Archeage

Archeage

AVERAGE FPS
133
excellent

This combination delivers exceptional performance with an average of 133 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 61 95 103
1440p QHD 74 110 160 178
1080p Full HD 108 160 241 269

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 103
3840x2160 Medium 95
3840x2160 High 61
3840x2160 Ultra 41
2560x1440 Low 178
2560x1440 Medium 160
2560x1440 High 110
2560x1440 Ultra 74
1920x1080 Low 269
1920x1080 Medium 241
1920x1080 High 160
1920x1080 Ultra 108

Archeage with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

Archeage, a 2014 MMORPG, is not typically the first title that comes to mind for high-end hardware stress testing, yet the measured data for the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 4080 SUPER combination reveals a fascinating interaction between a modern powerhouse CPU and an aging game engine. The dataset provides a clear picture of how this specific pairing behaves across common resolutions and quality presets, offering insights into where the bottlenecks truly lie.

Resolution Scaling

The transition from 1080p to 4K produces a dramatic shift in frame rates, but the pattern is not uniform across all settings. At Low settings, the average frame rate drops from 268.7 FPS at 1920x1080 to 102.6 FPS at 3840x2160, a reduction of approximately 62%. This steep decline at lower graphical fidelity strongly suggests that the CPU is the limiting factor at 1080p, where it is able to feed frames faster than the GPU can render them at higher resolutions. The data implies that at 1080p Low, the RTX 4080 SUPER is being held back, unable to stretch its legs fully.

However, the scaling pattern changes when moving to higher graphical presets. At Ultra settings, the frame rate falls from 107.6 FPS at 1080p to 41.4 FPS at 4K, a 61.5% drop. This nearly identical proportional decrease across Low and Ultra presets is noteworthy. It indicates that while the absolute frame rates are vastly different, the relative cost of resolution scaling remains constant. This consistency points to a balanced load where both the CPU and GPU are contributing to the performance ceiling, rather than a single component creating a hard wall.

The Medium and High presets show a similar trend. At 1440p Medium, the system achieves 160.1 FPS, while at 4K Medium, it drops to 94.8 FPS. The delta between resolutions is significant but not as punishing as the Low preset's fall. This suggests that as the visual workload increases, the GPU begins to take on a more dominant role, and the frame rate becomes more dependent on the graphics card's raw compute power. The data reveals that Archeage's engine scales predictably with pixel count, but the shape of that curve is heavily influenced by the selected quality level.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, with a boost clock of 5.50 GHz. Its benchmark scores are impressive, with a Cinebench R23 multi-core score of 50009 and a single-core score of 7060. In synthetic tests, it sits in the 97th percentile of all CPUs, with an average benchmark score of 79102. This places it in a tight cluster with rivals like the Intel Core Ultra 7 265KF and the Intel Core i9-14900KF, which score 79240 and 79245 respectively, showing a negligible 0.2% difference.

For a game like Archeage, which relies heavily on single-thread performance for game logic and draw calls, the 265K's strong single-core showing is critical. The data shows that at 1080p Low, the system produces 268.7 FPS, a figure that is likely near the engine's practical limit. This high frame rate at a CPU-bound resolution demonstrates that the processor's core architecture and high clock speed are more than sufficient to drive the game. The 20 cores are likely underutilized, as MMORPGs of this era rarely scale beyond a few threads, but the sheer speed of the primary cores ensures that the game never feels CPU-starved.

Interestingly, the CPU's performance relative to its nearest rivals is nearly identical, with all four top competitors within a 1.2% margin of each other. This indicates that at this performance tier, the choice between these processors would yield virtually indistinguishable results in Archeage. The data suggests that the CPU is not the differentiator in this combo; instead, it provides a stable, high-performance foundation that allows the GPU to be the primary variable in frame rate outcomes.

FAQ

Q: What is the highest average frame rate achieved by this combo?

A: The highest measured average is 268.7 FPS, achieved at 1920x1080 resolution with Low settings.

Q: How does the CPU compare to its closest rival, the Intel Core Ultra 7 265KF?

A: The Core Ultra 7 265K has an average benchmark score of 79102, which is 0.2% lower than the 265KF's 79240 score, placing them statistically at parity.

Q: Is the GPU or CPU the limiting factor at 4K Ultra settings?

A: At 3840x2160 Ultra, the system averages 41.4 FPS. Given the 4K resolution and the extreme preset, the data indicates the GPU is the primary bottleneck, as the CPU's single-thread performance is sufficient to handle the game's logic at lower resolutions.

Q: What is the frame rate difference between 1080p and 1440p at High settings?

A: At 1920x1080 High, the average is 160.3 FPS, while at 2560x1440 High, it drops to 109.8 FPS, a difference of 50.5 FPS.

Q: How does the GPU's benchmark score compare to the AMD Radeon RX 6900 XT?

A: The RTX 4080 SUPER has an average benchmark score of 53610, which is 0.2% higher than the RX 6900 XT's 53489 score.

Q: Does the system achieve a playable frame rate at 4K Ultra?

A: With an average of 41.4 FPS, it is technically playable but falls short of the higher refresh rates seen at lower settings, such as the 102.6 FPS at 4K Low.

How This Combo Ranks

Within the benchmark database, this specific combination of the Intel Core Ultra 7 265K and the NVIDIA GeForce RTX 4080 SUPER ranks 105th out of 1727 tested combos for Archeage. This placement in the top 6% of all tested configurations underscores the raw capability of the pair. The high rank is not surprising given the individual strengths of both components, but it is notable that nearly 104 other combinations manage to outperform this setup in this specific game.

The ranking suggests that while this hardware is exceptionally powerful, there are other pairings that yield even higher frame rates in Archeage. This could be due to the game's preference for certain architectures or clock speeds that are not fully captured by the synthetic benchmarks. The data implies that for an older title like Archeage, the combination of a top-tier CPU and GPU does not automatically guarantee the absolute top spot, as the game's engine may respond better to different hardware characteristics. The 105th rank serves as a reminder that raw compute power does not always translate directly to gaming performance, especially in legacy titles.

Measured FPS Breakdown

The dataset provides a comprehensive grid of average frame rates across three resolutions and four quality presets. At 1920x1080, the system delivers 268.7 FPS on Low, 241.1 FPS on Medium, 160.3 FPS on High, and 107.6 FPS on Ultra. Moving to 2560x1440, the numbers fall to 177.5 FPS on Low, 160.1 FPS on Medium, 109.8 FPS on High, and 73.8 FPS on Ultra. At the demanding 3840x2160 resolution, the averages are 102.6 FPS on Low, 94.8 FPS on Medium, 60.8 FPS on High, and 41.4 FPS on Ultra.

The data reveals a clear hierarchy: the difference between Low and Medium is relatively small, with only a 27.6 FPS gap at 1080p, suggesting that the Medium preset offers a significant visual improvement for a modest performance cost. The jump from Medium to High is more substantial, costing 80.8 FPS at 1080p, indicating a heavier reliance on GPU-intensive effects. The Ultra preset is the most demanding, nearly halving the frame rate from High at both 1080p and 1440p, with a 52.7 FPS and 36 FPS drop respectively. At 4K, the gap between High and Ultra narrows to 19.4 FPS, but the absolute values are low enough to make Ultra a challenging choice.

Settings Recommendations

For players seeking the smoothest experience, the Low preset at 1080p offers the highest frame rate at 268.7 FPS, but this comes at the cost of visual fidelity. A more balanced approach is the Medium preset, which at 1080p still delivers a very high 241.1 FPS, and at 1440p provides 160.1 FPS, making it an excellent choice for high-refresh-rate monitors. The data suggests that Medium offers the best compromise between visual quality and performance, as the incremental cost from Low is minimal.

For those with 4K displays, the High preset is the recommended setting, yielding an average of 60.8 FPS. This is a playable frame rate that maintains a high level of graphical detail. The Ultra preset at 4K, with its 41.4 FPS average, is likely too demanding for smooth gameplay and should be avoided unless visual quality is the absolute priority. At 1440p, the High preset achieves 109.8 FPS, which is ideal for most gaming scenarios, while Ultra at 73.8 FPS is still viable but may feel less fluid. The analysis points to Medium and High presets as the sweet spots, depending on the target resolution.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER is a formidable graphics card, built on the Ada Lovelace architecture with 16 GB of GDDR6X memory and a memory bandwidth of 736.3 GB/s. Its boost clock of 2550 MHz and 10240 shading units provide substantial compute power, reflected in its 88th percentile ranking among all GPUs and an average benchmark score of 53610. This places it just ahead of the AMD Radeon RX 6900 XT by 0.2%, and 2.9% ahead of the RTX 5070 Ti.

In Archeage, the GPU's role becomes increasingly prominent as resolution and settings increase. At 1080p Low, the frame rate of 268.7 FPS is likely CPU-limited, but at 4K Ultra, the GPU is clearly the bottleneck, with the 41.4 FPS average reflecting the immense workload on the card's rasterization and texture units. The 16 GB VRAM is more than sufficient for this game, even at 4K, as Archeage's textures are not likely to exceed this capacity. The card's performance in this title is strong, but the data shows that the older game engine does not fully utilize the RTX 4080 SUPER's advanced features, such as ray tracing or DLSS, which are not prominent in this benchmark set. The GPU's high memory bandwidth and raw throughput are the key factors in achieving the solid frame rates seen at 1440p and 4K High settings.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4080 SUPER in Archeage

Resolution Settings Avg FPS
3840x2160 Low 102.6
3840x2160 Medium 94.8
3840x2160 High 60.8
3840x2160 Ultra 41.4
2560x1440 Low 177.5
2560x1440 Medium 160.1
2560x1440 High 109.8
2560x1440 Ultra 73.8
1920x1080 Low 268.7
1920x1080 Medium 241.1
1920x1080 High 160.3
1920x1080 Ultra 107.6

Archeage with iUltra 7 265K + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 4080 SUPER + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.