Archeage
This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 45 | 64 | 68 |
| 1440p QHD | 52 | 77 | 107 | 124 |
| 1080p Full HD | 78 | 108 | 163 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i7-12700K + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
The Intel Core i7-12700K and NVIDIA GeForce RTX 3070 Ti combination delivers a performance profile in Archeage that is heavily dictated by graphics settings, with the CPU providing ample headroom for the GPU to become the primary bottleneck at higher presets. The data shows a clear hierarchy: at 1080p Low, the system achieves 185.9 FPS average, but this drops to 77.6 FPS at Ultra, indicating that the GPU's capabilities are the limiting factor as graphical fidelity increases. The CPU, with its 12 cores and 20 threads running at a base clock of 3.60 GHz and boost clock of 5.00 GHz, is more than sufficient for the game's demands, as evidenced by its strong synthetic benchmarks, including a Cinebench R23 multi-core score of 29241 and a single-core score of 4128. In this context, the processor's high single-thread performance is critical for maintaining consistent frame times in an MMORPG, where draw calls and game logic often rely on fewer threads.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-12700K is a 12-core, 20-thread processor built on the Alder Lake architecture, using a 10 nm process node. Its core configuration includes 8 performance cores and 4 efficiency cores, though the FACT PACK does not specify the split; the total core and thread counts are 12 and 20, respectively. With a base clock of 3.60 GHz and a boost clock of 5.00 GHz, the CPU offers substantial single-thread throughput, which is a critical factor for Archeage, an MMORPG that typically does not scale perfectly across all threads. The benchmark results support this: the 3DMark single-thread score is 1043, while the 2-thread score is 2065, showing that doubling threads nearly doubles performance, but the 16-thread score of 9276 versus the max-thread score of 9979 indicates diminishing returns beyond 8 threads. For an older game like Archeage, released in 2014, the reliance on fewer, faster cores is evident, and this CPU's single-core performance—reflected in a Geekbench single-core score of 2561 and a Passmark single-thread score of 4013—ensures that the processor is rarely the bottleneck in the measured FPS data.
The CPU's cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3 cache, which helps with the game's data-heavy operations, such as managing player positions and world state. In the measured results, the difference between Low and High settings at 1080p is substantial—185.9 FPS versus 108.4 FPS—but the CPU's role remains constant; the GPU handles the increased visual load. The CPU's percentile rank of 89 among all CPUs, with an average benchmark score of 35684, places it in the upper tier, but its nearest rivals show how close the competition is. For instance, the AMD Ryzen 7 PRO 5845 has an average score of 35802, which is only 0.3% higher, while the Intel Core i5-14500HX is 0.7% lower at 35940. This suggests that while the i7-12700K is strong, it is not uniquely positioned at the top, yet in Archeage, its performance is sufficient to push frame rates well beyond 60 FPS at most settings, except for 4K Ultra where the GPU takes over.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with a GA104 chip, manufactured on an 8 nm process by Samsung. It features 8 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 608.3 GB/s, which is ample for Archeage's textures and effects at most resolutions. The GPU's base clock is 1575 MHz with a boost clock of 1770 MHz, and its memory operates at 1188 MHz, translating to 19 Gbps effective. These specifications contribute to its FP32 performance of 21.75 TFLOPS, which is the primary metric for rasterized gaming workloads. In the measured FPS data, the GPU's influence is clear: at 1080p High, the average FPS is 108.4, but at 4K High, it falls to 45 FPS. This drop is not linear, as the pixel count quadruples from 1080p to 4K, but the frame rate only halves, indicating that the GPU is not entirely overwhelmed but is certainly the limiting component.
The GPU's 8 GB VRAM may become a constraint at higher resolutions and settings, but the FACT PACK does not provide VRAM usage data, so this remains qualitative. The RTX 3070 Ti's percentile rank of 74 among all GPUs, with an average benchmark score of 30849, places it in the mid-to-high range, but its nearest rivals are notable for different reasons. The AMD Radeon RX 590 GME has a score of 30755, which is 0.3% higher, while the NVIDIA Quadro M5000 is 0.9% lower at 31142. The fact that the RTX 3070 Ti is only 0.8% behind the AMD Radeon RX 6700 (score 31112) shows that synthetic benchmarks may not fully capture gaming performance, especially in an older title like Archeage that may not utilize newer features. The GPU supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6, ensuring broad compatibility, but the game's age means it likely uses older APIs, which can limit the GPU's efficiency.
FAQ
Q: What is the average FPS at 1440p with High settings for this CPU-GPU combo?
A: The measured average FPS at 2560x1440 with High settings is 77.1, which is playable but not as smooth as lower resolutions. This is noticeably lower than the 1080p High result of 108.4 FPS.
Q: How does the CPU's multi-threaded performance compare to its nearest rival?
A: The Intel Core i7-12700K has an average benchmark score of 35684, which is 0.3% lower than the AMD Ryzen 7 PRO 5845's score of 35802. However, it is 0.6% higher than the Intel Core i7-13700T's score of 35468.
Q: At which resolution and settings does the system achieve the highest frame rate?
A: The highest measured average FPS is 185.9 at 1920x1080 with Low settings. This indicates that at 1080p and minimal graphical load, the system is not bound by the GPU, allowing the CPU to push frames to their maximum.
Q: What is the FPS drop from 1080p to 4K at Ultra settings?
A: At 1080p Ultra, the average FPS is 77.6, while at 4K Ultra, it drops to 30.1 FPS. This represents a significant reduction of 47.5 FPS, or approximately 61% lower performance, which is expected given the increased pixel count.
Q: How does the GPU's synthetic benchmark score compare to its nearest rival?
A: The NVIDIA GeForce RTX 3070 Ti has an average benchmark score of 30849, which is 0.3% higher than the AMD Radeon RX 590 GME's score of 30755. It is also 0.8% higher than the AMD Radeon RX 6700's score of 31112.
Q: Is the system capable of maintaining 60 FPS at 1440p with Medium settings?
A: Yes, the measured average FPS at 2560x1440 with Medium settings is 107, which is well above 60 FPS. Even at High settings, the average is 77.1 FPS, so 60 FPS is achievable at 1440p for most presets.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combination depend on the target resolution and desired frame rate. At 1920x1080, the system can handle Ultra settings with an average of 77.6 FPS, which is smooth for most gameplay, but the jump to High (108.4 FPS) offers a more comfortable margin for demanding MMORPG scenarios, such as large-scale raids or crowded cities. The data shows that Medium at 1080p yields 162.5 FPS, which is excessive for most displays, so High is the best balance of visual fidelity and performance. At 2560x1440, High settings produce 77.1 FPS, which is playable, but Medium (107 FPS) is the recommended sweet spot for a consistent experience, as Ultra drops to 52.4 FPS, which may feel stuttery in intense combat. For 3840x2160, the system struggles to maintain smooth gameplay; High settings yield 45 FPS, which is below the 60 FPS threshold, and Low (68.1 FPS) is the only preset that exceeds it. Therefore, for 4K, Low or Medium (63.9 FPS) are the only viable options, with Medium being the better choice for visuals while staying above 60 FPS. The data indicates that the GPU is the limiting factor at higher resolutions, so reducing settings is necessary for playable frame rates.
How This Combo Ranks
The combination of the Intel Core i7-12700K and NVIDIA GeForce RTX 3070 Ti ranks 654th out of 1727 tested combos in Archeage, placing it in the 62nd percentile of all tested systems. This is a solid mid-to-high ranking, but it is not near the top, which is expected given that the GPU is from the previous generation and the CPU, while strong, is not the absolute best. The ranking suggests that many other combinations, likely with newer GPUs, achieve higher frame rates, particularly at 4K where the RTX 3070 Ti's 8 GB VRAM and raw compute power are stretched. The combo's performance is competitive at 1080p, where it exceeds 100 FPS on High settings, but the ranking is dragged down by its 4K Ultra result of 30.1 FPS, which is below playable thresholds. The data shows that this combination is best suited for 1440p gaming, where it can maintain high frame rates without compromising too much on visual quality. The percentile rank of the CPU (89) is higher than the GPU (74), indicating that the processor is more capable relative to its peers, but the GPU is the bottleneck in this pairing, especially at higher resolutions.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system's performance across three resolutions and four settings presets. At 1920x1080, the average FPS ranges from 185.9 at Low to 77.6 at Ultra, with Medium at 162.5 and High at 108.4. This shows a clear trend: as settings increase, frame rates drop, but even at Ultra, the system remains comfortably above 60 FPS. At 2560x1440, the averages are 124.2 (Low), 107 (Medium), 77.1 (High), and 52.4 (Ultra), indicating that Ultra is the only preset that falls below 60 FPS. The transition from High to Ultra at 1440p is a notable drop of 24.7 FPS, which suggests that Ultra settings introduce effects that are particularly taxing. At 3840x2160, the results are 68.1 (Low), 63.9 (Medium), 45 (High), and 30.1 (Ultra). Here, only Low and Medium exceed 60 FPS, and the gap between Medium and High is 18.9 FPS, highlighting the GPU's struggle at 4K. The data reveals that the system is more sensitive to settings changes at lower resolutions; for example, the difference between Low and Ultra at 1080p is 108.3 FPS, while at 4K, it is only 38 FPS, because the GPU is already saturated at 4K.
Resolution Scaling
The scaling of FPS from 1080p to 4K provides insight into the limiting component. At High settings, the average FPS drops from 108.4 at 1080p to 77.1 at 1440p and then to 45 at 4K. This represents a 28.9% decrease from 1080p to 1440p and a 41.6% decrease from 1440p to 4K. The pixel count increases by 78% from 1080p to 1440p, but the FPS drops by less, indicating that the GPU is not fully utilized at 1080p, and the CPU is providing some headroom. However, from 1440p to 4K, the pixel count increases by 125%, and the FPS drops by 41.6%, which is less than proportional, suggesting that the GPU is becoming the primary bottleneck. At Low settings, the trend is similar but more pronounced: 185.9 FPS at 1080p drops to 124.2 at 1440p (a 33.2% decrease) and then to 68.1 at 4K (a 45.2% decrease). This shows that even at low graphical load, the GPU's limitations are exposed at 4K. The data indicates that the CPU is the limiting factor at 1080p Low, where the frame rate is highest, but the GPU takes over as the bottleneck at 4K across all settings. The fact that the 4K Low result (68.1 FPS) is higher than the 4K High result (45 FPS) by 23.1 FPS confirms that graphical settings have a significant impact, but the resolution is the dominant factor in determining overall performance.
Hardware Specifications
Intel Core i7-12700K
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 3070 Ti in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 68.1 |
| 3840x2160 | Medium | 63.9 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 30.1 |
| 2560x1440 | Low | 124.2 |
| 2560x1440 | Medium | 107.0 |
| 2560x1440 | High | 77.1 |
| 2560x1440 | Ultra | 52.4 |
| 1920x1080 | Low | 185.9 |
| 1920x1080 | Medium | 162.5 |
| 1920x1080 | High | 108.4 |
| 1920x1080 | Ultra | 77.6 |
Archeage with ii7-12700K + Other GPUs
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Archeage with RTX 3070 Ti + Other CPUs
See how Archeage performs with the same GPU but different processors.
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