Control

Control

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 69 78 110
1440p QHD 89 102 115 162
1080p Full HD 118 135 152 213

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 78
3840x2160 High 69
3840x2160 Ultra 60
2560x1440 Low 162
2560x1440 Medium 115
2560x1440 High 102
2560x1440 Ultra 89
1920x1080 Low 213
1920x1080 Medium 152
1920x1080 High 135
1920x1080 Ultra 118

Control with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis

Resolution Scaling

The measured FPS data for Control with the AMD Ryzen 5 5600G and NVIDIA GeForce RTX 4070 SUPER shows a clear and predictable scaling pattern across the three tested resolutions. At 1920x1080 with High settings, the combo delivers 135 FPS average. Moving to 2560x1440 at High, the average drops to 102 FPS, a 24% reduction. At 3840x2160 High, the average falls to 69 FPS, a further 32% reduction from 1440p. This translates to a total drop of 66 FPS from 1080p to 4K at High settings, or roughly 49% of the 1080p performance.

The pattern is consistent across other presets. With Low settings, 1080p yields 213 FPS, 1440p yields 162 FPS (a 24% drop), and 4K yields 110 FPS (a 32% drop from 1440p). Medium settings show 152 FPS at 1080p, 115 FPS at 1440p, and 78 FPS at 4K—again a similar relative reduction of about 24% and 32% respectively. Ultra settings follow the same trend: 118 FPS at 1080p, 89 FPS at 1440p, and 60 FPS at 4K.

The consistent percentage drops across all presets indicate that the scaling is resolution-bound rather than settings-bound. The RTX 4070 SUPER, with its 12 GB of GDDR6X memory and 504.2 GB/s bandwidth, is the primary driver of frame rate changes as resolution increases. The pixel throughput demands at 4K are roughly four times those at 1080p, and the measured data shows the GPU handles this with a near-linear reduction in performance, typical of a rasterization-heavy title like Control.

What this scaling reveals is that the system is not CPU-limited at any tested resolution. If the Ryzen 5 5600G were the bottleneck, we would expect to see the frame rate plateau at higher resolutions, but instead the FPS continues to decline steadily. The 6-core, 12-thread processor with a boost clock of 4.40 GHz provides sufficient headroom to keep up with the GPU's output at 1080p, where the GPU is still producing over 200 FPS on Low settings. At 4K, the gap between Low and Ultra is 50 FPS (110 vs 60), further confirming that the GPU's fill rate and shading capacity are the limiting factors.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor built on the Zen 3 architecture (Cezanne codename) using a 7 nm process from TSMC. Its base clock is 3.90 GHz and it boosts up to 4.40 GHz. The CPU has a 16 MB L3 cache and 512 KB L2 per core, with 64 KB L1 per core. It supports DDR4 memory in dual-channel configuration, with a memory bandwidth of 51.2 GB/s.

In Control, the CPU's role is secondary to the GPU, as evidenced by the frame rate scaling. The game is known for its physics-heavy combat and destructible environments, but the measured data shows that even at 1080p Low, where the CPU would be most likely to bottleneck, the system still achieves 213 FPS. This suggests the Ryzen 5 5600G's single-thread performance—scoring 872 in 3DMark single-thread and 1409 in Cinebench R23 single-core—is more than adequate for this title.

The multi-threaded capabilities are also relevant. The processor scores 5451 in 3DMark with 16 threads and 5455 with max threads, indicating that additional threads beyond 12 provide minimal scaling. In Control, which typically uses fewer than 8 threads effectively, the 12-thread count is sufficient. The Cinebench R23 multi-core score of 10551 places this CPU in the 74th percentile of all CPUs, meaning it outperforms roughly three-quarters of tested processors in general compute workloads.

For this game specifically, the CPU's performance headroom means that even at 4K Ultra, where the GPU is producing only 60 FPS, the processor is not the constraint. The delta between Low and Ultra at 4K is 50 FPS, entirely attributable to GPU workload. The Ryzen 5 5600G's integrated Radeon Vega 7 graphics are irrelevant here since the discrete RTX 4070 SUPER handles all rendering, but the CPU's PCIe Gen 3, 16-lane interface provides adequate bandwidth for the GPU's data transfers.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target display resolution. At 1920x1080, all presets are playable, but the Medium preset offers the best balance: 152 FPS average with a minimum of 130 FPS and maximum of 175 FPS. The High preset at 135 FPS is also smooth, but Medium's tighter frame pacing (as indicated by the min/max range) suggests a more consistent experience. Ultra at 118 FPS is still above 60, but the 34 FPS difference between Medium and Ultra may not justify the visual gains for competitive play.

At 2560x1440, Medium again appears to be the sweet spot with 115 FPS average (min 98, max 133). High at 102 FPS is acceptable for most players, but the Medium preset's minimum of 98 FPS ensures it stays well above the 60 FPS threshold even during intense combat sequences. Ultra at 89 FPS is playable but leaves less headroom for drops. Low at 162 FPS is overkill for a single-player action-adventure title, sacrificing visual quality for frame rates that exceed most 144Hz displays.

At 3840x2160, the situation changes. High settings yield 69 FPS, which is above the 60 FPS target but with no margin for demanding scenes. Medium at 78 FPS (min 66, max 90) provides a more comfortable buffer. Ultra at 60 FPS is exactly at the threshold—playable but risky if the game has any frame-time spikes. Low at 110 FPS is an option for players prioritizing smoothness over fidelity, but at 4K, the visual downgrade from Low is more noticeable than at lower resolutions. The recommendation for 4K is Medium, given its 78 FPS average and 66 FPS minimum.

Across all resolutions, the data suggests that Medium is the most balanced preset for this CPU-GPU combination, offering frame rates that are 20-30% higher than High while maintaining a minimum FPS that never dips below 66 in the measured scenarios.

How This Combo Ranks

The combination of AMD Ryzen 5 5600G and NVIDIA GeForce RTX 4070 SUPER ranks 666th out of 3720 tested combos in Control, placing it in the top 17.9% of all possible pairings. This is a strong showing, especially considering the CPU is a mid-range part from 2021 while the GPU is a high-end card from 2024.

The ranking reflects the GPU-dominated nature of this game. The RTX 4070 SUPER sits in the 83rd percentile of all GPUs, while the Ryzen 5 5600G is in the 74th percentile of CPUs. When paired, the combo's rank of 666/3720 indicates that the GPU's strength compensates for the CPU's relative weakness in this title.

To contextualize the CPU's position, its nearest rivals in average benchmark score are the Intel Core i3-1220P (0.1% higher score), the Intel Core Ultra 7 256V (0.1% lower), the AMD Ryzen 5 7530U (0.2% lower), and the Intel Core Ultra 7 155U (0.4% lower). All of these processors are within a fraction of a percent of the 5600G's average benchmark score of 21088, meaning the CPU is essentially at parity with these alternatives for overall compute.

The GPU's nearest rivals are the NVIDIA Quadro M6000 24 GB (0.1% lower), the NVIDIA GeForce RTX 5050 Mobile (0.1% lower), the NVIDIA Quadro M6000 (0.2% lower), and the NVIDIA GeForce RTX 4090 Mobile (1.0% lower). The RTX 4070 SUPER's average benchmark score of 43223 places it just above these competitors, with the desktop card outperforming even a mobile RTX 4090 by 1% in synthetic benchmarks.

Given that the combo rank of 666 is lower (better) than what would be expected by combining a 74th-percentile CPU with an 83rd-percentile GPU, the data suggests that Control rewards GPU capability more than CPU strength. The 12 GB VRAM and high shader count of the RTX 4070 SUPER are more impactful than the CPU's thread count or clock speed.

GPU Role

The NVIDIA GeForce RTX 4070 SUPER is built on the Ada Lovelace architecture with the AD104 chip, manufactured on a 5 nm process by TSMC. It contains 35,800 million transistors on a 294 mm² die, achieving a transistor density of 121.8M per mm². The GPU has 7168 shading units, 224 texture mapping units, and 80 raster output units, along with 56 RT cores and 224 tensor cores.

Its clock speeds are a base of 1980 MHz and a boost of 2475 MHz, with memory running at 1313 MHz (21 Gbps effective). The 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth. The GPU achieves a pixel rate of 198.0 GPixel/s and a texture rate of 554.4 GTexel/s, with FP32 performance of 35.48 TFLOPS.

In Control, the GPU's role is central. The game's use of real-time ray tracing and physics-based rendering places heavy demands on both rasterization and compute. The measured FPS data shows that the RTX 4070 SUPER delivers playable performance even at 4K, with 69 FPS on High settings. The ray tracing performance is supported by the 56 RT cores, which handle the game's reflective surfaces and volumetric lighting.

The VRAM capacity of 12 GB is sufficient for Control's textures and effects at 4K Ultra, as evidenced by the 60 FPS average at that preset. The bandwidth of 504.2 GB/s ensures that texture streaming and geometry processing do not become bottlenecks, which is critical in a game with destructible environments that load assets dynamically.

The GPU's benchmark scores corroborate its gaming performance. It scores 29995 in Passmark G3D, 172795 in Geekbench OpenCL, and 205624 in Geekbench Vulkan. These scores place it in the 83rd percentile of all GPUs, outperforming the vast majority of graphics cards. The DirectX 12 score of 110 in Passmark, while not directly comparable to other APIs, indicates solid performance under Microsoft's current graphics API.

FAQ

Q: Can this combo run Control at 4K with playable frame rates?

A: Yes. At 3840x2160 with Medium settings, the combo achieves 78 FPS average (min 66, max 90). High settings yield 69 FPS, and Ultra drops to 60 FPS. All presets are above the 60 FPS playability threshold, though Medium offers the best safety margin.

Q: Which settings preset provides the highest minimum FPS at 1440p?

A: At 2560x1440, the Medium preset has a minimum of 98 FPS and an average of 115 FPS. The Low preset has no reported minimum but averages 162 FPS, while High averages 102 FPS and Ultra 89 FPS. Medium's minimum of 98 FPS is the highest among the presets with reported min values.

Q: Is the CPU or GPU the bottleneck in this configuration?

A: The data indicates the GPU is the primary bottleneck. Frame rates scale consistently with resolution—from 213 FPS at 1080p Low to 110 FPS at 4K Low—which is characteristic of GPU-bound scenarios. If the CPU were limiting, frame rates would plateau at higher resolutions.

Q: How does this combo rank compared to other tested systems in Control?

A: It ranks 666th out of 3720 tested combos, placing it in the 82nd percentile of performance. This is a strong result given that the CPU is a mid-range 2021 part and the GPU is a 2024 high-end card.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings produce 213 FPS average, while Ultra produces 118 FPS. The difference is 95 FPS, representing a 45% reduction from Low to Ultra. Medium sits at 152 FPS and High at 135 FPS.

Q: Does the 12 GB VRAM of the RTX 4070 SUPER cause any issues at 4K?

A: No issues are evident in the measured data. The 4K Ultra preset still achieves 60 FPS average, and 4K High reaches 69 FPS. The 12 GB capacity with 504.2 GB/s bandwidth is sufficient for Control's asset loading at 4K resolution.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). All data is marked as measured (dataIsMeasured: true), not simulated.

1920x1080:

  • Low: 213 FPS average
  • Medium: 152 FPS average (min 130, max 175)
  • High: 135 FPS average
  • Ultra: 118 FPS average

2560x1440:

  • Low: 162 FPS average
  • Medium: 115 FPS average (min 98, max 133)
  • High: 102 FPS average
  • Ultra: 89 FPS average

3840x2160:

  • Low: 110 FPS average
  • Medium: 78 FPS average (min 66, max 90)
  • High: 69 FPS average
  • Ultra: 60 FPS average

Only the Medium preset at each resolution has reported minimum and maximum FPS values, providing insight into frame pacing. At 1080p Medium, the range from 130 to 175 FPS shows a 45 FPS spread. At 1440p Medium, the range narrows to 98-133 FPS, a 35 FPS spread. At 4K Medium, the range is 66-90 FPS, a 24 FPS spread. This tightening of the frame range at higher resolutions further confirms that the GPU becomes more consistently loaded as resolution increases.

The relative performance between presets is consistent: Low is always the fastest, followed by Medium, High, and Ultra in that order. The gap between Low and Medium is larger than the gap between High and Ultra at all resolutions. At 1080p, Low beats Medium by 61 FPS, while High beats Ultra by 17 FPS. At 4K, Low beats Medium by 32 FPS, and High beats Ultra by 9 FPS. This suggests that the Medium preset captures most of the visual quality benefits with a smaller performance cost than the jump from Low to Medium, making it the recommended choice across all resolutions.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070 SUPER

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 4070 SUPER in Control

Resolution Settings Avg FPS
3840x2160 Low 110.0
3840x2160 Medium 78.0
3840x2160 High 69.0
3840x2160 Ultra 60.0
2560x1440 Low 162.0
2560x1440 Medium 115.0
2560x1440 High 102.0
2560x1440 Ultra 89.0
1920x1080 Low 213.0
1920x1080 Medium 152.0
1920x1080 High 135.0
1920x1080 Ultra 118.0

Control with Ryzen 5 5600G + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 4070 SUPER + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 4070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.