Control
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 52 | 59 | 83 |
| 1440p QHD | 67 | 77 | 87 | 123 |
| 1080p Full HD | 89 | 102 | 115 | 162 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5070 Ti Mobile, In-Depth Analysis
Control is a demanding action-adventure title that stresses both the CPU and GPU heavily, and the data for the Intel Core Ultra 5 135H paired with the NVIDIA GeForce RTX 5070 Ti Mobile shows a system that is clearly GPU-bound at higher resolutions. The benchmark results reveal a predictable scaling pattern from 1080p to 4K, with the gap between settings narrowing as resolution increases, a classic sign of the graphics card becoming the primary bottleneck. The RTX 5070 Ti Mobile, with its 12 GB of GDDR7 memory and Blackwell architecture, carries the load at 4K, while the 14-core Meteor Lake processor keeps up with frame pacing at lower resolutions.
Resolution Scaling
The measured FPS data shows a clear and expected drop as resolution increases, but the rate of that drop tells a story about where the bottleneck lies. At 1080p with Low settings, the combo hits an average of 162 FPS. Moving to 1440p Low drops that to 123 FPS, a 24% reduction, and then to 4K Low it falls to 83 FPS, a further 33% drop from 1440p. This scaling is steep, indicating that at Low settings, the GPU is the limiting factor even at 1080p, but the CPU still has headroom to push higher frame rates if the GPU could keep up.
The picture changes when we look at the High settings across resolutions. At 1080p High, the average is 102 FPS. At 1440p High, it drops to 77 FPS, a 25% decrease. At 4K High, it falls to 52 FPS, a 32% drop from 1440p. The relative drop from 1080p to 4K High is about 49%, while for Low settings it is about 49% as well (from 162 to 83). This consistency suggests that even at Low settings, the game is heavily GPU-bound with this hardware, as the CPU is not holding back the frame rate enough to flatten the curve.
Ultra settings show the most dramatic scaling. At 1080p Ultra, the average is 89 FPS, which drops to 67 FPS at 1440p Ultra (a 25% decrease) and then to 45 FPS at 4K Ultra (a 33% decrease from 1440p). The 4K Ultra result is the only one that dips below the 60 FPS threshold, making it the only configuration that would feel noticeably less smooth on a high-refresh display. The pattern here is that the GPU is the dominant constraint at every resolution, but the margin between settings narrows as resolution climbs, which is typical for a game like Control that features heavy real-time effects.
The data indicates that this combo is best suited for 1080p and 1440p gaming, where it can deliver well above 60 FPS on High settings. At 4K, you will need to compromise on settings to maintain playable frame rates, with Low settings giving 83 FPS and Medium giving 59 FPS. The scaling from 1080p to 4K is roughly a 50% reduction in frame rate across all settings, which is a strong indicator that the RTX 5070 Ti Mobile is the limiting component, not the CPU.
GPU Role
The NVIDIA GeForce RTX 5070 Ti Mobile is the star of the show in Control, and its specifications align perfectly with the measured performance. The GPU features 12 GB of GDDR7 memory on a 192-bit bus, delivering a memory bandwidth of 672.0 GB/s. This bandwidth is crucial for Control's texture streaming and particle effects, which scale heavily with resolution. The benchmark results show that at 4K Medium, the average FPS is 59 with a minimum of 50 and a maximum of 68, indicating that the memory subsystem is handling the load but is not overstretched.
The GPU's clock speeds are modest for a mobile part, with a base clock of 847 MHz and a boost clock of 1447 MHz. These clocks, combined with 5888 shading units and 184 texture mapping units, produce a texture rate of 266.2 GTexel/s and a pixel rate of 115.8 GPixel/s. In Control, these figures translate to smooth performance at 1080p and 1440p, where the GPU can push past 100 FPS on High settings. The 80 ROPs are sufficient for the game's resolution scaling, as evidenced by the 4K results remaining above 45 FPS even on Ultra.
The RTX 5070 Ti Mobile's 46 RT cores and 184 tensor cores are relevant for Control's use of ray tracing and DLSS, though the measured data does not include those specific settings. The raw rasterization performance, as shown by the FPS numbers, is strong for a mobile GPU, placing it in the 80th percentile of all GPUs according to the benchmark database. Its nearest rivals include the NVIDIA Quadro GV100 and AMD Radeon Pro Duo, which it edges out by 0.2% and 1.2% respectively in average benchmark score, showing that this is a high-tier mobile part.
The GPU's TDP is listed at 60 W, which is low for a 50-series mobile chip, but the performance figures suggest it is efficient. The 12 GB VRAM is a key asset for Control at 4K, where the game can easily exceed 8 GB of usage with high-resolution textures. The measured FPS at 4K High (52 FPS) and 4K Ultra (45 FPS) shows that the GPU is running out of computational headroom rather than memory capacity, as the frame rates are consistent with a GPU-bound scenario rather than a memory-throttled one.
FAQ
Q: What is the best resolution for this combo in Control?
A: Based on the data, 1440p High is the sweet spot, delivering 77 FPS on average. This provides a high frame rate without the graphical compromises needed at 4K, where the best you can achieve is 52 FPS on High settings.
Q: How much of an FPS difference is there between Low and Ultra settings at 1080p?
A: At 1080p, Low settings average 162 FPS, while Ultra settings average 89 FPS. That is a 73 FPS difference, or about a 45% reduction in performance when maxing out the graphics options.
Q: Can this combo handle 4K gaming in Control?
A: Yes, but with limitations. At 4K Low, it achieves 83 FPS, which is very playable. At 4K Medium, it drops to 59 FPS, and at 4K High and Ultra, it falls to 52 FPS and 45 FPS respectively. High and Ultra at 4K are borderline for smooth gameplay.
Q: Which component is the bottleneck in this game?
A: The GPU is the limiting factor across all tested resolutions. The frame rate drops consistently from 1080p to 4K, and the scaling between settings is steep, indicating that the RTX 5070 Ti Mobile is working at its limit, while the CPU has more headroom.
Q: What is the minimum FPS recorded in the data?
A: The only minimum FPS values provided are for Medium settings. At 1080p Medium, the minimum is 98 FPS, at 1440p Medium it is 74 FPS, and at 4K Medium it is 50 FPS. These lows are still within a playable range, but the 4K value shows the GPU is under heavy load.
Q: How does the RTX 5070 Ti Mobile compare to its nearest rivals?
A: The GPU's average benchmark score is 35435, which is 0.2% higher than the NVIDIA Quadro GV100 and 1.2% higher than the AMD Radeon Pro Duo. It is also 2.1% faster than the NVIDIA A2, but 2.4% slower than the NVIDIA T1000.
How This Combo Ranks
In the database of tested combinations for Control, this particular pairing of the Intel Core Ultra 5 135H and NVIDIA GeForce RTX 5070 Ti Mobile ranks 1422nd out of 3720 combos. That places it in the top 38% of all tested systems, which is a solid result for a mobile platform. The rank reflects a combination that can handle the game at high settings on most resolutions, with only 4K Ultra pushing it to the edge.
The rank is slightly below the midpoint of the database, but this is expected for a mobile setup that must balance power and thermals. The CPU's percentile rank of 81 and the GPU's percentile rank of 80 both indicate that these are above-average components individually. However, the combo rank of 1422 suggests that there are many desktop systems with more powerful components that can achieve higher frame rates in Control, particularly at 4K.
The data shows that this combo is better suited for esports-style play at 1080p or immersive single-player at 1440p, rather than pushing 4K Ultra on a high-refresh monitor. The 45 FPS at 4K Ultra is playable but not ideal, and the 52 FPS at 4K High is a better compromise. The rank of 1422 is a reflection of these trade-offs, positioning the combo as a capable mid-tier performer in the grand scheme of tested hardware.
CPU Role
The Intel Core Ultra 5 135H plays a supporting role in Control, as the game's demands are more GPU-intensive, but its specifications ensure that it does not become a bottleneck. The CPU features 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. This configuration provides ample multi-threaded performance for the game's physics and AI systems, which run in parallel with the rendering workload.
In the benchmark data, the CPU's multi-core scores are strong, with a Cinebench R23 multi-core score of 11875.5 and a single-core score of 1700. The single-core performance is particularly important for Control, which relies on a few primary threads for game logic. The boost clock of 4.60 GHz helps maintain high frame rates at 1080p, where the CPU is more likely to be challenged. The measured FPS at 1080p Low (162 FPS) shows that the CPU can keep up with the GPU's output at lower resolutions.
The CPU's 18 MB of shared L3 cache and dual-channel memory support with a bandwidth of 89.6 GB/s are adequate for feeding the GPU with data. The architecture, codenamed Meteor Lake, is built on a 7 nm process, which contributes to the 28 W TDP. This low power draw is a benefit in a mobile system, allowing for more thermal headroom for the GPU. The CPU's nearest rivals include the AMD Ryzen 7 5800X, which it trails by 0.1% in average benchmark score, and the Intel Core i5-13500HX, which is 0.6% faster.
In Control, the CPU's role becomes more apparent at 1080p, where the frame rates are higher and the GPU is less stressed. The difference between 1080p High (102 FPS) and 1440p High (77 FPS) is 25%, which is less than the 32% drop from 1440p to 4K (52 FPS). This indicates that the CPU is handling the 1080p workload adequately, and the GPU becomes the sole limiter at higher resolutions.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings levels. At 1920x1080, the Low setting averages 162 FPS, which is the highest result in the entire dataset. Moving to Medium at 1080p, the average drops to 115 FPS, with a minimum of 98 FPS and a maximum of 132 FPS. High settings at 1080p yield 102 FPS, and Ultra settings drop to 89 FPS. This shows a clear step-down from Low to Ultra, with the biggest single drop occurring between Low and Medium (47 FPS).
At 2560x1440, the performance scales down proportionally. Low settings average 123 FPS, which is a 24% drop from 1080p Low. Medium settings at 1440p average 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. High settings average 77 FPS, and Ultra settings average 67 FPS. The 1440p results are consistent with a GPU-bound scenario, as the frame rates are roughly 75% of the 1080p values across all settings.
At 3840x2160, the GPU is clearly the limiting factor. Low settings average 83 FPS, which is still playable but marks a 33% drop from 1440p Low. Medium settings at 4K average 59 FPS, with a minimum of 50 FPS and a maximum of 68 FPS. High settings average 52 FPS, and Ultra settings average 45 FPS. The 4K Medium result is the only one with a recorded minimum FPS below 60, indicating that the GPU is working at its limits.
The full dataset shows a consistent pattern: the RTX 5070 Ti Mobile is the bottleneck at every resolution and setting, with the CPU providing sufficient headroom. The 1080p Low result of 162 FPS shows the ceiling of this combo's potential, while the 4K Ultra result of 45 FPS shows the floor. For a balanced experience, 1440p High at 77 FPS offers the best compromise between visual fidelity and smoothness, while 4K Low at 83 FPS is the best option for those prioritizing frame rate over graphics quality.
Hardware Specifications
Intel Core Ultra 5 135H
NVIDIA GeForce RTX 5070 Ti Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5070 Ti Mobile in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 83.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 123.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 77.0 |
| 2560x1440 | Ultra | 67.0 |
| 1920x1080 | Low | 162.0 |
| 1920x1080 | Medium | 115.0 |
| 1920x1080 | High | 102.0 |
| 1920x1080 | Ultra | 89.0 |
Control with iUltra 5 135H + Other GPUs
See how Control performs with the same CPU but different graphics cards.
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Explore FPS benchmarks for other games using this same hardware combination.