Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

AVERAGE FPS
725
excellent

This combination delivers exceptional performance with an average of 725 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 330 387 447 525
1440p QHD 559 655 756 888
1080p Full HD 812 951 1,099 1,291

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 525
3840x2160 Medium 447
3840x2160 High 387
3840x2160 Ultra 330
2560x1440 Low 888
2560x1440 Medium 756
2560x1440 High 655
2560x1440 Ultra 559
1920x1080 Low 1,291
1920x1080 Medium 1,099
1920x1080 High 951
1920x1080 Ultra 812

Counter-Strike: Global Offensive with Intel Core i5-14600KF + NVIDIA GeForce RTX 5090, In-Depth Analysis

Counter-Strike: Global Offensive is an aging competitive shooter, but the data for this Intel Core i5-14600KF and NVIDIA GeForce RTX 5090 pairing reveals a machine that obliterates the frame rate ceiling at any resolution. The measured results show a system where the GPU is rarely the bottleneck, even at 4K, making this combination one of the most extreme tested for the title. The benchmark data indicates that the primary limitation shifts from the graphics card at 1080p to a blend of CPU and GPU overhead at 4K, yet the minimum frame rates remain exceptionally high.

Resolution Scaling

The frame rate drop from 1080p to 4K is severe, but the absolute numbers remain absurdly high. At the "Ultra" preset, the average frame rate falls from 812 FPS at 1920x1080 to 559 FPS at 2560x1440, a 31% reduction. Pushing further to 3840x2160 drops the average to 330 FPS, which is a 59% decline from the 1080p result. This scaling pattern indicates that while the RTX 5090 is immensely powerful, the pixel throughput requirement at 4K is still a significant load, even for a game with older graphics technology.

The "Low" preset shows a different story. At 1920x1080, the average frame rate is 1291 FPS, which drops to 888 FPS at 1440p and 525 FPS at 4K. The relative decline from 1080p to 4K is 59%, nearly identical to the "Ultra" preset's drop. This similarity suggests that at lower settings, the frame rate is heavily dictated by the CPU's ability to process the game's simulation and draw calls, and that this CPU limit scales with resolution because of the GPU's render time.

Looking at the 1440p to 4K transition specifically, the "High" preset falls from 655 FPS to 387 FPS, a 41% drop. The "Medium" preset goes from 756 FPS to 447 FPS, a 41% drop as well. This consistent percentage decline across all settings when moving from 1440p to 4K implies that the rendering resolution is the dominant factor in this range. The data shows that the GPU is the primary limiting component at 4K, but the CPU is still strong enough to feed it over 500 frames per second at lower settings.

Settings Recommendations

The measured data suggests that the "High" preset offers the most balanced experience for high-refresh-rate displays. At 3840x2160, "High" delivers an average of 387 FPS, which is 57 FPS higher than "Ultra" and only 60 FPS lower than "Medium". The jump from "Medium" to "High" costs only 60 FPS at 4K, but the visual quality improvement is typically substantial in this title. For players with 1440p monitors, the "High" preset's 655 FPS average is more than enough to saturate any current display, leaving headroom for streaming or background tasks.

At 1080p, the "High" preset's 951 FPS average is still 148 FPS lower than "Low" but 139 FPS higher than "Ultra". Given that most competitive displays cap at 360 Hz or 540 Hz, the difference between 951 FPS and 1291 FPS is largely irrelevant for actual gameplay smoothness. The "Medium" preset, with a 1099 FPS average and a minimum of 934 FPS, provides the most consistent frame pacing at 1080p, making it the best choice for maintaining a locked frame rate on the fastest monitors available.

The "Ultra" preset is the only option that shows a significant performance penalty, reducing the 4K average to 330 FPS. While this is still immensely playable, the 57 FPS gain from dropping to "High" is a more prudent choice for maintaining stability. The data indicates that "High" is the sweet spot for this combination, offering nearly the visual fidelity of "Ultra" with a substantial frame rate buffer. The "Low" preset should be reserved for absolute maximum frame rates, where the 525 FPS at 4K might be beneficial for future display technology.

How This Combo Ranks

This specific combination of the Intel Core i5-14600KF and NVIDIA GeForce RTX 5090 ranks 80th out of 3719 tested combos for Counter-Strike: Global Offensive. This places it in the top 2.2% of all configurations, a remarkable achievement given the age of the game and the sheer number of systems tested. The ranking reflects not just the raw power of the components, but their synergy in a CPU-bound title where the i5-14600KF's strong single-core performance is critical.

The combo rank is particularly impressive because the RTX 5090 is likely overkill for this game, yet it still manages to contribute to a top-100 placement. The data shows that the CPU's performance is the limiting factor in many scenarios, and the i5-14600KF's nearest rivals include the AMD Ryzen 9 7900, which has a 0.3% higher average benchmark score, and the Intel Core Ultra 5 245, which is 0.8% behind. The i5-14600KF sits just 0.8% below the AMD Ryzen AI Max+ 388, indicating that its processing power is well-matched with the RTX 5090's capabilities.

The 80th rank out of 3719 combos suggests that only 79 other configurations deliver higher frame rates in CS:GO. These would likely include CPUs with even higher single-thread performance, such as the Intel Core i9 or AMD Ryzen 9 X3D parts, paired with similarly powerful GPUs. However, the margin between the top configurations is likely small, given that the game is often bottlenecked by the CPU's single-core speed rather than the GPU's fill rate.

Measured FPS Breakdown

At 1920x1080, the data shows a clear hierarchy across settings. The "Low" preset leads with an average of 1291 FPS, followed by "Medium" at 1099 FPS, "High" at 951 FPS, and "Ultra" at 812 FPS. The "Medium" preset shows a minimum of 934 FPS and a maximum of 1264 FPS, indicating a tight frame time distribution. The 1080p results are so high that they exceed the refresh rate of virtually all commercial monitors, making the choice of settings purely academic for most users.

Moving to 2560x1440, the averages drop significantly but remain exceptional. "Low" achieves 888 FPS, "Medium" achieves 756 FPS with a minimum of 643 FPS and a maximum of 870 FPS, "High" achieves 655 FPS, and "Ultra" achieves 559 FPS. The 1440p results show that even the "Ultra" preset's 559 FPS average is higher than the 1080p "Ultra" result on most other systems, highlighting the raw power of this pairing.

At 3840x2160, the performance is still staggering. "Low" delivers 525 FPS, "Medium" delivers 447 FPS with a minimum of 380 FPS and a maximum of 514 FPS, "High" delivers 387 FPS, and "Ultra" delivers 330 FPS. The 4K "Medium" preset's minimum of 380 FPS is important because it shows that even in the most demanding scenarios, the frame rate never dips below the refresh rate of high-end 4K displays. The progression from 1080p to 4K shows a consistent halving of performance when moving from "Low" to "Ultra" at each resolution, but the absolute numbers never drop below playable thresholds.

GPU Role

The NVIDIA GeForce RTX 5090 is the dominant graphics card in this configuration, featuring 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. The GPU's base clock is 2017 MHz with a boost clock of 2407 MHz, and it contains 21,760 shading units. For a game like CS:GO, which has modest texture requirements, the massive 32 GB frame buffer is entirely unnecessary, but the raw compute power of the GB202 chip ensures that the GPU is never the limiting factor at 1080p or 1440p.

The data shows that the GPU's role becomes more pronounced as resolution increases. At 4K, the difference between "Low" and "Ultra" settings is 195 FPS, which is directly attributable to the GPU's workload. The RTX 5090's 104.8 TFLOPS of FP32 performance and 1,636.8 GTexel/s texture rate are more than sufficient to handle the game's simple geometry and effects, but the pixel fill rate of 423.6 GPixel/s is what limits the 4K performance. The benchmark scores for the GPU, such as a 39,650 in Passmark G3D and 18,355 in 3DMark Steel Nomad, place it in the 92nd percentile of all GPUs, with rivals like the AMD Radeon RX 6850M XT being 1.1% slower in average score.

The GPU's 575 W TDP and dual-slot design are extreme, but the performance data justifies the power draw for this title. The RTX 5090's nearest rival, the NVIDIA Tesla P100 PCIe 16 GB, has a 0.3% higher average score, but the GeForce card's gaming-specific optimizations likely contribute to its strong showing in CS:GO. The 5 nm process node and TSMC foundry allow for the high clock speeds necessary to maintain frame rates above 500 at 4K.

CPU Role

The Intel Core i5-14600KF is the unsung hero in this pairing, providing the single-thread performance that CS:GO desperately needs. With 14 cores and 20 threads, the CPU has a base clock of 3.50 GHz and a boost clock of 5.30 GHz, leveraging the Raptor Lake architecture. The 24 MB of shared L3 cache and 2 MB per-core L2 cache help reduce memory latency, which is critical for maintaining high frame rates in a CPU-bound game. The CPU's benchmark scores, including a 4,594 in Cinebench R23 single-core and a 32,544 in multi-core, demonstrate its strength.

The data indicates that the CPU is the primary bottleneck at 1080p, where the GPU is underutilized. The 1291 FPS average at "Low" settings reflects the i5-14600KF's ability to process the game's logic at an astonishing rate. The CPU's percentile rank of 90 among all CPUs, with an average benchmark score of 49,394, places it just 0.3% behind the AMD Ryzen 9 7900 and 0.8% ahead of the Intel Core Ultra 5 245. This high single-core performance is essential for CS:GO, as the game engine's main thread is often the limiting factor.

The 10 nm process node and 125 W TDP show that Intel has balanced power efficiency with performance. The CPU's support for DDR4 and DDR5 memory, along with PCIe Gen 5, ensures that it can feed the RTX 5090 without creating a system bottleneck. The data shows that when resolution increases, the CPU's role shifts from being the sole limiter to sharing the load with the GPU, but the i5-14600KF's boost clock of 5.30 GHz ensures that it never becomes a weak link, even at 4K where the average frame rates remain above 330.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 in Counter-Strike: Global Offensive

Resolution Settings Avg FPS
3840x2160 Low 525.0
3840x2160 Medium 447.0
3840x2160 High 387.0
3840x2160 Ultra 330.0
2560x1440 Low 888.0
2560x1440 Medium 756.0
2560x1440 High 655.0
2560x1440 Ultra 559.0
1920x1080 Low 1,291.0
1920x1080 Medium 1,099.0
1920x1080 High 951.0
1920x1080 Ultra 812.0

Counter-Strike: Global Offensive with ii5-14600KF + Other GPUs

See how Counter-Strike: Global Offensive performs with the same CPU but different graphics cards.

Counter-Strike: Global Offensive with RTX 5090 + Other CPUs

See how Counter-Strike: Global Offensive performs with the same GPU but different processors.

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