Allods Online
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 45 | 78 | 98 |
| 1440p QHD | 57 | 89 | 130 | 144 |
| 1080p Full HD | 89 | 130 | 153 | 169 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-9400 + NVIDIA GeForce RTX 3070, In-Depth Analysis
The Allods Online benchmark data pairs the Intel Core i5-9400 with the NVIDIA GeForce RTX 3070, a combination whose measured results span from 28.3 FPS at 4K Ultra to 168.9 FPS at 1080p Low. This MMORPG, released in 2010, shows a substantial performance spread across four graphics presets and three resolutions, with the data indicating that the RTX 3070’s 8 GB GDDR6 memory and the i5-9400’s six cores each play distinct roles depending on the workload. The measured FPS values are analyzed below, along with the implications for component limitations and optimal settings.
FAQ
Q: What is the highest average FPS recorded for this hardware combination?
A: The highest measured average FPS is 168.9, achieved at 1920x1080 with Low settings. The next closest result is 153.3 FPS at the same resolution with Medium settings.
Q: How does the RTX 3070 perform in synthetic benchmarks compared to its nearest rivals?
A: The RTX 3070 has an average benchmark score of 28238, placing it 0.9% ahead of the AMD Radeon RX 6600 XT (27985) and 1% ahead of the NVIDIA GeForce GTX 980 Ti (27956). It trails the AMD FirePro S7150 (28409) by 0.6%.
Q: What is the CPU’s percentile ranking among all processors?
A: The Intel Core i5-9400 sits at the 50th percentile of all CPUs, with an average benchmark score of 2305. Its closest rival, the Intel Core i3-10305, scores 2300, a 0.2% difference.
Q: Which resolution shows the largest FPS drop when moving from Low to Ultra settings?
A: At 3840x2160, the drop from Low (97.8 FPS) to Ultra (28.3 FPS) represents a 69.5 FPS decrease, which is the largest absolute drop across all tested resolutions.
Q: Does the RTX 3070 support modern graphics APIs?
A: Yes, the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Its DirectX 12 benchmark score is 85 in Passmark’s test.
Q: How many cores does the i5-9400 have, and what is its boost clock?
A: The i5-9400 has 6 cores and 6 threads, with a base clock of 2.90 GHz and a boost clock of 4.10 GHz. Its L3 cache is 9 MB shared.
GPU Role
The NVIDIA GeForce RTX 3070 is built on the Ampere architecture with a GA104 chip, fabricated on an 8 nm process from Samsung. It contains 5888 shading units, 184 texture mapping units, and 96 raster operation pipelines, along with 46 RT cores and 184 tensor cores. The GPU’s base clock is 1500 MHz, boosting to 1725 MHz, while the 8 GB GDDR6 memory runs at an effective 14 Gbps across a 256-bit bus, yielding 448.0 GB/s of bandwidth. These specs place the GPU at the 72nd percentile of all GPUs, with an average benchmark score of 28238.
In Allods Online, the GPU’s role becomes more evident at higher settings and resolutions. At 4K High, the average FPS is 45.4, while at 4K Low it jumps to 97.8 — a difference of 52.4 FPS. This indicates that the GPU is heavily taxed by the high-resolution rendering, especially with Ultra settings, which produce only 28.3 FPS at 4K. The RTX 3070’s FP32 compute of 20.31 TFLOPS and texture rate of 317.4 GTexel/s suggest sufficient raw power for older MMORPG titles, but the data shows that Ultra presets at 4K exceed what this GPU can deliver smoothly.
Comparing to its nearest rivals, the RTX 3070 scores 0.9% higher than the RX 6600 XT and 1% higher than the GTX 980 Ti in average benchmark scores. These small deltas imply that in many titles, performance differences are negligible, yet in Allods Online, the measured FPS at 1440p High (88.8) versus 4K High (45.4) shows a 43.4 FPS gap, underscoring that resolution scaling is a primary factor.
CPU Role
The Intel Core i5-9400 is a Coffee Lake Refresh part, featuring 6 cores and 6 threads with a base clock of 2.90 GHz and a boost clock of 4.10 GHz. It has a 9 MB shared L3 cache, with 64 KB L1 and 256 KB L2 per core, and supports DDR4 memory with dual-channel configuration and 42.7 GB/s bandwidth. The CPU’s average benchmark score is 2305, placing it at the 50th percentile of all CPUs, with a Cinebench R23 multi-core score of 7969 and single-core score of 1125.
In Allods Online, the CPU’s influence is most noticeable at lower resolutions where the GPU is less stressed. At 1080p Low, the average FPS is 168.9, but at 1080p Ultra, it drops to 89.1. This 79.8 FPS difference at the same resolution suggests that while the CPU can push high frame rates at low settings, the 6-core/6-thread configuration may bottleneck when the game’s logic and rendering threads compete at higher presets. The i5-9400’s single-core performance, reflected in a Cinebench R15 single-core score of 113, is a limiting factor for MMORPGs that often rely on a few heavily loaded threads.
The CPU’s nearest rival, the Intel Core i3-10305, scores 2300, a 0.2% delta, and the Xeon E-2134 scores 2295, a 0.4% delta. These close scores indicate that the i5-9400 is not uniquely positioned, but its six cores provide a foundation for the 1440p results: 130.2 FPS at Medium and 88.8 FPS at High. The data shows that at 4K, the CPU becomes less of a factor, as the GPU’s rendering load dominates — 4K Low (97.8 FPS) versus 1080p Low (168.9 FPS) shows a 71.1 FPS drop, pointing to GPU limits rather than CPU limits.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings (Low, Medium, High, Ultra). At 1080p, the results are: Low 168.9 FPS, Medium 153.3 FPS, High 129.5 FPS, and Ultra 89.1 FPS. The transition from Low to Ultra costs 79.8 FPS, with the largest single-step drop occurring between High (129.5) and Ultra (89.1), a 40.4 FPS decrease.
At 1440p, the average FPS values are: Low 144.4, Medium 130.2, High 88.8, and Ultra 56.5. Here, the gap between Low and Ultra is 87.9 FPS, and the drop from High to Ultra is 32.3 FPS, which is smaller than at 1080p, suggesting that the GPU is becoming a more significant constraint as resolution increases. At 4K, the results are: Low 97.8, Medium 77.5, High 45.4, and Ultra 28.3. The Low-to-Ultra difference is 69.5 FPS, but the drop from High to Ultra is only 17.1 FPS, indicating that Ultra settings at 4K are severely GPU-bound.
Across all resolutions, the Low preset consistently delivers the highest FPS, while Ultra delivers the lowest. The data shows that Medium settings provide a balanced middle ground: at 1080p, Medium (153.3) is only 15.6 FPS below Low, but at 4K, Medium (77.5) is 20.3 FPS below Low. The High preset at 1440p (88.8) is nearly identical to the 1080p Ultra result (89.1), suggesting that the combination of resolution and settings can produce equivalent frame rates.
Resolution Scaling
The FPS drop from 1080p to 4K is consistent across settings, but the magnitude varies. At Low settings, the drop from 1080p (168.9) to 1440p (144.4) is 24.5 FPS, and from 1440p to 4K (97.8) is 46.6 FPS, totaling a 71.1 FPS decrease from 1080p to 4K. At Medium settings, the drop is 23.1 FPS (153.3 to 130.2) and then 52.7 FPS (130.2 to 77.5), totaling 75.8 FPS. At High settings, the drop is 40.7 FPS (129.5 to 88.8) and then 43.4 FPS (88.8 to 45.4), totaling 84.1 FPS. At Ultra settings, the drop is 32.6 FPS (89.1 to 56.5) and then 28.2 FPS (56.5 to 28.3), totaling 60.8 FPS.
The largest percentage drop from 1080p to 4K occurs at High settings, where FPS falls by 64.9% (129.5 to 45.4). The smallest percentage drop is at Low settings, where FPS falls by 42.1% (168.9 to 97.8). These patterns indicate that the limiting component shifts with settings. At Low, the CPU likely provides a frame rate ceiling, but the 4K resolution still introduces a significant GPU workload. At High and Ultra, the GPU becomes the clear bottleneck, as evidenced by the steep declines at 4K — 45.4 FPS at High and 28.3 FPS at Ultra are both below the 60 FPS threshold for smooth gameplay.
The data shows that the RTX 3070’s 8 GB VRAM is not a constraint at any measured setting, as even 4K Ultra renders without exceeding the memory capacity. Instead, the GPU’s raw throughput (20.31 TFLOPS FP32) and memory bandwidth (448.0 GB/s) dictate the 4K results. The CPU’s role is most apparent in the 1080p Low result (168.9), which suggests that the i5-9400 can feed the GPU up to that level, but at 1080p Ultra (89.1), the CPU’s six threads may be limiting the frame rate relative to what the GPU could deliver.
Settings Recommendations
Based on the measured FPS rows, the optimal preset depends on the target resolution and frame rate. For 1080p, the High preset (129.5 FPS) offers a strong balance, as it is 23.8 FPS below Medium (153.3) but 40.4 FPS above Ultra (89.1). Given that Ultra at 1080p (89.1) is still above 60 FPS, but High provides a 45.4% higher frame rate, High is recommended for most users seeking smooth gameplay without sacrificing visual quality.
At 1440p, the Medium preset (130.2 FPS) is the best choice for high refresh rate displays, as it stays above 120 FPS with only a 14.2 FPS penalty versus Low (144.4). The High preset (88.8 FPS) is still playable, but the drop from Medium is 41.4 FPS, which is significant. Ultra at 1440p (56.5 FPS) falls below 60 FPS, so it is not recommended for consistent performance.
For 4K, the Low preset (97.8 FPS) is the only option that stays above 60 FPS, while Medium (77.5 FPS) is also playable but with a 20.3 FPS penalty. High (45.4 FPS) and Ultra (28.3 FPS) are both below 60 FPS, making them unsuitable for smooth gameplay. Given that 4K Low more than doubles the FPS of 4K High (97.8 vs 45.4), the Low preset is the recommended choice for 4K, with Medium as a viable alternative if visual fidelity is prioritized over frame rate.
Across all resolutions, the data shows that the Medium preset offers the most consistent trade-off: it is within 15.6 FPS of Low at 1080p, within 14.2 FPS at 1440p, and within 20.3 FPS at 4K. The High preset is less consistent, with a 40.7 FPS drop from Medium at 1440p, indicating that it taxes the system unevenly. Therefore, Medium is the best overall recommendation for this hardware combination in Allods Online, unless the user specifically targets 4K, where Low is preferable.
Hardware Specifications
Intel Core i5-9400
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 3070 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 97.8 |
| 3840x2160 | Medium | 77.5 |
| 3840x2160 | High | 45.4 |
| 3840x2160 | Ultra | 28.3 |
| 2560x1440 | Low | 144.4 |
| 2560x1440 | Medium | 130.2 |
| 2560x1440 | High | 88.8 |
| 2560x1440 | Ultra | 56.5 |
| 1920x1080 | Low | 168.9 |
| 1920x1080 | Medium | 153.3 |
| 1920x1080 | High | 129.5 |
| 1920x1080 | Ultra | 89.1 |
Allods Online with ii5-9400 + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Other Games with ii5-9400 + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.