Control

Control

AVERAGE FPS
45
playable

This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 28 28 44
1440p QHD 35 37 44 62
1080p Full HD 46 56 57 85

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 44
3840x2160 Medium 28
3840x2160 High 28
3840x2160 Ultra 23
2560x1440 Low 62
2560x1440 Medium 44
2560x1440 High 37
2560x1440 Ultra 35
1920x1080 Low 85
1920x1080 Medium 57
1920x1080 High 56
1920x1080 Ultra 46

Control with AMD Ryzen 7 9700X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 7 9700X paired with the NVIDIA GeForce RTX 3050 4 GB presents a stark contrast in capabilities. The CPU is a high-end desktop part built on the Zen 5 architecture, featuring 8 cores and 16 threads with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. Its benchmark results are formidable; for instance, it scores 31,588 in Cinebench R23 multi-core and 4,459 in single-core. In contrast, the GPU is an entry-level mobile-derived chip, the GA107, with 2,048 shading units and 4 GB of GDDR6 memory on a 128-bit bus. This pairing yields a specific set of performance characteristics in Control that are heavily constrained by the graphics card.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 7 9700X provides a massive amount of processing headroom for Control. With 8 cores and 16 threads capable of boosting to 5.50 GHz, the CPU is unlikely to be the bottleneck in this Action Adventure title. The processor’s strong single-thread performance (a 3DMark single-thread score of 1,280) and multi-threaded capability (a 3DMark max-threads score of 9,771) ensure that game logic, physics, and draw calls are handled without taxing the processor. The data shows that the CPU sits in the 89th percentile of all CPUs, indicating it is far more powerful than the average processor tested.

However, the benchmark results for this combo reveal that the CPU's power is largely untapped. The measured FPS across all settings and resolutions are modest, suggesting that the system’s frame rate is dictated by the GPU. The RTX 3050 4 GB, with its 64 texture mapping units and 32 raster output pipelines, delivers a FP32 compute throughput of 7.127 TFLOPS. This is a low figure compared to what the CPU is capable of feeding. The CPU’s 32 MB of shared L3 cache and dual-channel DDR5 memory support (89.6 GB/s bandwidth) are more than sufficient for the game’s data streams, but the GPU’s 192.0 GB/s memory bandwidth and 4 GB frame buffer become the limiting factor.

The architecture of the CPU, Zen 5, is designed for efficiency and high throughput, but in this specific configuration, it waits on the GPU. The disparity is clear: the CPU has a TDP of 65 W and can process data at a rate that the RTX 3050 cannot match. The result is a system where the frame rate is bound by the graphics pipeline, not the processor. The CPU’s role here is to provide a stable foundation; it does so without introducing stutter or frame-time spikes, but it cannot compensate for the GPU’s hardware limits. The 3DMark 16-thread score of 9,824 and the 2-thread score of 2,525 illustrate a processor that excels in both lightly-threaded and heavily-threaded workloads, yet the game’s engine scales to use only what the GPU allows.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best settings preset for this CPU and GPU combo at 1920x1080?

A: The data shows the Low preset at 1920x1080 yields the highest average FPS at 85.2. The Medium preset drops to 57.1 FPS, while High and Ultra produce 55.7 and 45.5 FPS respectively. For a smoother experience targeting higher frame rates, Low is the optimal choice.

Q: How does the CPU benchmark compare to its nearest rivals?

A: The Ryzen 7 9700X has an average benchmark score of 36,029. It is 0.2% ahead of the Intel Core i5-14500HX (score 35,940) and 0.6% ahead of the AMD Ryzen 7 PRO 5845 (score 35,802). It is 0.4% behind the Intel Core Ultra 9 185H (score 36,165) and 0.8% behind the Intel Core Ultra 5 225H (score 36,328).

Q: Is the CPU or GPU the limiting factor in Control at 2560x1440?

A: The GPU is the limiting factor. The CPU is powerful enough to sustain high frame rates, but the measured FPS at 2560x1440 is 62.2 on Low and 37.4 on High. These numbers are low relative to the CPU’s capability, indicating the RTX 3050 4 GB cannot render frames fast enough to utilize the CPU’s full potential.

Q: What is the performance difference between the Low and Ultra presets at 3840x2160?

A: At 3840x2160, the Low preset achieves an average of 44 FPS, while the Ultra preset achieves only 22.9 FPS. This represents a significant drop in performance of over 48% when moving from the lowest to the highest quality settings, highlighting the GPU’s struggle at 4K resolution.

Q: What is the launch MSRP for the components in this combo?

A: The AMD Ryzen 7 9700X has a launch MSRP of $359. The NVIDIA GeForce RTX 3050 4 GB has a launch MSRP of 199 USD.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested hardware combinations for Control, this pairing ranks 1490 out of 1636 total combos. This places it in the bottom 9% of all systems tested for this game, which is a low position for a setup featuring a high-end CPU. The rank reflects the severe bottleneck imposed by the GPU. The Ryzen 7 9700X’s performance percentile is 89, meaning it outperforms most CPUs, but the combo’s rank is dragged down by the RTX 3050 4 GB, which sits in the 50th percentile of all GPUs. The combination of a top-tier CPU with a mid-to-low-tier GPU results in a system that underperforms relative to what the CPU alone suggests.

The data indicates that this combo is not optimized for Control. The rank of 1490 suggests that most other tested combinations, even those with weaker CPUs, likely achieve higher frame rates because they are paired with more capable graphics cards. The CPU is not the issue; its Cinebench R15 multi-core score of 3,183 and single-core score of 449 are strong. The bottleneck is the GPU’s inability to process the game’s rendering workload, which is a common issue when pairing high-end processors with entry-level graphics cards. The system’s overall rank is a cautionary tale about balance; it shows that a powerful CPU cannot overcome a weak GPU in a graphics-intensive title like Control.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a detailed look at how the combo behaves across three resolutions and four settings presets. At 1920x1080, the performance is the strongest, but still limited. The Low preset achieves an average of 85.2 FPS, which is the only playable frame rate for smooth gameplay. The Medium preset drops to 57.1 FPS, a 33% reduction from Low. High settings yield 55.7 FPS, which is nearly identical to Medium, suggesting a plateau in GPU performance. The Ultra preset is the worst at 45.5 FPS, a drop of 46.6% from Low. This indicates that the GPU’s shading units and texture units are overwhelmed by the higher quality effects.

Moving to 2560x1440, the frame rates decrease further. The Low preset averages 62.2 FPS, still playable but 27% lower than the 1080p Low result. Medium drops to 43.9 FPS, and High to 37.4 FPS. Ultra is the lowest at 35.1 FPS, which is below the threshold for a smooth experience. The pattern shows that as resolution increases, the GPU’s pixel fill rate and memory bandwidth become more critical. The RTX 3050 4 GB’s 32 ROPs and 192.0 GB/s bandwidth are insufficient for higher resolutions, leading to significant frame rate drops.

At 3840x2160, the combo struggles to maintain playable frame rates. The Low preset averages 44 FPS, which is barely acceptable, while Medium drops to 28.1 FPS, High to 27.8 FPS, and Ultra to 22.9 FPS. The difference between Medium and High at 4K is negligible (28.1 vs 27.8), indicating that the GPU is completely saturated. The data shows that the 4 GB frame buffer is likely a limiting factor, as higher resolutions require more memory for textures and buffers, causing performance to plummet. The transition from Low to Ultra at 4K results in a 48% reduction in FPS, demonstrating the GPU’s inability to handle the increased load.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling of FPS from 1920x1080 to 3840x2160 reveals a classic GPU-bound scenario. At Low settings, the average FPS drops from 85.2 at 1080p to 62.2 at 1440p, and finally to 44 at 4K. This represents a 48.3% decrease from 1080p to 4K. The scaling is not linear, as the pixel count quadruples from 1080p to 4K, but the FPS drops by less than half, suggesting that other factors like memory bandwidth and cache are also at play. However, the trend is clear: the RTX 3050 4 GB cannot scale its output effectively with resolution.

At Ultra settings, the drop is more pronounced. The FPS falls from 45.5 at 1080p to 35.1 at 1440p, and then to 22.9 at 4K. This is a 49.7% decrease from 1080p to 4K. The similarity in percentage drops between Low and Ultra settings suggests that the GPU is the primary limiting component across all quality levels. The CPU’s performance is constant, but the GPU’s render time increases with resolution and settings, which lowers the overall frame rate. The data indicates that the system is entirely GPU-bound, as the CPU’s powerful 8-core, 16-thread configuration is idle waiting for the GPU to finish rendering frames.

The limiting component is definitively the graphics card. The RTX 3050 4 GB’s specifications, such as its 128-bit memory bus and 4 GB GDDR6 memory, are insufficient for high-resolution gaming. The 22.9 FPS at 4K Ultra is a clear indicator that this combo is not designed for 4K gaming, and even 1440p High settings (37.4 FPS) are marginal. The CPU, by contrast, has no trouble keeping up, as evidenced by its high benchmark scores. This analysis shows that for Control, the GPU is the bottleneck, and upgrading the graphics card would yield a more significant improvement in frame rates than any CPU change.

Hardware Specifications

AMD Ryzen 7 9700X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700X + NVIDIA GeForce RTX 3050 4 GB in Control

Resolution Settings Avg FPS
3840x2160 Low 44.0
3840x2160 Medium 28.1
3840x2160 High 27.8
3840x2160 Ultra 22.9
2560x1440 Low 62.2
2560x1440 Medium 43.9
2560x1440 High 37.4
2560x1440 Ultra 35.1
1920x1080 Low 85.2
1920x1080 Medium 57.1
1920x1080 High 55.7
1920x1080 Ultra 45.5

Control with RTX 3050 4 GB + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 9700X + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.