Archeage

Archeage

AVERAGE FPS
58
playable

This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 27 40 45
1440p QHD 33 48 70 79
1080p Full HD 48 71 104 117

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 40
3840x2160 High 27
3840x2160 Ultra 19
2560x1440 Low 79
2560x1440 Medium 70
2560x1440 High 48
2560x1440 Ultra 33
1920x1080 Low 117
1920x1080 Medium 104
1920x1080 High 71
1920x1080 Ultra 48

Archeage with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 2060, In-Depth Analysis

Resolution Scaling

The measured FPS data for ArcheAge with the AMD Ryzen 7 5700G and NVIDIA GeForce RTX 2060 shows a clear and predictable scaling pattern as resolution increases. At 1080p with Low settings, the combo delivers 117 FPS average, which drops to 79 FPS at 1440p and further to 45 FPS at 4K. That represents a 33% drop from 1080p to 1440p and a 43% drop from 1440p to 4K on Low settings. The pattern is consistent across all quality presets, confirming that resolution scaling is the dominant factor in this pairing.

The High preset tells a similar story: 71 FPS at 1080p, 48 FPS at 1440p, and 27 FPS at 4K. The drop from 1080p to 1440p is 32%, while the drop from 1440p to 4K is 44%. These percentages are nearly identical to the Low preset scaling, which suggests the game's rendering load scales uniformly with pixel count regardless of quality settings. This is a sign that the bottleneck shifts consistently as resolution increases, rather than being skewed by specific settings.

Medium settings show 104 FPS at 1080p, 70 FPS at 1440p, and 40 FPS at 4K. The 1080p-to-1440p drop is 33%, and the 1440p-to-4K drop is 43%. Again, the scaling pattern holds. Ultra settings produce 48 FPS at 1080p, 33 FPS at 1440p, and 19 FPS at 4K, with drops of 31% and 42% respectively. The consistency across all four presets is remarkable, indicating that ArcheAge's performance scaling is resolution-bound rather than setting-bound for this hardware combination.

What does this say about the limiting component? At 1080p, the system achieves 117 FPS on Low and 104 FPS on Medium, which suggests the CPU and GPU are reasonably balanced for this older MMORPG. However, the steep drop to 4K across all presets — with Ultra falling to just 19 FPS — indicates that the RTX 2060's 6 GB VRAM and 192-bit memory bus become the primary constraint at higher resolutions. The 4K results are uniformly poor, with even Low settings barely reaching 45 FPS, which is below the 60 FPS threshold most players would consider playable. The data strongly suggests that 4K is not a viable resolution for this combo in ArcheAge, and that 1080p or 1440p are the realistic targets.

GPU Role

The NVIDIA GeForce RTX 2060 is the clear limiting factor at higher resolutions in this pairing. Its 6 GB of GDDR6 memory on a 192-bit bus provides 336.0 GB/s of bandwidth, and the benchmark results show this becomes insufficient as pixel count rises. At 1080p, the GPU handles the load well, with Low settings producing 117 FPS and Medium reaching 104 FPS. But at 4K, even Low settings drop to 45 FPS, and Ultra falls to 19 FPS. The GPU's 6 GB VRAM is likely the culprit, as ArcheAge's textures and draw distances at 4K would exceed this capacity, forcing memory swapping and stutter.

The RTX 2060's clock speeds — 1365 MHz base and 1680 MHz boost — are modest by modern standards, but they are not the primary issue here. The Turing architecture's 1920 shading units and 120 texture mapping units provide adequate throughput for a 2014 MMORPG at 1080p and 1440p. The GPU's 48 ROPs and 80.64 GPixel/s pixel rate are sufficient for the game's visual complexity at lower resolutions. The real constraint appears to be memory bandwidth and capacity, as the scaling pattern shows a consistent ~43% drop from 1440p to 4K regardless of settings.

The GPU's benchmark scores place it in the 58th percentile of all GPUs, with an average score of 15290. Its nearest rivals include the NVIDIA GeForce GTX 580 with a deltaPct of 0, the AMD Radeon 680M at 0.1% ahead, the NVIDIA GeForce RTX 3050 OEM at 0.6% ahead, and the AMD Radeon RX 7600 at 0.8% ahead. These are all within 1% of the RTX 2060's average score, indicating that this GPU sits in a crowded mid-range segment. For ArcheAge specifically, the GPU's DirectX 11 score of 110 in Passmark suggests it handles the game's API well, but the 4K results show that raw compute power doesn't translate to playable frame rates at extreme resolutions.

The RTX 2060's 160 W TDP and dual-slot design are typical for this performance class. The GPU's DirectX 12 Ultimate support and Vulkan 1.4 API compatibility mean it can handle modern rendering techniques, but ArcheAge was released in 2014 and likely doesn't leverage these features heavily. The measured data indicates that the GPU is well-matched to the CPU at 1080p, but the GPU becomes the bottleneck at 1440p and especially at 4K. Players seeking higher frame rates at 4K would need more VRAM and bandwidth than this GPU provides.

CPU Role

The AMD Ryzen 7 5700G provides ample processing power for ArcheAge, and the data shows it is not the limiting factor in most scenarios. With 8 cores and 16 threads on the Zen 3 architecture, this CPU offers substantial multi-threaded performance. Its base clock of 3.80 GHz and boost clock of 4.60 GHz are competitive for gaming workloads. The 5700G's 16 MB of L3 cache, while smaller than some desktop variants, is sufficient for an MMORPG that was released in 2014.

The CPU's benchmark results are strong across the board. In Cinebench R23, it scores 12830.5 multicore and 1494 singlecore. In Geekbench, it achieves 9950 multicore and 1894 singlecore. The Passmark multithread score of 24419 and single-thread score of 3283 further confirm its capability. The CPU places in the 79th percentile of all CPUs, with an average benchmark score of 27051. Its nearest rivals include the Intel Core i9-9900K at 0.2% behind, the AMD Ryzen AI 7 445 at 0.4% ahead, the Intel Core i5-14400T at 0.4% behind, and the Intel Core i7-1370P at 0.6% ahead. These margins are negligible, meaning the 5700G performs essentially on par with these competitors.

For ArcheAge, the CPU's role is evident in the 1080p results. At 1080p Low, the system reaches 117 FPS, which is close to the 120 FPS maximum recorded at 1080p Medium. This suggests the CPU can feed the GPU at high frame rates. The 5700G's single-thread performance, as measured by the 899 score in 3DMark single-thread and 1894 in Geekbench singlecore, is adequate for the game's main thread. MMORPGs like ArcheAge often have a single dominant thread for game logic, and the 5700G's 4.60 GHz boost clock helps here.

The CPU's 65 W TDP and 7 nm process node from TSMC make it power-efficient, with 10,700 million transistors on a 180 mm² die. Its memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth is sufficient for the game's needs. The 5700G's integrated Radeon Vega 8 graphics are not relevant here since the RTX 2060 is the primary GPU, but the CPU's PCIe Gen 3, 16 lanes interface connects to the GPU without bottleneck at 1080p. The data shows that even at 4K, where the GPU is clearly the bottleneck, the CPU still manages to push frame rates that mirror the GPU's capability curve. This indicates the 5700G is not holding back the RTX 2060 in any resolution tested.

Settings Recommendations

The measured FPS data provides clear guidance on which settings preset offers the best experience for this hardware combo. At 1080p, the Medium preset delivers 104 FPS average with a minimum of 89 FPS and maximum of 120 FPS. This is the sweet spot: it offers significantly better visual quality than Low's 117 FPS while maintaining a frame rate well above the 60 FPS threshold. The High preset at 1080p drops to 71 FPS, which is still playable but represents a 32% reduction from Medium. The Ultra preset at 1080p falls to 48 FPS, which is below the ideal threshold for smooth gameplay.

At 1440p, the Medium preset again provides the best balance. It achieves 70 FPS average with a minimum of 60 FPS and maximum of 81 FPS. The Low preset reaches 79 FPS but sacrifices visual fidelity. The High preset at 1440p drops to 48 FPS, which is borderline playable. The Ultra preset at 1440p falls to 33 FPS, which is not recommended for smooth play. The data shows that Medium is the optimal choice at 1440p, as it maintains a 60 FPS minimum while offering reasonable visual quality.

At 4K, no preset delivers an ideal experience. The Low preset reaches 45 FPS, Medium achieves 40 FPS with a minimum of 34 FPS, High drops to 27 FPS, and Ultra falls to 19 FPS. The Medium preset's minimum of 34 FPS indicates significant frame drops, making even this setting unstable for competitive play. The data suggests that 4K is not viable for this combo in ArcheAge, and players should either drop to 1440p or accept lower frame rates. For the best experience, the Medium preset at 1080p with its 104 FPS average and 89 FPS minimum is the recommended configuration. At 1440p, Medium is also the best choice, offering 70 FPS average with a 60 FPS minimum.

How This Combo Ranks

The AMD Ryzen 7 5700G and NVIDIA GeForce RTX 2060 combination ranks 2928 out of 3708 tested combos in ArcheAge. This places it in roughly the 21st percentile, meaning about 79% of tested combinations perform better in this game. This ranking is notably low for a system with a CPU that sits in the 79th percentile of all CPUs and a GPU in the 58th percentile of all GPUs. The discrepancy suggests that ArcheAge's performance characteristics favor other hardware combinations, possibly those with stronger GPUs or different CPU-GPU balance.

The ranking reflects the GPU's limitations at higher resolutions. Since the combo's 4K performance is uniformly poor, with all presets below 45 FPS, the overall ranking is dragged down. At 1080p, the combo performs reasonably well, with 104 FPS on Medium being respectable. However, the ranking of 2928 out of 3708 indicates that many other combos achieve higher frame rates at the resolutions where this system struggles. The CPU's strong benchmark scores — including a Cinebench R23 multicore of 12830.5 and Passmark multithread of 24419 — do not translate to a high in-game ranking because the game appears to be GPU-bound at most settings.

This ranking suggests that for ArcheAge specifically, the RTX 2060 is the limiting factor. The CPU's nearest rivals, such as the Intel Core i9-9900K and Intel Core i5-14400T, would likely achieve similar rankings when paired with this GPU. The GPU's nearest rivals, including the RTX 3050 OEM and RX 7600, are within 1% of the RTX 2060's average score, meaning any of these GPUs would produce similar in-game results. The low ranking is not a reflection of poor hardware, but rather the game's demands at higher resolutions and the GPU's 6 GB VRAM limitation.

Measured FPS Breakdown

At 1920x1080, the measured FPS values show a clear hierarchy across settings. Low settings produce an average of 117 FPS. Medium settings yield 104 FPS average, with a minimum of 89 FPS and maximum of 120 FPS. High settings drop to 71 FPS average. Ultra settings fall to 48 FPS average. The progression from Low to Ultra shows a 59% reduction in frame rate, with the largest single drop occurring between High and Ultra (71 to 48 FPS, a 32% decrease). The Medium settings' minimum of 89 FPS indicates good frame time consistency, while the maximum of 120 FPS shows headroom in less demanding scenes.

At 2560x1440, the pattern continues. Low settings achieve 79 FPS average. Medium settings deliver 70 FPS average, with a minimum of 60 FPS and maximum of 81 FPS. High settings produce 48 FPS average. Ultra settings fall to 33 FPS average. The drop from Low to Ultra is 58%, nearly identical to the 1080p scaling. The Medium settings' minimum of 60 FPS is exactly at the threshold for smooth gameplay, while the maximum of 81 FPS shows some variation. The High and Ultra settings at 1440p are below the 60 FPS threshold, making them less desirable for consistent performance.

At 3840x2160, all settings struggle. Low settings reach 45 FPS average. Medium settings produce 40 FPS average, with a minimum of 34 FPS and maximum of 46 FPS. High settings drop to 27 FPS average. Ultra settings fall to 19 FPS average. The drop from Low to Ultra is 58%, consistent with the other resolutions. The Medium settings' minimum of 34 FPS indicates noticeable frame drops during intense scenes. None of the 4K settings achieve the 60 FPS threshold, and only Low comes close to 45 FPS. The data confirms that 4K is not a playable resolution for this combo in ArcheAge, and the GPU's 6 GB VRAM is the likely constraint at this resolution. The measured data across all resolutions and settings provides a comprehensive picture: the combo performs best at 1080p with Medium settings, offering a balanced experience, while higher resolutions and settings push the hardware beyond its comfortable limits.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 2060 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 45.0
3840x2160 Medium 40.0
3840x2160 High 27.0
3840x2160 Ultra 19.0
2560x1440 Low 79.0
2560x1440 Medium 70.0
2560x1440 High 48.0
2560x1440 Ultra 33.0
1920x1080 Low 117.0
1920x1080 Medium 104.0
1920x1080 High 71.0
1920x1080 Ultra 48.0

Archeage with Ryzen 7 5700G + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 2060 + Other CPUs

See how Archeage performs with the same GPU but different processors.

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