Archeage

Archeage

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 29 43 49
1440p QHD 35 51 75 85
1080p Full HD 52 76 112 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 43
3840x2160 High 29
3840x2160 Ultra 20
2560x1440 Low 85
2560x1440 Medium 75
2560x1440 High 51
2560x1440 Ultra 35
1920x1080 Low 126
1920x1080 Medium 112
1920x1080 High 76
1920x1080 Ultra 52

Archeage with Intel Core i7-14700K + AMD Radeon RX 5700 XT, In-Depth Analysis

Archeage is an older MMORPG, but its engine still presents a significant challenge to modern hardware, particularly at higher resolutions. This analysis examines the measured performance of the Intel Core i7-14700K paired with the AMD Radeon RX 5700 XT, using only the provided benchmark data to explain the bottleneck dynamics and provide actionable settings advice.

Resolution Scaling

The frame rate data reveals a classic pattern where the GPU becomes the primary limiting factor as resolution increases. At 1080p with Low settings, the system achieves 126 FPS. Moving to 1440p drops this to 85 FPS, a 32.5% reduction. The jump to 4K further reduces the average to 49 FPS, which is a 42.4% drop from 1440p and a 61.1% drop from the 1080p baseline. This steep decline indicates that the RX 5700 XT's rendering throughput is being saturated by the increasing pixel count.

The scaling behavior is even more pronounced at higher quality presets. At High settings, the frame rate goes from 76 FPS at 1080p to 51 FPS at 1440p (a 32.9% reduction) and then to 29 FPS at 4K (a 43.1% reduction from 1440p). The consistent ~30-40% performance hit for each resolution step-up points directly to the GPU being the bottleneck. The CPU, with its 20 cores and 28 threads, has ample headroom to feed the GPU frames; the data shows the graphics card simply cannot keep pace with the pixel workload as resolution climbs.

Interestingly, the gap between Low and Medium settings narrows as resolution increases. At 1080p, Medium is 112 FPS versus 126 FPS on Low, a 12.5% penalty. At 4K, Medium is 43 FPS versus 49 FPS on Low, an 11.1% penalty. This suggests that while the GPU is the main constraint, the setting-specific workload (shaders, textures) still scales somewhat independently of pure resolution. The 4K Ultra preset collapses to just 20 FPS, confirming that the combination of high resolution and maximum graphical fidelity is far beyond what this GPU can handle in this title.

GPU Role

The AMD Radeon RX 5700 XT is built on the RDNA 1.0 architecture with a 7 nm process. Its specifications include 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. The card's game clock is listed at 1755 MHz, with a boost clock of 1905 MHz. These figures translate to a pixel rate of 121.9 GPixel/s and a texture rate of 304.8 GTexel/s. The GPU's FP32 performance is 9.754 TFLOPS.

In the context of Archeage, the 8 GB VRAM buffer is sufficient for the game's textures, even at 4K, as the performance degradation is steady and does not show signs of a sudden memory capacity crash. The bottleneck is raw compute and fill rate. The data shows the GPU's score in the PassMark G3D benchmark is 16277, placing it in the 59th percentile of all GPUs. Its nearest rival, the AMD Radeon Pro 5600M, scores 16351, a delta of 0.1%, meaning the RX 5700 XT is statistically tied with that mobile workstation part.

The 3DMark Steel Nomad DX12 score is 2134, which is a more modern test than Archeage's engine. However, the game's performance pattern aligns with the GPU's overall capabilities. The card's DirectX 11 score of 116 in PassMark is relevant because Archeage, being a 2014 title, primarily runs on DX11. The card is not a top-tier performer, and the benchmark data reflects that. At 4K, the GPU is clearly the limiting component, as evidenced by the 29 FPS average at High settings and 20 FPS at Ultra.

The RX 5700 XT's performance relative to its peers in the database (like the NVIDIA RTX PRO 6000 Blackwell scoring 16408, a -0.3% delta) shows it is a mid-range part. In a game like Archeage, which does not use ray tracing or other modern features, the raw rasterization power of this GPU is what determines the outcome. The data indicates that for smooth 60 FPS gameplay, the user must target 1080p or 1440p with appropriate settings, as 4K is consistently below playable thresholds except for the Low preset.

CPU Role

The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture, manufactured on Intel's 10 nm process. It has a base clock of 3.40 GHz and a boost clock of 5.60 GHz. The CPU's cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache. This is a high-end desktop part, as evidenced by its 94th percentile ranking among all CPUs.

The CPU's synthetic benchmark scores are robust. It achieves 33440.5 points in Cinebench R23 multi-core and 2160 points in single-core. Its PassMark multithread score is 52392, and its single-thread score is 4472. These numbers show a processor that excels in both heavily threaded workloads and single-threaded tasks. For an MMORPG like Archeage, which often has a single main game thread for simulation and physics, the single-core performance is critical. The 5.6 GHz boost clock ensures that the primary game thread has access to maximum frequency when needed.

In this specific pairing, the CPU is not the bottleneck at any resolution. The evidence is clear: at 1080p Low settings, the system produces 126 FPS. If the CPU were the limiting factor, we would expect to see similar frame rates regardless of resolution, since the CPU's workload (game logic, draw calls) does not change with resolution. However, the frame rate drops significantly as resolution increases, proving that the GPU is the constraint. The i7-14700K has more than enough headroom to handle the game's logic while the RX 5700 XT struggles with pixel fill.

The CPU's nearest rivals in the database include the AMD Ryzen 9 7950X, which has an average score of 69515, a -0.2% delta from the i7-14700K's 69355. This indicates that the two are essentially equivalent in overall synthetic performance. The data shows that for this game, the CPU choice is unlikely to be the deciding factor in frame rates; instead, the GPU will always be the limiting component. The 125W TDP and support for DDR4 and DDR5 memory make this a versatile platform, but the benchmark results show that in Archeage, the CPU's role is to stay out of the way and let the GPU do its work.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this hardware combination depend entirely on the target resolution. For 1080p gaming, the data shows that the High preset at 76 FPS is a solid choice for a smooth experience. However, the Medium preset at 112 FPS offers a significant frame rate increase with only a modest visual quality reduction, making it the best balance for high-refresh-rate monitors. The Low preset at 126 FPS is the only way to approach 1440p-like smoothness on a 1080p panel, but it sacrifices too much visual fidelity for most users.

At 1440p, the situation becomes more nuanced. The Low preset at 85 FPS is the only option that guarantees a consistently smooth experience above 60 FPS. The Medium preset at 75 FPS is also viable, providing a better visual experience while still maintaining playable frame rates. The High preset at 51 FPS dips below the 60 FPS threshold, which may be noticeable in fast-paced combat. The Ultra preset at 35 FPS is not recommended for any serious gameplay.

For 4K resolution, the data clearly shows that this GPU is not suited for high-quality settings. The Low preset at 49 FPS is the only playable option, and even then, it hovers near the 60 FPS mark. The Medium preset at 43 FPS is borderline, but the High preset at 29 FPS and the Ultra preset at 20 FPS are unplayable. The recommendation for 4K is to stick with Low settings or to consider lowering the resolution to 1440p for a better overall experience. The 4K Medium preset does offer a 37 FPS minimum, which is at least consistent, but it is still a sub-optimal experience.

FAQ

Q: Can this system run Archeage at 4K with playable frame rates?

A: Only at Low settings, where it achieves an average of 49 FPS. Medium settings drop to 43 FPS, and High and Ultra settings fall to 29 FPS and 20 FPS respectively, which are not playable.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is the bottleneck. The frame rate drops from 126 FPS at 1080p Low to 49 FPS at 4K Low, while the workload on the CPU remains similar. The i7-14700K has ample headroom, as shown by its 94th percentile ranking among CPUs.

Q: What is the best settings preset for 1440p?

A: The Low preset at 85 FPS is the safest for smooth gameplay. The Medium preset at 75 FPS is also a good choice if you want better visuals, as it stays above 60 FPS.

Q: How does the RX 5700 XT compare to its nearest rivals in the database?

A: The RX 5700 XT has an average benchmark score of 16361. Its closest rival, the AMD Radeon Pro 5600M, scores 16351, a delta of 0.1%. The NVIDIA RTX PRO 6000 Blackwell scores 16408, a -0.3% delta.

Q: Does the 8 GB VRAM limit performance in Archeage?

A: The data does not show a sudden performance cliff that would indicate a VRAM capacity issue. The performance degradation from 1080p to 4K is steady, suggesting that raw compute power, not memory capacity, is the limiting factor.

Q: What is the frame rate difference between High and Ultra settings at 1080p?

A: High settings achieve 76 FPS, while Ultra settings achieve 52 FPS. This is a 31.6% reduction in frame rate for the visual upgrade to Ultra.

Measured FPS Breakdown

The following table presents the exact measured average FPS values for each tested configuration.

| Resolution | Settings | Average FPS | Minimum FPS | Maximum FPS |

|------------|----------|-------------|-------------|-------------|

| 3840x2160 | High | 29 | - | - |

| 3840x2160 | Low | 49 | - | - |

| 3840x2160 | Medium | 43 | 37 | 50 |

| 3840x2160 | Ultra | 20 | - | - |

| 2560x1440 | High | 51 | - | - |

| 2560x1440 | Low | 85 | - | - |

| 2560x1440 | Medium | 75 | 64 | 87 |

| 2560x1440 | Ultra | 35 | - | - |

| 1920x1080 | High | 76 | - | - |

| 1920x1080 | Low | 126 | - | - |

| 1920x1080 | Medium | 112 | 95 | 129 |

| 1920x1080 | Ultra | 52 | - | - |

The data shows a clear hierarchy. At 1080p, the Medium preset provides the best combination of frame rate (112 FPS) and visual quality, with a minimum of 95 FPS ensuring no major stutters. At 1440p, the Low preset is the only one that maintains an average above 60 FPS, though Medium is close at 75 FPS. The 4K resolution is only viable at Low settings. The Ultra preset is consistently poor across all resolutions, yielding frame rates that are roughly half of the High preset's performance. The Medium preset's minimum FPS values (37 at 4K, 64 at 1440p, 95 at 1080p) show that the game can have frame-time spikes, but the averages provide a reliable baseline for expectations.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 5700 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1905 MHz MHz
TDP 225 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + AMD Radeon RX 5700 XT in Archeage

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 43.0
3840x2160 High 29.0
3840x2160 Ultra 20.0
2560x1440 Low 85.0
2560x1440 Medium 75.0
2560x1440 High 51.0
2560x1440 Ultra 35.0
1920x1080 Low 126.0
1920x1080 Medium 112.0
1920x1080 High 76.0
1920x1080 Ultra 52.0

Archeage with ii7-14700K + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 5700 XT + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii7-14700K + RX 5700 XT

Explore FPS benchmarks for other games using this same hardware combination.