Control
This combination may struggle with this title, averaging 26 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 13 | 18 | 24 |
| 1440p QHD | 21 | 24 | 27 | 35 |
| 1080p Full HD | 28 | 29 | 30 | 48 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 9 5900X + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
The benchmark data for Control with the AMD Ryzen 9 5900X and NVIDIA GeForce GTX 1050 Ti reveals a configuration where the graphics card is the clear performance bottleneck. Across all tested resolutions, the frame rates are modest, and the scaling pattern from 1080p to 4K indicates that the GPU's computational limits are reached early, leaving the processor's substantial capabilities largely untapped. This analysis examines the measured FPS, the combo's ranking, and the distinct roles of the CPU and GPU in shaping this outcome.
Resolution Scaling
The measured average FPS across resolutions shows a steep decline as pixel count increases, which is a classic indicator of a GPU-bound scenario. At 1080p with High settings, the combo delivers 29.4 FPS. Moving to 1440p drops this to 24.4 FPS, a reduction of approximately 17%. At 4K, the performance falls to 12.5 FPS, which is just over half of the 1080p figure. This pattern—where performance degrades sharply with resolution—demonstrates that the render load is overwhelming the NVIDIA GeForce GTX 1050 Ti's capabilities.
The effect of settings at each resolution reinforces this conclusion. At 1080p, the spread between Low (47.9 FPS) and Ultra (27.7 FPS) is substantial, with a 20.2 FPS gap. However, at 4K, the same settings range yields only 9.8 FPS difference (from 23.9 FPS on Low to 14.1 FPS on Ultra). This convergence at higher resolutions indicates that the card is hitting its absolute throughput ceiling; even reducing visual quality cannot compensate for the sheer number of pixels being processed. The data suggests that the limiting component is the GPU's shading and memory bandwidth, not the CPU, since the Ryzen 9 5900X would have no trouble feeding frames at these rates.
How This Combo Ranks
In the database of tested combos for Control, this pairing ranks 1602 out of 1636 configurations. This places it in the bottom 2% of all tested systems, a position that reflects the GPU's age and performance class rather than any deficiency in the processor. The combo's rank is dominated by the GTX 1050 Ti, which has an average benchmark score of 5316 and sits at the 30th percentile among all GPUs. Its nearest rivals—the NVIDIA GeForce 930A (5317), NVIDIA GeForce 940M (5297), and AMD Radeon R7 240 (5280)—are all similarly low-powered parts, with deltaPct values within 0.7% of the 1050 Ti.
The CPU, by contrast, is a top-tier part. The Ryzen 9 5900X has an average benchmark score of 39453 and ranks in the 90th percentile of all CPUs. Its nearest rivals include the Intel Core i7-13700 (39857, deltaPct -1) and AMD Ryzen 7 PRO 8845HS (39747, deltaPct -0.7), showing it trades blows with modern high-end chips. This massive disparity between the CPU's rank (near top) and the combo's rank (near bottom) confirms that the GPU is the sole reason for the poor standing. In practical terms, this combo is only suitable for low-resolution, low-detail gaming in Control, and even then, it struggles to maintain smooth frame rates.
CPU Role
The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.80 GHz. Its cache hierarchy includes 64 MB of L3 cache, which is ample for gaming workloads. In synthetic benchmarks, this CPU excels: it scores 33150 in Cinebench R23 multi-core and 4680 in single-core, along with a 3DMark max-thread score of 10075. These numbers place it firmly in the high-performance category for desktop processors.
However, in Control, the measured FPS shows no sign of CPU limitation. At 1080p Low, the combo reaches 47.9 FPS, which is the highest value in the dataset. If the CPU were the bottleneck, we would expect to see similar frame rates across different resolutions, as the processor would be the limiting factor. Instead, the FPS drops by 35 FPS from 1080p Low to 4K Low (47.9 to 23.9), proving that the CPU is idle most of the time. The Ryzen 9 5900X's 24 threads are vastly over-provisioned for a game like Control, which typically uses fewer than 8 cores. The processor's role here is to ensure that frame pacing is consistent and that there are no stutters from draw-call overhead, but its raw power is never challenged. The data indicates that even a much weaker CPU would produce identical results in this configuration.
FAQ
Q: Why does the frame rate drop so much from 1080p to 4K?
A: The drop is due to the GPU's limited fill rate and memory bandwidth. At 4K, the GTX 1050 Ti must process four times the pixels of 1080p, and its 112.1 GB/s bandwidth and 2.138 TFLOPS of FP32 compute are insufficient, causing average FPS to fall from 29.4 (1080p High) to 12.5 (4K High).
Q: Is the Ryzen 9 5900X holding back this combo?
A: No. The CPU's benchmark scores (e.g., 33150 in Cinebench R23 multi-core) are far higher than what Control demands. The FPS scaling with resolution proves the GPU is the limiting factor, as the CPU could easily sustain higher frame rates if the GPU allowed it.
Q: What is the best settings/resolution combination for this setup?
A: The data shows 1080p Low yields the highest average FPS at 47.9. At 1080p Medium, the average drops to 29.7 FPS, and at High it is 29.4 FPS. For playability, 1080p Low is the only setting that approaches 48 FPS, while all other tested options stay below 30 FPS.
Q: How does this combo compare to other tested systems?
A: It ranks 1602 out of 1636 combos, placing it in the bottom 2%. The GPU's average benchmark score of 5316 is nearly identical to the NVIDIA GeForce 930A (5317), indicating it performs at a similar level to that mobile-class part.
Q: Does the CPU's 12-core design help in this game?
A: Not measurably. The game's FPS results are consistent with a GPU bottleneck, and the CPU's multi-threaded strength (e.g., 140851 in Passmark integer math) is irrelevant when the GPU cannot render frames fast enough. The CPU's single-thread performance (4680 in Cinebench R23) is also more than sufficient.
Q: Can this combo handle 4K gaming?
A: No. At 4K, the highest average FPS is 23.9 on Low settings, and on High it falls to 12.5 FPS. These numbers are well below playable thresholds, confirming that 4K is not viable for this GPU.
GPU Role
The NVIDIA GeForce GTX 1050 Ti is a Pascal-architecture GPU with 768 shading units, 48 TMUs, and 32 ROPs. Its base clock is 1291 MHz with a boost of 1392 MHz, and it has 4 GB of GDDR5 memory on a 128-bit bus, yielding 112.1 GB/s of bandwidth. The card's raw compute is 2.138 TFLOPS of FP32, and its pixel rate is 44.54 GPixel/s. These specifications are modest by modern standards, and the benchmark data reflects that.
In the database, the GTX 1050 Ti has an average benchmark score of 5316, placing it at the 30th percentile of all GPUs. Its nearest rivals are the NVIDIA GeForce 930A (5317, deltaPct 0), NVIDIA GeForce 940M (5297, deltaPct 0.4), and AMD Radeon R7 240 (5280, deltaPct 0.7). These are all entry-level or mobile parts, confirming the 1050 Ti's low-end positioning. In Control, the GPU's limitations are stark: the highest measured FPS is 47.9 at 1080p Low, but this drops to 27.7 FPS at 1080p Ultra. The card's 4 GB VRAM is also a concern, as Control at High settings at 1440p yields only 24.4 FPS, suggesting that both memory capacity and bandwidth are strained.
The GPU's role in this combo is to be the sole determinant of performance. The 14 nm process node and 3,300 million transistors are adequate for its era, but the 75 W TDP and lack of power connectors indicate a design focused on efficiency, not performance. The data shows that the GTX 1050 Ti cannot maintain 30 FPS at any resolution above 1080p Low, and even at 1080p, only the Low preset achieves a playable average. This makes the GPU the definitive bottleneck, and any upgrade path would require replacing this card to see meaningful gains in Control.
Hardware Specifications
AMD Ryzen 9 5900X
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce GTX 1050 Ti in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 23.9 |
| 3840x2160 | Medium | 18.0 |
| 3840x2160 | Ultra | 14.1 |
| 3840x2160 | High | 12.5 |
| 2560x1440 | Low | 34.8 |
| 2560x1440 | Medium | 27.1 |
| 2560x1440 | High | 24.4 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 47.9 |
| 1920x1080 | Medium | 29.7 |
| 1920x1080 | High | 29.4 |
| 1920x1080 | Ultra | 27.7 |
Control with Ryzen 9 5900X + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with GTX 1050 Ti + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.