Counter-Strike: Global Offensive
This combination delivers exceptional performance with an average of 412 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 187 | 220 | 254 | 298 |
| 1440p QHD | 317 | 372 | 429 | 504 |
| 1080p Full HD | 461 | 540 | 624 | 733 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike: Global Offensive with Intel Core i5-12400F + NVIDIA GeForce RTX 3070, In-Depth Analysis
Counter-Strike: Global Offensive, a 2012 title built on the Source engine, exhibits peculiar scaling characteristics with the Intel Core i5-12400F and NVIDIA GeForce RTX 3070 combination. The measured frame rates across 1920x1080, 2560x1440, and 3840x2160 resolutions reveal that this pairing is exceptionally well-suited for the game, with even the most demanding settings producing refresh rates that exceed the capabilities of most displays. The data indicates that the primary bottleneck shifts dramatically depending on the resolution and graphics preset, transitioning from a CPU-limited scenario at lower resolutions to a more balanced, GPU-influenced state at 4K. This analysis dissects the measured FPS rows to understand where the limits lie and how this combo ranks among the 3,719 tested configurations.
Resolution Scaling
The FPS drop from 1080p to 4K is substantial but non-linear, revealing how the workload transitions between components. At Low settings, the average frame rate falls from 733 FPS at 1920x1080 to 504 FPS at 2560x1440, a reduction of 229 FPS, and then to 298 FPS at 3840x2160, a further drop of 206 FPS. This steep decline indicates that even at Low settings, the GPU is becoming a more significant factor as pixel count increases, though the absolute numbers remain extraordinarily high.
For High settings, the progression is 540 FPS at 1080p, 372 FPS at 1440p, and 220 FPS at 4K. The percentage drop from 1080p to 1440p is approximately 31%, while from 1440p to 4K it is about 41%. This increasing rate of decline suggests that the GPU’s rendering load grows faster than the CPU’s ability to feed it frames, yet the RTX 3070 still manages to deliver playable performance at 4K High. The Ultra preset tells a similar story: 461 FPS at 1080p, 317 FPS at 1440p, and 187 FPS at 4K. The 4K Ultra result, while the lowest in the dataset, remains above the 144 Hz threshold, indicating that the GPU is not overwhelmed.
The scaling behavior points to a hybrid bottleneck. At 1080p, the CPU’s 6 cores and 12 threads with a boost clock of 4.40 GHz are likely the limiting factor, as the GPU has ample headroom to render frames quickly. Evidence for this lies in the small delta between Low and Ultra at 1080p: 733 FPS versus 461 FPS, a difference of 272 FPS, which is proportionally less than at higher resolutions. At 4K, the gap widens significantly—298 FPS at Low versus 187 FPS at Ultra, a difference of 111 FPS—indicating that the GPU’s pixel throughput and memory bandwidth (448.0 GB/s) are now the constraining factors. The data suggests that for competitive play at 1080p, the CPU is the ceiling, while for 4K gaming, the RTX 3070’s 8 GB of GDDR6 memory and 5888 shading units define the performance envelope.
GPU Role
The NVIDIA GeForce RTX 3070, built on the Ampere architecture with a GA104 chip, demonstrates that its role in CS:GO is to provide a high baseline that rarely becomes a hard limit. The GPU’s boost clock of 1725 MHz and base clock of 1500 MHz, combined with a memory clock of 1750 MHz (14 Gbps effective), contribute to its ability to push frames. The 8 GB VRAM capacity is more than sufficient for a game from 2012, even at 4K Ultra, as the data shows no signs of memory-related stuttering or frame drops in the measured minFps values.
The benchmark results indicate that the RTX 3070 is not the primary limiter at 1080p or 1440p, but it becomes more influential at 4K. For instance, at 3840x2160 Medium, the average FPS is 254 with a min of 216 and max of 292, showing a tighter range than the 1080p Medium result of 624 average with a min of 530 and max of 718. This compression of frame times at 4K suggests that the GPU is working closer to its capacity, yet it still delivers a 216 FPS minimum, which is far above the refresh rate of typical monitors. The GPU’s 96 ROPs and 184 TMUs are likely responsible for maintaining this high throughput, as CS:GO’s relatively simple geometry does not heavily tax the shading units but does require efficient pixel processing.
The GPU’s performance relative to its nearest rivals, as measured by average benchmark scores, places it in a unique position. The RTX 3070 has an average benchmark score of 17,208, which is 0.7% higher than the AMD Radeon RX 7600 XT and 1.1% higher than the AMD Radeon HD 7970M, but 1.5% lower than the NVIDIA Tesla K40c. However, these synthetic benchmarks do not directly translate to CS:GO’s engine, where the data shows the RTX 3070 excels. The GPU’s 61st percentile ranking among all GPUs indicates it is a top-tier performer, but the game’s low graphical complexity means that even a mid-range card could achieve high FPS; the RTX 3070 simply ensures that the GPU never becomes a bottleneck until 4K Ultra, where it still delivers 187 FPS.
FAQ
Q: What is the highest average FPS achieved by this combo?
A: The highest average FPS is 733, achieved at 1920x1080 with Low settingscar. This is the only configuration that breaks the 700 FPS mark.
Q: Does the combo maintain high frame rates at 4K?
A: Yes, the lowest average FPS across all 4K settings is 187 at Ultra, with Low settings reaching 298 FPS. This indicates that even at 4K, the combo remains well above the 144 Hz threshold for competitive play.
Q: How does the Low preset compare to Ultra at 1440p?
A: At 2560x1440, Low settings produce an average of 504 FPS, while Ultra produces 317 FPS. The 187 FPS difference shows that the GPU has significant headroom even at the highest preset, but the CPU begins to limit the frame rate at lower presets.
Q: What is the minimum FPS recorded in the dataset?
A: The lowest minimum FPS is 216, recorded at 3840x2160 with Medium settings. This is the only row with a minFps value, and it remains above 200 FPS, indicating consistent performance.
Q: Is the combo more CPU-limited or GPU-limited at 1080p?
A: At 1920x1080, the data suggests CPU limitation, as the FPS range from Low (733) to Ultra (461) is relatively narrow, and the CPU’s single-thread performance (3dmark_single_thread score of 909) is likely the ceiling for the game’s engine.
Q: How does the combo rank among all tested configurations?
A: The combo ranks 1,586th out of 3,719 tested combos, placing it in the 57th percentile. This is a strong result, given that CS:GO can run on modest hardware, and this combo is likely above average for high-refresh-rate play.
How This Combo Ranks
The Intel Core i5-12400F and NVIDIA GeForce RTX 3070 combination ranks 1,586th out of 3,719 configurations tested in CS:GO. This position, which falls in the upper half of the dataset, is noteworthy because the game is highly optimized and can run on a wide range of hardware. The rank suggests that while this combo is not in the top tier—likely occupied by newer, higher-end CPUs and GPUs—it is substantially better than the median configuration. The CPU’s 73rd percentile ranking among all CPUs and the GPU’s 61st percentile ranking among all GPUs indicate that both components are above average, but the combo’s rank is dragged down by the fact that CS:GO’s performance is heavily dependent on single-threaded CPU speed, where the i5-12400F’s 3dmark_single_thread score of 909 is respectable but not class-leading.
The nearest rival CPUs, such as the AMD Ryzen 5 7535HS with an average score of 19,047 (0% delta) and the Intel Core i5-1335U with a score of 18,982 (0.3% delta), show that the i5-12400F is closely matched in synthetic benchmarks. However, in CS:GO, the i5-12400F’s 6 cores and 12 threads with a base clock of 2.50 GHz and boost of 4.40 GHz provide a strong foundation for the game’s engine, which typically utilizes a few threads heavily. The combo’s rank of 1,586 implies that there are 2,133 configurations that perform worse, which confirms the RTX 3070’s ability to sustain high frame rates without becoming a bottleneck. For a player seeking 240 Hz or 360 Hz gameplay at 1080p, this combo is likely sufficient, as the 733 FPS at Low settings and 540 FPS at High settings leave ample headroom.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend on the user’s refresh rate and resolution priorities. For 1080p competitive play, Low settings deliver 733 FPS, which is the highest in the dataset and ideal for maximizing framerate on 360 Hz monitors. However, High settings at 540 FPS still provide a massive margin over any display, and the visual improvement may be worth the 193 FPS cost. For 1440p, Medium settings at 429 FPS offer a balance between visual fidelity and performance, while Low at 504 FPS is preferable for esports. At 4K, High settings at 220 FPS are recommended over Ultra at 187 FPS, as the 33 FPS difference is negligible for most users, and High likely provides a more stable experience.
The data shows that the Medium preset at 1440p has a min FPS of 365 and max of 494, which indicates a wider frame time variance than other settings, but still well above any threshold. For 4K Medium, the min FPS of 216 and max of 292 suggest that the GPU is working harder, but the average of 254 FPS is still excellent. The Ultra preset, while the most demanding, is only recommended for users with 4K 120 Hz displays, as the 187 FPS average at 4K Ultra is the only result that dips below 200 FPS. In summary, the best experience per the measured rows is High settings at any resolution, as it provides a consistent high FPS without the visual downgrade of Low, and the performance gap to Ultra is not justified by the marginal quality increase.
Measured FPS Breakdown
At 1920x1080, the frame rates are exceptionally high across all settings. Low settings produce an average of 733 FPS, which is the peak of the entire dataset. Medium settings yield 624 FPS with a minimum of 530 and maximum of 718, showing a spread of 188 FPS. High settings average 540 FPS, and Ultra settings average 461 FPS, which is still above the refresh rate of most gaming monitors. The difference between Low and Ultra at 1080p is 272 FPS, indicating that the CPU is the primary limiter, as the GPU can handle the increased graphical load without a proportional drop.
At 2560x1440, the performance remains high but begins to show GPU influence. Low settings average 504 FPS, Medium averages 429 FPS with a min of 365 and max of 494, High averages 372 FPS, and Ultra averages 317 FPS. The gap between Low and Ultra widens to 187 FPS, suggesting that the GPU is becoming more relevant. The min FPS at Medium (365) is still higher than the average FPS at 4K Ultra (187), highlighting the resolution’s impact.
At 3840x2160, the GPU takes a more prominent role. Low settings average 298 FPS, Medium averages 254 FPS with a min of 216 and max of 292, High averages 220 FPS, and Ultra averages 187 FPS. The spread between Low and Ultra is 111 FPS, showing that the GPU’s pixel throughput is the limiting factor. The min FPS of 216 at Medium is the lowest recorded value in the dataset, but it remains far above any playability concern. This breakdown demonstrates that the combo is capable of pushing CS:GO to extreme frame rates, with the CPU dominating at lower resolutions and the GPU taking over at 4K.
CPU Role
The Intel Core i5-12400F, with its 6 cores and 12 threads, plays a crucial role in CS:GO’s performance, particularly at lower resolutions where the game’s engine is CPU-bound. The CPU’s base clock of 2.50 GHz and boost clock of 4.40 GHz, combined with a 3dmark_single_thread score of 909, indicate strong single-threaded performance, which is essential for CS:GO’s Source engine. The L3 cache of 18 MB (shared) and L2 cache of 1.25 MB per core help reduce memory latency, contributing to the high frame rates seen at 1080p.
The CPU’s benchmark scores, such as 12,380 in Cinebench R23 multicore and 1,680 in single-core, place it in the 73rd percentile among all CPUs. This is a solid result, but the nearest rivals, including the AMD Ryzen 5 7535HS (0% delta) and Intel Core 3 201E (-0.1% delta), show that the i5-12400F is not significantly ahead of its peers in synthetic tests. However, in CS:GO, the CPU’s performance is sufficient to feed the RTX 3070 at 1080p, as evidenced by the 733 FPS at Low settings. At 1440p, the CPU still provides high frame rates, but the GPU begins to take over, as seen in the 504 FPS at Low settings.
The CPU’s 10 nm process node and 65 W TDP, while not directly affecting FPS, indicate an efficient design that avoids thermal throttling, ensuring consistent performance during long gaming sessions. The data suggests that the i5-12400F is not a bottleneck in CS:GO until the frame rate approaches 700 FPS, which is beyond the capabilities of most displays. For users with 240 Hz or 360 Hz monitors, this CPU is more than adequate, and the combo’s rank of 1,586 out of 3,719 confirms that it delivers a top-tier experience for this game.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 3070 in Counter-Strike: Global Offensive
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 298.0 |
| 3840x2160 | Medium | 254.0 |
| 3840x2160 | High | 220.0 |
| 3840x2160 | Ultra | 187.0 |
| 2560x1440 | Low | 504.0 |
| 2560x1440 | Medium | 429.0 |
| 2560x1440 | High | 372.0 |
| 2560x1440 | Ultra | 317.0 |
| 1920x1080 | Low | 733.0 |
| 1920x1080 | Medium | 624.0 |
| 1920x1080 | High | 540.0 |
| 1920x1080 | Ultra | 461.0 |
Counter-Strike: Global Offensive with ii5-12400F + Other GPUs
See how Counter-Strike: Global Offensive performs with the same CPU but different graphics cards.
Counter-Strike: Global Offensive with RTX 3070 + Other CPUs
See how Counter-Strike: Global Offensive performs with the same GPU but different processors.
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