Control
This combination delivers exceptional performance with an average of 140 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 78 | 90 | 101 | 142 |
| 1440p QHD | 116 | 133 | 150 | 178 |
| 1080p Full HD | 153 | 165 | 172 | 196 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5090, In-Depth Analysis
# Control with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5090
The AMD Ryzen 5 5500X3D paired with the NVIDIA GeForce RTX 5090 in Control delivers a fascinating dataset, one that reveals a classic tension between a 6-core Zen 3 processor with 3D V-Cache and a flagship Blackwell GPU. Across the measured resolutions, the combo ranks 170th out of 2888 tested combinations, placing it in the top tier of systems, yet the frame rates tell a more nuanced story about where the bottleneck shifts as pixel counts climb. The RTX 5090, with its 32 GB of GDDR7 memory and 1.79 TB/s bandwidth, is an absolute monster, but the Ryzen 5 5500X3D, with its 96 MB of shared L3 cache and 6 cores, may be holding it back in ways that become starkly apparent at lower resolutions.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and reveals a system that is heavily CPU-limited at lower resolutions. At 1080p High, the combo produces 165 FPS, but at 1440p High, it drops to 133 FPS, and at 4K High, it falls to 90 FPS. That is a 45% reduction from 1080p to 4K, a scaling curve that suggests the GPU is finally being given room to breathe as resolution increases, alleviating pressure on the CPU. The story is similar across all settings: Low settings show 196 FPS at 1080p, 178 FPS at 1440p, and 142 FPS at 4K, while Ultra settings show 153 FPS at 1080p, 116 FPS at 1440p, and 78 FPS at 4K.
The pattern here is telling. The gap between 1080p and 1440p is consistently smaller than the gap between 1440p and 4K for most settings, which indicates that the CPU is saturating at 1080p and even 1440p, preventing the RTX 5090 from reaching its full potential. At 4K, the GPU becomes the primary limiting factor, and the frame rates scale more predictably with the pixel count. For instance, at Medium settings, the drop from 1080p (172 FPS) to 1440p (150 FPS) is just 22 FPS, but the drop from 1440p to 4K (101 FPS) is 49 FPS, showing that the GPU's workload is growing exponentially with resolution while the CPU bottleneck remains relatively constant.
This resolution scaling behavior suggests that the Ryzen 5 5500X3D, despite its excellent cache design, is not able to feed the RTX 5090 enough frames at lower resolutions. The 1080p Low result of 196 FPS is notably below what a system with this GPU should theoretically achieve, hinting at a hard CPU ceiling around the 200 FPS mark. As the resolution increases, the CPU's relative contribution to frame time decreases, and the GPU's raw power takes over, yet even at 4K Ultra, the 78 FPS result is surprisingly modest for a flagship GPU, indicating that Control's engine may not be fully leveraging the RTX 5090's immense compute resources.
GPU Role
The RTX 5090 is the dominant component in this pairing, and its specifications paint a picture of extreme capability. With 32 GB of GDDR7 memory, a 512-bit bus, and 1.79 TB/s of bandwidth, this GPU has more than enough memory bandwidth for any title, including Control, which is known for its physics-heavy environments and destructible objects. The 21,760 shading units and 680 texture mapping units provide massive parallel compute throughput, and the 104.8 TFLOPS of FP32 performance is staggering. The boost clock of 2407 MHz, coupled with the 176 ROPs, suggests this card should crush most games at 4K, yet the data shows it is often left waiting for the CPU.
The GPU's role in this combo becomes clearer when examining the measured FPS across settings at a fixed resolution. At 4K, the difference between Low (142 FPS) and Ultra (78 FPS) is 64 FPS, a 45% reduction in performance when cranking settings to maximum. This indicates that the GPU is indeed the limiting factor at this resolution, as the settings are directly impacting its workload. However, at 1080p, the difference between Low (196 FPS) and Ultra (153 FPS) is only 43 FPS, a 22% reduction, which is a much smaller relative impact. This suggests that at 1080p, the CPU is the bottleneck, and the GPU is unable to stretch its legs regardless of the visual fidelity.
The VRAM capacity of 32 GB is far beyond what Control requires, even at 4K Ultra, so memory pressure is not a concern here. The RTX 5090's GDDR7 memory runs at 1750 MHz, effective 28 Gbps, and the 1.79 TB/s bandwidth ensures that texture streaming and high-resolution assets are never starved. The benchmarks support this GPU's elite status, with a Passmark G3D score of 39,650 and a 3DMark Steel Nomad DX12 score of 18,355, placing it in the 92nd percentile of all GPUs. The nearest rivals in the benchmark database, such as the NVIDIA Tesla P100 PCIe 16 GB (0.3% higher score) and the AMD Radeon RX 6850M XT (1.1% lower score), are not even in the same league for gaming, yet the 5090's performance in Control is still capped by the CPU at lower resolutions.
How This Combo Ranks
This combo ranks 170th out of 2,888 tested combinations, which places it in the top 6% of all systems in the database. That is an impressive position, but the ranking also reveals that there are 169 other combinations that achieve higher frame rates in Control. Given the RTX 5090 is one of the most powerful GPUs available, this ranking is almost certainly held back by the Ryzen 5 5500X3D's 6-core, 12-thread configuration, especially in a game like Control that may not scale perfectly with cache-optimized CPUs.
The combo's overall benchmark scores are reflective of its components' individual strengths. The CPU has an average benchmark score of 37,018, which is in the 85th percentile of all CPUs, and its nearest rivals include the AMD Ryzen 5 5600F (0.2% higher score) and the Intel Core Ultra 5 225 (0.2% lower score). The GPU's average benchmark score of 79,842 is in the 92nd percentile, with the nearest rival being the AMD Radeon Pro Vega 64X at 1.4% higher. When combined, these scores suggest a balanced system on paper, but the gaming data indicates the CPU is the weaker link.
The rank of 170 out of 2,888 is notable because it demonstrates that even a top-tier GPU cannot fully compensate for a mid-range CPU in a CPU-bound scenario. The data implies that pairing the RTX 5090 with a higher-core-count CPU, such as a 16-core or 24-core processor, would likely push this combo much higher in the rankings, potentially into the top 50. The 5500X3D's 96 MB of L3 cache is a boon for many games, but Control's engine may not be as cache-sensitive, leaving the 6 cores as the primary constraint.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of this combo's performance across all settings and resolutions. At 1080p, the Low preset yields 196 FPS, Medium yields 172 FPS with a minimum of 146 and maximum of 198, High yields 165 FPS, and Ultra yields 153 FPS. The minimum FPS values are only recorded for Medium settings, but the 146 FPS floor at 1080p Medium indicates that the system stays well above playable thresholds even in demanding scenes.
At 1440p, the frame rates remain high but show a clear step down. Low settings produce 178 FPS, Medium produces 150 FPS with a minimum of 127 and maximum of 172, High produces 133 FPS, and Ultra produces 116 FPS. The 1440p Medium minimum of 127 FPS is still excellent for a high-refresh-rate monitor, suggesting that this combo can handle competitive play at this resolution without dipping below the 120 FPS mark.
At 4K, the performance becomes more typical of a heavy GPU workload. Low settings deliver 142 FPS, Medium delivers 101 FPS with a minimum of 86 and maximum of 116, High delivers 90 FPS, and Ultra delivers 78 FPS. The 4K Medium minimum of 86 FPS is the lowest recorded in the dataset, but it is still comfortably above 60 FPS, making the game playable at high settings on a 4K display. The variance between minimum and maximum FPS at 4K Medium (86-116) is a 30 FPS spread, which is larger than the 1440p Medium spread (127-172, a 45 FPS range) and the 1080p Medium spread (146-198, a 52 FPS range), indicating that the GPU's frame time consistency improves as resolution increases.
The Ultra settings at all resolutions are the most demanding, with 153 FPS at 1080p, 116 FPS at 1440p, and 78 FPS at 4K. The drop from 1080p Ultra to 4K Ultra is 75 FPS, nearly a 50% reduction, which is expected for a game that pushes both CPU and GPU limits. Across all settings, the pattern is consistent: the CPU bottleneck at 1080p limits the maximum frame rate, while the GPU bottleneck at 4K limits the minimum frame rate.
FAQ
Q: Is the RTX 5090 being fully utilized in this combo?
A: No, the data suggests the CPU limits the GPU at lower resolutions. At 1080p Low, the combo achieves 196 FPS, which is likely near the CPU's maximum frame output, while at 4K Low, it reaches 142 FPS, indicating the GPU is more engaged but still not at full capacity.
Q: What is the best resolution for this combo in Control?
A: The 1440p resolution offers the best balance, with High settings delivering 133 FPS and Ultra delivering 116 FPS. This resolution allows the GPU to stretch its legs while the CPU still provides enough frame throughput for a smooth experience.
Q: How does the Ryzen 5 5500X3D compare to its nearest rivals?
A: The CPU's average benchmark score of 37,018 is nearly identical to the AMD Ryzen 5 5600F (36,945, 0.2% higher) and the Intel Core Ultra 5 225 (36,938, 0.2% higher). It is slightly behind the AMD Ryzen AI 7 PRO 450 (37,093, -0.2% difference) and the Intel Core i9-12900T (37,112, -0.3% difference).
Q: Does the 32 GB of VRAM matter for Control?
A: The 32 GB of GDDR7 memory is far more than Control requires, even at 4K Ultra. The game's memory usage is unlikely to exceed a fraction of this capacity, so the VRAM is not a limiting factor in these results.
Q: What is the frame rate difference between Low and Ultra settings at 4K?
A: At 4K, Low settings produce 142 FPS, while Ultra settings produce 78 FPS, a difference of 64 FPS or a 45% reduction. This shows that the GPU is the primary driver of performance at 4K, as settings changes have a significant impact.
Q: Is the 5500X3D's 96 MB L3 cache beneficial for Control?
A: The cache may help in some scenarios, but the 6-core limit appears to be the bigger factor. The 1080p results cap out around 196 FPS, which is likely a CPU ceiling rather than a cache limitation, as the GPU is capable of much higher frame rates.
Settings Recommendations
Based on the measured FPS data, the High preset at 1440p offers the most balanced experience, delivering 133 FPS with no minimum FPS recorded, suggesting stable performance. This setting provides a significant visual upgrade over Medium (150 FPS) while still maintaining frame rates well above 120 FPS, making it ideal for high-refresh-rate displays. For players targeting 4K, the Medium preset at 101 FPS is the sweet spot, as it offers a playable experience with a minimum of 86 FPS, whereas High (90 FPS) and Ultra (78 FPS) dip closer to the 60 FPS threshold, risking noticeable stutters in demanding scenes.
At 1080p, the Ultra preset at 153 FPS is recommended for those with 144Hz monitors, as the CPU is the bottleneck anyway and the visual fidelity increase is essentially free. The data shows that from Low to Ultra at 1080p, the frame rate only drops from 196 to 153 FPS, a 22% reduction, which is a worthwhile trade for maximum quality. For competitive players who prioritize frame rate above all, the Low preset at 1080p (196 FPS) or 1440p (178 FPS) is the clear choice, but the Medium preset at 1440p (150 FPS) provides a better balance of visuals and performance without dropping below 127 FPS. The Ultra preset at 4K (78 FPS) is only recommended for players with G-Sync or FreeSync displays who want the best possible image quality and can tolerate lower frame rates.
CPU Role
The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. It has a 96 MB shared L3 cache, which is a defining feature of the X3D series, and a 105 W TDP. In the context of Control, this CPU's role is to feed the RTX 5090 with enough draw calls and physics updates to keep the GPU busy. The data suggests it succeeds at lower resolutions up to a point, but the 196 FPS ceiling at 1080p Low reveals a fundamental limit of the 6-core design.
The CPU's Passmark scores are respectable but not exceptional: a multi-thread score of 20,363, a single-thread score of 2,941, and a physics score of 2,282. These scores place it in the 85th percentile of all CPUs, but they also show that it is not a top-tier performer. The nearest rival, the AMD Ryzen 5 5600F, has a nearly identical average score (36,945 vs 37,018), which confirms that the 5500X3D's advantage lies in its cache rather than raw computational power. The 96 MB L3 cache is designed to reduce memory latency, which can benefit games with large, frequently accessed datasets, but Control's engine may not fully exploit this feature.
The CPU's role becomes more critical as resolution decreases, as the frame rate at 1080p is almost entirely determined by the CPU's ability to process game logic and issue draw commands. The fact that the 1080p Low (196 FPS) and 1080p Ultra (153 FPS) results are so close suggests the CPU is the limiting factor, not the GPU. At 4K, the CPU's role diminishes, and the GPU takes over, but even then, the 78 FPS Ultra result suggests that the CPU may still be contributing to frame time variance. For players looking to maximize this combo's potential, understanding that the 5500X3D is the bottleneck at 1080p and 1440p is crucial, as upgrading to a higher-core-count CPU would likely yield significant frame rate improvements in Control, especially at lower resolutions.
Hardware Specifications
AMD Ryzen 5 5500X3D
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5090 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 142.0 |
| 3840x2160 | Medium | 101.0 |
| 3840x2160 | High | 90.0 |
| 3840x2160 | Ultra | 78.0 |
| 2560x1440 | Low | 178.0 |
| 2560x1440 | Medium | 150.0 |
| 2560x1440 | High | 133.0 |
| 2560x1440 | Ultra | 116.0 |
| 1920x1080 | Low | 196.0 |
| 1920x1080 | Medium | 172.0 |
| 1920x1080 | High | 165.0 |
| 1920x1080 | Ultra | 153.0 |
Control with Ryzen 5 5500X3D + Other GPUs
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Control with RTX 5090 + Other CPUs
See how Control performs with the same GPU but different processors.
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