Allods Online

Allods Online

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 19 31 39
1440p QHD 23 37 59 75
1080p Full HD 37 59 94 120

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 31
3840x2160 High 19
3840x2160 Ultra 12
2560x1440 Low 75
2560x1440 Medium 59
2560x1440 High 37
2560x1440 Ultra 23
1920x1080 Low 120
1920x1080 Medium 94
1920x1080 High 59
1920x1080 Ultra 37

Allods Online with Intel Core i5-9400 + Intel Arc B390, In-Depth Analysis

The Intel Core i5-9400 paired with the Intel Arc B390 presents a highly specific performance profile in Allods Online. This combination ranks in the 3259th position out of 3670 tested combos, placing it firmly in the lower quartile of systems for this MMORPG. The data indicates that while the CPU holds its own in synthetic benchmarks, the integrated-class GPU is the primary bottleneck, dictating that playable settings are far below what the processor can handle. The benchmark results show a system that is capable of smooth gameplay only at reduced resolutions and graphical presets.

FAQ

Q: What is the best resolution for this system to run Allods Online smoothly?

A: Based on the measured frames per second (FPS), 1920x1080 is the only resolution where the system consistently achieves playable framerates across multiple settings. At this resolution, the Low preset delivers 120 FPS, Medium delivers 94 FPS, and High delivers 59 FPS.

Q: How does the Intel Arc B390 compare to its nearest rivals in synthetic benchmarks?

A: The GPU's average benchmark score of 1482 places it just ahead of the NVIDIA GeForce GT 520MX, which scores 1463 (a 1.3% difference). It also leads the GeForce 800M by 1.5% and the GeForce GT 625 OEM by 2.5%. This indicates it is a very low-tier graphics solution, consistent with its 9th percentile ranking among all GPUs.

Q: Is the Intel Core i5-9400 a limiting factor for this game?

A: No. The CPU's synthetic performance is far superior to the GPU's. With an average benchmark score of 2254, it sits at the 47th percentile of all CPUs, and its nearest rivals are within a 0.4% delta. The CPU is not the bottleneck in this configuration.

Q: What is the difference in performance between the Low and Ultra settings at 1440p?

A: The gap is substantial. At 2560x1440, the Low preset averages 75 FPS, while the Ultra preset averages only 23 FPS. This represents a performance drop of over 69% when moving from the lowest to the highest quality settings.

Q: Does the GPU have dedicated video memory?

A: No. The Intel Arc B390 uses "System Shared" memory, meaning its VRAM size, type, and bus width are all "System Shared" and its bandwidth is "System Dependent." This architecture relies on the system's main memory, which can impact performance.

Q: What kind of performance uplift does the Low preset offer over the High preset at 4K?

A: The uplift is significant. At 3840x2160, the Low preset averages 39 FPS, which is more than double the 19 FPS achieved on the High preset. This shows that lowering settings is essential for any playable experience at this resolution.

GPU Role

The Intel Arc B390 is the deciding factor in this system's Allods Online performance. Its benchmark results are unequivocally low-tier, with a percentile ranking of 9 among all GPUs and a 3DMark Steel Nomad DX12 score of 1482. This is a stark indicator of its limited capabilities, placing it in the same performance class as legacy mobile graphics solutions like the NVIDIA GeForce GT 520MX and GT 710, based on the negligible deltaPct values in the data. The GPU's specifications are modest, featuring 1536 shading units, 48 texture mapping units, and 24 render output units. Its clock speeds are listed with a base of 300 MHz and a boost of 2500 MHz, but the memory configuration is the most telling detail: it uses "System Shared" memory, which means its performance is heavily dependent on the system's main memory bandwidth rather than dedicated VRAM.

This lack of dedicated memory and low overall compute power directly translates into the measured FPS. The GPU's role is to be the sole performance limiter, as evidenced by the dramatic FPS swings between presets. For instance, at 1080p, the Ultra preset (37 FPS) is less than one-third the speed of the Low preset (120 FPS). This is a classic symptom of a GPU that is overwhelmed by the shader and texture complexity of higher settings. The data suggests that the Arc B390 is only suitable for running the game at its most basic graphical level, and even then, only at lower resolutions. It is an integrated graphics part (IGP), and its performance profile aligns with that classification.

Settings Recommendations

Given the performance data, the optimal settings for this hardware combination are clear: prioritize the Low preset. The measured FPS across all resolutions shows that Low is the only preset that provides a consistently smooth experience, especially at higher resolutions.

At 1920x1080, the Low preset delivers an excellent 120 FPS average, which is ideal for a responsive MMORPG experience. The Medium preset at this resolution still offers a very good 94 FPS, making it a viable alternative if you can tolerate slightly lower framerates for better visuals. The High preset at 1080p drops to 59 FPS, which is playable but noticeably less smooth. The Ultra preset at 1080p is not recommended, as it falls to 37 FPS.

Moving to 2560x1440, the Low preset is the only sensible choice, yielding an average of 75 FPS. The Medium preset at 1440p produces 59 FPS, which is at the edge of playability but might be acceptable for some. The High and Ultra presets at this resolution are not recommended due to their low framerates of 37 and 23 FPS respectively. At 3840x2160, even the Low preset struggles to maintain a solid framerate, averaging 39 FPS. The Medium preset at 4K is borderline unplayable at 31 FPS, and the High and Ultra presets are not viable.

In summary, the best experience per the measured rows is achieved with the Low preset at 1080p or Low preset at 1440p. These are the combinations that offer the best balance of visual quality and smooth gameplay for this hardware. For users prioritizing visual fidelity, the Medium preset at 1080p is the maximum recommended setting.

Measured FPS Breakdown

The benchmark data for Allods Online reveals a clear and consistent performance hierarchy based on resolution and settings. The system's performance is heavily constrained by the GPU, and the FPS numbers reflect this at every configuration.

At 1920x1080, the system performs best. The Low preset achieves an average of 120 FPS, which is an excellent result for a smooth experience. The Medium preset follows with an average of 94 FPS, with a minimum of 80 FPS and a maximum of 108 FPS, indicating a stable frame time. The High preset drops to an average of 59 FPS. The Ultra preset is the worst performer at this resolution, averaging only 37 FPS, which is a significant step down from the other settings.

At 2560x1440, the performance impact of the increased resolution is immediately apparent. The Low preset averages 75 FPS, which is still smooth. The Medium preset averages 59 FPS, with a minimum of 50 FPS and a maximum of 68 FPS, showing more variance and approaching the limit of playability. The High preset averages 37 FPS, and the Ultra preset averages 23 FPS, both of which are too low for a comfortable gaming experience.

At 3840x2160, the system's limitations are fully exposed. The Low preset is the only one that approaches playability, averaging 39 FPS. The Medium preset averages 31 FPS, with a minimum of 26 FPS and a maximum of 36 FPS, which is a choppy experience. The High preset averages 19 FPS, and the Ultra preset averages just 12 FPS, rendering the game essentially unplayable at these settings.

Resolution Scaling

The scaling of performance from 1080p to 4K demonstrates a severe GPU bottleneck. The most telling comparison is with the Low preset, which is the least GPU-intensive. At 1080p, the Low preset achieves 120 FPS. Moving to 1440p, this drops to 75 FPS, a 37.5% reduction. Moving further to 4K, the framerate falls to 39 FPS, which is a 67.5% reduction from the 1080p figure and a 48% reduction from the 1440p figure. This non-linear drop is characteristic of a GPU that is running out of fillrate and memory bandwidth as the pixel count increases.

The data suggests that the limiting component is unequivocally the GPU. The Intel Core i5-9400, with a solid 47th percentile CPU ranking and an average benchmark score of 2254, is more than capable of feeding frames to a much stronger graphics card. The fact that the FPS scales so dramatically with resolution and settings, while the CPU's synthetic scores are comparatively strong, points directly at the Arc B390 as the performance ceiling. The GPU's "System Shared" memory configuration further compounds this issue, as it must compete with the system for memory access, which can lead to stutters and reduced performance at higher resolutions where memory demands increase. The system is not CPU-limited in this game; it is entirely constrained by the graphics processor.

CPU Role

The Intel Core i5-9400 is a 6-core, 6-thread processor from the Coffee Lake architecture, running at a base clock of 2.90 GHz and a boost clock of 4.10 GHz. Its synthetic benchmark scores are respectable for a desktop part, with a Cinebench R23 multi-core score of 6629 and a single-core score of 935. It also achieves a Geekbench multi-core score of 5141 and a single-core score of 1389. These numbers place it at the 47th percentile of all CPUs, with an average benchmark score of 2254. Its nearest rivals, such as the Intel Core i7-1068NG7 and the AMD Ryzen 5 PRO 1500, have virtually identical average scores, with deltas of -0.2% and 0.4% respectively. This confirms that the CPU is a mid-range performer that should not be a bottleneck in most gaming scenarios.

In this specific configuration with Allods Online, the CPU's role is largely to keep up with the GPU's output. Given the low FPS numbers recorded at higher settings and resolutions, the i5-9400 is likely waiting on the GPU most of the time. The CPU has 9 MB of shared L3 cache and supports dual-channel DDR4 memory with a bandwidth of 42.7 GB/s, which are adequate specifications for an MMORPG. The game's performance scaling, which is heavily tied to resolution and graphical presets, aligns with a GPU-bound scenario. The CPU's consistent performance across the board suggests it is not the source of the low framerates; the Arc B390 simply cannot render the game quickly enough to utilize the CPU's full potential. The processor's 6 cores and 6 threads are sufficient for the game's workload, and its boost clock of 4.10 GHz provides adequate single-threaded performance, but the overall experience is dictated entirely by the graphics subsystem.

Hardware Specifications

Intel Core i5-9400

Cores / Threads 6 / 6
Base Clock 2900 MHz
Boost Clock 4100 MHz
TDP 65W
Socket Intel Socket 1151
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-9400 + Intel Arc B390 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 39.0
3840x2160 Medium 31.0
3840x2160 High 19.0
3840x2160 Ultra 12.0
2560x1440 Low 75.0
2560x1440 Medium 59.0
2560x1440 High 37.0
2560x1440 Ultra 23.0
1920x1080 Low 120.0
1920x1080 Medium 94.0
1920x1080 High 59.0
1920x1080 Ultra 37.0

Allods Online with ii5-9400 + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Other Games with ii5-9400 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.