Dave The Diver
This combination delivers exceptional performance with an average of 187 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 102 | 115 | 129 | 154 |
| 1440p QHD | 152 | 172 | 193 | 230 |
| 1080p Full HD | 202 | 228 | 256 | 306 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Dave The Diver with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3080, In-Depth Analysis
Dave The Diver is not a demanding title, and the AMD Ryzen 5 7400F paired with the NVIDIA GeForce RTX 3080 delivers exceptional performance across all tested settings and resolutions. The benchmark data shows this combination ranks 751st out of 2867 tested combos, placing it comfortably in the top quarter of all systems. At every resolution, even the most demanding Ultra preset produces frame rates well above 100 FPS, meaning the primary consideration is not whether the system can run the game, but rather which preset maximizes visual quality without sacrificing the smoothness that the game's pixel-art style benefits from. The data strongly suggests that users should prioritize higher graphical settings, as the hardware has ample headroom to handle them.
Settings Recommendations
The measured FPS data makes a clear case for using the Ultra preset at 1080p and 1440p, and the High preset at 4K. At 1920x1080, the Ultra preset delivers an average of 202 FPS, which is only 26 FPS lower than the High preset's 228 FPS. This difference of roughly 11% is a small price to pay for the maximum visual fidelity the game offers, especially since both scores are far beyond the refresh rate of most monitors. The Medium preset at 1080p achieves 256 FPS, but the jump from Medium to Ultra represents a significant improvement in graphical features that is well worth the 54 FPS reduction, as the final score remains exceptionally high.
Moving to 2560x1440, the Ultra preset still maintains an average of 152 FPS. This is a substantial 20% drop from the High preset's 172 FPS, but 152 FPS is still exceptionally smooth and provides a superior visual experience. The data indicates that the RTX 3080 has enough compute power to handle the increased pixel count and the Ultra settings simultaneously, making it the recommended choice for users with 1440p displays. The Medium preset at 193 FPS offers a higher frame rate, but the visual compromise is unnecessary given the hardware's capability.
At 3840x2160, the situation changes slightly. The Ultra preset drops to an average of 102 FPS, which is still playable, but the High preset at 115 FPS provides a better balance. The 13 FPS difference between High and Ultra at 4K is more noticeable than at lower resolutions, and the data suggests that the Ultra preset begins to strain the GPU's pixel throughput. The High preset at 4K delivers a 12.7% performance increase over Ultra, and given that the visual differences between High and Ultra are often subtle in this art style, High is the recommended setting for 4K displays. The Low preset at 4K reaches 154 FPS, but this sacrifices too much visual quality for a frame rate that exceeds the refresh rate of virtually all 4K monitors.
FAQ
Q: What is the best resolution and settings combination for this hardware?
A: The benchmark data shows that 2560x1440 on the Ultra preset, delivering 152 FPS, offers the best combination of high visual fidelity and smooth performance. For 1080p, the Ultra preset at 202 FPS is recommended, while at 4K, the High preset at 115 FPS provides the best balance between quality and speed.
Q: Does the RTX 3080 bottleneck the Ryzen 5 7400F in this game?
A: The data suggests the opposite. Looking at the 1080p Low preset, which is the most CPU-bound scenario, the system achieves 306 FPS. This extremely high frame rate indicates the CPU is capable of feeding the GPU efficiently, and the limiting factor for higher presets is the GPU's rendering workload.
Q: Is the Ultra preset worth the performance cost at 4K?
A: The measured FPS shows the Ultra preset at 4K averages 102 FPS, while the High preset averages 115 FPS. The 13 FPS gain from dropping to High is substantial, and the visual difference between the two presets is often negligible in this game's pixel-art style, making High the more prudent choice.
Q: How does the Ryzen 5 7400F's single-core performance impact this game?
A: The CPU's Cinebench R23 single-core score of 3072 points is strong. In a game like Dave The Diver, which is not heavily threaded, this single-core strength is crucial for maintaining high frame rates, as evidenced by the 306 FPS result at 1080p Low settings.
Q: What frame rates can users expect at the most common resolution, 1080p?
A: Users can expect between 202 FPS and 306 FPS depending on the preset. The Low preset achieves 306 FPS, Medium reaches 256 FPS, High hits 228 FPS, and Ultra still maintains a very high 202 FPS, all of which are excellent results.
Q: Does the GPU's VRAM capacity pose any issues at higher resolutions?
A: The RTX 3080 has 10 GB of GDDR6X memory. The benchmark data shows consistent frame rates across all presets at 4K, from 102 FPS on Ultra to 154 FPS on Low, indicating that the VRAM capacity is sufficient for this game's textures and assets at all tested settings.
GPU Role
The NVIDIA GeForce RTX 3080 is the dominant component in this pairing for Dave The Diver. Its 10 GB of GDDR6X memory on a 320-bit bus provides a bandwidth of 760.3 GB/s, which is more than sufficient for the game's texture data, even at 4K resolution. The benchmark results confirm this, as the GPU maintains high frame rates across all settings without any signs of memory-related stuttering or frame drops. The data shows that the GPU's workload scales predictably with resolution, with the 4K Ultra preset producing 102 FPS compared to the 1080p Ultra's 202 FPS, a 49.5% reduction in performance.
The GPU's architecture, based on the GA102 chip built on Samsung's 8 nm process, includes 8704 shading units and 68 RT cores. While Dave The Diver does not heavily utilize ray tracing, the sheer number of shading units allows for high pixel throughput, as evidenced by the 4K High preset achieving 115 FPS. The boost clock of 1710 MHz and the 29.77 TFLOPS of FP32 compute power provide ample headroom for this 2D-style adventure game. The data indicates that the RTX 3080 is never the bottleneck at 1080p, where the CPU's single-threaded performance becomes more relevant, but it becomes the primary limiting factor at 4K Ultra, where the frame rate drops to 102 FPS.
The GPU's PassMark G3D score of 25086 places it in the 68th percentile of all GPUs, and its average benchmark score of 23172 shows it is a capable mid-to-high-range performer. In the context of this game, the RTX 3080's performance is more than adequate, and the measured FPS data suggests that users can push graphical settings to the maximum without concern. The GPU's nearest rivals, such as the AMD Radeon RX 6600M, have an average score of 23273, which is only 0.4% different, but the RTX 3080's specific strengths in pixel fill rate (164.2 GPixel/s) and texture rate (465.1 GTexel/s) contribute to its strong performance in this title.
Measured FPS Breakdown
At 1920x1080, the frame rates are exceptionally high across all presets. The Low preset leads with an average of 306 FPS, followed by Medium at 256 FPS, High at 228 FPS, and Ultra at 202 FPS. The Medium preset also has measured minimum and maximum values of 218 FPS and 294 FPS, respectively, indicating a stable frame time distribution. The 104 FPS difference between Low and Ultra represents a 34% performance cost for the highest visual quality, but the absolute scores are so high that the choice of preset is purely a matter of visual preference.
At 2560x1440, the pattern continues but with a noticeable shift. The Low preset averages 230 FPS, which is a 24.8% drop from the 1080p Low score. Medium averages 193 FPS with a minimum of 164 FPS and a maximum of 221 FPS, while High averages 172 FPS. The Ultra preset at 152 FPS is 24.8% lower than the High preset, showing that the GPU's workload increases significantly with each setting tier. The 78 FPS difference between Low and Ultra at 1440p is a 33.9% performance gap, similar to the 1080p scaling.
At 3840x2160, the frame rates remain high but the scaling is more pronounced. The Low preset achieves 154 FPS, Medium hits 129 FPS with a minimum of 110 FPS and a maximum of 148 FPS, High reaches 115 FPS, and Ultra drops to 102 FPS. The 52 FPS difference between Low and Ultra at 4K represents a 33.8% performance cost, consistent with the lower resolutions. The 4K Ultra result of 102 FPS is the only score below 110 FPS in the entire dataset, but it remains comfortably above the 60 FPS threshold for smooth gameplay. The data shows that the RTX 3080 can handle 4K gaming with this title, but the High preset is the sweet spot for maintaining a higher frame rate buffer.
Resolution Scaling
The FPS drop from 1080p to 4K is substantial and reveals the nature of the workload. At the Ultra preset, frame rates decline from 202 FPS at 1080p to 152 FPS at 1440p, a 24.8% reduction, and then to 102 FPS at 4K, another 32.9% reduction from the 1440p score. The total drop from 1080p to 4K is 49.5%, which is close to the theoretical 4x pixel count increase (from 2.07 million pixels to 8.29 million pixels), suggesting the GPU is the primary limiting factor at higher resolutions. This scaling pattern indicates that the game's rendering is heavily pixel-bound, with the GPU's fill rate and memory bandwidth becoming the critical resources.
The Low preset shows a similar scaling trend, with 306 FPS at 1080p dropping to 230 FPS at 1440p (a 24.8% drop) and then to 154 FPS at 4K (a 33% drop from 1440p). This consistent scaling across presets suggests that the game engine's rendering pipeline scales linearly with resolution, without any unexpected bottlenecks. The fact that the 1080p Low preset reaches 306 FPS is a strong indicator that the CPU, with its 6 cores and 12 threads, is not a limiting factor at lower resolutions, where the GPU has less work to do per frame.
The scaling from 1440p to 4K is particularly informative. At the High preset, the drop is from 172 FPS to 115 FPS, a 33.1% reduction, while at Medium, it goes from 193 FPS to 129 FPS, a 33.2% reduction. This uniformity suggests that the GPU's compute units are fully utilized at 4K, and the bottleneck is the sheer amount of pixel processing required. The RTX 3080's 96 ROPs and 164.2 GPixel/s pixel rate are being pushed to their limits at 4K Ultra, which explains why the frame rate drops to 102 FPS. The data clearly shows that for users prioritizing high refresh rates, 1080p or 1440p are the optimal resolutions, while 4K is best suited for those who can tolerate a frame rate in the 100-115 FPS range.
CPU Role
The AMD Ryzen 5 7400F, with its 6 cores and 12 threads based on the Zen 4 architecture, plays a supporting role in this game's performance. Its Cinebench R23 multi-core score of 21765 and single-core score of 3072 are strong figures that indicate excellent per-thread performance. In a game like Dave The Diver, which is not heavily threaded and relies on a single main game thread for logic, the single-core performance is the most critical factor. The CPU's boost clock of 4.70 GHz and 32 MB of shared L3 cache provide the low-latency access that game engines require for physics and game state updates.
The benchmark data supports the claim that the CPU is not a bottleneck in this system. At 1080p with Low settings, the frame rate hits 306 FPS, which is a clear indication that the CPU can process game logic fast enough to feed the GPU at its maximum output. Even at 1080p with Ultra settings, the frame rate is 202 FPS, which is still exceptionally high and suggests that the CPU is delivering frames faster than the GPU can render them at higher settings. The CPU's PassMark single-thread score of 3689 and its percentile rank of 83rd among all CPUs further reinforce its capability.
The CPU's nearest rival, the Intel Core i5-14600T, has an average score of 32707, which is only 0.1% different from the Ryzen 5 7400F's 32750. This close comparison shows that the Ryzen 5 7400F is well-positioned in the market for gaming performance. The 65W TDP and 5 nm process node from TSMC make it an efficient choice, but its real strength lies in its ability to maintain high clock speeds on a single core, which is exactly what this game requires. The data does not show any frame rate plateaus that would suggest a CPU limitation, and the consistent scaling with GPU settings confirms that the Ryzen 5 7400F is more than capable of supporting the RTX 3080 in this title.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3080 in Dave The Diver
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 154.0 |
| 3840x2160 | Medium | 129.0 |
| 3840x2160 | High | 115.0 |
| 3840x2160 | Ultra | 102.0 |
| 2560x1440 | Low | 230.0 |
| 2560x1440 | Medium | 193.0 |
| 2560x1440 | High | 172.0 |
| 2560x1440 | Ultra | 152.0 |
| 1920x1080 | Low | 306.0 |
| 1920x1080 | Medium | 256.0 |
| 1920x1080 | High | 228.0 |
| 1920x1080 | Ultra | 202.0 |
Dave The Diver with Ryzen 5 7400F + Other GPUs
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Dave The Diver with RTX 3080 + Other CPUs
See how Dave The Diver performs with the same GPU but different processors.
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