Archeage
This combination may struggle with this title, averaging 22 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 7 | 10 | 15 | 17 |
| 1440p QHD | 12 | 18 | 26 | 30 |
| 1080p Full HD | 18 | 27 | 39 | 44 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 7 265HX + AMD Radeon 760M, In-Depth Analysis
The Intel Core Ultra 7 265HX paired with the AMD Radeon 760M is a combination that delivers playable frame rates only at the lowest settings and resolutions in Archeage. The data shows this is a severely GPU-limited pairing for this MMORPG, with performance collapsing as resolution and visual fidelity increase. Benchmark results indicate the combo ranks in the bottom percentile of all tested systems, making it suitable primarily for 1080p Low settings where it achieves an average of 44 FPS.
Resolution Scaling
The frame rate drop from 1080p to 4K reveals a starkly GPU-bound scenario. At Low settings, the average FPS falls from 44 at 1920x1080 to 30 at 2560x1440, then to 17 at 3840x2160. This represents a 31.8% reduction when moving from 1080p to 1440p, and a further 43.3% reduction when moving from 1440p to 4K. The cumulative effect is a 61.4% drop from 1080p to 4K at Low settings.
The scaling pattern becomes more severe at higher settings. At High settings, the average FPS drops from 27 at 1080p to 18 at 1440p and finally to 10 at 4K. This translates to a 33.3% loss from 1080p to 1440p, followed by a 44.4% loss from 1440p to 4K, for a total 63.0% reduction across the full resolution range. The Ultra preset shows even steeper degradation, with averages of 18, 12, and 7 FPS at 1080p, 1440p, and 4K respectively.
The data indicates that the AMD Radeon 760M's rendering throughput, measured at 5.323 TFLOPS FP32, is the primary limiter. The pixel rate of 41.58 GPixel/s and texture rate of 83.17 GTexel/s are simply insufficient for the 8.3 million pixels of 4K, especially at higher presets. Notably, the 4K Medium preset shows a minimum FPS of 13 and maximum of 17, suggesting frame pacing is inconsistent even in this mid-range setting.
Interestingly, the scaling between Low and Medium settings is relatively modest compared to the jump to High. At 1080p, Low averages 44 FPS while Medium averages 39 FPS, a drop of only 11.4%. However, the transition from Medium to High at 1080p brings a 30.8% reduction to 27 FPS, and Ultra further reduces performance to 18 FPS. This pattern holds across all resolutions, indicating that the Medium preset represents a sweet spot where the GPU is still managing the workload, but High and Ultra push it past its limits.
Settings Recommendations
The measured data clearly indicates that Low settings at 1920x1080 is the only configuration that provides a consistently playable experience, with an average of 44 FPS. This is the sole setting across all resolutions that exceeds the 30 FPS threshold commonly considered the minimum for acceptable gameplay. The 1080p Medium preset comes close at 39 FPS, but its minimum frame rate of 33 FPS, while acceptable, leaves less headroom for the demanding moments typical of MMORPG combat.
For users prioritizing visual quality over frame rate, the 1440p Low preset at 30 FPS average is the next viable option. It offers a 33.3% resolution increase over 1080p while maintaining the same average frame rate as what Low settings provide at that higher resolution. However, 1440p Medium drops to 26 FPS average with a minimum of 22 FPS, which will likely feel stuttery in crowded areas or during large-scale battles.
The High and Ultra presets are not recommended at any resolution based on the data. At 1080p High, the 27 FPS average is borderline, but the lack of reported minimum frame rates suggests the GPU is struggling to maintain consistent output. The Ultra preset at 1080p averages 18 FPS, which is below playability thresholds. At 4K, all presets produce averages between 7 and 17 FPS, making the experience effectively unplayable.
The recommendation hierarchy from the measured data is: 1080p Low as the primary choice, 1080p Medium for those who can tolerate occasional dips, and 1440p Low for users with larger displays who prioritize resolution over smoothness. The Medium preset at 1080p offers a reasonable compromise, sacrificing only 11.4% of the average FPS compared to Low while likely providing noticeably better visual quality. The data does not support any configuration above Medium at 1080p or Low at 1440p for consistent gameplay.
How This Combo Ranks
The combination of the Intel Core Ultra 7 265HX and AMD Radeon 760M ranks 2753 out of 2761 tested combos in Archeage, placing it in the bottom 0.3% of all systems. This percentile ranking confirms that the integrated graphics solution is profoundly underpowered for this game, regardless of the CPU's capabilities.
The GPU itself sits at the 35th percentile among all tested graphics cards, with an average benchmark score of 6019. Its nearest rivals in synthetic benchmarks are the AMD Radeon RX 6400 with an average score of 6001 (0.3% higher), the NVIDIA GeForce GTX 770M at 6000 (0.3% higher), and the NVIDIA RTX PRO 6000 Blackwell Server at 5996 (0.4% higher). The NVIDIA Quadro P2000 scores 6049, which is 0.5% higher than the Radeon 760M.
The CPU, by contrast, is a strong performer. It sits at the 93rd percentile among all CPUs with an average benchmark score of 63173. Its nearest rivals include the Intel Core i7-13790F at 63080 (0.1% higher), the AMD Ryzen AI 7 450G at 63331 (0.2% higher), the AMD Ryzen AI Embedded P185 at 62839 (0.5% lower), and the Intel Core Ultra 7 255HX at 62738 (0.7% lower).
This stark contrast between a high-performing CPU and a low-performing GPU explains the system's poor in-game ranking. The CPU's strength is irrelevant when the GPU cannot keep up with the rendering demands. The combo's rank of 2753 out of 2761 indicates that virtually every other tested combination, including those with weaker CPUs, outperforms this setup in Archeage, because the game's frame rate is overwhelmingly determined by the graphics processor.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are as follows: Low settings produce 44 FPS, Medium produces 39 FPS with a minimum of 33 and maximum of 45, High produces 27 FPS, and Ultra produces 18 FPS. The spread from Low to Ultra is 26 FPS, representing a 59.1% reduction in performance across the settings range.
At 2560x1440, the averages drop to 30 FPS at Low, 26 FPS at Medium (with minimum 22 and maximum 30), 18 FPS at High, and 12 FPS at Ultra. The reduction from Low to Ultra at this resolution is 18 FPS, or 60.0%. Compared to 1080p, each preset loses between 30.8% (Low) and 40.0% (Ultra) of its average frame rate.
At 3840x2160, the averages are 17 FPS at Low, 15 FPS at Medium (with minimum 13 and maximum 17), 10 FPS at High, and 7 FPS at Ultra. The total reduction from Low to Ultra at 4K is 10 FPS, or 58.8%. The resolution scaling from 1080p to 4K results in losses of 61.4% for Low, 61.5% for Medium, 63.0% for High, and 61.1% for Ultra.
The Medium presets are the only ones with complete data including minimum and maximum frame rates. At 1080p Medium, the 33-45 FPS range shows a 12 FPS variance, indicating moderate frame pacing inconsistency. At 1440p Medium, the 22-30 FPS range shows an 8 FPS variance, and at 4K Medium, the 13-17 FPS range shows a 4 FPS variance. The narrowing variance at higher resolutions suggests the GPU is consistently saturated rather than intermittently bottlenecked.
FAQ
Q: What is the best resolution and settings combination for this system?
A: The data shows that 1920x1080 with Low settings produces the highest average frame rate of 44 FPS. The 1080p Medium preset at 39 FPS is the only other configuration exceeding 30 FPS average.
Q: Can this system handle 4K gaming in Archeage?
A: No. At 3840x2160, the highest average FPS recorded is 17 at Low settings. Medium averages 15 FPS, High averages 10 FPS, and Ultra averages 7 FPS, all below playable thresholds.
Q: How does the CPU compare to its rivals in synthetic benchmarks?
A: The Intel Core Ultra 7 265HX scores 63173 on average, placing it at the 93rd percentile. It is 0.1% behind the Intel Core i7-13790F, 0.2% behind the AMD Ryzen AI 7 450G, and 0.5% ahead of the AMD Ryzen AI Embedded P185.
Q: How does the GPU compare to its rivals in synthetic benchmarks?
A: The AMD Radeon 760M scores 6019 on average, placing it at the 35th percentile. It is 0.3% behind both the AMD Radeon RX 6400 and NVIDIA GeForce GTX 770M, and 0.5% behind the NVIDIA Quadro P2000.
Q: What is the frame rate variance at Medium settings across resolutions?
A: At 1080p Medium, the range is 33-45 FPS. At 1440p Medium, the range is 22-30 FPS. At 4K Medium, the range is 13-17 FPS. The variance narrows as resolution increases.
Q: Is this system better suited for CPU-intensive or GPU-intensive tasks?
A: The CPU ranks at the 93rd percentile while the GPU ranks at the 35th percentile. This indicates the system is far stronger for CPU-bound workloads, but in Archeage, the GPU becomes the limiting factor.
CPU Role
The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor based on the Arrow Lake-HX architecture, manufactured on a 3 nm process by TSMC. It features a base clock of 2.60 GHz and a boost clock of 5.30 GHz, with a thermal design power of 55 W. The cache configuration includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache.
In synthetic benchmarks, this CPU demonstrates exceptional multi-threaded performance. It scores 40642 in Cinebench R23 multi-core and 17069 in Cinebench R20 multi-core. Single-thread performance is also strong, with Cinebench R23 single-core scoring 5737 and Cinebench R20 single-core scoring 2409. PassMark multi-thread and single-thread scores are 47985 and 4500 respectively.
However, in Archeage, the CPU's capabilities are largely untapped. The measured frame rates show that even at the lowest settings and resolution, the system only achieves 44 FPS, which is far below what this CPU could theoretically support. The GPU's 5.323 TFLOPS FP32 throughput and 16 ROPs are insufficient to feed frames to the display at a rate matching the CPU's processing capacity.
The memory bandwidth of 102.4 GB/s and dual-channel DDR5 support provide adequate data throughput for the CPU, but the GPU's memory is system-shared, meaning it competes with the CPU for the same memory bandwidth. This shared memory architecture likely exacerbates the GPU bottleneck in games like Archeage that require frequent texture and geometry data transfers.
The CPU's 20 cores and 20 threads are more than sufficient for an MMORPG's typical workloads, including network processing, game logic, and UI rendering. The data suggests that the CPU is not a limiting factor at any resolution or setting in this game. The evidence points entirely to the Radeon 760M's modest specifications, including 512 shading units, 32 TMUs, and 16 ROPs, as the definitive bottleneck. Even at 1080p Low, where the CPU has the least work relative to frame output, the system fails to reach 60 FPS, confirming that the integrated GPU cannot keep pace with the processor's capabilities.
Hardware Specifications
Intel Core Ultra 7 265HX
AMD Radeon 760M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265HX + AMD Radeon 760M in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 17.0 |
| 3840x2160 | Medium | 15.0 |
| 3840x2160 | High | 10.0 |
| 3840x2160 | Ultra | 7.0 |
| 2560x1440 | Low | 30.0 |
| 2560x1440 | Medium | 26.0 |
| 2560x1440 | High | 18.0 |
| 2560x1440 | Ultra | 12.0 |
| 1920x1080 | Low | 44.0 |
| 1920x1080 | Medium | 39.0 |
| 1920x1080 | High | 27.0 |
| 1920x1080 | Ultra | 18.0 |
Archeage with 760M + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra 7 265HX + 760M
Explore FPS benchmarks for other games using this same hardware combination.