Allods Online
This combination delivers exceptional performance with an average of 177 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 83 | 132 | 168 |
| 1440p QHD | 100 | 159 | 232 | 253 |
| 1080p Full HD | 158 | 226 | 270 | 295 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-14600KF + NVIDIA GeForce RTX 5090, In-Depth Analysis
This benchmark analysis examines the Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5090 in Allods Online. The data provided is directly measured, offering a clear picture of how this specific combination handles the game across various resolutions and settings.
Resolution Scaling
The performance trajectory from 1080p to 4K reveals the shifting balance between CPU and GPU workload in Allods Online. At 1920x1080 with Low settings, the system pushes out an average of 295 FPS, a figure that indicates the game is highly responsive to the capabilities of both components. Moving up to 2560x1440 at Low settings, the average drops to 253 FPS, and at 3840x2160 it reaches 168 FPS. This scaling from 1080p to 4K at Low settings shows a reduction of approximately 43%, which is substantial but still leaves the game in a very playable range.
The High settings preset tells a similar story with a steeper curve. At 1080p, the average is 226 FPS. At 1440p, it falls to 159 FPS, and at 4K, it drops to 83 FPS. The 4K High figure is the first instance where the frame rate dips below the 100 FPS mark, suggesting that the GPU is starting to feel the pressure of the higher pixel count combined with more demanding visual effects. The gap between 1440p and 4K at High settings is a 76 FPS loss, which is a significant jump compared to the 67 FPS loss between 1080p and 1440p.
Ultra settings amplify this trend dramatically. At 1080p, the average is 158 FPS. At 1440p, it drops to 100 FPS, and at 4K, it plummets to 52 FPS. The 4K Ultra result is the only data point that falls below 60 FPS, indicating that this preset pushes the combination to its limits. The scaling pattern here is clear: as resolution increases, the frame rate penalty becomes more severe, particularly at higher quality settings. This behavior is typical of a game where the GPU becomes the primary limiting factor at 4K, while at 1080p, the CPU still has headroom to feed the powerful graphics card.
The data suggests that for smooth gameplay at 4K, players should stick to Medium or High settings, as Ultra will likely result in noticeable stuttering. The 1080p and 1440p figures across all settings are consistently high, meaning the limiting component at those resolutions is more likely the CPU or game engine logic rather than the RTX 5090's raw rendering power.
GPU Role
The NVIDIA GeForce RTX 5090 is a formidable piece of hardware, and its role in Allods Online is evident from the measured results. The GPU's architecture is Blackwell 2.0, manufactured on a 5 nm process by TSMC, with a die size of 750 mm². It houses 92,200 million transistors. The memory subsystem is particularly noteworthy for this game: 32 GB of GDDR7 memory on a 512-bit bus, providing a bandwidth of 1.79 TB/s. This is a massive amount of memory and bandwidth, which is generally not a bottleneck in a game like Allods Online, but it ensures that even at 4K with high-resolution textures, the GPU will not run out of memory.
Clock speeds for the RTX 5090 are listed as a base of 2017 MHz and a boost of 2407 MHz. The memory runs at 1750 MHz, which translates to 28 Gbps effective. These clocks, combined with the 21,760 shading units, allow the card to achieve a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s. The FP32 performance is rated at 104.8 TFLOPS. These raw specifications explain why the card is capable of producing such high frame rates at lower resolutions.
The GPU's performance in synthetic benchmarks is also telling. It scores 39,650 in Passmark G3D and 18,355 in 3DMark Steel Nomad DX12. In Geekbench, it scores 334,370 in OpenCL and 376,728 in Vulkan. These numbers place the GPU in the 92nd percentile of all GPUs, indicating it is a top-tier performer. However, its nearest rivals in the database are quite different in nature, such as the NVIDIA Tesla P100 PCIe 16 GB, which has an average score of 79,605, a delta of 0.3% compared to the RTX 5090's average score of 79,842. This suggests that while the gaming performance is exceptional, the synthetic benchmark scores are in a similar ballpark to some workstation cards.
In the context of Allods Online, the GPU's role is most critical at 4K resolution, particularly at Ultra settings where the frame rate drops to 52 FPS. The data shows that the card has plenty of headroom at 1080p and 1440p, but the 4K Ultra result indicates a workload that finally stresses the card's limits. The 32 GB of VRAM is more than sufficient for this game, eliminating any concern about memory capacity affecting performance.
FAQ
Q: What is the best resolution for this combo to maintain a high frame rate?
A: At 1920x1080, the average FPS ranges from 158 at Ultra to 295 at Low, indicating that 1080p is where the CPU is the primary driver. For a high refresh rate monitor, 1080p or 1440p with Medium to High settings is optimal.
Q: Can the RTX 5090 handle 4K gaming in Allods Online?
A: Yes, but with caveats. At 4K with High settings, the average FPS is 83, which is smooth. At Ultra, it drops to 52 FPS, which may be below the threshold for competitive play. Medium settings at 4K yield 132 FPS, suggesting a good balance.
Q: How does the i5-14600KF perform in this game?
A: The CPU has 14 cores and 20 threads with a boost clock of 5.30 GHz. Its performance is indicated by an average benchmark score of 49,394, which places it in the 90th percentile of all CPUs. This suggests it provides sufficient processing power to avoid bottlenecking the GPU at lower resolutions.
Q: Is the RTX 5090's 32 GB of VRAM necessary for Allods Online?
A: No, the game likely does not require that much memory. However, the large VRAM pool ensures there is no texture swapping or stuttering at 4K, as the game's assets can be fully loaded into memory.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the average FPS on Low is 253, while on Ultra it is 100. This represents a 60% reduction in frame rate when moving to the highest quality preset, showing a significant impact from settings.
Q: Does the benchmark data include any minimum FPS figures?
A: Yes, only for Medium settings. At 1080p Medium, the minimum FPS is 230 with a maximum of 311. At 1440p Medium, it is 197 to 266. At 4K Medium, it is 112 to 151. These figures indicate that even in demanding scenes, the frame rate stays well above playable levels.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across three resolutions and four settings presets.
At 1920x1080, the results are as follows:
- Low: Average 295 FPS
- Medium: Average 270 FPS (min 230, max 311)
- High: Average 226 FPS
- Ultra: Average 158 FPS
At 2560x1440, the results are:
- Low: Average 253 FPS
- Medium: Average 232 FPS (min 197, max 266)
- High: Average 159 FPS
- Ultra: Average 100 FPS
At 3840x2160, the results are:
- Low: Average 168 FPS
- Medium: Average 132 FPS (min 112, max 151)
- High: Average 83 FPS
- Ultra: Average 52 FPS
The 1080p data shows that the game is heavily CPU-bound at this resolution. The difference between Low and Ultra is 137 FPS, which is a significant drop, but even Ultra remains above 150 FPS, which is excellent for competitive play. The Medium preset's minimum of 230 FPS is particularly strong, suggesting stability in crowded areas.
At 1440p, the scaling is more pronounced. The jump from Low to Ultra costs 153 FPS, and the Ultra preset's 100 FPS average is still very smooth, but it shows the GPU is beginning to take on more work. The High preset at 159 FPS is a sweet spot for high refresh rate monitors, offering a good balance between visual fidelity and speed.
The 4K results are where the RTX 5090's limits are tested. The Low preset at 168 FPS is impressive, showing the card's raw power. Medium at 132 FPS is also excellent. However, High at 83 FPS and Ultra at 52 FPS indicate that the pixel count is now the dominant factor. The data shows a clear hierarchy: for 4K gaming, Medium is the highest settings preset that maintains a 100+ FPS average.
How This Combo Ranks
In the database of tested combinations for Allods Online, this specific pairing of the Intel Core i5-14600KF and NVIDIA GeForce RTX 5090 ranks at position 83 out of 3,670 combos. This places it in the top 2.3% of all tested systems, indicating that it is a high-performance configuration. The rank is the most direct measure of how this combo compares to others, and given the sheer number of possible combinations, achieving a rank in the 80s is a strong result.
The CPU's individual performance is a contributing factor to this ranking. The i5-14600KF has an average benchmark score of 49,394, which is 0.3% higher than the AMD Ryzen 9 7900 and 0.4% higher than the AMD Ryzen 7 PRO 5755G. It is also 0.8% higher than the Intel Core Ultra 5 245. Conversely, it is 0.8% lower than the AMD Ryzen AI Max+ 388. These close margins indicate that the CPU is performing at a level consistent with other top-tier processors, and it is not a weak link in the system.
Similarly, the RTX 5090's average benchmark score of 79,842 puts it just 0.3% ahead of the NVIDIA Tesla P100 PCIe 16 GB and 0.6% ahead of the NVIDIA Tesla P100 PCIe 12 GB. It is 1.1% ahead of the AMD Radeon RX 6850M XT and 1.4% behind the AMD Radeon Pro Vega 64X. These deltas are small, but they show the RTX 5090 is a top performer in its own right. The combination of a top-tier CPU and GPU results in a system that is well-suited to handle Allods Online at high frame rates, which is reflected in its high rank.
CPU Role
The Intel Core i5-14600KF plays a crucial role in the performance of this combo, particularly at lower resolutions where the GPU is not the limiting factor. This processor features 14 cores and 20 threads, based on the Raptor Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz, which is a significant range that allows for strong single-threaded performance when needed. The CPU has a 24 MB shared L3 cache and a TDP of 125 W, making it a power-hungry but capable desktop part.
In this game, which is an MMORPG and likely relies on a mix of single-threaded and multi-threaded workloads, the CPU's performance is critical. The benchmark scores for the i5-14600KF are strong. It scores 32,544 in Cinebench R23 multi-core and 4,594 in single-core. In Geekbench, it scores 17,085 multi-core and 2,445 single-core. The Passmark multi-thread score is 38,697, and the single-thread score is 4,273. These figures all contribute to an average benchmark score of 49,394, placing it in the 90th percentile of all CPUs.
The CPU's role is most evident when comparing the 1080p and 1440p results. At 1080p Low, the system achieves 295 FPS, while at 1440p Low, it achieves 253 FPS. The difference is 42 FPS, which is relatively small compared to the jump from 1440p to 4K, where the difference is 85 FPS. This pattern suggests that at 1080p, the CPU is able to keep up with the GPU's demand for frames, and the frame rate is limited by the game's engine or the CPU's processing speed. The high boost clock of 5.30 GHz is likely beneficial here, as it ensures that the primary game thread is processed quickly.
Furthermore, the CPU's memory support for both DDR4 and DDR5 offers flexibility, but the benchmark data does not specify which memory type was used. The 125 W TDP indicates that adequate cooling is necessary to maintain boost clocks, but the performance data shows that the CPU is capable of delivering high frame rates without apparent throttling issues. In summary, the i5-14600KF provides ample processing power to feed the RTX 5090 at 1080p and 1440p, and it is only at 4K Ultra that the GPU becomes the sole performance bottleneck.
Hardware Specifications
Intel Core i5-14600KF
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 168.0 |
| 3840x2160 | Medium | 132.0 |
| 3840x2160 | High | 83.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 253.0 |
| 2560x1440 | Medium | 232.0 |
| 2560x1440 | High | 159.0 |
| 2560x1440 | Ultra | 100.0 |
| 1920x1080 | Low | 295.0 |
| 1920x1080 | Medium | 270.0 |
| 1920x1080 | High | 226.0 |
| 1920x1080 | Ultra | 158.0 |
Allods Online with ii5-14600KF + Other GPUs
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Allods Online with RTX 5090 + Other CPUs
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