Dave The Diver

Dave The Diver

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 30 44 50
1440p QHD 36 52 77 87
1080p Full HD 53 78 115 129

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 44
3840x2160 High 30
3840x2160 Ultra 20
2560x1440 Low 87
2560x1440 Medium 77
2560x1440 High 52
2560x1440 Ultra 36
1920x1080 Low 129
1920x1080 Medium 115
1920x1080 High 78
1920x1080 Ultra 53

Dave The Diver with Intel Core i5-13400F + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

How This Combo Ranks

The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 2060 SUPER ranks 3364th out of 3710 tested combos for Dave The Diver. That places this configuration in the lower portion of the database, well below what most players would target for a smooth experience at higher settings. The combination sits in the 9th percentile overall, meaning roughly 9 percent of tested combos are slower, while more than 90 percent deliver better average frame rates.

This ranking reflects the age of the GPU more than the CPU. The RTX 2060 SUPER is an end-of-life Turing card from the GeForce 20-series, released in 2019. Its 8 GB of VRAM is still useful for a lightweight adventure title like Dave The Diver, but the card's compute capabilities and memory bandwidth are not strong enough to push high frame rates when settings maxed out. The CPU, by contrast, is a modern 13th Gen Intel part that performs above the 77th percentile of all CPUs in the database. That gap in relative strength between the two components explains why the combo ranks so low; the CPU can feed the GPU, but the GPU cannot respond quickly enough at demanding settings.

The benchmark results show a clear ceiling. At 1080p Ultra, the combo averages 53 FPS, which is playable but not smooth for fast-paced sections. At 4K Ultra, it drops to 20 FPS, which is effectively unplayable. Even at 1440p Medium, the average is 77 FPS, and at 1080p Medium it is 115 FPS—good numbers for a game like Dave The Diver, which typically does not demand extreme frame rates. The takeaway: this combo is fine for medium to high settings at 1080p and 1440p, but it should not be pushed to Ultra or 4K.

The nearest rival combos in the database reinforce the mid-pack nature of this pairing. The GPU sits within 1.6% of the AMD Radeon RX 460 and the Intel Arc A770M in average benchmark score, and the CPU is virtually identical in score to the AMD Ryzen 9 6900HS, the Intel Core 5 120, and the AMD Ryzen 5 5600X3D, all within 0.4% of the i5-13400F. This indicates that the bottleneck is heavily on the GPU side; swapping the CPU for one of those rivals would barely change the rankings, while upgrading the GPU would yield meaningful gains.

GPU Role

The RTX 2060 SUPER is the primary limiting component in this combo. Its 8 GB of GDDR6 memory on a 256-bit bus delivers 448.0 GB/s of bandwidth, which is enough for Dave The Diver at 1080p and 1440p but not enough to sustain high frame rates at 4K. The card's base clock of 1470 MHz and boost clock of 1650 MHz are modest by modern standards. With 2176 shading units, 136 texture mapping units, and 64 raster output units, the GPU has a theoretical FP32 throughput of 7.181 TFLOPS. These numbers place the card in the 62nd percentile of all GPUs, with an average benchmark score of 18093, which is only 0.4% below the NVIDIA RTX 3060 Mobile and 0.5% below the AMD Radeon Pro 5700.

The GPU's performance in Dave The Diver is closely tied to its memory and shading capabilities. The game is not heavily threaded, so the GPU's raw compute power is more important than the CPU's multi-core strength. At 1080p Medium, the GPU delivers 115 FPS, but at 1080p Ultra it falls to 53 FPS, a 54% drop. This is a classic sign of the graphics card's shading units being overwhelmed by the higher-quality effects in Ultra settings. At 1440p, the same pattern holds: Medium gives 77 FPS, while Ultra gives 36 FPS. At 4K, the gap widens further: Medium yields 44 FPS, but Ultra yields just 20 FPS.

The VRAM capacity does not appear to be the limiting factor in this game. Dave The Diver is not a VRAM-heavy title, and 8 GB is likely sufficient even at 4K Medium. The bottleneck is instead the raw shading throughput and memory bandwidth. The GPU's texture rate of 224.4 GTexel/s and pixel rate of 105.6 GPixel/s are decent for a 2019 card, but they are not sufficient to maintain 60 FPS at 4K with any settings above Medium.

The card's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 compatibility ensure it can run the game's API features, but the game itself is not demanding enough to stress these advanced capabilities. The card's ray tracing cores (34) and tensor cores (272) are present but irrelevant for this title, which does not utilize real-time ray tracing. The GPU's power draw of 175 W is modest, and the suggested 450 W PSU is more than adequate for the rest of the system.

FAQ

Q: What is the best resolution to play Dave The Diver with this combo?

A: The best resolution is 1080p, where the combo achieves 129 FPS at Low, 115 FPS at Medium, and 78 FPS at High. At 1440p, performance is still playable but drops to 87 FPS at Low and 77 FPS at Medium. At 4K, even Medium only yields 44 FPS, which is below the 60 FPS mark most players prefer.

Q: How does the RTX 2060 SUPER compare to its nearest GPU rivals?

A: The RTX 2060 SUPER has an average benchmark score of 18093, which is 0.4% below the RTX 3060 Mobile and 0.5% below the AMD Radeon Pro 5700. It is also 1.5% slower than the AMD Radeon RX 460 and 1.6% slower than the Intel Arc A770M. These differences are small, indicating that the GPU is competitive with these mid-range cards.

Q: Is the Intel Core i5-13400F a bottleneck in this game?

A:** No, the CPU is not the limiting factor. The i5-13400F scores in the 77th percentile of all CPUs, with an average benchmark score of 25292. In Dave The Diver, the GPU is what determines frame rates. For example, at 1080p Ultra, the CPU can easily feed the GPU, but the GPU only produces 53 FPS. The CPU has 10 cores and 16 threads, which are more than enough for this game.

Q: Can this combo handle 4K gaming?

A:** Only at Low settings, where it averages 50 FPS. At Medium, it drops to 44 FPS, and at High it falls to 30 FPS. Ultra is not playable at 4K, averaging just 20 FPS. These numbers suggest that 4K is only viable for low-detail gameplay, and even then, the frame rate is below the 60 FPS target.

Q: What is the CPU's multi-threaded performance?

A:** The i5-13400F achieves a Cinebench R23 multi-core score of 22604 and a Geekbench multi-core score of 11068. These are strong results for a mid-range desktop CPU, but they do not directly translate to higher frame rates in Dave The Diver, which relies more on GPU performance.

Q: What is the GPU's memory configuration?

A:** The RTX 2060 SUPER has 8 GB of GDDR6 memory with a 256-bit bus and a bandwidth of 448 GB/s. The memory runs at 1750 MHz (14 GHz effective). This is sufficient for Dave The Diver at all tested settings, with no evidence of VRAM limitations in the measured frame times.

Measured FPS Breakdown

The measured frame rate data for this combo covers four resolutions and four quality settings, with a total of 12 data points. The results show a clear pattern of diminishing returns as settings increase, with the GPU struggling more at higher resolutions.

At 1920x1080, the combo delivers its best performance. With Low settings, the average frame rate is 129 FPS, which is smooth for any display. Medium settings reduce this to 115 FPS, with a minimum of 97 FPS and a maximum of 132 FPS. High settings drop to 78 FPS, and Ultra settings plummet to 53 FPS. The gap between Medium and Ultra is 62 FPS, indicating that Ultra's effects, such as higher shadow quality and ambient occlusion, heavily tax the GPU.

At 2560x1440, the frame rates are lower but still playable. Low settings yield 87 FPS, Medium gives 77 FPS (min 66, max 89), High provides 52 FPS, and Ultra falls to 36 FPS. The difference between Low and Ultra is 51 FPS, which is slightly less than at 1080p, suggesting that the GPU is already maxed out at 1440p Ultra.

At 3840x2160, the game becomes demanding. Low settings average 50 FPS, Medium averages 44 FPS (min 38, max 51), High averages 30 FPS, and Ultra averages 20 FPS. These numbers confirm that 4K High and Ultra are not viable for this combo. The drop from Low to Medium is just 6 FPS, while the drop from Medium to High is 14 FPS, and from High to Ultra is 10 FPS. The GPU's shading units are simply not enough to maintain a high frame rate at 4K.

The only resolution that offers a completely smooth experience is 1080p Medium, with 115 FPS and a minimum of 97 FPS. The 1080p High setting at 78 FPS is also satisfactory for most players. The 1440p Medium at 77 FPS is acceptable, but the 4K results are all below 60 FPS, making them unsuitable for competitive or fast-paced play.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the GPU as the dominant bottleneck. At Medium settings, the FPS drops from 115 at 1080p to 77 at 1440p (a 33% loss) and then to 44 at 4K (a 61% loss from 1080p). In terms of raw count, the game loses 38 FPS going from 1080p to 1440p, and another 33 FPS going from 1440p to 4K. The pixel counts increase by 1.78x from 1080p to 1440p and by 2.25x from 1440p to 4K, but the frame rate does not scale proportionally, showing that the GPU's compute resources are saturated.

For Low settings, the scaling is similar: 129 FPS at 1080p, 87 FPS at 1440p (a 33% drop), and 50 FPS at 4K (a 61% drop overall). The Low preset reduces the workload on the GPU, but the same bottleneck remains. At High settings, the drops are more pronounced: 78 FPS at 1080p, 52 FPS at 1440p (a 33% drop), and 30 FPS at 4K (a 62% drop). The Ultra preset is the least playable: 53 FPS at 1080p, 36 FPS at 1440p (a 32% drop), and 20 FPS at 4K (a 62% drop). The consistency of the percentage drops across settings indicates that the GPU's memory bandwidth and shading rate are the limiting factor, not the CPU.

The scaling behavior at 4K is particularly telling. At 4K Medium, the combo produces 44 FPS, which is just above the 30 FPS threshold. But at 4K High, it drops to 30 FPS, and at 4K Ultra, it hits 20 FPS. This steep decline suggests that the GPU's 448 GB/s bandwidth is not enough to handle the increased pixel load of 4K, especially with high-quality textures and effects. The CPU, on the other hand, shows no signs of bottlenecking; the 10-core i5-13400F can easily keep up with the GPU's output.

CPU Role

The Intel Core i5-13400F is a 10-core, 16-thread desktop processor based on Raptor Lake architecture, which is a 10 nm design. It has a base clock of 2.50 GHz and a boost clock of 4.60 GHz, with 20 MB of shared L3 cache. It supports both DDR4 and DDR5 memory, and the data shows it is a robust performer in synthetic tests: a Cinebench R23 multi-core score of 22604 and a single-core score of 3191. The Geekbench multi-core score is 11068, and the single-core score is 1996. These numbers place the CPU at the 77th percentile of all CPUs, with an average benchmark score of 25292.

In Dave The Diver, the CPU's role is not especially demanding. The game is an adventure title that does not rely on heavy physics or AI calculations, so the i5-13400F's 10 cores are more than sufficient. The CPU's single-core performance, as measured by a 3DMark single-thread score of 960 and a Cinebench R20 single-core score of 1255, is more relevant for frame pacing in this game. The CPU is not the limiting component; the frame rate drops at higher settings are driven by the GPU, as shown by the fact that the frame times remain stable even at 4K.

The CPU's nearest rivals in terms of average benchmark score are the AMD Ryzen 9 6900HS (25284, delta 0%), the Intel Core 5 120 (25362, delta -0.3%), the AMD Ryzen 5 5600X3D (25365, delta -0.3%), and the AMD Ryzen 7 6800H (25201, delta 0.4%). All are within 0.4% of the i5-13400F, indicating that this CPU is on par with these mobile and desktop parts. This parity is irrelevant for Dave The Diver, as the GPU is the limiting factor in almost all settings.

At 1080p Medium, the CPU is likely delivering 129 FPS at Low, which is far above the 60 FPS threshold. Even at 4K Ultra, the CPU is not the limit; the 20 FPS average is due to the GPU's inability to render the frame at that resolution and settings. The data shows that the CPU can handle the game's demands, and the combo's ranking is almost entirely due to the GPU's age and performance ceiling.

One notable aspect is the CPU's memory support. The i5-13400F can use DDR4 and DDR5, which offers flexibility for system builders. The memory bandwidth is dual-channel, but the game does not appear to be memory-bandwidth sensitive. The CPU's 20 MB of L3 cache is ample for this game, which requires only a small working set. Overall, the i5-13400F provides more than enough processing power for Dave The Diver, and the frame rates are limited by the RTX 2060 SUPER, not by the CPU.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 2060 SUPER in Dave The Diver

Resolution Settings Avg FPS
3840x2160 Low 50.0
3840x2160 Medium 44.0
3840x2160 High 30.0
3840x2160 Ultra 20.0
2560x1440 Low 87.0
2560x1440 Medium 77.0
2560x1440 High 52.0
2560x1440 Ultra 36.0
1920x1080 Low 129.0
1920x1080 Medium 115.0
1920x1080 High 78.0
1920x1080 Ultra 53.0

Dave The Diver with ii5-13400F + Other GPUs

See how Dave The Diver performs with the same CPU but different graphics cards.

Dave The Diver with RTX 2060 SUPER + Other CPUs

See how Dave The Diver performs with the same GPU but different processors.

Other Games with ii5-13400F + RTX 2060 SUPER

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