Barony

Barony

AVERAGE FPS
167
excellent

This combination delivers exceptional performance with an average of 167 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 76 88 119
1440p QHD 104 145 169 227
1080p Full HD 165 230 268 360

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 119
3840x2160 Medium 88
3840x2160 High 76
3840x2160 Ultra 54
2560x1440 Low 227
2560x1440 Medium 169
2560x1440 High 145
2560x1440 Ultra 104
1920x1080 Low 360
1920x1080 Medium 268
1920x1080 High 230
1920x1080 Ultra 165

Barony with AMD Ryzen 5 7600 + AMD Radeon RX 7700, In-Depth Analysis

The AMD Ryzen 5 7600 and AMD Radeon RX 7700 combination delivers a commanding performance in Barony, ranking in the top half of all tested system configurations. With a rank of 1336 out of 2935 combos, this pairing sits comfortably above the median, demonstrating that it is a well-balanced setup for this roguelike title. The data indicates that users can expect high frame rates across all resolutions, with the system showing particular strength at 1440p and 1080p where refresh rate monitors can be fully utilized.

How This Combo Ranks

The combo’s position at rank 1336 out of 2935 tested configurations places it in the 54th percentile overall, meaning it outperforms more than half of all system pairings evaluated for this game. This is a solid result, especially considering that Barony is a roguelike title that traditionally favors CPU performance due to its procedural generation and simulation mechanics. The ranking suggests that this combination of a 6-core Zen 4 processor and a RDNA 3.0 graphics card hits a sweet spot for this genre, providing enough headroom in both processing and rendering to avoid bottleneck scenarios.

When breaking down the individual component contributions, the Ryzen 5 7600’s average benchmark score of 26324 places it in the 78th percentile of all CPUs, while the RX 7700’s average score of 15852 puts it in the 58th percentile of all GPUs. The combination of a top-quartile CPU with a mid-to-upper-tier GPU explains why the combo rank is strong: the processor is capable of feeding the graphics card efficiently, and the GPU has enough raw power to render frames without becoming the limiting factor at most settings. This is particularly evident in the measured FPS data, where even at 4K Ultra the system maintains 54 FPS average, indicating that neither component is severely underpowered for this title.

The nearest rival comparisons for the CPU show that the Ryzen 5 7600 trades blows with the AMD Ryzen 9 6900HX (0.2% faster), Intel Core i9-11900KF (0.4% faster), and AMD Ryzen 7 7435HS (0.3% slower). These minuscule deltas indicate that the 7600’s performance is highly competitive with older flagship and newer mid-range parts, which bodes well for sustained performance in CPU-heavy scenarios. For the GPU, the RX 7700 sits within 1.7% of the NVIDIA GeForce RTX 3060 Ti and within 1% of the AMD Radeon RX 9060, showing that it is firmly in the same performance class as these well-known cards.

GPU Role

The AMD Radeon RX 7700 is built on the RDNA 3.0 architecture using the Navi 32 chip, fabricated on a 5 nm process by TSMC. The GPU operates at a base clock of 1900 MHz and a boost clock of 2459 MHz, with a game clock rated at 2041 MHz. The memory subsystem consists of 16 GB of GDDR6 memory on a 256-bit bus, delivering a bandwidth of 624.1 GB/s, with memory clocked at 2438 MHz (19.5 Gbps effective). This large memory pool is particularly relevant for Barony, which can generate complex dungeon layouts and many on-screen entities, though the game’s visual fidelity is not particularly demanding by modern standards.

The GPU’s benchmark results show a strong showing in DirectX 11 (score 186) and PassMark G3D (score 20974), while DirectX 12 performance (score 96) is comparatively lower. Given that Barony is a 2015 release with a roguelike focus, it likely relies on older DirectX paths, which plays to the RX 7700’s strengths. The GPU’s 2560 shading units, 160 texture mapping units, and 96 render output units provide a compute throughput of 25.18 TFLOPS (FP32), which is more than sufficient for this title’s rendering demands. The 40 ray tracing cores are present but largely irrelevant for a game of this vintage, as Barony does not utilize ray-traced effects.

The measured FPS data shows that the GPU’s performance scales predictably with resolution. At 1080p, the average frame rates are extraordinarily high, reaching 360 FPS at Low settings and 165 FPS at Ultra. This indicates that at lower resolutions, the GPU is not the bottleneck; rather, the CPU’s ability to process game logic becomes the determining factor. At 4K, the GPU becomes more relevant, with average FPS dropping to 119 at Low and 54 at Ultra. The 16 GB VRAM allocation ensures that even at 4K Ultra settings, there is no risk of memory capacity limiting performance, as texture data for this roguelike is unlikely to approach even half of that capacity.

Settings Recommendations

Based on the measured FPS rows, the High preset offers the most balanced experience across all resolutions. At 1080p High, the system achieves 230 FPS average, which is more than enough for any high-refresh-rate monitor. At 1440p High, the average drops to 145 FPS, still comfortably above the 144 Hz threshold for most gaming displays. Even at 4K High, the system maintains 76 FPS average, which is playable for a roguelike where twitch reactions are less critical than in fast-paced shooters.

The Ultra preset, while providing the maximum visual fidelity, shows a more significant performance cost. At 1080p Ultra, the average FPS drops to 165, which is still excellent, but at 1440p Ultra it falls to 104 FPS, and at 4K Ultra it bottoms out at 54 FPS. For players with 1440p displays, the move from High to Ultra costs 41 FPS (from 145 to 104), a 28% reduction that may not be justified by the visual improvements in a game with roguelike aesthetics. At 4K, the Ultra preset’s 54 FPS average is borderline, and the Minimum FPS figures are not provided, so there is potential for noticeable stuttering in complex scenes.

The Medium preset provides a solid middle ground for those seeking higher frame rates. At 1080p Medium, the system achieves 268 FPS average with a minimum of 228 FPS and a maximum of 308 FPS, showing excellent frame time consistency. At 1440p Medium, the average is 169 FPS with a minimum of 144 FPS, which is exactly at the refresh rate of many gaming monitors. At 4K Medium, the average drops to 88 FPS with a minimum of 75 FPS, which remains playable. For most users, the High preset is recommended as the best experience, as it offers a significant visual upgrade over Medium while maintaining frame rates that are indistinguishable from the Medium preset on standard displays.

Measured FPS Breakdown

At 1080p, the system demonstrates exceptional performance across all settings. The Low preset achieves 360 FPS average, which is likely CPU-bound given the game’s simplicity at that quality level. The Medium preset yields 268 FPS average with a minimum of 228 FPS and a maximum of 308 FPS, showing tight frame pacing. The High preset delivers 230 FPS average, while the Ultra preset produces 165 FPS average. The scaling from Low to Ultra shows a 54% reduction in frame rate, which is modest given the visual upgrade.

At 1440p, the performance remains impressive but shows the expected resolution penalty. The Low preset achieves 227 FPS average, nearly matching the 1080p Low result, indicating that at Low settings the GPU is still not fully taxed. The Medium preset delivers 169 FPS average with a minimum of 144 FPS and a maximum of 194 FPS, which is perfectly suitable for high-refresh gaming. The High preset produces 145 FPS average, while the Ultra preset drops to 104 FPS average. The transition from High to Ultra at 1440p represents a 28% performance hit, which is a typical cost for the highest quality settings.

At 4K, the system shows its limitations but remains playable. The Low preset achieves 119 FPS average, which is still high for 4K gaming. The Medium preset delivers 88 FPS average with a minimum of 75 FPS and a maximum of 102 FPS, providing a smooth experience for most players. The High preset produces 76 FPS average, while the Ultra preset falls to 54 FPS average. The gap between Low and Ultra at 4K is 54%, similar to the 1080p scaling, but the absolute numbers are much lower, indicating that the GPU is becoming the primary constraint at this resolution.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important information about the system’s bottleneck characteristics. At Low settings, the average FPS drops from 360 at 1080p to 227 at 1440p (a 37% reduction) and then to 119 at 4K (a 67% reduction from 1080p). This scaling pattern suggests that at Low settings, the system is heavily CPU-bound at 1080p, as the GPU is capable of rendering frames much faster than the CPU can feed it. As resolution increases, the GPU workload grows, and the frame rate drops accordingly, though even at 4K Low, the system maintains over 100 FPS.

At High settings, the FPS drops from 230 at 1080p to 145 at 1440p (a 37% reduction) and then to 76 at 4K (a 67% reduction from 1080p). This is remarkably similar scaling to the Low preset, suggesting that the bottleneck shifts from CPU to GPU at roughly the same rate regardless of quality level. The fact that the percentage drops are nearly identical between Low and High presets indicates that the GPU is not being saturated at lower resolutions even at High quality, and the CPU is the limiting factor.

At Ultra settings, the FPS drops from 165 at 1080p to 104 at 1440p (a 37% reduction) and then to 54 at 4K (a 67% reduction from 1080p). The consistency of these scaling percentages across all presets is striking. It suggests that the ratio of GPU load between resolutions is fixed by the rendering pipeline, and the system’s ability to maintain frame rates at 4K is proportionally limited regardless of quality settings. This pattern indicates that the CPU is the primary bottleneck at 1080p and 1440p, while the GPU becomes the limiting factor at 4K, particularly at higher quality presets.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael, and fabricated on a 5 nm process by TSMC. It operates with a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a TDP of 65 W. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. This cache configuration, combined with the high boost clock, is well-suited for Barony’s procedural generation and game logic, which often relies on single-threaded performance for world generation and entity management.

The CPU’s benchmark results are particularly strong in single-threaded and lightly threaded workloads. The 3DMark single-thread score of 999 and the Cinebench R23 single-core score of 1852 place it among the top performers, while the multi-threaded scores (Cinebench R23 multi-core 12735, Geekbench multi-core 13413) show solid scaling across the 6 cores. The PassMark single-thread score of 3910 confirms that the 7600 excels in tasks that require high clock speeds, which is critical for a roguelike where each game tick involves complex calculations.

The nearest rival comparisons show the 7600 performing within 0.5% of the AMD Ryzen 9 6900HX, Intel Core i9-11900KF, and AMD Ryzen 7 7435HS in average benchmark scores. This indicates that the 7600’s performance is comparable to higher-tier and older-generation parts, making it a robust choice for CPU-intensive games. The 78th percentile ranking among all CPUs further underscores its capability. In Barony, the CPU’s strong single-thread performance is likely the primary reason why the system maintains exceptionally high frame rates at 1080p and 1440p, as the game’s simulation logic can be processed quickly, allowing the GPU to render frames without waiting for CPU calculations. The 32 MB L3 cache also helps by keeping frequently accessed game data close to the cores, reducing memory latency and improving overall responsiveness.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7700

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2459 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + AMD Radeon RX 7700 in Barony

Resolution Settings Avg FPS
3840x2160 Low 119.0
3840x2160 Medium 88.0
3840x2160 High 76.0
3840x2160 Ultra 54.0
2560x1440 Low 227.0
2560x1440 Medium 169.0
2560x1440 High 145.0
2560x1440 Ultra 104.0
1920x1080 Low 360.0
1920x1080 Medium 268.0
1920x1080 High 230.0
1920x1080 Ultra 165.0

Barony with Ryzen 5 7600 + Other GPUs

See how Barony performs with the same CPU but different graphics cards.

Barony with RX 7700 + Other CPUs

See how Barony performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RX 7700

Explore FPS benchmarks for other games using this same hardware combination.