Allods Online
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 41 | 66 | 84 |
| 1440p QHD | 50 | 79 | 126 | 161 |
| 1080p Full HD | 79 | 126 | 200 | 255 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i7-12700K + NVIDIA GeForce RTX 4060, In-Depth Analysis
# Allods Online with Intel Core i7-12700K + NVIDIA GeForce RTX 4060
The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 4060 produces a wide spread of frame rates in Allods Online, ranging from 26 FPS at 4K Ultra to 255 FPS at 1080p Low. This combo ranks 1858th out of 3670 tested combinations in this game, placing it just past the median of all tested systems. The data reveals a system that is heavily influenced by both CPU thread management and GPU memory bandwidth, with the scaling between settings and resolutions telling a clear story about where each component's strengths and limitations lie.
CPU Role
The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process. It runs at a base clock of 3.60 GHz and boosts up to 5.00 GHz, with 25 MB of shared L3 cache. Its benchmark results show a processor with strong multi-threaded capabilities: it scores 19,784 in Cinebench R23 multi-core and 15,790 in Geekbench multi-core, while single-thread performance is represented by a 1,850.5 Cinebench R23 single-core score and a 2,308 Geekbench single-core score. The processor sits at the 84th percentile among all CPUs in the benchmark database, with an average benchmark score of 35,287.
In Allods Online, an MMORPG originally released in 2010, the CPU's role is significant at lower resolutions where the GPU has less work to do. At 1080p Low, the system delivers 255 FPS, which is more than triple the 79 FPS seen at 1080p Ultra. This massive swing suggests that the CPU's single-thread performance and cache hierarchy are being exercised heavily when settings are reduced, allowing the engine to feed frames as fast as the processor can manage. The i7-12700K's single-thread benchmark of 1,043 in 3DMark single-thread and 4,013 in PassMark single-thread indicate solid per-core performance, which is critical for an older MMORPG engine that may not scale perfectly across all 20 threads.
The processor's multi-threaded headroom is evident in its 3DMark max-threads score of 9,979 versus 9,276 for 16 threads, but the real-world impact in this game appears muted. At 1440p Low, the system hits 161 FPS, and at 4K Low it drops to 84 FPS. If the CPU were the sole bottleneck, we would expect less variation across resolutions at the same settings. The fact that 4K Low (84 FPS) is roughly half of 1080p Low (255 FPS) indicates the GPU begins to take over the limiting role even at Low settings when pixel count rises. Relative to its nearest rivals, the i7-12700K scores within 0.4% of the Intel Core i5-13600T, Intel Core i7-12700KF, Intel Core i7-13700T, and Intel Core 5 213PE, all of which cluster tightly around the 35,300 average benchmark score mark. This means the CPU is performing exactly as expected for its class, with no anomalous behavior in synthetic tests that would suggest a hidden bottleneck in Allods Online.
GPU Role
The NVIDIA GeForce RTX 4060 is built on the Ada Lovelace architecture with a 5 nm process from TSMC, featuring 3,072 shading units, 96 texture mapping units, and 48 raster output units. It carries 8 GB of GDDR6 memory on a 128-bit bus, delivering 272.0 GB/s of bandwidth. The GPU's base clock is 1830 MHz with a boost clock of 2460 MHz, and memory runs at 2125 MHz (17 Gbps effective). Its FP32 compute is rated at 15.11 TFLOPS, and it supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. The GPU sits at the 61st percentile among all GPUs, with an average benchmark score of 17,639.
The RTX 4060's 8 GB VRAM and 128-bit memory bus become the defining characteristics in Allods Online at higher settings. At 4K Ultra, the system manages only 26 FPS, while 4K High reaches 41 FPS. These numbers are far below what the CPU alone could produce, indicating the GPU is the primary limiter at these settings. The drop from 4K Medium (66 FPS) to 4K High (41 FPS) is a 25 FPS reduction, and the jump from High to Ultra costs another 15 FPS. This pattern suggests that Ultra settings in this game impose a significant memory bandwidth or VRAM capacity penalty that the RTX 4060 cannot overcome at 4K.
The GPU's benchmark results show strong DirectX 11 performance (175 in PassMark DirectX 11) but weaker DirectX 12 (76 in PassMark DirectX 12), which is relevant because older MMORPGs often rely on legacy rendering paths. The 3DMark Steel Nomad DX12 score of 2,302 indicates the GPU is capable in modern workloads, but Allods Online's engine may not be leveraging those features efficiently. Compared to its nearest rivals, the RTX 4060 is within 0.7% of the AMD Radeon HD 7790, AMD Radeon 780M, AMD Radeon Pro 560, and AMD Radeon Pro 460 in average benchmark score, which is a remarkably tight grouping given the architectural differences. This suggests that in synthetic tests, the RTX 4060 performs as expected, but its real-world behavior in Allods Online is dictated by the game's specific demands on memory subsystem and shader throughput.
Settings Recommendations
The measured FPS data provides clear guidance on which preset delivers the best experience for this combo. At 1080p, the Medium preset delivers 200 FPS average with a minimum of 170 FPS and maximum of 230 FPS, which is a smooth and responsive experience for any MMORPG gameplay. The High preset at 1080p drops to 126 FPS, still excellent, but Medium offers a 74 FPS advantage over High while presumably maintaining acceptable visual quality. Ultra at 1080p falls to 79 FPS, which is playable but represents a 121 FPS penalty versus Medium, making it a poor trade-off given the modest visual gains typical of Ultra presets in older games.
At 1440p, the Medium preset again emerges as the sweet spot with 126 FPS average and a minimum of 107 FPS, which keeps the experience above 100 FPS even in demanding scenes. High at 1440p drops to 79 FPS, which is still playable but noticeably less fluid, while Ultra falls to 50 FPS and Low reaches 161 FPS. For 4K users, the situation is more constrained. Medium delivers 66 FPS with a minimum of 56 FPS, which is the only 4K preset that maintains a playable frame rate above 60 FPS on average. High at 4K drops to 41 FPS, and Ultra falls to 26 FPS, both of which are below the threshold for smooth MMORPG gameplay. Low at 4K reaches 84 FPS, but the visual quality sacrifice is substantial.
The data suggests that Medium is the optimal preset across all resolutions for this combination. It provides the best balance of frame rate and visual fidelity, with the minimum FPS figures (170 at 1080p, 107 at 1440p, 56 at 4K) all remaining within the playable range. The jump from Medium to High costs 74 FPS at 1080p, 47 FPS at 1440p, and 25 FPS at 4K, which are all significant penalties. Ultra is only recommendable at 1080p where 79 FPS remains playable, but the 121 FPS loss versus Medium makes it a hard sell. Low is the choice for competitive or high-refresh-rate play, especially at 1080p where 255 FPS can drive a 240 Hz display.
How This Combo Ranks
This specific combination of the Intel Core i7-12700K and NVIDIA GeForce RTX 4060 ranks 1858th out of 3670 tested combinations in Allods Online. This places it just past the midpoint of all tested systems, which is somewhat surprising given the individual component performance levels. The CPU is at the 84th percentile and the GPU is at the 61st percentile, yet the combined rank suggests that many other pairings outperform this one in this specific game. The rank of 1858 out of 3670 means approximately 50.6% of tested combinations deliver better performance in Allods Online.
The discrepancy between component percentiles and the combo rank can be attributed to the game's specific demands. Allods Online, as a 2010 MMORPG, likely favors CPUs with high single-thread performance and GPUs with large memory bandwidth. The i7-12700K's single-thread score of 1,043 in 3DMark is respectable but not exceptional, and the RTX 4060's 272.0 GB/s bandwidth is modest compared to wider-bus cards. The combo's rank suggests that systems with slightly weaker CPUs but stronger GPUs, or vice versa, may achieve better results in this title. The measured FPS data confirms this: the system can hit 255 FPS at 1080p Low, but that number is not the differentiator at higher settings where the GPU's memory subsystem becomes the bottleneck.
FAQ
Q: What is the best resolution for this combo in Allods Online?
A: Based on the measured data, 1440p Medium provides the best overall experience with 126 FPS average and a minimum of 107 FPS. At 1080p Medium, the system delivers 200 FPS average, but 1440p offers better visual detail while maintaining a frame rate that exceeds 100 FPS.
Q: Can this system handle 4K in Allods Online?
A: Yes, but only at Medium settings where it achieves 66 FPS average with a 56 FPS minimum. At 4K High, the frame rate drops to 41 FPS, and at 4K Ultra it falls to 26 FPS, both of which are below the smooth threshold for MMORPG gameplay.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i7-12700K has an average benchmark score of 35,287, which is within 0.4% of the Intel Core i5-13600T (35,305), Intel Core i7-12700KF (35,365), Intel Core i7-13700T (35,403), and Intel Core 5 213PE (35,428). This means the CPU performance is statistically identical to these alternatives.
Q: What is the GPU's relative performance in synthetic benchmarks?
A: The RTX 4060 has an average benchmark score of 17,639, sitting at the 61st percentile. Its closest rival is the AMD Radeon HD 7790 with a score of 17,666 (0.2% higher), followed by the AMD Radeon 780M at 17,588 (0.3% lower).
Q: Why does the frame rate drop so much from Low to Ultra settings?
A: At 1080p, the frame rate drops from 255 FPS at Low to 79 FPS at Ultra, a 176 FPS reduction. This indicates that Ultra settings place heavy demands on the GPU's 8 GB VRAM and 128-bit memory bus, which delivers 272.0 GB/s of bandwidth. The game's Ultra preset likely increases texture detail and draw distances that exceed the memory subsystem's comfortable capacity.
Q: Is the system's rank in the middle of all tested combos expected?
A: The combo ranks 1858th out of 3670, which is slightly below the median. Given that the CPU is at the 84th percentile and the GPU at the 61st percentile, the lower-than-expected combined rank suggests Allods Online does not fully utilize the strengths of either component, particularly the CPU's multi-threading capabilities.
Measured FPS Breakdown
At 1920x1080, the measured frame rates show a wide spread across settings. Low settings produce 255 FPS average, which is the highest measured result for this combo in any configuration. Medium settings deliver 200 FPS average with a minimum of 170 FPS and maximum of 230 FPS. High settings drop to 126 FPS average, and Ultra settings fall to 79 FPS average. The progression from Low to Ultra represents a 176 FPS reduction, with the largest single drop occurring between Medium and High (74 FPS).
At 2560x1440, the pattern continues with lower absolute numbers. Low settings achieve 161 FPS average, Medium delivers 126 FPS with a minimum of 107 FPS and maximum of 145 FPS, High reaches 79 FPS, and Ultra falls to 50 FPS. The difference between Low and Ultra at this resolution is 111 FPS. The Medium preset at 1440p matches the High preset at 1080p in terms of average frame rate (126 FPS), showing that the resolution increase is offset by the settings reduction.
At 3840x2160, the frame rates become more constrained. Low settings produce 84 FPS, Medium delivers 66 FPS with a minimum of 56 FPS and maximum of 76 FPS, High drops to 41 FPS, and Ultra falls to 26 FPS. The spread from Low to Ultra is 58 FPS, which is the smallest absolute range across all resolutions, indicating that the GPU becomes the dominant limiter at 4K regardless of settings. The Medium preset at 4K is the only configuration that maintains an average above 60 FPS, and its 56 FPS minimum shows that even this setting can dip below the smooth threshold in demanding scenes.
Resolution Scaling
The scaling from 1080p to 4K reveals important insights about the limiting component at each resolution and settings level. At Low settings, the frame rate drops from 255 FPS at 1080p to 161 FPS at 1440p (a 37% reduction) and then to 84 FPS at 4K (a 48% reduction from 1440p). This scaling pattern is more gradual than pure pixel-count scaling would suggest, indicating that the CPU is still contributing to performance at Low settings, especially at 1080p where the 255 FPS figure approaches the practical limits of the game engine.
At Medium settings, the scaling is 200 FPS at 1080p, 126 FPS at 1440p, and 66 FPS at 4K. The drop from 1080p to 1440p is 74 FPS (37%), and from 1440p to 4K is 60 FPS (48%). This is nearly identical percentage scaling to Low settings, suggesting that the Medium preset does not fundamentally change the bottleneck balance. The minimum FPS at Medium also scales proportionally: 170 at 1080p, 107 at 1440p, and 56 at 4K, with the minimums tracking at roughly 85% of the averages across all resolutions.
At High settings, the scaling is 126 FPS at 1080p, 79 FPS at 1440p, and 41 FPS at 4K. The percentage drops are 37% and 48% respectively, matching the Low and Medium patterns. However, at Ultra settings, the scaling changes: 79 FPS at 1080p, 50 FPS at 1440p, and 26 FPS at 4K. The drop from 1080p to 1440p is 37% again, but the drop from 1440p to 4K is 48%. This consistency across all settings suggests that the resolution scaling is governed primarily by the GPU's pixel throughput and memory bandwidth, with the CPU playing a diminishing role as resolution increases.
The data indicates that the RTX 4060's 272.0 GB/s memory bandwidth and 8 GB VRAM capacity are the limiting factors at higher resolutions. The GPU's 128-bit memory bus is narrow by modern standards, and at 4K Ultra, the 26 FPS result shows that the memory subsystem is saturated. Conversely, at 1080p Low, the 255 FPS result suggests the CPU's single-thread performance of 1,043 in 3DMark is sufficient to feed the GPU without being a bottleneck. The crossover point appears to be around 1440p Medium, where both components are balanced, and beyond that resolution, the GPU becomes the primary constraint.
Hardware Specifications
Intel Core i7-12700K
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 4060 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 84.0 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 161.0 |
| 2560x1440 | Medium | 126.0 |
| 2560x1440 | High | 79.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 255.0 |
| 1920x1080 | Medium | 200.0 |
| 1920x1080 | High | 126.0 |
| 1920x1080 | Ultra | 79.0 |
Allods Online with ii7-12700K + Other GPUs
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Allods Online with RTX 4060 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
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