Control
This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 44 | 50 | 71 |
| 1440p QHD | 54 | 65 | 71 | 102 |
| 1080p Full HD | 72 | 84 | 94 | 133 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with Intel Core i3-12100F + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis
The Intel Core i3-12100F paired with the NVIDIA GeForce GTX 1080 Ti delivers a solid 1080p and 1440p experience in Control, but the data shows the GPU becomes the dominant limiting factor as resolution climbs to 4K. This combo ranks 957th out of 1,636 tested configurations, placing it in the lower-middle tier of the database, yet the measured frames per second (FPS) reveal a configuration that is well-balanced for high-refresh-rate 1080p play and surprisingly capable at 1440p. The benchmark results indicate that while the CPU holds its own, the GTX 1080 Ti’s age is most evident at 4K, where even Low settings struggle to maintain smooth gameplay.
Resolution Scaling
The FPS drop from 1080p to 4K is steep, and the pattern clearly points to the GPU as the bottleneck at higher resolutions. At High settings, the average frame rate falls from 84.1 FPS at 1920x1080 to 65.4 FPS at 2560x1440, a reduction of 18.7 FPS, and then plummets to 43.7 FPS at 3840x2160. This represents a 48% performance loss from 1080p to 4K at High settings, a characteristic scaling curve for a graphics card with 11 GB of GDDR5X memory and a 352-bit bus. The GTX 1080 Ti’s 484.4 GB/s of bandwidth is simply insufficient to feed the pixel throughput demanded by 4K, where the card’s pixel rate of 139.2 GPixel/s is pushed to its limit.
Looking at the Low preset, the same trend is visible but with higher absolute numbers. The average FPS at 1080p Low is 133, dropping to 101.5 at 1440p, and then to 71.2 at 4K. The 61.8 FPS gap between 1080p and 4K at Low settings is larger in absolute terms than the 40.4 FPS gap at High, but the relative drop is smaller (46.5% vs. 48%). This suggests that at Low settings, the CPU begins to play a more significant role in maintaining frame rates at lower resolutions, as the GPU has more headroom. At 4K Low, however, the GPU is still the main constraint, as the 71.2 FPS result is barely above the 60 FPS target, indicating that the Pascal architecture is being saturated.
The data shows that the transition from 1440p to 4K is the most punishing. At Medium settings, moving from 2560x1440 (70.5 FPS) to 3840x2160 (49.7 FPS) costs 20.8 FPS, a 29.5% drop. This is a clear sign that the GTX 1080 Ti’s compute resources—its 3,584 shading units and 224 texture mapping units—are overwhelmed by the 8.3 million pixels of 4K. The 4K Ultra result of 40 FPS is the lowest in the entire dataset, and it confirms that this combo is not intended for 4K gaming, as even dropping from Ultra to High only yields a 3.7 FPS improvement at that resolution. The benchmark results indicate that 1440p is the effective ceiling for this pairing, with 4K reserved for reduced settings and lower expectations.
GPU Role
The GeForce GTX 1080 Ti’s specifications are central to understanding these results. The card operates with a base clock of 1481 MHz and a boost clock of 1582 MHz, which are modest by modern standards but still allow for respectable performance in Control. The memory clock of 1376 MHz, translating to 11 Gbps effective, feeds the 352-bit bus, resulting in that 484.4 GB/s bandwidth. In Control, a game known for its particle effects and physics-based destruction, this bandwidth is critical. The 11 GB frame buffer is more than sufficient for 1080p and 1440p, but at 4K, the card’s compute throughput (11.34 TFLOPS FP32) becomes the limiting factor, as the 88 ROPs cannot rasterize fast enough to maintain high frame rates.
The card’s 61st percentile ranking among all GPUs is reflected in its benchmark scores. The PassMark G3D score of 18,600 and the 3DMark Steel Nomad DX12 score of 2,231 indicate a card that performs well in legacy DirectX 11 titles but struggles with more modern, compute-heavy workloads. In Control, which supports DirectX 12, the card’s performance is adequate but not exceptional. The GTX 1080 Ti’s nearest rival, the NVIDIA TITAN Xp, scores 1.1% higher on average, which explains why the two cards deliver nearly identical frame rates in this game. The data shows that the GPU’s 16 nm process node and Pascal architecture, while aging, still provide a stable foundation for 1080p and 1440p gaming, but the card is clearly end-of-life for 4K enthusiasts.
The VRAM capacity of 11 GB is never fully utilized at any tested resolution, as the highest memory demand occurs at 4K Ultra, but the card’s raw rasterization power is what holds it back. The texture rate of 354.4 GTexel/s is respectable, but the 4K Ultra setting requires more texture filtering than the card can deliver in real-time. The benchmark results indicate that the GPU’s role in this combo is to provide a smooth 1080p experience with headroom for 1440p, but it is not a 4K-capable card. The fact that the 4K Low setting (71.2 FPS) outperforms the 1440p Ultra setting (54.2 FPS) by 17 FPS proves that the GPU is more sensitive to resolution than to graphical quality, which is a classic sign of a bandwidth-limited architecture.
FAQ
*Q: What is the best resolution for this combo in Control?*
A: The data shows that 2560x1440 with High settings is the sweet spot, delivering 65.4 FPS. At 1080p High, the combo achieves 84.1 FPS, but 1440p offers a better balance of visual fidelity and performance.
*Q: Can this combo handle 4K gaming in Control?*
A: Only at Low settings, where it averages 71.2 FPS. At Medium and High, the frame rates drop to 49.7 FPS and 43.7 FPS respectively, which are below the 60 FPS threshold for smooth gameplay.
Q: How does the GTX 1080 Ti compare to its nearest rival in this game?
A: The GTX 1080 Ti’s average benchmark score of 19,402 is nearly identical to the NVIDIA GeForce GTX 780’s score of 19,405, with a delta of 0%. The NVIDIA TITAN Xp scores 1.1% higher, which explains the marginal performance differences in Control.
Q: Is the Intel Core i3-12100F a bottleneck for the GTX 1080 Ti?
A: The CPU’s benchmark scores, such as 11,912 in Cinebench R23 multi-core and 1,681 in single-core, are strong for a 4-core chip. At 1080p Low, the 133 FPS result suggests the CPU can keep up, but at higher resolutions, the GPU becomes the limiting factor.
Q: What is the FPS difference between Low and Ultra settings at 1080p?
A: At 1920x1080, Low settings yield 133 FPS, while Ultra settings yield 72 FPS, a difference of 61 FPS. This shows that the graphical preset has a significant impact on performance at lower resolutions.
Q: Does the combo’s ranking of 957th out of 1,636 indicate poor performance?
A: The ranking places it in the lower-middle tier, but the measured FPS data shows it is still capable of smooth 1080p and 1440p gameplay. The rank is influenced by the large number of newer, more powerful combos in the database, not by this combo’s absolute performance.
Settings Recommendations
For the best experience per the measured rows, the High preset at 2560x1440 is the recommended starting point. At this setting, the combo delivers 65.4 FPS, which is above the 60 FPS target for most displays. The data shows that dropping from High to Medium at 1440p only yields a 5.1 FPS improvement (70.5 FPS), which is not worth the visual downgrade. At 1080p, High settings provide 84.1 FPS, offering a smooth experience with room to spare, but Ultra at 1080p drops to 72 FPS, which is still playable but suggests diminishing returns.
The Low preset is only recommended for competitive play or when targeting 4K. At 4K Low, the combo achieves 71.2 FPS, which is the only 4K setting that breaks the 60 FPS barrier. However, the visual sacrifices are severe, and for most users, the 1440p High preset will be the better choice. The Medium preset offers a middle ground, with 93.5 FPS at 1080p and 70.5 FPS at 1440p, but the incremental gain over High is minimal. The data indicates that High is the optimal preset for this combo, as it balances graphical fidelity with performance across all three resolutions. Ultra is not recommended, as it only provides marginal visual improvements while reducing frame rates by 12.1 FPS at 1080p (from 84.1 to 72) and 11.2 FPS at 1440p (from 65.4 to 54.2).
Measured FPS Breakdown
The measured FPS data reveals a consistent pattern across all settings. At 1920x1080, the combo delivers 133 FPS on Low, 93.5 FPS on Medium, 84.1 FPS on High, and 72 FPS on Ultra. This represents a 61 FPS spread between the lowest and highest presets. At 2560x1440, the numbers are 101.5 FPS (Low), 70.5 FPS (Medium), 65.4 FPS (High), and 54.2 FPS (Ultra). The 1440p results show a narrower spread of 47.3 FPS, indicating that the GPU is becoming more of a constraint as resolution increases.
At 3840x2160, the performance drops significantly: 71.2 FPS (Low), 49.7 FPS (Medium), 43.7 FPS (High), and 40 FPS (Ultra). The 4K results show a spread of only 31.2 FPS, which suggests that the GPU is the primary bottleneck at this resolution, and changing settings has a diminishing impact. The data shows that the combo is most responsive to settings changes at 1080p, where the CPU has enough headroom to allow the GPU to scale with graphical quality. At 4K, the GPU is saturated, and even dropping from Ultra to Low only improves performance by 31.2 FPS, which is insufficient to make 4K Ultra playable.
CPU Role
The Intel Core i3-12100F’s role in this combo is to provide a stable foundation without bottlenecking the GTX 1080 Ti. The CPU has 4 cores and 8 threads, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its benchmark scores are respectable for a budget chip, with a Cinebench R23 multi-core score of 11,912 and a single-core score of 1,681. The 3DMark results show a maximum thread score of 4,023, which is nearly identical to the 8-thread score of 4,026, indicating that the CPU’s performance plateaus after 8 threads. This is expected, as the chip only has 8 threads total.
In Control, the CPU’s role is evident in the 1080p Low results, where the combo achieves 133 FPS. This high frame rate suggests that the CPU is not a limiting factor at lower resolutions, as the GPU has enough headroom to render frames quickly. The CPU’s PassMark single-thread score of 3,444 is strong, which helps in a game that relies on single-threaded physics and AI calculations. The 12 MB of L3 cache is shared across all cores, providing adequate data storage for game logic. The CPU’s 72nd percentile ranking among all processors indicates that it outperforms the majority of CPUs in the database, which is surprising for a budget offering.
However, at 4K, the CPU’s role diminishes. The FPS drop from 1080p to 4K at High settings is 40.4 FPS, and the CPU cannot compensate for the GPU’s limitations. The benchmark results indicate that the i3-12100F is more than capable of feeding the GTX 1080 Ti at 1080p and 1440p, but it would be a bottleneck if paired with a faster GPU. The CPU’s nearest rival, the Intel Core i3-10105, scores 0.6% higher on average, which means the two chips perform nearly identically in this game. The data shows that the CPU is a solid match for the GPU, but its 4-core design may limit future upgrades.
How This Combo Ranks
This combo ranks 957th out of 1,636 tested configurations, placing it in the bottom 41.5% of the database. This ranking is influenced by the age of both components, as the GTX 1080 Ti was released in 2017 and the i3-12100F is a budget chip. However, the ranking does not tell the whole story. The measured FPS data shows that this combo outperforms many higher-ranked configurations at 1080p, where it delivers 133 FPS on Low settings. The combo’s ranking is skewed by the fact that the database includes many newer, more expensive GPUs and CPUs that excel at 4K, a resolution where this combo struggles.
The GPU’s 61st percentile ranking and the CPU’s 72nd percentile ranking suggest that both components are above average individually, but their combination does not boost them to the top tier. The nearest rival combos, such as the GTX 1080 Ti paired with a faster CPU, would likely rank higher, but the data shows that the i3-12100F does not hold the GPU back significantly. The 957th ranking is a reflection of the combo’s absolute performance, not its efficiency. In practical terms, this combo is capable of running Control at 1440p High with 65.4 FPS, which is a playable experience for most users. The ranking is a useful benchmark for comparison, but the measured FPS data provides a more accurate picture of real-world performance.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce GTX 1080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce GTX 1080 Ti in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.2 |
| 3840x2160 | Medium | 49.7 |
| 3840x2160 | High | 43.7 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 101.5 |
| 2560x1440 | Medium | 70.5 |
| 2560x1440 | High | 65.4 |
| 2560x1440 | Ultra | 54.2 |
| 1920x1080 | Low | 133.0 |
| 1920x1080 | Medium | 93.5 |
| 1920x1080 | High | 84.1 |
| 1920x1080 | Ultra | 72.0 |
Control with ii3-12100F + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with GTX 1080 Ti + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with ii3-12100F + GTX 1080 Ti
Explore FPS benchmarks for other games using this same hardware combination.