Control

Control

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 40 45 60
1440p QHD 49 60 64 92
1080p Full HD 71 79 87 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 45
3840x2160 High 40
3840x2160 Ultra 36
2560x1440 Low 92
2560x1440 Medium 64
2560x1440 High 60
2560x1440 Ultra 49
1920x1080 Low 126
1920x1080 Medium 87
1920x1080 High 79
1920x1080 Ultra 71

Control with AMD Ryzen 7 3700X + AMD Radeon RX 6650 XT, In-Depth Analysis

The AMD Ryzen 7 3700X and AMD Radeon RX 6650 XT combination delivers a highly playable Control experience at 1080p and 1440p, but the data reveals a clear performance ceiling at 4K. The measured frames per second across the resolution and settings matrix show a component pairing that is well-balanced for mainstream gaming, yet the GPU becomes the definitive bottleneck when pixel count rises.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and tells a clear story about system balance. At High settings, the combo produces 79.3 FPS at 1920x1080, which falls to 59.7 FPS at 2560x1440, and then plummets to 39.5 FPS at 3840x2160. That represents a 50.2% reduction in frame rate from 1080p to 4K, a scaling curve that strongly indicates the graphics card is the limiting component. The CPU’s role diminishes as resolution increases because the render workload expands while the instruction stream from the processor stays relatively constant.

The data shows the scaling pattern is consistent across all settings presets. At Low settings, the drop is from 126.1 FPS at 1080p to 91.7 FPS at 1440p, and then to 60.4 FPS at 4K. The 4K Low result being nearly identical to the 1440p High result (60.4 vs. 59.7 FPS) suggests that at 4K, the GPU is saturated regardless of the quality preset. This is a classic symptom of a GPU-bound scenario where the pixel throughput, not the shading complexity, dictates performance. The RX 6650 XT’s 8 GB of VRAM and 128-bit memory bus are likely contributing factors, as higher resolutions demand more memory bandwidth and capacity.

CPU Role

The Ryzen 7 3700X is a Zen 2 (Matisse) part with 8 cores and 16 threads, running at a base clock of 3.60 GHz and a boost clock of 4.40 GHz. Its Cinebench R23 multi-core score of 19087 and single-core score of 2694 place it in the 85th percentile of all CPUs. In Control, the processor’s role appears to be secondary to the GPU, as evidenced by the fact that frame rates drop more steeply with resolution than with settings changes at a fixed resolution.

At 1080p, the CPU has more headroom to feed the GPU, which is why we see 126.1 FPS at Low settings. The 8-core, 16-thread configuration is more than adequate for this game’s threading model, and the 32 MB of L3 cache helps maintain consistent frame pacing. The nearest rivals in synthetic benchmarks are the Intel Core i5-12600 and the Intel Core i5-12600H, both with an average score delta of -0.1%, which means the 3700X is statistically tied with those parts. This parity in synthetic tests suggests that CPU bottlenecks in Control would not differ meaningfully between these processors, reinforcing the notion that the GPU is the primary performance driver in this combo.

GPU Role

The Radeon RX 6650 XT is the star of this pairing, and the data shows it is doing the heavy lifting. With a base clock of 2055 MHz and a boost clock of 2635 MHz, the GPU is built for high refresh rates. Its 8 GB of GDDR6 memory on a 128-bit bus yields a bandwidth of 280.3 GB/s, which is substantial for a card in its class. The 3DMark Steel Nomad DX12 score of 1859 and the PassMark G3D score of 17166 place it in the 72nd percentile of all GPUs.

The GPU’s benchmark rivals are telling. The AMD Radeon RX 6800M has a deltaPct of 0%, meaning the RX 6650 XT performs identically in average benchmark score (29024 vs. 29011). However, in Control, the RX 6650 XT’s 4K performance is weak, with Ultra settings yielding only 35.6 FPS. The 2048 shading units and 64 ROPs are simply not enough to push 8.3 million pixels at high quality. The 4K Low result of 60.4 FPS is the only 4K row that approaches playable, and it does so by sacrificing most of the visual features that make Control’s environments compelling.

How This Combo Ranks

In the database of tested combinations, this pairing sits at rank 1058 out of 1636 combos. That places it in the lower-middle tier of all tested systems. The rank of 1058 is notable because it does not align perfectly with the GPU’s 72nd percentile or the CPU’s 85th percentile. This suggests that the combination is not greater than the sum of its parts in Control, likely due to the GPU’s limitations at higher resolutions.

The data indicates that this combo is better suited for 1080p and 1440p gaming rather than 4K. At 1440p High, the 59.7 FPS result is just below the 60 FPS threshold, which many players consider the minimum for smooth action. The 1080p High result of 79.3 FPS is more comfortable, and the 1080p Low result of 126.1 FPS shows the system can push high refresh rates if the settings are lowered. The ranking of 1058 out of 1636 suggests that there are many combos that can do better, but also many that do worse, making this a solid mainstream option for non-4K displays.

Measured FPS Breakdown

The full measured FPS table reveals the system’s character across all twelve tested configurations. At 1920x1080, the results are: Low 126.1 FPS, Medium 86.9 FPS, High 79.3 FPS, and Ultra 70.6 FPS. The drop from Low to Medium is steep at 39.2 FPS, but the drop from Medium to High is only 7.6 FPS, and from High to Ultra is 8.7 FPS. This suggests that the Medium preset hits a sweet spot where the GPU is not overburdened, but visual quality is still reasonable.

At 2560x1440, the results are: Low 91.7 FPS, Medium 64 FPS, High 59.7 FPS, and Ultra 49.3 FPS. The scaling from Low to Medium is again the largest jump at 27.7 FPS, but the difference between Medium and High is only 4.3 FPS, indicating diminishing returns. At 3840x2160, the results are: Low 60.4 FPS, Medium 45.2 FPS, High 39.5 FPS, and Ultra 35.6 FPS. Here, the gap between Low and Medium is 15.2 FPS, but the gap between High and Ultra is only 3.9 FPS, showing that the GPU is completely maxed out and the settings have less impact on the final frame rate.

FAQ

Q: What is the best resolution for this combo?

A: The data shows 1920x1080 is the strongest resolution, with all four settings presets achieving above 70 FPS. At 2560x1440, only the Low preset exceeds 90 FPS, while High and Ultra fall below 60 FPS.

Q: Can this system handle 4K gaming?

A: The 4K results are mixed. The Low preset achieves 60.4 FPS, but Medium, High, and Ultra all fall below 60 FPS, with Ultra at 35.6 FPS. The GPU is clearly the limiting factor at this resolution.

Q: How does the CPU compare to its rivals?

A: The Ryzen 7 3700X has an average benchmark score of 28631, which is within 0.1% of the Intel Core i5-12600 (28654) and AMD Ryzen 5 5600XT (28591). It ranks in the 85th percentile of all CPUs.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1080p, the difference is 55.5 FPS, with Low at 126.1 FPS and Ultra at 70.6 FPS. This indicates that the GPU has significant headroom at lower settings.

Q: Is the GPU or CPU more important for this game?

A: The resolution scaling data indicates the GPU is the dominant factor. The FPS drops by 50.2% from 1080p to 4K at High settings, while CPU-bound scenarios would show less variation across resolutions.

Q: What is the 1440p High setting experience like?

A: The 1440p High result is 59.7 FPS, which is just below the 60 FPS target. Players may need to use Medium settings (64 FPS) to ensure a smoother experience.

Settings Recommendations

For the best balance of visual quality and performance, the Medium preset at 2560x1440 is the recommended configuration. It delivers 64 FPS, which is above the 60 FPS threshold, while still providing a meaningful upgrade over Low settings. The jump from Low to Medium costs 27.7 FPS at this resolution, but the jump from Medium to High only costs 4.3 FPS, making Medium the most efficient choice.

At 1920x1080, the High preset at 79.3 FPS is the recommended pick for most players. It offers a significant visual improvement over Medium (86.9 FPS) for only a 7.6 FPS loss, and it is well above the 60 FPS threshold. For players with high refresh rate monitors, the Low preset at 126.1 FPS is the best option, but the visual trade-offs are substantial.

At 3840x2160, the data suggests that only the Low preset is viable for smooth gameplay, hitting 60.4 FPS. However, the Medium preset at 45.2 FPS may be acceptable for slower-paced exploration if the player prioritizes visuals over frame rate. The High and Ultra presets, at 39.5 FPS and 35.6 FPS respectively, are only suitable for players who tolerate sub-40 FPS gameplay or who are using adaptive sync technology. The overall recommendation is to stick with 1080p or 1440p, as the 4K experience does not provide a competitive frame rate at higher quality settings.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + AMD Radeon RX 6650 XT in Control

Resolution Settings Avg FPS
3840x2160 Low 60.4
3840x2160 Medium 45.2
3840x2160 High 39.5
3840x2160 Ultra 35.6
2560x1440 Low 91.7
2560x1440 Medium 64.0
2560x1440 High 59.7
2560x1440 Ultra 49.3
1920x1080 Low 126.1
1920x1080 Medium 86.9
1920x1080 High 79.3
1920x1080 Ultra 70.6

Control with Ryzen 7 3700X + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 6650 XT + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.