Archeage
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 31 | 47 | 53 |
| 1440p QHD | 37 | 50 | 76 | 87 |
| 1080p Full HD | 55 | 78 | 115 | 132 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i7-12700KF + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis
Archeage is a 2014 MMORPG that scales heavily with both CPU and GPU depending on the resolution and preset, and the data for the Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 2060 SUPER shows a system that transitions from a GPU-bound experience at 4K to a more balanced profile at 1080p. The measured FPS rows reveal that resolution scaling is steep but not uniform across settings, indicating where the bottleneck shifts. At 3840x2160, the gap between Low and Ultra is massive, with the Ultra preset dropping to 21.6 FPS while Low maintains 52.9 FPS, a difference that suggests the GPU’s memory bandwidth and compute resources are saturated at higher quality levels. Moving to 2560x1440, the spread tightens slightly, with Ultra at 36.9 FPS and Low at 86.9 FPS, while at 1920x1080, the Ultra preset reaches 54.5 FPS and Low hits 132 FPS. The scaling from 1080p to 4K at High settings shows a drop from 78.4 FPS to 31 FPS, a reduction of roughly 60%, which points to the graphics card being the primary limiting factor at higher resolutions, while the CPU’s 12 cores and 20 threads handle the MMO’s draw calls without becoming the dominant constraint until lower resolutions and higher frame rates are demanded.
Resolution Scaling
The frame rate degradation from 1920x1080 to 3840x2160 is steep and consistent across all presets, but the magnitude varies with quality settings. At Low settings, the RTX 2060 SUPER delivers 132 FPS at 1080p, dropping to 86.9 FPS at 1440p and 52.9 FPS at 4K; this represents a 60% reduction in performance from the lowest to the highest resolution. The Medium preset follows a similar trajectory, going from 114.5 FPS at 1080p to 75.8 FPS at 1440p and 47 FPS at 4K, a 59% drop. High settings show a slightly steeper decline, with 78.4 FPS at 1080p falling to 49.9 FPS at 1440p and 31 FPS at 4K, a 60% loss. The Ultra preset is the most punishing, starting at 54.5 FPS at 1080p, dropping to 36.9 FPS at 1440p, and collapsing to 21.6 FPS at 4K, a 60% reduction as well. The consistency of this scaling across presets indicates that the GPU is the limiting component at all resolutions, but the absolute numbers suggest that the RTX 2060 SUPER, with its 8 GB of GDDR6 memory and 448.0 GB/s bandwidth, is simply overmatched by the pixel count at 4K. At 1080p, the CPU’s performance becomes more relevant; the i7-12700KF’s 3DMark single-thread score of 1043 and multi-thread score of 9983 suggest it can feed the GPU efficiently, but the data shows that even at 1080p Ultra, the system cannot hold 60 FPS, implying that the GPU’s shading units and texture units are the bottleneck rather than the processor.
How This Combo Ranks
In the broader context of tested hardware combinations, this pairing ranks 1179 out of 1727 combos in Archeage, placing it in the lower half of the distribution. This ranking is primarily driven by the GPU’s modest percentile standing; the RTX 2060 SUPER sits at the 63rd percentile among all GPUs, with an average benchmark score of 19774, while the CPU is much stronger, ranking at the 89th percentile with an average benchmark score of 35355. The disparity between the two components is evident: the CPU’s nearest rivals, such as the Intel Core i5-14400 (avgScore 35336, deltaPct 0.1) and the Intel Core i9-12900HX (avgScore 35289, deltaPct 0.2), are virtually identical in performance, indicating that the i7-12700KF is not the limiting factor. Conversely, the GPU’s nearest rivals, including the NVIDIA GeForce GTX TITAN (avgScore 19706, deltaPct 0.3) and the NVIDIA GeForce RTX 2070 (avgScore 19680, deltaPct 0.5), are within a fraction of a percent, showing that the RTX 2060 SUPER is competitive with its peers but not exceptional. The combo’s rank suggests that in Archeage, which is an older title with less demanding visuals, the GPU’s 7.181 TFLOPS of FP32 performance and 64 ROPs are sufficient for mid-range play but not for high-refresh or high-resolution scenarios. The data indicates that the CPU is effectively wasted in this pairing for this game, as the GPU holds the system back from achieving higher ranks among the 1727 tested combos.
Settings Recommendations
The measured FPS rows provide clear guidance on the optimal settings for this hardware configuration. At 1920x1080, the High preset delivers 78.4 FPS, which is above the 60 FPS threshold for smooth gameplay, while Medium offers 114.5 FPS and Low reaches 132 FPS, both suitable for high-refresh monitors. Ultra, however, drops to 54.5 FPS, which is playable but not ideal for competitive or fast-paced moments. For 2560x1440, the High preset yields 49.9 FPS, which is borderline, while Medium provides 75.8 FPS, making it the best balance between visual quality and performance. Low at 86.9 FPS is also viable for users prioritizing frame rate. At 3840x2160, no preset achieves 60 FPS; Medium is the highest playable option at 47 FPS, while High drops to 31 FPS and Ultra is all but unplayable at 21.6 FPS. Given these numbers, the recommended preset for 1080p is High, as it offers a 44% improvement over Ultra while maintaining a comfortable frame rate. For 1440p, Medium is the sweet spot, providing 75.8 FPS, which is 52% higher than High and only 15% lower than Low. For 4K, users should stick to Medium or Low, with Medium at 47 FPS being the only option that approaches a console-like experience. The data suggests that the RTX 2060 SUPER’s 8 GB VRAM is sufficient for all presets at 1080p, but at 4K, the memory bandwidth becomes a constraint, as evidenced by the steep drop from Medium to High.
Measured FPS Breakdown
The detailed FPS measurements show a consistent pattern across resolutions. At 1920x1080, the system produces 132 FPS on Low, 114.5 FPS on Medium, 78.4 FPS on High, and 54.5 FPS on Ultra. The jump from High to Ultra is the largest single-step reduction, a 31% drop, which aligns with the increased shading complexity and texture filtering demands. At 2560x1440, the numbers are 86.9 FPS on Low, 75.8 FPS on Medium, 49.9 FPS on High, and 36.9 FPS on Ultra. The gap between Medium and High here is 34%, while the gap between High and Ultra is 26%. At 3840x2160, the figures fall to 52.9 FPS on Low, 47 FPS on Medium, 31 FPS on High, and 21.6 FPS on Ultra. The most striking observation is that the difference between Low and Medium at 4K is only 11%, while at 1080p it is 13%, indicating that the GPU is hitting a memory bandwidth ceiling rather than a compute limit. Across all resolutions, the Ultra preset consistently delivers less than half the frame rate of Low, which suggests that Archeage’s Ultra settings include effects that disproportionately tax the RTX 2060 SUPER’s 2176 shading units and 136 TMUs. The 3DMark Steel Nomad DX12 score of 2011 for the GPU further corroborates its mid-range positioning, as does the PassMark G3D score of 16462, which places it in the 63rd percentile. The CPU’s performance, meanwhile, is never the limiting factor; its Cinebench R23 multi-core score of 28979 and single-core score of 4091 ensure that even at 1080p Low, where the GPU is less stressed, the system does not exhibit CPU-induced frame drops.
GPU Role
The NVIDIA GeForce RTX 2060 SUPER plays the decisive role in this combo’s Archeage performance, as the data shows that the GPU’s specifications directly correlate with the observed frame rates. The GPU features a base clock of 1470 MHz and a boost clock of 1650 MHz, with 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. These figures explain the scaling behavior: at 4K, the memory bandwidth is insufficient to feed the 64 ROPs and 136 TMUs at high settings, resulting in the 31 FPS average on High. The GPU’s FP32 performance of 7.181 TFLOPS and texture rate of 224.4 GTexel/s are adequate for 1080p and 1440p but fall short at 4K Ultra, where the 21.6 FPS result indicates a hard limit. The GPU’s VRAM capacity of 8 GB is not exceeded at any resolution in this game, but the bandwidth becomes the bottleneck, as seen in the smaller performance gap between Low and Medium at 4K compared to 1080p. The GPU’s percentile ranking at 63rd among all GPUs, with an average benchmark score of 19774, places it just ahead of the NVIDIA GeForce RTX 2070 (deltaPct 0.5) and behind the NVIDIA GeForce GTX TITAN (deltaPct 0.3), but in Archeage, these differences are negligible, as the game’s engine is not optimized for modern hardware. The GPU’s DirectX 12 Ultimate support and 272 tensor cores do not provide any tangible benefit in this title, which launched in 2014, so the raw compute and memory throughput are what matter. The data confirms that the RTX 2060 SUPER is a capable 1080p card for Archeage, a decent 1440p card with adjusted settings, and a poor 4K card, with the CPU’s 12 cores and 20 threads never being the constraining factor.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce RTX 2060 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 2060 SUPER in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.9 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 21.6 |
| 2560x1440 | Low | 86.9 |
| 2560x1440 | Medium | 75.8 |
| 2560x1440 | High | 49.9 |
| 2560x1440 | Ultra | 36.9 |
| 1920x1080 | Low | 132.0 |
| 1920x1080 | Medium | 114.5 |
| 1920x1080 | High | 78.4 |
| 1920x1080 | Ultra | 54.5 |
Archeage with ii7-12700KF + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 2060 SUPER + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii7-12700KF + RTX 2060 SUPER
Explore FPS benchmarks for other games using this same hardware combination.