Barony
This combination delivers exceptional performance with an average of 236 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 78 | 107 | 127 | 169 |
| 1440p QHD | 146 | 206 | 238 | 321 |
| 1080p Full HD | 232 | 324 | 380 | 506 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Barony with Intel Core i7-12700KF + NVIDIA GeForce RTX 5070, In-Depth Analysis
# How This Combo Ranks
The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 5070 lands at rank 333 out of 1702 tested combos in Barony, placing it comfortably in the top fifth of all configurations. This is a strong showing for a roguelike that rarely stresses modern hardware, but the rank tells a nuanced story about where the bottleneck shifts across resolutions.
The combo's position suggests it outperforms roughly 80% of tested systems, yet it doesn't crack the top 200. That gap likely reflects the game's modest engine demands — Barony's 2015 release date means older, lower-end CPUs and GPUs can still achieve playable framerates, so the upper echelons of the ranking are populated by combos with extreme high-refresh capabilities. The i7-12700KF sits at the 89th percentile among all CPUs, while the RTX 5070 ranks at the 83rd percentile among GPUs — both are above-average parts, but neither is a top-tier halo product.
Interestingly, the CPU's average benchmark score of 35355 places it within 0.3% of its nearest rivals — the Intel Core i5-14400, Core i7-13800H, Core i9-12900HX, and Core i5-13600T all cluster within a 0.2-0.3% delta. This tight grouping indicates that in synthetic workloads, the i7-12700KF is essentially interchangeable with those chips, which means the rank in Barony is more likely driven by GPU headroom than CPU differences.
# FAQ
Q: Does the RTX 5070 bottleneck the i7-12700KF in Barony?
A: At 1080p Low, the combo hits 505.8 FPS average, which is near the practical ceiling for most displays. The CPU's single-thread score of 1043 in 3DMark suggests it can feed frames quickly, but at 4K Ultra the FPS drops to 77.9, indicating the GPU becomes the primary constraint at higher resolutions and settings.
Q: How does this combo compare to the RTX 3090, a close rival to the RTX 5070?
A: The RTX 5070's average benchmark score of 41687 is 0.6% higher than the RTX 3090's 41441, making them statistically equivalent in synthetic tests. In Barony specifically, the measured FPS data shows the 5070 handles even 4K High at 107 FPS, which suggests real-world parity with the older flagship.
Q: Is the 12-core CPU overkill for Barony?
A: The i7-12700KF has 12 cores and 20 threads, but Barony is a roguelike that likely doesn't scale beyond a few threads. The CPU's 3DMark 2-thread score of 2065 versus max-thread score of 9983 shows diminishing returns as thread count rises, implying the game primarily uses a fraction of the available cores.
Q: What settings give the smoothest experience at 1440p?
A: Medium settings at 2560x1440 produce 238 FPS average, which is more than enough for high-refresh monitors. Ultra drops to 145.5 FPS, still playable but a significant step down. Low reaches 321.4 FPS, but the visual trade-off may not be worth it.
Q: How does the combo's rank change with resolution?
A: The rank of 333 out of 1702 is an aggregate across resolutions. The data reveals that at 1080p, the CPU is more likely to limit maximum FPS (505.8 at Low), while at 4K, the GPU's workload dominates (77.9 at Ultra). This suggests the combo is better positioned for 1440p gaming where neither component is fully saturated.
Q: Is the 12 GB VRAM sufficient for Barony at 4K?
A: The RTX 5070's 12 GB GDDR7 memory with 672.0 GB/s bandwidth proves adequate — the 4K Ultra preset maintains 77.9 FPS without reported stutter or texture issues. The 192-bit bus width is narrower than some rivals, but Barony's art style doesn't demand massive texture buffers.
# Settings Recommendations
For the best balance of visual fidelity and performance, the data points to 2560x1440 with High settings as the sweet spot. This configuration delivers 206.3 FPS average, which exceeds the refresh rate of most high-end monitors while still offering improved lighting and texture detail over Medium. The jump from Medium (238 FPS) to High (206.3 FPS) costs only 31.7 FPS, but the visual improvement in a dungeon-crawling roguelike is meaningful for readability.
At 1080p, High settings at 324.2 FPS are excessive for any current display, but they do provide headroom for streaming or recording. The 1080p Ultra preset at 232 FPS is also viable if you prefer maximum effects. However, 1080p Low at 505.8 FPS is purely academic — no monitor can display that many frames, and the graphical compromises would harm the game's atmospheric depth.
For 4K users, High settings at 107 FPS is the recommended choice. The drop to Medium (126.5 FPS) is modest, but the visual downgrade in a game with dark corridors may reduce enemy visibility. Ultra at 77.9 FPS is playable but risks dipping below 60 FPS in dense scenes with many particle effects. The data shows that High at 4K offers the best compromise between the 169 FPS of Low and the 77.9 FPS of Ultra.
# Measured FPS Breakdown
At 1920x1080, the combo produces extraordinary framerates across all presets. Low settings yield 505.8 FPS, Medium drops to 379.5 FPS, High reaches 324.2 FPS, and Ultra bottoms out at 232 FPS. The scaling from Low to Ultra shows a 54% reduction in performance, indicating that the game's higher presets introduce significant shading and post-processing overhead.
Moving to 2560x1440, the pattern shifts. Low drops to 321.4 FPS (-36.5% from 1080p Low), Medium falls to 238 FPS (-37.3%), High reaches 206.3 FPS (-36.4%), and Ultra declines to 145.5 FPS (-37.3%). The consistent ~37% reduction across all presets suggests that resolution scaling is uniform — the GPU's fillrate and shading units are being taxed proportionally.
At 3840x2160, the drops become steeper. Low yields 169 FPS (-47.4% from 1440p Low), Medium delivers 126.5 FPS (-46.8%), High manages 107 FPS (-48.1%), and Ultra falls to 77.9 FPS (-46.5%). The larger percentage drops at 4K indicate that the RTX 5070's 80 ROPs and 192-bit memory bus are nearing their limits, particularly at Ultra where the pixel rate of 201.0 GPixel/s becomes the binding constraint.
# Resolution Scaling
The progression from 1080p to 4K reveals a predictable but illuminating pattern. At 1080p Low, the 505.8 FPS figure is almost certainly CPU-limited — the i7-12700KF's boost clock of 5.00 GHz and 20 threads provide enough headroom to feed the GPU, but the game's engine likely caps out around that framerate regardless of hardware. Moving to 1440p Low, the 321.4 FPS result (-36.5%) shows the GPU starting to take over the workload.
The 4K Low result of 169 FPS (-47.4% from 1440p) confirms that the RTX 5070's rasterization throughput is the primary limiter at this resolution. The fact that the percentage drop from 1440p to 4K (roughly 47%) is larger than the drop from 1080p to 1440p (roughly 37%) suggests that the GPU's memory bandwidth of 672.0 GB/s is becoming saturated — the 4K framebuffer with GDDR7 memory requires more data movement than the 192-bit bus can efficiently sustain.
For Ultra settings, the story is similar but more pronounced. The 232 FPS at 1080p Ultra drops to 145.5 FPS at 1440p (-37.3%) and then to 77.9 FPS at 4K (-46.5%). This steepening decline indicates that the RTX 5070's 6144 shading units are working harder per pixel at higher resolutions, and the 12 GB VRAM capacity — while sufficient — doesn't offset the raw compute demands of 4K Ultra.
# CPU Role
The Intel Core i7-12700KF brings 12 cores and 20 threads to the table, arranged in an Alder Lake hybrid architecture. Its base clock of 3.60 GHz boosts to 5.00 GHz for single-threaded workloads, which is crucial for Barony's likely single-threaded game logic. The 3DMark single-thread score of 1043 and 2-thread score of 2065 show linear scaling, indicating that early thread counts benefit most.
The CPU's 25 MB of shared L3 cache and 1.25 MB per-core L2 cache provide ample storage for the game's procedural generation algorithms. The PassMark integer math score of 113521 and floating-point score of 87449 suggest strong arithmetic throughput, but Barony's roguelike mechanics — turn-based movement, event handling, and RNG — rarely stress these capabilities.
At 1080p Low, the 505.8 FPS result appears to be the practical ceiling of this CPU-GPU combination. The CPU's percentile rank of 89 among all processors indicates it's well above average, yet the framerate doesn't exceed 506 FPS even at the lowest settings. This suggests either a game engine limitation or a memory latency issue — the CPU supports both DDR4 and DDR5, and the dual-channel configuration may bottleneck at extremely high frame rates.
# GPU Role
The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture with a 5 nm process and 31,100 million transistors. Its base clock of 2325 MHz boosts to 2512 MHz, and the 12 GB GDDR7 memory operates at 1750 MHz (28 Gbps effective) across a 192-bit bus, yielding 672.0 GB/s of bandwidth. These specifications place the GPU at the 83rd percentile among all graphics cards.
The GPU's PassMark G3D score of 29137 and 3DMark Steel Nomad DX12 score of 5077 demonstrate strong direct rasterization performance. The 6144 shading units and 192 texture mapping units deliver a texture rate of 482.3 GTexel/s, which explains why the combo maintains 107 FPS at 4K High — texture-heavy scenes don't bottleneck the GPU's fillrate.
However, the 80 ROPs and 201.0 GPixel/s pixel rate become the limiting factor at 4K Ultra, where the 77.9 FPS result trails the 4K High score by 27%. The RTX 5070's 48 RT cores and 192 tensor cores are underutilized in Barony, as the game doesn't feature ray tracing or DLSS. This means the GPU's compute headroom is wasted, and the bottleneck shifts to pixel throughput and memory bandwidth at high resolutions. The 250 W TDP and 600 W suggested PSU indicate the card operates at high power draw, but the measured FPS data shows no thermal throttling artifacts across the 12 test scenarios.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5070 in Barony
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 169.0 |
| 3840x2160 | Medium | 126.5 |
| 3840x2160 | High | 107.0 |
| 3840x2160 | Ultra | 77.9 |
| 2560x1440 | Low | 321.4 |
| 2560x1440 | Medium | 238.0 |
| 2560x1440 | High | 206.3 |
| 2560x1440 | Ultra | 145.5 |
| 1920x1080 | Low | 505.8 |
| 1920x1080 | Medium | 379.5 |
| 1920x1080 | High | 324.2 |
| 1920x1080 | Ultra | 232.0 |
Barony with ii7-12700KF + Other GPUs
See how Barony performs with the same CPU but different graphics cards.
Barony with RTX 5070 + Other CPUs
See how Barony performs with the same GPU but different processors.
Other Games with ii7-12700KF + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.