Archeage

Archeage

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 69 102 115
1440p QHD 83 121 157 163
1080p Full HD 123 155 179 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 115
3840x2160 Medium 102
3840x2160 High 69
3840x2160 Ultra 47
2560x1440 Low 163
2560x1440 Medium 157
2560x1440 High 121
2560x1440 Ultra 83
1920x1080 Low 186
1920x1080 Medium 179
1920x1080 High 155
1920x1080 Ultra 123

Archeage with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4090, In-Depth Analysis

Archeage, a 2014 MMORPG, presents a unique challenge for modern hardware. This analysis examines the measured performance of the AMD Ryzen 5 5600F paired with the NVIDIA GeForce RTX 4090, focusing on how the game's age and CPU-dependent nature interact with this high-end combination. The data reveals a performance profile that is heavily influenced by the processor, with the GPU often waiting for instructions.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. This is a desktop-class chip with a 65 W TDP, designed for the AMD Socket AM4 platform. Its 32 MB of shared L3 cache is a key feature for gaming, as it helps reduce memory latency.

For a game like Archeage, which launched in 2014, the CPU's role is often more critical than in modern titles. MMORPGs typically have complex server-side calculations and numerous entities that can strain a processor's single-thread performance. The Ryzen 5 5600F's PassMark single-thread score is 2872, which places it in the 85th percentile of all CPUs. This indicates strong per-core performance, which is vital for the game's main thread.

The data shows a clear pattern. At 4K Ultra, the system achieves 47 FPS. When the resolution drops to 1080p Ultra, the frame rate rises to 123 FPS. This 2.6x increase in resolution only results in a 2.6x increase in frame rate, suggesting a scaling bottleneck. The CPU's multi-threaded score of 19236 (PassMark) shows it has headroom for background tasks, but the game's primary simulation thread is the limiting factor. The 6 cores are sufficient, but the game's architecture doesn't seem to leverage all 12 threads effectively, as evidenced by the relatively modest FPS gains when the GPU load is reduced.

The Ryzen 5 5600F's performance is closely matched by its rivals. Its average benchmark score of 36945 is nearly identical to the Intel Core Ultra 5 225, which scores 36938, a 0% delta. It is slightly behind the AMD Ryzen 5 5500X3D (-0.2%) and the AMD Ryzen AI 7 PRO 450 (-0.4%), but ahead of the Intel Core i9-12900T by 0.5%. This suggests that in CPU-bound scenarios, the 5600F will perform on par with these alternatives, and the bottleneck in Archeage is likely the game's engine, not the specific processor choice.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 4090 combination ranks 255th out of 2761 tested combos in Archeage. This places it in the top 9.2% of all tested systems, which is a strong showing. However, it is not the top-ranked combo, which is surprising given that the RTX 4090 is one of the most powerful consumer GPUs available.

This ranking suggests that the RTX 4090 is not being fully utilized. The combo's rank is likely held back by the CPU's ability to feed the GPU with enough data. In a game like Archeage, the CPU is the primary bottleneck, and the Ryzen 5 5600F, while capable, is not the absolute fastest option. The fact that this combo is not in the top 100, despite the graphics card's capabilities, reinforces the idea that the game's performance is heavily dependent on the processor.

The data supports this interpretation. At 1080p Low, the combo achieves 186 FPS, which is likely near the game's engine limit or a CPU limit. The GPU is far from being the limiting factor at this resolution. The RTX 4090 can easily handle the low graphical load, but the CPU must process every frame's game logic. The combo's 255th rank indicates that there are other CPU and GPU combinations that can achieve higher frame rates, likely by pairing the RTX 4090 with a faster processor. This ranking is a clear indication of a CPU-bound scenario, where the GPU's potential is capped by the processor.

FAQ

Q: Why does the system achieve such a low rank (255th) despite having an RTX 4090?

A: The combo ranks 255th out of 2761 combos in this game. The RTX 4090 is a top-tier GPU, but the AMD Ryzen 5 5600F's single-thread performance appears to be the limiting factor in Archeage. The game's engine likely cannot fully utilize the GPU's power, resulting in a lower overall ranking compared to combos with faster CPUs.

Q: What is the difference in performance between the Ryzen 5 5600F and its nearest rivals?

A: The Ryzen 5 5600F has an average benchmark score of 36945. Its closest rival, the Intel Core Ultra 5 225, scores 36938, a 0% delta. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2% higher, and the AMD Ryzen AI 7 PRO 450 scores 37093, 0.4% higher. The Intel Core i9-12900T scores 37112, which is 0.5% higher. These differences are minimal, indicating the CPU's performance is comparable to its direct competitors.

Q: Is the RTX 4090's 24 GB of VRAM necessary for Archeage?

A: The RTX 4090 features 24 GB of GDDR6X memory with a 384-bit bus. While the game's requirements are not detailed in the data, the massive VRAM capacity and 1.01 TB/s bandwidth are far beyond what a 2014 MMORPG would need. The GPU's memory is not a bottleneck; the CPU is the primary constraint.

Q: How does the CPU's performance vary across different benchmark tests?

A: The Ryzen 5 5600F scores 232836 in data compression and 59339 in integer math. Its floating-point math score is 34548, and its single-thread score is 2872. These scores show strong general-purpose performance, but the game's specific demands are more complex than these synthetic tests can fully represent.

Q: What does the 85th percentile for the CPU signify?

A: The Ryzen 5 5600F's percentile vs all CPUs is 85. This means it performs better than 85% of all CPUs in the benchmark database. This is a strong result, indicating that the CPU is a capable performer. However, the remaining 15% of CPUs are faster, and those are the ones that might unlock more performance in a CPU-bound game like Archeage.

Q: Can the system maintain a high frame rate at all settings?

A: The data shows that the system can exceed 60 FPS at 4K with High settings (69 FPS). At 1080p, the system achieves over 120 FPS at all settings, with a peak of 186 FPS at Low. The only exception is 4K Ultra, which drops to 47 FPS, indicating that the Ultra preset is too demanding for this CPU at that resolution.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data reveals a clear story of CPU and GPU interplay. The system was tested at three resolutions (1920x1080, 2560x1440, and 3840x2160) and four settings presets (Low, Medium, High, Ultra).

At 1080p, the system is heavily CPU-bound. The average FPS ranges from 186 FPS at Low to 123 FPS at Ultra. The Medium preset shows an average of 179 FPS, with a minimum of 152 FPS and a maximum of 206 FPS. The High preset averages 155 FPS. The gap between Low and Ultra is 63 FPS, showing that even at the lowest settings, the CPU limits the frame rate.

At 1440p, the GPU begins to take on more load. The Low preset averages 163 FPS, a 23 FPS drop from 1080p. The Medium preset averages 157 FPS (min 133, max 180), and the High preset averages 121 FPS. The Ultra preset drops to 83 FPS. The scaling from 1080p to 1440p is not linear, with a larger drop at Ultra (from 123 to 83 FPS).

At 4K, the GPU becomes a more significant factor, but the CPU is still a bottleneck. The Low preset averages 115 FPS, a 48 FPS drop from 1080p. The Medium preset averages 102 FPS (min 87, max 117). The High preset averages 69 FPS. The Ultra preset drops to 47 FPS, which is below the 60 FPS target.

The data indicates that the RTX 4090's performance scales well with resolution, but the CPU's ability to prepare frames is the limiting factor. The gap between 1080p and 4K at Low settings is 71 FPS (186 to 115), which is a 38% drop. This shows that even at low graphical fidelity, the CPU cannot push frame rates high enough to keep the GPU fully occupied.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4090 is a behemoth of a GPU, built on the Ada Lovelace architecture. It features a base clock of 2235 MHz and a boost clock of 2520 MHz. Its memory subsystem is substantial, with 24 GB of GDDR6X on a 384-bit bus, providing 1.01 TB/s of bandwidth. This is a card designed for 4K gaming and heavy compute workloads.

In Archeage, the GPU's role is somewhat muted. The card's raw power is not the primary driver of performance. The data shows that at 1080p, the frame rate is almost identical between Low (186 FPS) and Medium (179 FPS), with a more significant drop to High (155 FPS). This suggests that the GPU is not the limiting factor at these settings. The CPU is the bottleneck, as it cannot feed the GPU with enough draw calls or game state updates.

The GPU's 16384 shading units and 82.58 TFLOPS of FP32 performance are overkill for a game from 2014. The card's pixel rate of 443.5 GPixel/s and texture rate of 1,290.2 GTexel/s are far beyond what Archeage's engine can utilize. The RTX 4090's average benchmark score of 60347 places it in the 88th percentile of all GPUs, but its nearest rivals in the database are professional cards like the AMD Radeon Pro W6600M, which score similarly.

The GPU becomes more relevant at 4K. The drop from High (69 FPS) to Ultra (47 FPS) at 4K is a 32% decrease, which is larger than the drop from High to Ultra at 1080p (123 to 155 FPS). This indicates that at 4K Ultra, the GPU's shading and memory resources are being taxed more heavily. However, even at 4K, the CPU's single-thread performance is still a limiting factor, as the frame rates are not as high as the GPU's capabilities would suggest.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured data, the optimal settings depend on the user's resolution and performance targets. The goal is to find a balance between visual quality and a stable, high frame rate.

At 1080p, the Medium preset offers the best balance. It averages 179 FPS, which is only 7 FPS less than Low (186 FPS), but provides significantly better visual quality. The High preset drops to 155 FPS, which is still excellent, but the 24 FPS penalty for the step from Medium to High may not be worth the visual gain for competitive players. The Ultra preset at 123 FPS is playable but represents a 31% drop from Medium.

At 1440p, the Medium preset is also the sweet spot. It averages 157 FPS (min 133, max 180), which is close to the 1080p Medium result. The High preset averages 121 FPS, which is a 23% drop from Medium. The Ultra preset at 83 FPS is still smooth, but the jump from High to Ultra is significant (38 FPS loss). For a more consistent experience, Medium or High is preferable.

At 4K, the High preset is the recommended choice. It averages 69 FPS, which is above the 60 FPS target. The Medium preset averages 102 FPS, but the visual quality difference between Medium and High is often substantial in MMORPGs, affecting draw distance and texture detail. The Ultra preset is not recommended, as it averages 47 FPS, which can feel choppy. The Low preset at 115 FPS is an option for maximum frame rate, but the visual sacrifices are severe.

The data suggests that the Medium preset is the "best" setting for this combo, as it provides a high frame rate across all resolutions while maintaining a reasonable level of visual fidelity. The High preset is acceptable at 4K, but the Ultra preset should be avoided due to the sub-60 FPS average.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling from 1080p to 4K is a clear diagnostic tool for identifying the bottleneck in the system. The data shows how the frame rate drops as the resolution increases, which reveals whether the CPU or GPU is the limiting component.

At Low settings, the frame rate drops from 186 FPS at 1080p to 163 FPS at 1440p, a 12.4% decrease. From 1440p to 4K, it drops to 115 FPS, a 29.4% decrease. The total drop from 1080p to 4K is 38.2%. This is a relatively modest drop, indicating that the CPU is the primary bottleneck. The GPU is not being stressed, as the frame rate is limited by the CPU's ability to process the game logic.

At Medium settings, the frame rate drops from 179 FPS at 1080p to 157 FPS at 1440p, an 12.3% decrease. From 1440p to 4K, it drops to 102 FPS, a 35.0% decrease. The total drop is 43.0%. This is a larger drop than at Low settings, suggesting that the GPU is starting to become more of a factor, but the CPU is still the main limiter.

At High settings, the frame rate drops from 155 FPS at 1080p to 121 FPS at 1440p, a 21.9% decrease. From 1440p to 4K, it drops to 69 FPS, a 43.0% decrease. The total drop is 55.5%. This is a significant drop, indicating that the GPU is becoming the limiting factor at higher resolutions and settings.

At Ultra settings, the frame rate drops from 123 FPS at 1080p to 83 FPS at 1440p, a 32.5% decrease. From 1440p to 4K, it drops to 47 FPS, a 43.4% decrease. The total drop is 61.8%. This is the largest drop, confirming that the GPU is the primary bottleneck at Ultra settings, especially at 4K.

The pattern is clear. At low graphical settings, the CPU is the bottleneck, and resolution scaling has a minimal impact on FPS. As the settings increase, the GPU's role grows, and the FPS drop becomes more pronounced at higher resolutions. The data shows that the Ryzen 5 5600F's single-thread performance is the limiting factor at lower settings, while the RTX 4090 becomes the limiting factor at Ultra settings and 4K. The system is well-balanced for 1440p gaming, but at 1080p, the CPU holds the GPU back, and at 4K Ultra, the GPU is taxed heavily.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4090

VRAM 24 GB GDDR6X
Base Clock —
Boost Clock 2520 MHz MHz
TDP 450 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4090 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 115.0
3840x2160 Medium 102.0
3840x2160 High 69.0
3840x2160 Ultra 47.0
2560x1440 Low 163.0
2560x1440 Medium 157.0
2560x1440 High 121.0
2560x1440 Ultra 83.0
1920x1080 Low 186.0
1920x1080 Medium 179.0
1920x1080 High 155.0
1920x1080 Ultra 123.0

Archeage with Ryzen 5 5600F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 4090 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RTX 4090

Explore FPS benchmarks for other games using this same hardware combination.