Control

Control

AVERAGE FPS
92
good

This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 54 60 87
1440p QHD 70 80 91 126
1080p Full HD 95 108 117 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 60
3840x2160 High 54
3840x2160 Ultra 46
2560x1440 Low 126
2560x1440 Medium 91
2560x1440 High 80
2560x1440 Ultra 70
1920x1080 Low 165
1920x1080 Medium 117
1920x1080 High 108
1920x1080 Ultra 95

Control with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

Control with the AMD Ryzen 7 5800X and NVIDIA GeForce RTX 3070 Ti presents a clear picture of a system where the GPU is the primary throughput gate across most settings, though the CPU’s headroom becomes apparent at lower resolution presets. The measured frame rates, drawn from a 1080p to 4K sweep, show a predictable scaling pattern that aligns with the hardware’s architectural strengths and the game’s rendering demands. This analysis reads the data to determine where the bottleneck shifts and what that means for practical play.

Resolution Scaling

The frame rate progression from 1080p to 4K under the High preset shows a steady and substantial decline, indicating that the RTX 3070 Ti is the limiting component as pixel count rises. At 1920x1080, the average is 108.3 FPS; moving to 2560x1440 drops that to 79.5 FPS, a reduction of 28.8 FPS. The jump to 3840x2160 yields 53.8 FPS, another 25.7 FPS lower. This pattern—a roughly 26-28 FPS loss per resolution step—demonstrates that the GPU’s pixel throughput and memory bandwidth are being taxed progressively harder, with no sign of CPU-induced plateaus at higher resolutions.

The Low preset tells a slightly different story, revealing more about the CPU’s capability. At 1080p Low, the system reaches 164.8 FPS, which is the highest average across all tested configurations. Dropping to 1440p Low still holds 125.8 FPS, and 4K Low manages 87 FPS. The scaling here is steeper in percentage terms from 1440p to 4K (a 38.8 FPS drop), but the absolute numbers suggest that the Ryzen 7 5800X is still feeding the GPU adequately even at lower settings. The gap between Low and High at 1080p is 56.5 FPS, which is larger than the gap at 4K (33.2 FPS), indicating that the GPU has more headroom to exploit when settings are lightened, but the CPU is not the binding constraint even in the best case.

For the Medium preset, the deltas are consistent: 117.1 FPS at 1080p, 91.4 FPS at 1440p, and 60.1 FPS at 4K. The Ultra preset, which is the most demanding, shows 94.9 FPS at 1080p, 70 FPS at 1440p, and 45.9 FPS at 4K. The 4K Ultra result falls below the 50 FPS threshold, which is notable for a game that relies on fast reflex-driven combat. The data suggests that the RTX 3070 Ti’s 8 GB of GDDR6X memory and 608.3 GB/s bandwidth are sufficient for 1440p High but begin to show strain at 4K Ultra, where the average drops by 24.1 FPS compared to 1440p Ultra. Overall, the scaling curve is smooth and monotonic, confirming that the GPU’s compute and memory subsystems are the primary drivers of performance degradation as resolution increases.

Settings Recommendations

The measured rows indicate that the High preset at 2560x1440 offers the most balanced experience for this hardware combination. The 79.5 FPS average at 1440p High is smooth for action gameplay, and it sits comfortably above the 60 FPS baseline that many players target. Moving up to Ultra at the same resolution yields 70 FPS, a 9.5 FPS loss that may not justify the additional visual fidelity for a game like Control, which has a heavy emphasis on particle effects and physics. For 4K users, the High preset at 53.8 FPS is playable but not ideal for competitive scenarios; the Medium preset at 60.1 FPS provides a more stable frame rate and is the recommended choice for 4K displays.

At 1080p, the High preset’s 108.3 FPS is already excellent, and the Ultra preset’s 94.9 FPS remains above 90 FPS, so either is viable depending on whether the user prioritizes maximum visual quality or a higher refresh rate. The Low preset at 1080p reaches 164.8 FPS, but that comes with significant visual compromises that are unnecessary given the GPU’s capabilities. The data shows that the RTX 3070 Ti is well-matched to 1440p High, where it delivers a 31.7% improvement over the 4K High result, and the 5800X’s 16 threads ensure that physics and AI calculations do not introduce stutter in this range. For users with a 144 Hz monitor, 1440p Medium at 91.4 FPS is the safest choice to maintain a high frame rate without dropping to Low settings.

GPU Role

The NVIDIA GeForce RTX 3070 Ti, built on the Ampere architecture with a GA104 chip, is the central pillar of this system’s gaming performance. Its 8 GB of GDDR6X memory on a 256-bit bus provides a bandwidth of 608.3 GB/s, which is directly reflected in the 4K results. The 4K Ultra average of 45.9 FPS indicates that the memory subsystem is being saturated, as the 4K High result improves to 53.8 FPS, a 7.9 FPS gain from reducing quality settings. The GPU’s boost clock of 1770 MHz and base clock of 1575 MHz are moderate for the 30-series, but the 6144 shading units and 192 TMUs allow it to handle the game’s complex shaders efficiently at lower resolutions.

The FP32 compute rating of 21.75 TFLOPS is a strong indicator of raw throughput, and the benchmark scores corroborate this: the 3DMark Steel Nomad DX12 result is 3478, and the PassMark G3D score is 23356. These numbers place the GPU in the 74th percentile of all GPUs, with nearest rivals including the AMD Radeon RX 6700 (deltaPct -0.8) and the NVIDIA Quadro M5000 (deltaPct -0.9). The 74th percentile ranking is consistent with the measured FPS data, showing that the card is solidly mid-to-high tier but not flagship-level. The 8 GB VRAM is sufficient for 1440p High, but the 4K Ultra result suggests that memory capacity or bandwidth becomes a limiting factor, as the frame rate drops below 50 FPS. The GPU’s 290 W TDP and dual-slot design are typical for this class, and the 600 W suggested PSU is adequate for the 5800X’s 105 W TDP. In practice, the data shows that the RTX 3070 Ti is the primary determinant of performance in most scenarios, with the CPU only becoming relevant at 1080p Low where the frame rate exceeds 160 FPS.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Control?

A: The data shows that 2560x1440 with High settings delivers 79.5 FPS, which is the most balanced result. At 4K, the High preset drops to 53.8 FPS, while 1080p High reaches 108.3 FPS, so 1440p offers the best trade-off between visual fidelity and smoothness.

Q: How does the RTX 3070 Ti compare to its nearest rivals in synthetic benchmarks?

A: The GPU’s average benchmark score is 30849, placing it in the 74th percentile. The AMD Radeon RX 6700 has an average score of 31112, which is 0.8% higher, while the NVIDIA Quadro M5000 scores 31142, 0.9% higher. The AMD Radeon RX 590 GME is 0.3% lower at 30755.

Q: Is the Ryzen 7 5800X a bottleneck at any settings?

A: The CPU’s 8 cores and 16 threads with a boost clock of 4.70 GHz allow it to keep up with the GPU in most cases. The 1080p Low result of 164.8 FPS suggests the CPU can push high frame rates, but no measured row shows a CPU-induced plateau, so the GPU is the limiting factor in all tested presets.

Q: What is the difference between Medium and Ultra settings at 4K?

A: At 3840x2160, the Medium preset averages 60.1 FPS, while Ultra averages 45.9 FPS. This 14.2 FPS difference is substantial, making Medium the recommended choice for 4K play to stay above 60 FPS.

Q: How does the CPU’s multi-threaded performance relate to this game?

A: The 5800X scores 23571 in Cinebench R23 multi-core and 9899 in Cinebench R20 multi-core, ranking in the 84th percentile of all CPUs. Control’s physics and AI workloads benefit from the 16 threads, but the measured FPS data shows that the GPU is still the primary limiter across resolutions.

Q: Does the GPU’s VRAM capacity affect 4K performance?

A: The 8 GB GDDR6X memory is a potential constraint. The 4K Ultra result of 45.9 FPS is significantly lower than the 4K High result of 53.8 FPS, and while this is partly due to compute load, the memory bandwidth of 608.3 GB/s is likely saturated at this resolution, contributing to the lower frame rates.

CPU Role

The AMD Ryzen 7 5800X, based on the Zen 3 (Vermeer) architecture, provides a solid foundation for this GPU pairing. With 8 cores and 16 threads, the CPU has ample parallelism for Control’s game logic, which includes physics-based destruction and telekinetic combat mechanics. The base clock of 3.80 GHz and boost clock of 4.70 GHz are respectable for the 5000 series, and the 32 MB L3 cache helps reduce memory latency for game data. The CPU’s benchmark scores reinforce its capability: a Cinebench R23 multi-core score of 23571 and a single-core score of 3327 indicate strong per-thread performance, which is crucial for older game engines that may not scale perfectly across many cores.

In the context of the measured FPS, the CPU’s role is secondary but not negligible. At 1080p Low, the system achieves 164.8 FPS, which is a high enough frame rate that the CPU’s thread scheduling and cache behavior can influence frame pacing. The 3DMark 16-thread score of 7586 and 2-thread score of 1846 show that the CPU scales well with additional threads, but Control’s engine likely benefits from the high single-thread performance (943 in 3DMark single-thread) to handle the game’s real-time logic. The 5800X’s 84th percentile ranking among all CPUs, with nearest rivals like the Intel Core i7-13700H (deltaPct -0.4) and Intel Core i5-12600KF (deltaPct -0.8), places it in a competitive position, but the data shows that the GPU is the bottleneck in most scenarios. For instance, at 1440p High, the 79.5 FPS result is more reflective of the RTX 3070 Ti’s pixel throughput than the CPU’s 16 threads. The CPU’s 51.2 GB/s memory bandwidth is sufficient for the game’s data streaming, and the 4.70 GHz boost clock ensures that the GPU is fed with draw calls without introducing latency. In summary, the 5800X is a capable partner that does not hold back the RTX 3070 Ti in this title, as evidenced by the smooth scaling from 1080p to 4K across all presets.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 3070 Ti in Control

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 60.1
3840x2160 High 53.8
3840x2160 Ultra 45.9
2560x1440 Low 125.8
2560x1440 Medium 91.4
2560x1440 High 79.5
2560x1440 Ultra 70.0
1920x1080 Low 164.8
1920x1080 Medium 117.1
1920x1080 High 108.3
1920x1080 Ultra 94.9

Control with Ryzen 7 5800X + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 3070 Ti + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.