Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
160
excellent

This combination delivers exceptional performance with an average of 160 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 74 99 119
1440p QHD 103 132 177 213
1080p Full HD 155 200 268 322

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 119
3840x2160 Medium 99
3840x2160 High 74
3840x2160 Ultra 57
2560x1440 Low 213
2560x1440 Medium 177
2560x1440 High 132
2560x1440 Ultra 103
1920x1080 Low 322
1920x1080 Medium 268
1920x1080 High 200
1920x1080 Ultra 155

Counter-Strike 2 with Intel Core i7-12700KF + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

Counter-Strike 2 presents a unique workload where the Intel Core i7-12700KF and NVIDIA GeForce RTX 2060 SUPER demonstrate a clear division of labor. The measured frame rates across resolutions and settings reveal a system that is exceptionally capable at high refresh rates, but with distinct bottlenecks that shift depending on the configuration. The data shows a combination that ranks 2620 out of 3719 tested combos in this title, placing it in the upper half of all systems, yet the performance envelope varies dramatically from a competitive 322 FPS at 1080p Low to a demanding 57 FPS at 4K Ultra.

CPU Role

The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture, built on a 10 nm process. It operates with a base clock of 3.60 GHz and a boost clock of 5.00 GHz, with a 25 MB shared L3 cache. In Counter-Strike 2, this level of single-thread performance is critical, as the game relies heavily on rapid physics and game logic updates. The benchmark results confirm the processor's strength in this area: it scores 4071 points in Cinebench R23 single-core and 2255 in Geekbench single-core, with a Passmark single-thread score of 3984.

The processor's performance percentile of 85 versus all CPUs indicates it is a top-tier part for this generation. Its nearest rivals in aggregate benchmark scores are the Intel Core i7-13700T (with a deltaPct of -0.1) and the Intel Core i5-13600T (with a deltaPct of 0.2), showing that the 12700KF sits in a performance class just below the latest generation's lower-power parts. The 3DMark scores further illustrate the scaling: from 1043 points in single-thread to 9983 in max-threads, with a significant jump to 9282 in the 16-thread test. This indicates that while the CPU has ample multi-core headroom, its primary asset in CS2 is the high frequency and responsive single-core performance.

In the measured FPS data, the CPU's role becomes most apparent at lower resolutions. At 1080p with Low settings, the system reaches 322 FPS, while at 1440p Low it achieves 213 FPS. This significant drop of 109 FPS when increasing resolution by 720p suggests that the GPU is becoming a more limiting factor, but the CPU still maintains a high throughput. The processor's 20 threads and 12 physical cores ensure that even with background tasks, the game's main thread is never starved for resources, allowing for consistent frame delivery in fast-paced combat scenarios. The boost clock of 5.00 GHz is the key enabler for the high frame rates seen at 1080p, as the game's engine scales directly with clock speed.

GPU Role

The NVIDIA GeForce RTX 2060 SUPER is a Turing-architecture GPU with 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. Its boost clock is 1650 MHz, and it features 2176 shading units. The GPU's percentile rank of 62 versus all GPUs places it in the mid-range tier, and its nearest rivals in benchmark scores include the NVIDIA GeForce RTX 3060 Mobile (deltaPct -0.4) and the AMD Radeon Pro 5700 (deltaPct -0.5). The Passmark G3D score of 16462 and 3DMark Steel Nomad score of 2011 confirm its position as a capable 1080p and 1440p card, though it is not designed for extreme 4K workloads.

The GPU's role in CS2 is primarily to handle the rendering load, and the data shows a clear scaling pattern. At 1080p with Ultra settings, the card produces 155 FPS, which drops to 103 FPS at 1440p and then to 57 FPS at 4K. This progression highlights the GPU's memory bandwidth and compute limitations at higher pixel counts. The 8 GB VRAM is sufficient for all tested settings, as the frame rate drops from High to Ultra at 4K (74 to 57 FPS) are more indicative of shader complexity and fill rate rather than memory capacity. The FP32 performance of 7.181 TFLOPS and texture rate of 224.4 GTexel/s are the metrics that govern how quickly the card can process the game's visual effects.

At 1080p, the RTX 2060 SUPER is clearly the bottleneck when settings are lowered, as the CPU is capable of far more than the GPU can output. The difference between 1080p Low (322 FPS) and 1080p High (200 FPS) shows a 122 FPS drop, which is entirely due to the GPU's rendering workload. The GPU's DirectX 12 Ultimate support and Vulkan 1.4 API compatibility ensure it can handle the modern rendering pipeline of CS2, but its 12 nm process node and 175 W TDP limit its ability to match the frame rates of newer cards. The data suggests that for competitive play, the GPU is sufficient at 1080p, but for high-fidelity 4K experiences, it is overpowered by the game's demands.

Resolution Scaling

The measured FPS data reveals a distinct pattern in how the system scales from 1080p to 1440p to 4K. At Low settings, the average FPS drops from 322 at 1080p to 213 at 1440p, a 34% reduction, and then to 119 at 4K, a further 44% reduction from 1440p. This steep decline indicates that the RTX 2060 SUPER is the primary limiting component, as the CPU's performance headroom is not fully utilized at higher resolutions. The gap between 1440p and 4K at Low settings is 94 FPS, showing that the pixel count increase is disproportionately taxing on the GPU.

At High settings, the scaling is less severe in percentage terms but still significant: 200 FPS at 1080p, 132 FPS at 1440p (a 34% drop), and 74 FPS at 4K (a 44% drop from 1440p). This consistent pattern across settings suggests that the GPU is the bottleneck in all configurations, but the CPU's influence is still felt. The fact that the 1080p to 1440p drop is nearly identical in percentage for both Low and High settings (34% and 34%) indicates that the rendering resolution is the dominant factor, not the settings complexity.

The Medium settings row is the only one with min and max FPS data, providing insight into frame pacing. At 1080p Medium, the average is 268 FPS with a minimum of 228 and maximum of 308, showing a tight frame delivery window. At 1440p Medium, the average drops to 177 FPS with a minimum of 151 and maximum of 204. At 4K Medium, the average is 99 FPS with a minimum of 84 and maximum of 114. This data shows that as resolution increases, the variance between min and max FPS narrows in absolute terms (80 FPS spread at 1080p, 53 at 1440p, and 30 at 4K), meaning the GPU's consistent workload limits the frame spikes. The limiting component shifts from a balanced CPU-GPU workload at 1080p to a purely GPU-bound scenario at 4K, where the 8 GB frame buffer and 256-bit bus become the constraining factors.

Measured FPS Breakdown

The benchmark data provides a comprehensive view of the system's performance across three resolutions and four settings presets.

At 1920x1080, the system delivers its highest frame rates. With Low settings, the average FPS is 322, which is the maximum measured in the entire dataset. Medium settings produce an average of 268 FPS, with a minimum of 228 and maximum of 308. High settings yield an average of 200 FPS. Ultra settings drop the average to 155 FPS. This range from 322 to 155 FPS demonstrates that the CPU is capable of pushing the GPU to its limits at this resolution, and the game remains highly playable even at the highest settings.

At 2560x1440, the performance decreases proportionally. Low settings average 213 FPS, Medium settings average 177 FPS (with min/max of 151/204), High settings average 132 FPS, and Ultra settings average 103 FPS. The drop from Low to Ultra at this resolution is 110 FPS, which is a 52% reduction. This indicates that the GPU's shading units are being taxed more heavily, but the system still maintains playable frame rates above 100 FPS for all presets.

At 3840x2160, the system struggles to maintain high refresh rates. Low settings average 119 FPS, Medium settings average 99 FPS (with min/max of 84/114), High settings average 74 FPS, and Ultra settings average 57 FPS. This is the only resolution where Ultra settings drop below 60 FPS, making it borderline for smooth gameplay. The difference between Low and Ultra at 4K is 62 FPS, showing that the settings preset has a less pronounced effect at this resolution than at 1080p, where the difference is 167 FPS.

The data also reveals that the gap between Low and Medium settings is smaller at higher resolutions. At 1080p, the drop from Low to Medium is 54 FPS (322 to 268), but at 4K it is only 20 FPS (119 to 99). This suggests that at 4K, the GPU is so heavily loaded that the complexity of the settings has a reduced relative impact on frame rate. The Ultra preset at 4K, with an average of 57 FPS, is the only configuration that falls below the 60 FPS threshold that many players consider the minimum for competitive play, while all other configurations exceed it.

FAQ

Q: What is the best resolution for competitive play with this CPU and GPU combination?

A: The data shows that 1920x1080 with Low settings produces the highest average FPS at 322, making it the optimal choice for maximum refresh rate. Even at 1080p Ultra, the system maintains 155 FPS, which is above the 144 Hz threshold for most monitors.

Q: Can this system handle 4K gaming in Counter-Strike 2?

A: The measured results show that 4K is playable but not ideal for high refresh rates. At 4K Low, the average FPS is 119, which is smooth, but at 4K Ultra, the average drops to 57 FPS, which may result in noticeable stutter in fast-paced gameplay.

Q: How does the CPU compare to its nearest rivals in this system?

A: The Intel Core i7-12700KF has an average benchmark score of 35365, which is 0.1% lower than the Intel Core i7-13700T and 0.2% higher than the Intel Core i5-13600T. This places it in a very tight performance band with those processors.

Q: Is the GPU or CPU the bottleneck in this configuration?

A: The data indicates that the GPU is the primary bottleneck at resolutions above 1080p. The frame rate drops from 322 FPS at 1080p Low to 119 FPS at 4K Low, a 63% reduction, while the CPU's performance remains constant. At 1080p, the CPU has enough headroom to push the GPU to its limits.

Q: What is the frame variance like at medium settings?

A: At 1080p Medium, the minimum FPS is 228 and the maximum is 308, a spread of 80 FPS. At 1440p Medium, the spread is 53 FPS (151 to 204), and at 4K Medium, it is 30 FPS (84 to 114). This shows that frame pacing becomes more consistent as resolution increases.

Q: How does the GPU rank against all other GPUs in the database?

A: The NVIDIA GeForce RTX 2060 SUPER has a percentile rank of 62 versus all GPUs, placing it in the upper mid-range tier. Its average benchmark score is 18093, which is 0.4% lower than the NVIDIA GeForce RTX 3060 Mobile.

Settings Recommendations

For players prioritizing maximum frame rate and competitive responsiveness, the 1920x1080 Low preset is the clear choice, delivering an average of 322 FPS. This configuration minimizes GPU load and allows the Intel Core i7-12700KF's 5.00 GHz boost clock to drive the game engine to its maximum potential. The 1080p Medium preset is also viable, with an average of 268 FPS and a minimum of 228 FPS, ensuring no dips below 144 Hz.

For a balance between visual fidelity and performance, the 2560x1440 Medium preset offers an average of 177 FPS with a minimum of 151 FPS, which is still above the 144 Hz refresh rate. This configuration provides a sharper image while maintaining smooth gameplay. The 1440p High preset, at 132 FPS, is also acceptable for players with 120 Hz monitors, but it does not guarantee a lock at higher refresh rates.

At 4K, the data suggests that players should use the Low preset (119 FPS) for the best experience, as it is the only 4K setting that consistently exceeds 100 FPS. The Medium preset at 4K, with an average of 99 FPS and a minimum of 84 FPS, is playable but may show occasional dips during intense firefights. The High and Ultra presets at 4K (74 and 57 FPS) are not recommended for competitive play, as they fall below the 100 FPS threshold that ensures smooth input response in CS2.

Overall, the optimal experience is achieved at 1080p with Low or Medium settings for competitive play, or at 1440p with Medium settings for a balance of quality and speed. The system is well-suited for high-refresh-rate gaming at 1080p, but at 4K, players must sacrifice visual quality to maintain a playable frame rate.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 2060 SUPER in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 119.0
3840x2160 Medium 99.0
3840x2160 High 74.0
3840x2160 Ultra 57.0
2560x1440 Low 213.0
2560x1440 Medium 177.0
2560x1440 High 132.0
2560x1440 Ultra 103.0
1920x1080 Low 322.0
1920x1080 Medium 268.0
1920x1080 High 200.0
1920x1080 Ultra 155.0

Counter-Strike 2 with ii7-12700KF + Other GPUs

See how Counter-Strike 2 performs with the same CPU but different graphics cards.

Counter-Strike 2 with RTX 2060 SUPER + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

Other Games with ii7-12700KF + RTX 2060 SUPER

Explore FPS benchmarks for other games using this same hardware combination.