Control

Control

AVERAGE FPS
51
playable

This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 33 32 49
1440p QHD 41 47 51 67
1080p Full HD 53 61 68 90

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 High 33
3840x2160 Medium 32
3840x2160 Ultra 24
2560x1440 Low 67
2560x1440 Medium 51
2560x1440 High 47
2560x1440 Ultra 41
1920x1080 Low 90
1920x1080 Medium 68
1920x1080 High 61
1920x1080 Ultra 53

Control with AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

# Control with AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1660 Ti

The AMD Ryzen 5 7500F pairs a 6-core, 12-thread Zen 4 design with a 3.70 GHz base and 5.00 GHz boost clock, while the NVIDIA GeForce GTX 1660 Ti brings 1536 shading units and a 192-bit memory bus feeding 6 GB of GDDR6. In Control, a game released in 2019, this combination delivers playable frame rates at 1080p and 1440p, but struggles at 4K, with the GPU emerging as the consistent bottleneck across most settings. The CPU's strong single-thread performance — reflected in a 3dmark_single_thread score of 974 and a PassMark single-thread score of 3841 — keeps the processor from limiting frame rates at lower resolutions, but the GTX 1660 Ti's 5.437 TFLOPS of FP32 compute and 288.0 GB/s of memory bandwidth cap performance as resolution climbs. The combo ranks 1403rd out of 1636 tested combinations in this game, placing it in the lower tier of configurations.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 7500F is a 6-core, 12-thread processor built on TSMC's 5 nm process, part of the 7000 series with Zen 4 architecture. Its 3.70 GHz base clock and 5.00 GHz boost clock provide substantial single-thread headroom, which matters for a game like Control that relies on consistent frame pacing rather than massive multi-thread scaling. The CPU's benchmark scores support this: a single-core Cinebench R23 result of 3218 and a multicore result of 22799 show the chip can handle both lightly threaded game logic and background tasks without issue. The 32 MB shared L3 cache and DDR5 memory support with 83.2 GB/s bandwidth further reduce latency spikes, which helps maintain stable frame times in Control's action sequences.

However, the data from measured FPS indicates the CPU is rarely the limiting factor in this pairing. At 1080p Low, the system hits 89.6 FPS average, but at 1080p Ultra it drops to 53.1 FPS — a change driven almost entirely by GPU load, since the CPU workload stays similar across settings. The GTX 1660 Ti's PassMark G3D score of 12871, compared to its nearest rivals like the AMD Radeon RX 570X at 13871 (0.4% delta) and the NVIDIA Tesla K10 at 14029 (-0.7% delta), positions it as a mid-range GPU that will bottleneck a modern 6-core processor. The CPU's percentile ranking of 82 among all CPUs, versus the GPU's 55th percentile, confirms the processor has more headroom than the graphics card can exploit in this title.

The Ryzen 5 7500F's 65 W TDP and unlocked multiplier suggest efficiency and overclocking potential, but the real takeaway is that Control's engine scales more with GPU throughput than with extra CPU cores. At 4K Ultra, where the combo averages 24.1 FPS, the CPU is clearly not the constraint — the GTX 1660 Ti's 6 GB frame buffer and 192-bit bus are overwhelmed by the resolution and settings. Even at 4K Low, the 49.3 FPS average shows the GPU still dictates performance, as the CPU could likely push higher if paired with a faster graphics card.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution for this combo in Control?

A: The data shows 1080p is the only resolution where the combo consistently exceeds 60 FPS. At 1080p Low it averages 89.6 FPS, at Medium 67.6 FPS, and at High 60.9 FPS. At 1440p, only Low settings (67.1 FPS) break 60 FPS, while 4K never reaches playable levels, with the best result being 49.3 FPS at Low settings.

Q: How does the CPU compare to its nearest rivals in overall performance?

A: The Ryzen 5 7500F has an average benchmark score of 24993, placing it essentially tied with the Intel Core i7-11850H (24974, 0.1% delta) and slightly behind the AMD Ryzen 7 2700X (25057, -0.3% delta) and AMD Ryzen 5 8400F (25064, -0.3% delta). The differences are within 0.4%, meaning these CPUs are interchangeable for gaming workloads.

Q: Does the GTX 1660 Ti bottleneck the Ryzen 5 7500F in this game?

A: Yes, benchmark results indicate a significant GPU bottleneck. The CPU's 82nd percentile ranking versus the GPU's 55th percentile, combined with the FPS scaling from Low to Ultra settings, shows the GTX 1660 Ti limits performance. At 1080p, dropping from Ultra (53.1 FPS) to Low (89.6 FPS) produces a 36.5 FPS gain, which is far more than CPU-side changes would account for.

Q: What is the frame rate difference between 1080p and 4K at High settings?

A: At 1080p High, the combo averages 60.9 FPS. At 1440p High, it drops to 46.8 FPS. At 4K High, it falls to 33.2 FPS. This represents a 27.7 FPS loss from 1080p to 4K, showing a clear resolution-dependent scaling pattern.

Q: How does this combo rank among all tested configurations in Control?

A: The combo ranks 1403rd out of 1636 tested combinations, placing it in the bottom 15% of configurations. This low ranking reflects the GTX 1660 Ti's mid-range position rather than any CPU deficiency, as the processor ranks much higher in isolation.

Q: Is the GTX 1660 Ti's memory configuration adequate for this game?

A: The GPU has 6 GB of GDDR6 memory on a 192-bit bus with 288.0 GB/s bandwidth. The data suggests this is sufficient for 1080p and 1440p, where the combo achieves playable frame rates, but at 4K the frame buffer and bandwidth become limiting, as evidenced by the 24.1 FPS average at Ultra settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a steep performance cliff as resolution increases, which is a classic sign of GPU-bound rendering. At Low settings, the combo averages 89.6 FPS at 1080p, 67.1 FPS at 1440p, and 49.3 FPS at 4K — a drop of 22.5 FPS from 1080p to 1440p and another 17.8 FPS from 1440p to 4K. This represents a 45% reduction in frame rate from 1080p to 4K at Low settings, which aligns with the pixel count increase of roughly 4.5x, though the GTX 1660 Ti's memory bandwidth helps mitigate some of the loss.

At High settings, the scaling is similar but with lower absolute numbers: 60.9 FPS at 1080p, 46.8 FPS at 1440p, and 33.2 FPS at 4K. The percentage drop from 1080p to 4K is 45.5%, nearly identical to Low settings, indicating that resolution scaling is consistent regardless of quality preset. This uniformity suggests the GPU's rasterization throughput, not texture memory or bandwidth, is the primary constraint — the GTX 1660 Ti's 84.96 GPixel/s pixel rate and 169.9 GTexel/s texture rate are fixed limits that scale linearly with resolution.

The CPU's role in this scaling is minimal. The Ryzen 5 7500F's strong single-thread performance (3dmark_single_thread score of 974) and 12 threads provide ample headroom for Control's engine at all resolutions. If the CPU were the bottleneck, we would expect FPS to remain flat across resolutions, but the data shows a consistent decline that tracks GPU load. At 4K Ultra, the 24.1 FPS average is a clear GPU limit — the GTX 1660 Ti's 6 GB frame buffer and 192-bit interface cannot sustain the memory traffic required for 4K Ultra textures and effects.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1080p, the combo delivers its best performance. Low settings produce an average of 89.6 FPS, which is the highest frame rate recorded across all configurations. Medium settings drop to 67.6 FPS, High to 60.9 FPS, and Ultra to 53.1 FPS. The gap between Low and Ultra is 36.5 FPS, showing that quality presets have a significant impact at this resolution. All four settings remain above 50 FPS, making 1080p the only resolution where Ultra is playable.

At 1440p, performance degrades noticeably. Low settings average 67.1 FPS, which is still smooth, but Medium drops to 50.9 FPS and High to 46.8 FPS. Ultra falls to 40.5 FPS, which is below the 60 FPS target most players prefer. The difference between Low and Ultra at 1440p is 26.6 FPS, a smaller absolute gap than at 1080p, but the lower starting point means Ultra is marginal. The GTX 1660 Ti's 6 GB memory capacity is sufficient at this resolution, but the rasterization load is becoming heavy.

At 4K, the combo struggles. Low settings average 49.3 FPS, which is the only 4K preset above 30 FPS. Medium drops to 32.0 FPS, High to 33.2 FPS (slightly higher than Medium due to measurement variance), and Ultra falls to 24.1 FPS. The 4K results show that this GPU cannot deliver consistent frame rates at this resolution, regardless of settings. The 6 GB frame buffer may also cause texture streaming issues at 4K Ultra, though the FPS data alone cannot confirm this. The jump from 1440p to 4K costs roughly 18-20 FPS at every settings level, reinforcing the resolution-bound nature of the bottleneck.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo ranks 1403rd out of 1636 tested combinations in Control, placing it in the bottom 14.3% of all configurations. This low ranking is primarily attributable to the GTX 1660 Ti, which sits at the 55th percentile among all GPUs with an average benchmark score of 13925. The GPU's nearest rivals — the AMD Radeon RX 570X (13871, 0.4% delta), the NVIDIA Tesla K10 (14029, -0.7% delta), and the NVIDIA RTX A2000 Mobile (13821, 0.8% delta) — all cluster within 1% of its performance, confirming it is a mid-range part from the previous generation.

The Ryzen 5 7500F, by contrast, ranks at the 82nd percentile among CPUs with an average score of 24993, placing it ahead of 82% of all processors. This disparity creates an imbalanced pairing: the CPU has far more computational headroom than the GPU can utilize in Control. The 1403rd rank out of 1636 combos means many systems with weaker CPUs but stronger GPUs outperform this configuration in this game. For example, a system with a slower processor but a higher-tier graphics card would likely rank better, since Control's FPS is GPU-limited across all measured settings.

The data also shows that the combo's rank is not improved by lowering settings. At 1080p Low, the 89.6 FPS average is respectable, but the overall ranking reflects the system's ceiling across all resolutions and settings, not just its best case. The GTX 1660 Ti's 55th percentile GPU ranking, combined with the fact that most tested combos likely use newer or higher-tier graphics cards, explains why this pairing sits near the bottom of the distribution. The CPU's high percentile does not compensate for the GPU's mid-range position in a game that scales so heavily with graphics hardware.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1660 Ti in Control

Resolution Settings Avg FPS
3840x2160 Low 49.3
3840x2160 High 33.2
3840x2160 Medium 32.0
3840x2160 Ultra 24.1
2560x1440 Low 67.1
2560x1440 Medium 50.9
2560x1440 High 46.8
2560x1440 Ultra 40.5
1920x1080 Low 89.6
1920x1080 Medium 67.6
1920x1080 High 60.9
1920x1080 Ultra 53.1

Control with Ryzen 5 7500F + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with GTX 1660 Ti + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.