Archeage
This combination delivers exceptional performance with an average of 162 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 77 | 112 | 128 |
| 1440p QHD | 91 | 134 | 197 | 221 |
| 1080p Full HD | 136 | 199 | 286 | 315 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5090, In-Depth Analysis
Archeage is an older MMORPG, but its engine still presents a significant challenge at higher settings. This analysis examines how the Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5090 combination handles the game across different resolutions and presets. The data reveals a clear performance hierarchy, with the choice of settings having a more dramatic impact than resolution scaling in some cases.
Resolution Scaling
The measured FPS data shows how this combo scales across 1080p, 1440p, and 4K. At 1080p with High settings, the average frame rate is 134 FPS. Moving to 1440p drops that to 90 FPS, a reduction of 44 FPS. At 4K, the average falls further to 52 FPS. This represents a 61% decrease in average FPS from 1080p to 4K at High settings. This pattern indicates that the game becomes increasingly GPU-bound as resolution increases, which is typical for a title with heavy draw calls and foliage rendering.
The scaling from 1440p to 4K is particularly steep. At 1440p High, the system produces 90 FPS, but at 4K High, it only manages 52 FPS. That is a 42% performance loss. The RTX 5090 is a powerful GPU, but Archeage's engine appears to have rendering paths that do not scale efficiently at higher pixel counts. The data suggests that 4K gaming in Archeage requires a significant compromise in settings to achieve playable frame rates, even with top-tier hardware.
Looking at the Low preset, the scaling is different. At 1080p Low, the combo hits 221 FPS. At 1440p Low, it drops to 149 FPS. At 4K Low, it maintains 85 FPS. The drop from 1080p to 1440p is 72 FPS, and from 1440p to 4K is 64 FPS. While still a substantial decline, the percentage loss is less severe than at High settings, suggesting that at Low settings, the CPU begins to play a more significant role in limiting performance, particularly at 1080p where the GPU has less work to do.
The Ultra preset shows the most dramatic scaling issues. At 1080p Ultra, the average FPS is 91. At 1440p Ultra, it drops to 61 FPS. At 4K Ultra, it falls to 35 FPS. The 4K result is particularly telling. A 35 FPS average indicates that the Ultra preset at 4K is not a viable option for smooth gameplay. The data shows that the step from Medium to Ultra is punishing, and this is consistent across all resolutions.
At 1080p, the Medium preset delivers 197 FPS, which is close to the Low preset's 221 FPS. This suggests that at 1080p, the system has enough headroom that the extra graphical features of the Medium preset do not heavily tax the GPU. However, at 4K, the difference between Low (85 FPS) and Medium (76 FPS) is only 9 FPS, while the jump from Medium to High (52 FPS) is a much larger 24 FPS loss. This indicates that the High preset introduces specific effects that are disproportionately expensive at higher resolutions.
The minimum FPS data is only available for the Medium preset. At 1080p Medium, the minimum is 167 FPS, with a maximum of 227 FPS. At 1440p Medium, the minimum is 113 FPS, and the maximum is 152 FPS. At 4K Medium, the minimum is 65 FPS, and the maximum is 87 FPS. This shows that even at Medium settings, the frame time consistency degrades significantly as resolution increases, with the 4K minimum being nearly half of the 1080p minimum.
Settings Recommendations
The data provides clear guidance on which preset offers the best balance of visual quality and performance for this hardware. For players targeting 60 FPS or higher, the High preset is not viable at 4K, as it only averages 52 FPS. The Ultra preset is even worse, averaging 35 FPS at 4K. Therefore, for 4K displays, the Medium preset is the highest quality option that maintains a reasonable frame rate, averaging 76 FPS with a minimum of 65 FPS.
At 1440p, the High preset is a solid choice, delivering an average of 90 FPS. This is well above the 60 FPS threshold and offers a significant visual improvement over Medium. The Ultra preset at 1440p, averaging 61 FPS, is borderline. It is technically playable but leaves little headroom for demanding scenes or large-scale PvP battles common in MMORPGs. For a more consistent experience at 1440p, High is the recommended preset.
At 1080p, the situation is much more relaxed. The High preset averages 134 FPS, which is excellent for high-refresh-rate monitors. The Ultra preset at 1080p averages 91 FPS, which is also very playable. The data suggests that at 1080p, players can comfortably use the Ultra preset and still maintain smooth gameplay, provided their monitor's refresh rate is not above 90 Hz.
The Low preset is only recommended for competitive play or for users with high refresh rate displays (144Hz+). At 1080p Low, the system averages 221 FPS, and at 1440p Low, it averages 149 FPS. These frame rates are high enough to take advantage of fast refresh rate panels. However, the visual downgrade from Medium is substantial, and the performance gain may not be worth it for most players.
The Medium preset appears to be the "sweet spot" for 4K gaming. It provides a 76 FPS average, which is a 46% improvement over the High preset's 52 FPS. The visual difference between Medium and High in Archeage is noticeable but not transformative. The data strongly suggests that for 4K, players should start with Medium and adjust individual settings upward if they have headroom. The Ultra preset is effectively a showcase mode that is not suitable for actual gameplay at 4K.
GPU Role
The NVIDIA GeForce RTX 5090 is the dominant component in this combination. Its specifications include 32 GB of GDDR7 memory on a 512-bit bus, providing a bandwidth of 1.79 TB/s. The GPU has a base clock of 2017 MHz and a boost clock of 2407 MHz. These figures are relevant to Archeage because the game's performance at high resolutions and settings is heavily dependent on memory bandwidth and raw shader throughput.
The 32 GB VRAM capacity is far beyond what Archeage requires, even at 4K. The game's texture sizes and geometry are from 2014, so VRAM usage is unlikely to approach the RTX 5090's limit. However, the sheer bandwidth of 1.79 TB/s helps the GPU maintain high fill rates, which is critical for the game's draw calls and alpha-blended effects. The data shows that at 4K Ultra, the GPU is the primary bottleneck, as the average FPS drops to 35.
The GPU's benchmark scores reflect its theoretical capabilities. It scores 39,650 in Passmark G3D and 18,355 in 3DMark Steel Nomad DX12. These scores place it in the 92nd percentile of all GPUs. However, its nearest rivals in the database include the NVIDIA Tesla P100 PCIe 16 GB and the AMD Radeon RX 6850M XT, which are not gaming-focused cards. This indicates that the RTX 5090's synthetic scores are high, but its real-world performance in Archeage is still constrained by the game's engine.
The RTX 5090's boost clock of 2407 MHz is high, but the GPU's power limit (575 W TDP) and thermal headroom allow it to sustain these clocks under load. In Archeage, the GPU does not appear to be thermally limited at lower resolutions, as evidenced by the high frame rates at 1080p. However, at 4K, the GPU is clearly working at its maximum capacity, as the frame rates drop significantly.
The data indicates that the RTX 5090 is overkill for Archeage at 1080p and 1440p. At these resolutions, the CPU is more likely to be the limiting factor. At 4K, the GPU becomes the primary constraint, but only at the High and Ultra presets. The GPU's massive memory bus and bandwidth are the key features that allow it to maintain playable frame rates at 4K Medium, where it averages 76 FPS. Without this bandwidth, the performance would likely be much worse.
FAQ
Q: What is the best resolution for this combo to achieve 100+ FPS?
A: At 1080p, the High preset averages 134 FPS, and the Low preset averages 221 FPS. At 1440p, only the Low preset (149 FPS) exceeds 100 FPS. The Medium preset at 1440p averages 133 FPS, also exceeding 100 FPS. So 1080p and 1440p with Medium or lower settings are the paths to 100+ FPS.
Q: Can this combo run Archeage at 4K with Ultra settings?
A: No. The measured data shows an average of 35 FPS at 3840x2160 with Ultra settings. This is below the threshold for smooth, playable gameplay. The Ultra preset at 4K is not recommended for this combination.
Q: How much faster is the Low preset compared to Ultra at 1440p?
A: At 2560x1440, the Low preset averages 149 FPS, while the Ultra preset averages 61 FPS. This means the Low preset is 88 FPS faster, or roughly 2.4 times the frame rate of Ultra.
Q: Does the CPU or GPU limit performance at 1080p?
A: The data suggests the GPU is less of a bottleneck at 1080p. At 1080p Low, the combo achieves 221 FPS, which is exceptionally high. The CPU, with 20 cores and a boost clock of 5.30 GHz, is likely the limiting factor at this resolution and preset, as the GPU has plenty of headroom.
Q: What is the minimum FPS I can expect at 4K Medium?
A: The measured minimum FPS at 3840x2160 with Medium settings is 65 FPS. The average is 76 FPS, and the maximum is 87 FPS. This indicates a relatively stable performance profile at this setting.
Q: How does the RTX 5090's performance in Archeage compare to its overall benchmark standing?
A: The RTX 5090 is in the 92nd percentile of all GPUs based on average benchmark scores. However, in Archeage, its performance is heavily dependent on the preset. At 4K Ultra, it only produces 35 FPS, which is a low result for such a high-tier GPU, indicating the game's engine is the limiting factor.
How This Combo Ranks
The Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5090 combination is ranked 556 out of 2761 tested combos in Archeage. This places it in the top 20% of all configurations tested for this game. This rank is notable because the combo features a high-end GPU, yet it is not in the top 500, suggesting that other combinations with more powerful CPUs or different memory configurations achieve better results in this specific title.
The rank of 556 out of 2761 means that 2,205 other combos perform worse in Archeage. However, it also means that 555 combos perform better. This is a significant number, indicating that Archeage is sensitive to other hardware factors beyond just the GPU. The combo's rank is lower than what the GPU's 92nd percentile would suggest, which further reinforces the idea that the game is not purely GPU-bound in all scenarios.
This ranking is likely influenced by the CPU. The Intel Core Ultra 7 265HX has 20 cores and 20 threads, but Archeage is an older game that may not utilize all cores effectively. The CPU's single-thread performance is strong, as indicated by its Cinebench R23 single-core score of 5737, but the game's engine might not benefit from the high core count. The ranking suggests that a CPU with higher per-core performance might yield a better result in this game.
The combo's performance relative to other tested configurations is a useful metric for builders. It shows that while this hardware is capable, it is not the optimal pairing for Archeage. The data indicates that the GPU is being held back in certain scenarios, particularly at lower resolutions where the CPU's performance is more critical. For players specifically targeting Archeage, other combinations may offer better frame rates at the same settings.
The rank also highlights the importance of the CPU in MMORPGs. These games often have complex server-side logic and many on-screen characters, which can create CPU bottlenecks. The 265HX's boost clock of 5.30 GHz is high, but the game may not be able to sustain that clock on all cores simultaneously. The ranking of 556 suggests that there is room for improvement, possibly with a desktop CPU with higher sustained clocks.
CPU Role
The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor based on the Arrow Lake architecture. It has a base clock of 2.60 GHz and a boost clock of 5.30 GHz. Its 30 MB of shared L3 cache is substantial. In Archeage, the CPU's role is critical, especially at lower resolutions where the GPU is not the limiting factor.
The CPU's benchmark scores are strong. It achieves a Cinebench R23 multi-core score of 40,642 and a single-core score of 5,737. Its Passmark single-thread score is 4,500. These scores place it in the 93rd percentile of all CPUs. However, its nearest rivals include the Intel Core i7-13790F and the AMD Ryzen AI 7 450G, which are desktop and mobile parts respectively. The 265HX's performance is competitive, but its mobile design means it may not sustain peak clocks for extended periods.
In Archeage, the CPU's impact is visible in the frame rate differences between presets at 1080p. At 1080p Low, the combo achieves 221 FPS, but at 1080p High, it drops to 134 FPS. This 87 FPS difference is primarily due to the increased GPU load, but the CPU must also handle more draw calls and game logic. The 265HX's 20 threads are likely sufficient for the game's multi-threaded aspects, but the game's main thread may still be a bottleneck.
The CPU's memory bandwidth of 102.4 GB/s (Dual-channel DDR5) is another factor. Archeage's engine may be sensitive to memory latency and bandwidth, especially in crowded areas. The 30 MB L3 cache helps mitigate some of this, but the data suggests that the CPU is not the primary bottleneck at 4K, where the GPU is clearly the limiting factor.
The data shows that at 1440p High, the combo delivers 90 FPS, which is a 44 FPS drop from 1080p High. This indicates that the GPU is becoming more of a factor, but the CPU is still keeping up. At 4K High, the CPU's role is diminished, as the GPU is clearly overwhelmed. The 265HX's performance is sufficient to avoid being the main constraint at 4K, but it is not strong enough to push the frame rates higher than what the GPU can render.
The CPU's high boost clock of 5.30 GHz is beneficial for Archeage's single-threaded tasks. However, the game's performance at 1080p Low (221 FPS) suggests that the CPU is near its limit, as increasing graphical settings reduces the frame rate. This indicates that for players seeking maximum frame rates at 1080p, the CPU is a key component, and the 265HX performs admirably but may not be the absolute best for this specific title.
Hardware Specifications
Intel Core Ultra 7 265HX
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5090 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 53.0 |
| 3840x2160 | High | 77.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | Low | 128.0 |
| 2560x1440 | Ultra | 91.0 |
| 2560x1440 | High | 134.0 |
| 2560x1440 | Medium | 197.0 |
| 2560x1440 | Low | 221.0 |
| 1920x1080 | Ultra | 136.0 |
| 1920x1080 | High | 199.0 |
| 1920x1080 | Medium | 286.0 |
| 1920x1080 | Low | 315.0 |
Archeage with iUltra 7 265HX + Other GPUs
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Archeage with RTX 5090 + Other CPUs
See how Archeage performs with the same GPU but different processors.
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