely the bottleneck.

At 1080p Low, the combo hits 192.5 FPS, which is a high frame rate that would stress many CPUs. The fact that it achieves this with the 5500 indicates that the CPU can feed the GPU adequately at this resolution. The CPU’s single-thread performance, measured at 3058 in Passmark single-thread and 2319 in Cinebench R23 single-core, is sufficient for Doom’s main thread workload. The 3dmark single-thread score of 836 further confirms this.

The CPU’s 79th percentile ranking among all CPUs means it outperforms most processors, and its nearest rivals—the i5-12500 and Ryzen 5 PRO 4655GE—are within 0.2% of its average score. This places the 5500 in a competitive position, but it does not have the headroom to push frame rates beyond what the GPU can deliver. In this pairing, the CPU is not the limiting factor; the RTX 2060 SUPER is. The data shows that at 4K, the FPS drops by over 50% compared to 1080p on the same settings, which is a GPU-bound pattern. The CPU’s role is to maintain consistent frame pacing, and its 12 threads ensure that background tasks do not cause stutters. For Doom, this CPU provides more than enough compute, and the measured FPS reflects the GPU’s capabilities rather than any CPU constraint.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 2060 SUPER in Doom

Resolution Settings Avg FPS
3840x2160 Low 68.1
3840x2160 Medium 57.9
3840x2160 High 50.4
3840x2160 Ultra 43.1
2560x1440 Low 126.4
2560x1440 Medium 108.2
2560x1440 High 93.6
2560x1440 Ultra 75.1
1920x1080 Low 192.5
1920x1080 Medium 165.9
1920x1080 High 140.9
1920x1080 Ultra 116.2

Doom with Ryzen 5 5500 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 2060 SUPER + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 2060 SUPER

Explore FPS benchmarks for other games using this same hardware combination.